#ifndef EMOTION_PRIVATE_H #define EMOTION_PRIVATE_H #include #include #include "Emotion.h" Eina_Bool emotion_webcam_init(void); void emotion_webcam_shutdown(void); Eina_Bool emotion_webcam_config_load(Eet_File *ef); Eina_Bool emotion_modules_init(void); void emotion_modules_shutdown(void); extern int _emotion_log_domain; extern Eina_Prefix *_emotion_pfx; #define DBG(...) EINA_LOG_DOM_DBG(_emotion_log_domain, __VA_ARGS__) #define INF(...) EINA_LOG_DOM_INFO(_emotion_log_domain, __VA_ARGS__) #define WRN(...) EINA_LOG_DOM_WARN(_emotion_log_domain, __VA_ARGS__) #define ERR(...) EINA_LOG_DOM_ERR(_emotion_log_domain, __VA_ARGS__) #define CRI(...) EINA_LOG_DOM_CRIT(_emotion_log_domain, __VA_ARGS__) #include "emotion_modules.h" typedef struct _Emotion_Engine_Instance Emotion_Engine_Instance; Emotion_Engine_Instance *emotion_engine_instance_new(const char *name, Evas_Object *obj, Emotion_Module_Options *opts); void emotion_engine_instance_del(Emotion_Engine_Instance *inst); Eina_Bool emotion_engine_instance_name_equal(const Emotion_Engine_Instance *inst, const char *name); void *emotion_engine_instance_data_get(const Emotion_Engine_Instance *inst); Eina_Bool emotion_engine_instance_file_open(Emotion_Engine_Instance *inst, const char *file); void emotion_engine_instance_file_close(Emotion_Engine_Instance *inst); void emotion_engine_instance_play(Emotion_Engine_Instance *inst, double pos); void emotion_engine_instance_stop(Emotion_Engine_Instance *inst); void emotion_engine_instance_size_get(const Emotion_Engine_Instance *inst, int *w, int *h); void emotion_engine_instance_pos_set(Emotion_Engine_Instance *inst, double pos); double emotion_engine_instance_len_get(const Emotion_Engine_Instance *inst); double emotion_engine_instance_buffer_size_get(const Emotion_Engine_Instance *inst); int emotion_engine_instance_fps_num_get(const Emotion_Engine_Instance *inst); int emotion_engine_instance_fps_den_get(const Emotion_Engine_Instance *inst); double emotion_engine_instance_fps_get(const Emotion_Engine_Instance *inst); double emotion_engine_instance_pos_get(const Emotion_Engine_Instance *inst); void emotion_engine_instance_vis_set(Emotion_Engine_Instance *inst, Emotion_Vis vis); Emotion_Vis emotion_engine_instance_vis_get(const Emotion_Engine_Instance *inst); Eina_Bool emotion_engine_instance_vis_supported(Emotion_Engine_Instance *inst, Emotion_Vis vis); double emotion_engine_instance_ratio_get(const Emotion_Engine_Instance *inst); Eina_Bool emotion_engine_instance_video_handled(Emotion_Engine_Instance *inst); Eina_Bool emotion_engine_instance_audio_handled(Emotion_Engine_Instance *inst); Eina_Bool emotion_engine_instance_seekable(Emotion_Engine_Instance *inst); void emotion_engine_instance_frame_done(Emotion_Engine_Instance *inst); Emotion_Format emotion_engine_instance_format_get(const Emotion_Engine_Instance *inst); void emotion_engine_instance_video_data_size_get(const Emotion_Engine_Instance *inst, int *w, int *h); Eina_Bool emotion_engine_instance_yuv_rows_get(const Emotion_Engine_Instance *inst, int w, int h, unsigned char **yrows, unsigned char **urows, unsigned char **vrows); Eina_Bool emotion_engine_instance_bgra_data_get(const Emotion_Engine_Instance *inst, unsigned char **bgra_data); void emotion_engine_instance_event_feed(Emotion_Engine_Instance *inst, int event); void emotion_engine_instance_event_mouse_button_feed(Emotion_Engine_Instance *inst, int button, int x, int y); void emotion_engine_instance_event_mouse_move_feed(Emotion_Engine_Instance *inst, int x, int y); int emotion_engine_instance_video_channel_count(Emotion_Engine_Instance *inst); void emotion_engine_instance_video_channel_set(Emotion_Engine_Instance *inst, int channel); int emotion_engine_instance_video_channel_get(const Emotion_Engine_Instance *inst); void emotion_engine_instance_video_subtitle_file_set(Emotion_Engine_Instance *inst, const char *filepath); const char * emotion_engine_instance_video_subtitle_file_get(const Emotion_Engine_Instance *inst); const char * emotion_engine_instance_video_channel_name_get(const Emotion_Engine_Instance *inst, int channel); void emotion_engine_instance_video_channel_mute_set(Emotion_Engine_Instance *inst, Eina_Bool mute); Eina_Bool emotion_engine_instance_video_channel_mute_get(const Emotion_Engine_Instance *inst); int emotion_engine_instance_audio_channel_count(Emotion_Engine_Instance *inst); void emotion_engine_instance_audio_channel_set(Emotion_Engine_Instance *inst, int channel); int emotion_engine_instance_audio_channel_get(const Emotion_Engine_Instance *inst); const char * emotion_engine_instance_audio_channel_name_get(const Emotion_Engine_Instance *inst, int channel); void emotion_engine_instance_audio_channel_mute_set(Emotion_Engine_Instance *inst, Eina_Bool mute); Eina_Bool emotion_engine_instance_audio_channel_mute_get(const Emotion_Engine_Instance *inst); void emotion_engine_instance_audio_channel_volume_set(Emotion_Engine_Instance *inst, double vol); double emotion_engine_instance_audio_channel_volume_get(const Emotion_Engine_Instance *inst); int emotion_engine_instance_spu_channel_count(Emotion_Engine_Instance *inst); void emotion_engine_instance_spu_channel_set(Emotion_Engine_Instance *inst, int channel); int emotion_engine_instance_spu_channel_get(const Emotion_Engine_Instance *inst); const char * emotion_engine_instance_spu_channel_name_get(const Emotion_Engine_Instance *inst, int channel); void emotion_engine_instance_spu_channel_mute_set(Emotion_Engine_Instance *inst, Eina_Bool mute); Eina_Bool emotion_engine_instance_spu_channel_mute_get(const Emotion_Engine_Instance *inst); int emotion_engine_instance_chapter_count(Emotion_Engine_Instance *inst); void emotion_engine_instance_chapter_set(Emotion_Engine_Instance *inst, int chapter); int emotion_engine_instance_chapter_get(const Emotion_Engine_Instance *inst); const char * emotion_engine_instance_chapter_name_get(const Emotion_Engine_Instance *inst, int chapter); void emotion_engine_instance_speed_set(Emotion_Engine_Instance *inst, double speed); double emotion_engine_instance_speed_get(const Emotion_Engine_Instance *inst); Eina_Bool emotion_engine_instance_eject(Emotion_Engine_Instance *inst); const char * emotion_engine_instance_meta_get(const Emotion_Engine_Instance *inst, int meta); void emotion_engine_instance_priority_set(Emotion_Engine_Instance *inst, Eina_Bool priority); Eina_Bool emotion_engine_instance_priority_get(const Emotion_Engine_Instance *inst); void * emotion_engine_instance_meta_artwork_get(const Emotion_Engine_Instance *inst, Evas_Object *img, const char *path, Emotion_Artwork_Info type); #endif