#ifdef HAVE_CONFIG_H # include "elementary_config.h" #endif #define EFL_ACCESS_OBJECT_PROTECTED #include #include "elm_priv.h" #include "efl_ui_animation_view_private.h" #define MY_CLASS EFL_UI_ANIMATION_VIEW_CLASS #define MY_CLASS_NAME "Efl_Ui_Animation_View" #define MY_CLASS_NAME_LEGACY "efl_ui_animation_view" static const char SIG_FOCUSED[] = "focused"; static const char SIG_UNFOCUSED[] = "unfocused"; static const char SIG_PLAY_START[] = "play,start"; static const char SIG_PLAY_REPEAT[] = "play,repeat"; static const char SIG_PLAY_DONE[] = "play,done"; static const char SIG_PLAY_PAUSE[] = "play,pause"; static const char SIG_PLAY_RESUME[] = "play,resume"; static const char SIG_PLAY_STOP[] = "play,stop"; static const char SIG_PLAY_UPDATE[] = "play,update"; /* smart callbacks coming from Efl_Ui_Animation_View objects: */ static const Evas_Smart_Cb_Description _smart_callbacks[] = { {SIG_FOCUSED, ""}, {SIG_UNFOCUSED, ""}, {SIG_WIDGET_LANG_CHANGED, ""}, /**< handled by elm_widget */ {SIG_PLAY_START, ""}, {SIG_PLAY_REPEAT, ""}, {SIG_PLAY_DONE, ""}, {SIG_PLAY_PAUSE, ""}, {SIG_PLAY_RESUME, ""}, {SIG_PLAY_STOP, ""}, {NULL, NULL} }; static void _sizing_eval(Eo *obj, void *data) { Efl_Ui_Animation_View_Data *pd = data; if (!efl_file_loaded_get(obj)) return; double hw,hh; efl_gfx_hint_weight_get(obj, &hw, &hh); Eina_Size2D size = efl_canvas_vg_object_default_size_get(pd->vg); Eina_Size2D min = {-1, -1}; if (hw == 0) min.w = size.w; if (hh == 0) min.h = size.h; efl_gfx_hint_size_min_set(obj, min); } static void _size_hint_event_cb(void *data, const Efl_Event *event) { _sizing_eval(event->object, data); } static void _transit_go_facade(Eo* obj, Efl_Ui_Animation_View_Data *pd) { pd->repeat_times = 0; if (pd->play_back) pd->state = EFL_UI_ANIMATION_VIEW_STATE_PLAY_BACK; else pd->state = EFL_UI_ANIMATION_VIEW_STATE_PLAY; evas_object_smart_callback_call(obj, SIG_PLAY_START, NULL); if (pd->transit) elm_transit_go(pd->transit); } static Eina_Bool _visible_check(Eo *obj) { if (!efl_gfx_entity_visible_get(obj)) return EINA_FALSE; //TODO: Check Smart parents visibilities? Eina_Size2D size = efl_gfx_entity_size_get(obj); if (size.w == 0 || size.h == 0) return EINA_FALSE; Evas_Coord output_w, output_h; evas_output_size_get(evas_object_evas_get(obj), &output_w, &output_h); Eina_Position2D pos = efl_gfx_entity_position_get(obj); //Outside viewport if ((pos.x + size.w < 0) || (pos.x > output_w) || (pos.y + size.h < 0) || (pos.y > output_h)) return EINA_FALSE; //Inside viewport return EINA_TRUE; } static void _auto_play(Eo *obj, Efl_Ui_Animation_View_Data *pd, Eina_Bool vis) { if (!pd->auto_play || !pd->transit) return; //Resume Animation if (vis) { if (pd->state == EFL_UI_ANIMATION_VIEW_STATE_PAUSE && pd->auto_play_pause) { elm_transit_paused_set(pd->transit, EINA_FALSE); if (pd->play_back) pd->state = EFL_UI_ANIMATION_VIEW_STATE_PLAY_BACK; else pd->state = EFL_UI_ANIMATION_VIEW_STATE_PLAY; pd->auto_play_pause = EINA_FALSE; evas_object_smart_callback_call(obj, SIG_PLAY_RESUME, NULL); } } //Pause Animation else { if ((pd->state == EFL_UI_ANIMATION_VIEW_STATE_PLAY) || (pd->state == EFL_UI_ANIMATION_VIEW_STATE_PLAY_BACK)) { elm_transit_paused_set(pd->transit, EINA_TRUE); pd->state = EFL_UI_ANIMATION_VIEW_STATE_PAUSE; pd->auto_play_pause = EINA_TRUE; evas_object_smart_callback_call(obj, SIG_PLAY_PAUSE, NULL); } } } static void _transit_del_cb(Elm_Transit_Effect *effect, Elm_Transit *transit) { Eo *obj = (Eo *) effect; EFL_UI_ANIMATION_VIEW_DATA_GET(obj, pd); if (!pd) return; if ((pd->state == EFL_UI_ANIMATION_VIEW_STATE_PLAY && pd->progress == 1) || (pd->state == EFL_UI_ANIMATION_VIEW_STATE_PLAY_BACK && pd->progress == 0)) evas_object_smart_callback_call(obj, SIG_PLAY_DONE, NULL); if (pd->transit != transit) return; Efl_Ui_Animation_View_State prev_state = pd->state; pd->state = EFL_UI_ANIMATION_VIEW_STATE_STOP; pd->transit = NULL; pd->auto_play_pause = EINA_FALSE; if (prev_state != EFL_UI_ANIMATION_VIEW_STATE_STOP) { evas_object_smart_callback_call(obj, SIG_PLAY_STOP, NULL); pd->progress = 0; } } static void _transit_cb(Elm_Transit_Effect *effect, Elm_Transit *transit, double progress) { Eo *obj = (Eo *) effect; EFL_UI_ANIMATION_VIEW_DATA_GET(obj, pd); if (!pd || !pd->vg) { ERR("Vector Object is removed in wrong way!, Efl_Ui_Animation_View = %p", obj); elm_transit_del(transit); return; } if (pd->play_back) { pd->state = EFL_UI_ANIMATION_VIEW_STATE_PLAY_BACK; progress = 1 - progress; } else pd->state = EFL_UI_ANIMATION_VIEW_STATE_PLAY; pd->progress = progress; int minframe = (pd->frame_cnt - 1) * pd->min_progress; int maxframe = (pd->frame_cnt - 1) * pd->max_progress; int update_frame = (int)((maxframe - minframe) * progress) + minframe; int current_frame = evas_object_vg_animated_frame_get(pd->vg); evas_object_vg_animated_frame_set(pd->vg, update_frame); if (pd->auto_repeat) { int repeat_times = elm_transit_current_repeat_times_get(pd->transit); if (pd->repeat_times != repeat_times) { evas_object_smart_callback_call(obj, SIG_PLAY_REPEAT, NULL); pd->repeat_times = repeat_times; } } //transit_cb is always called with a progress value 0 ~ 1. //SIG_PLAY_UPDATE callback is called only when there is a real change. if (update_frame != current_frame) evas_object_smart_callback_call(obj, SIG_PLAY_UPDATE, NULL); } EOLIAN static void _efl_ui_animation_view_efl_canvas_group_group_add(Eo *obj, Efl_Ui_Animation_View_Data *priv) { efl_canvas_group_add(efl_super(obj, MY_CLASS)); elm_widget_sub_object_parent_add(obj); // Create vg to render vector animation Eo *vg = evas_object_vg_add(evas_object_evas_get(obj)); elm_widget_resize_object_set(obj, vg); efl_event_callback_add(obj, EFL_GFX_ENTITY_EVENT_HINTS_CHANGED, _size_hint_event_cb, priv); priv->vg = vg; priv->speed = 1; priv->frame_duration = 0; priv->min_progress = 0.0; priv->max_progress = 1.0; } EOLIAN static void _efl_ui_animation_view_efl_canvas_group_group_del(Eo *obj, Efl_Ui_Animation_View_Data *pd EINA_UNUSED) { if (pd->transit) { Elm_Transit *transit = pd->transit; pd->transit = NULL; //Skip perform transit_del_cb() elm_transit_del(transit); } pd->state = EFL_UI_ANIMATION_VIEW_STATE_NOT_READY; efl_canvas_group_del(efl_super(obj, MY_CLASS)); } EOLIAN static void _efl_ui_animation_view_efl_object_destructor(Eo *obj, Efl_Ui_Animation_View_Data *pd EINA_UNUSED) { efl_destructor(efl_super(obj, MY_CLASS)); } EOLIAN static Eo * _efl_ui_animation_view_efl_object_constructor(Eo *obj, Efl_Ui_Animation_View_Data *pd EINA_UNUSED) { obj = efl_constructor(efl_super(obj, MY_CLASS)); efl_canvas_object_type_set(obj, MY_CLASS_NAME_LEGACY); evas_object_smart_callbacks_descriptions_set(obj, _smart_callbacks); return obj; } static void _update_frame_duration(Efl_Ui_Animation_View_Data *pd) { int frame_count = evas_object_vg_animated_frame_count_get(pd->vg); int min_frame = (frame_count - 1) * pd->min_progress; int max_frame = (frame_count - 1) * pd->max_progress; double frame_rate = round((double)frame_count / evas_object_vg_animated_frame_duration_get(pd->vg, 0, 0)); pd->frame_duration = (double)(max_frame - min_frame) / frame_rate; if (pd->transit) elm_transit_duration_set(pd->transit, pd->frame_duration * (1/pd->speed)); } static Eina_Bool _ready_play(Eo *obj, Efl_Ui_Animation_View_Data *pd) { pd->auto_play_pause = EINA_FALSE; pd->state = EFL_UI_ANIMATION_VIEW_STATE_STOP; if (pd->transit) elm_transit_del(pd->transit); pd->frame_cnt = (double) evas_object_vg_animated_frame_count_get(pd->vg); pd->frame_duration = evas_object_vg_animated_frame_duration_get(pd->vg, 0, 0); evas_object_vg_animated_frame_set(pd->vg, 0); if (pd->frame_duration > 0) { Elm_Transit *transit = elm_transit_add(); elm_transit_object_add(transit, pd->vg); if (pd->auto_repeat) elm_transit_repeat_times_set(transit, -1); elm_transit_effect_add(transit, _transit_cb, obj, _transit_del_cb); elm_transit_progress_value_set(transit, pd->progress); elm_transit_objects_final_state_keep_set(transit, EINA_TRUE); pd->transit = transit; if (pd->min_progress != 0.0 || pd->max_progress != 1.0) _update_frame_duration(pd); else elm_transit_duration_set(transit, pd->frame_duration * (1/pd->speed)); return EINA_TRUE; } return EINA_FALSE; } EOLIAN static void _efl_ui_animation_view_efl_file_unload(Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd) { pd->state = EFL_UI_ANIMATION_VIEW_STATE_NOT_READY; pd->frame_cnt = 0; pd->frame_duration = 0; if (pd->transit) elm_transit_del(pd->transit); } EOLIAN static Eina_Error _efl_ui_animation_view_efl_file_load(Eo *obj, Efl_Ui_Animation_View_Data *pd) { Eina_Error err; Eina_Bool ret; const char *file; const char *key; if (efl_file_loaded_get(obj)) return 0; err = efl_file_load(efl_super(obj, MY_CLASS)); if (err) return err; file = efl_file_get(obj); key = efl_file_key_get(obj); ret = efl_file_simple_load(pd->vg, file, key); if (!ret) { efl_file_unload(obj); return eina_error_get(); } pd->progress = 0; _sizing_eval(obj, pd); if (!_ready_play(obj, pd)) return 1; if (pd->auto_play) { _transit_go_facade(obj, pd); if (!_visible_check(obj)) { elm_transit_paused_set(pd->transit, EINA_TRUE); pd->state = EFL_UI_ANIMATION_VIEW_STATE_PAUSE; pd->auto_play_pause = EINA_TRUE; evas_object_smart_callback_call(obj, SIG_PLAY_PAUSE, NULL); } } return 0; } EOLIAN static void _efl_ui_animation_view_efl_gfx_entity_position_set(Eo *obj, Efl_Ui_Animation_View_Data *pd, Eina_Position2D pos EINA_UNUSED) { if (_evas_object_intercept_call(obj, EVAS_OBJECT_INTERCEPT_CB_MOVE, 0, pos.x, pos.y)) return; efl_gfx_entity_position_set(efl_super(obj, MY_CLASS), pos); _auto_play(obj, pd, _visible_check(obj)); } EOLIAN static void _efl_ui_animation_view_efl_gfx_entity_size_set(Eo *obj, Efl_Ui_Animation_View_Data *pd, Eina_Size2D size) { if (_evas_object_intercept_call(obj, EVAS_OBJECT_INTERCEPT_CB_RESIZE, 0, size.w, size.h)) return; efl_gfx_entity_size_set(efl_super(obj, MY_CLASS), size); _sizing_eval(obj, pd); _auto_play(obj, pd, _visible_check(obj)); } EOLIAN static void _efl_ui_animation_view_efl_gfx_entity_visible_set(Eo *obj, Efl_Ui_Animation_View_Data *pd, Eina_Bool vis) { if (_evas_object_intercept_call(obj, EVAS_OBJECT_INTERCEPT_CB_VISIBLE, 0, vis)) return; efl_gfx_entity_visible_set(efl_super(obj, MY_CLASS), vis); _auto_play(obj, pd, _visible_check(obj)); } EOLIAN static void _efl_ui_animation_view_efl_gfx_view_view_size_set(Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd, Eina_Size2D size) { Eina_Rect viewbox; viewbox.x = viewbox.y =0; viewbox.w = size.w; viewbox.h = size.h; efl_canvas_vg_object_viewbox_set(pd->vg, viewbox); } EOLIAN Eina_Size2D _efl_ui_animation_view_efl_gfx_view_view_size_get(const Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd) { Eina_Rect viewbox = efl_canvas_vg_object_viewbox_get(pd->vg); return EINA_SIZE2D(viewbox.w, viewbox.h); } EOLIAN static void _efl_ui_animation_view_auto_repeat_set(Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd, Eina_Bool auto_repeat) { if (pd->auto_repeat == auto_repeat) return; pd->auto_repeat = auto_repeat; if (pd->transit) { if (auto_repeat) elm_transit_repeat_times_set(pd->transit, -1); else elm_transit_repeat_times_set(pd->transit, 0); } } EOLIAN static Eina_Bool _efl_ui_animation_view_auto_repeat_get(const Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd) { return pd->auto_repeat; } EOLIAN static void _efl_ui_animation_view_auto_play_set(Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd, Eina_Bool auto_play) { pd->auto_play = auto_play; if (!auto_play) pd->auto_play_pause = EINA_FALSE; } EOLIAN static Eina_Bool _efl_ui_animation_view_auto_play_get(const Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd) { return pd->auto_play; } EOLIAN static Eina_Bool _efl_ui_animation_view_play(Eo *obj, Efl_Ui_Animation_View_Data *pd) { if (pd->state == EFL_UI_ANIMATION_VIEW_STATE_PLAY) return EINA_FALSE; Eina_Bool rewind = EINA_FALSE; if (pd->state == EFL_UI_ANIMATION_VIEW_STATE_PLAY_BACK) rewind = EINA_TRUE; pd->play_back = EINA_FALSE; pd->auto_play_pause = EINA_FALSE; if (!efl_file_loaded_get(obj)) return EINA_FALSE; if (!pd->transit && !_ready_play(obj, pd)) return EINA_FALSE; if (pd->state == EFL_UI_ANIMATION_VIEW_STATE_STOP) _transit_go_facade(obj, pd); else if (rewind) elm_transit_progress_value_set(pd->transit, pd->progress); return EINA_TRUE; } EOLIAN static Eina_Bool _efl_ui_animation_view_stop(Eo *obj, Efl_Ui_Animation_View_Data *pd) { if (!pd->transit) return EINA_FALSE; if ((pd->state == EFL_UI_ANIMATION_VIEW_STATE_NOT_READY) || (pd->state == EFL_UI_ANIMATION_VIEW_STATE_STOP)) return EINA_FALSE; evas_object_vg_animated_frame_set(pd->vg, 0); pd->progress = 0; pd->state = EFL_UI_ANIMATION_VIEW_STATE_STOP; evas_object_smart_callback_call(obj, SIG_PLAY_STOP, NULL); elm_transit_del(pd->transit); return EINA_TRUE; } EOLIAN static Eina_Bool _efl_ui_animation_view_pause(Eo *obj, Efl_Ui_Animation_View_Data *pd) { if (!pd->transit) return EINA_FALSE; if ((pd->state == EFL_UI_ANIMATION_VIEW_STATE_PLAY) || (pd->state == EFL_UI_ANIMATION_VIEW_STATE_PLAY_BACK)) { elm_transit_paused_set(pd->transit, EINA_TRUE); pd->state = EFL_UI_ANIMATION_VIEW_STATE_PAUSE; pd->auto_play_pause = EINA_FALSE; evas_object_smart_callback_call(obj, SIG_PLAY_PAUSE, NULL); return EINA_TRUE; } return EINA_FALSE; } EOLIAN static Eina_Bool _efl_ui_animation_view_resume(Eo *obj, Efl_Ui_Animation_View_Data *pd) { if (!pd->transit) return EINA_FALSE; if (pd->state == EFL_UI_ANIMATION_VIEW_STATE_PAUSE) { elm_transit_paused_set(pd->transit, EINA_FALSE); if (pd->play_back) pd->state = EFL_UI_ANIMATION_VIEW_STATE_PLAY_BACK; else pd->state = EFL_UI_ANIMATION_VIEW_STATE_PLAY; pd->auto_play_pause = EINA_FALSE; evas_object_smart_callback_call(obj, SIG_PLAY_RESUME, NULL); return EINA_TRUE; } return EINA_FALSE; } EOLIAN static Eina_Bool _efl_ui_animation_view_play_back(Eo *obj, Efl_Ui_Animation_View_Data *pd) { if (pd->state == EFL_UI_ANIMATION_VIEW_STATE_PLAY_BACK) return EINA_FALSE; Eina_Bool rewind = EINA_FALSE; if (pd->state == EFL_UI_ANIMATION_VIEW_STATE_PLAY) rewind = EINA_TRUE; pd->play_back = EINA_TRUE; pd->auto_play_pause = EINA_FALSE; if (!efl_file_loaded_get(obj)) return EINA_FALSE; if (!pd->transit && !_ready_play(obj, pd)) return EINA_FALSE; if (pd->state == EFL_UI_ANIMATION_VIEW_STATE_STOP) { if (pd->progress == 0) pd->progress = 1.0; _transit_go_facade(obj, pd); } else if (rewind) elm_transit_progress_value_set(pd->transit, 1 - pd->progress); return EINA_TRUE; } EOLIAN static Eina_Bool _efl_ui_animation_view_speed_set(Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd, double speed) { if (speed <= 0) return EINA_FALSE; pd->speed = speed; if (pd->transit) elm_transit_duration_set(pd->transit, pd->frame_duration * (1/pd->speed)); return EINA_TRUE; } EOLIAN static void _efl_ui_animation_view_progress_set(Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd, double progress) { if (progress < 0) progress = 0; else if (progress > 1) progress = 1; if (pd->progress == progress) return; pd->progress = progress; if (pd->frame_cnt > 0) evas_object_vg_animated_frame_set(pd->vg, (int) ((pd->frame_cnt - 1) * progress)); if (pd->transit) { if (pd->play_back) elm_transit_progress_value_set(pd->transit, 1 - progress); else elm_transit_progress_value_set(pd->transit, progress); } } EOLIAN static double _efl_ui_animation_view_progress_get(const Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd) { return pd->progress; } EOLIAN static void _efl_ui_animation_view_frame_set(Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd, int frame_num) { efl_ui_animation_view_progress_set(obj, (double) frame_num / (double) (evas_object_vg_animated_frame_count_get(pd->vg) - 1)); } EOLIAN static int _efl_ui_animation_view_frame_get(const Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd) { double progress = (pd->progress * (pd->max_progress - pd->min_progress)) + pd->min_progress; return (int) ((double) (evas_object_vg_animated_frame_count_get(pd->vg) - 1) * progress); } EOLIAN static double _efl_ui_animation_view_speed_get(const Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd) { return pd->speed; } EOLIAN static double _efl_ui_animation_view_duration_time_get(const Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd) { return pd->frame_duration; } EOLIAN static Eina_Size2D _efl_ui_animation_view_default_view_size_get(const Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd EINA_UNUSED) { return efl_canvas_vg_object_default_size_get(pd->vg); } EOLIAN static Efl_Ui_Animation_View_State _efl_ui_animation_view_state_get(const Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd) { return pd->state; } EOLIAN static Eina_Bool _efl_ui_animation_view_is_playing_back(Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd) { return pd->play_back; } EOLIAN static int _efl_ui_animation_view_frame_count_get(const Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd) { return efl_gfx_frame_controller_frame_count_get(pd->vg); } EOLIAN static void _efl_ui_animation_view_min_progress_set(Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd, double min_progress) { if (min_progress < 0.0 || min_progress > 1.0 || min_progress > pd->max_progress) return; pd->min_progress = min_progress; _update_frame_duration(pd); } EOLIAN static double _efl_ui_animation_view_min_progress_get(const Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd) { return pd->min_progress; } EOLIAN static void _efl_ui_animation_view_max_progress_set(Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd, double max_progress) { if (max_progress < 0.0 || max_progress > 1.0 || max_progress < pd->min_progress) return; pd->max_progress = max_progress; _update_frame_duration(pd); } EOLIAN static double _efl_ui_animation_view_max_progress_get(const Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd) { return pd->max_progress; } EOLIAN static void _efl_ui_animation_view_min_frame_set(Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd, int min_frame) { int frame_count = evas_object_vg_animated_frame_count_get(pd->vg); if (min_frame < 0) min_frame = 0; else { int max_frame = (frame_count - 1) * pd->max_progress; if (min_frame > max_frame) min_frame = max_frame; } pd->min_progress = (double)min_frame / (double)(frame_count - 1); _update_frame_duration(pd); } EOLIAN static int _efl_ui_animation_view_min_frame_get(const Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd) { return pd->min_progress * (evas_object_vg_animated_frame_count_get(pd->vg) - 1); } EOLIAN static void _efl_ui_animation_view_max_frame_set(Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd, int max_frame) { int frame_count = evas_object_vg_animated_frame_count_get(pd->vg); if (max_frame > frame_count - 1) max_frame = frame_count - 1; else { int min_frame = (frame_count - 1) * pd->min_progress; if (min_frame > max_frame) max_frame = min_frame; } pd->max_progress = (double)max_frame / (double)(frame_count - 1); _update_frame_duration(pd); } EOLIAN static int _efl_ui_animation_view_max_frame_get(const Eo *obj EINA_UNUSED, Efl_Ui_Animation_View_Data *pd) { return pd->max_progress * (evas_object_vg_animated_frame_count_get(pd->vg) - 1); } EAPI Elm_Animation_View* elm_animation_view_add(Evas_Object *parent) { EINA_SAFETY_ON_NULL_RETURN_VAL(parent, NULL); return elm_legacy_add(MY_CLASS, parent); } EAPI Eina_Bool elm_animation_view_file_set(Elm_Animation_View *obj, const char *file, const char *key) { return efl_file_simple_load(obj, file, key); } EAPI Elm_Animation_View_State elm_animation_view_state_get(Elm_Animation_View *obj) { return efl_ui_animation_view_state_get(obj); } /* Internal EO APIs and hidden overrides */ #define EFL_UI_ANIMATION_VIEW_EXTRA_OPS \ EFL_CANVAS_GROUP_ADD_DEL_OPS(efl_ui_animation_view) #include "efl_ui_animation_view_eo.legacy.c" #include "efl_ui_animation_view.eo.c"