#include "evas_common.h" #include "evas_private.h" void _evas_touch_point_append(Evas *e, int id, Evas_Coord x, Evas_Coord y) { Evas_Coord_Touch_Point *point; /* create new Evas_Coord_Touch_Point */ point = (Evas_Coord_Touch_Point *)calloc(1, sizeof(Evas_Coord_Touch_Point)); point->x = x; point->y = y; point->id = id; point->state = EVAS_TOUCH_POINT_DOWN; e->touch_points = eina_list_append(e->touch_points, point); } void _evas_touch_point_update(Evas *e, int id, Evas_Coord x, Evas_Coord y, Evas_Touch_Point_State state) { Eina_List *l; Evas_Coord_Touch_Point *point = NULL; EINA_LIST_FOREACH(e->touch_points, l, point) { if (point->id == id) { point->x = x; point->y = y; point->state = state; break; } } } void _evas_touch_point_remove(Evas *e, int id) { Eina_List *l; Evas_Coord_Touch_Point *point = NULL; EINA_LIST_FOREACH(e->touch_points, l, point) { if (point->id == id) { e->touch_points = eina_list_remove(e->touch_points, point); free(point); break; } } } EAPI unsigned int evas_touch_point_list_count(Evas *e) { MAGIC_CHECK(e, Evas, MAGIC_EVAS); return 0; MAGIC_CHECK_END(); return eina_list_count(e->touch_points); } EAPI void evas_touch_point_list_nth_xy_get(Evas *e, unsigned int n, Evas_Coord *x, Evas_Coord *y) { Evas_Coord_Touch_Point *point = NULL; MAGIC_CHECK(e, Evas, MAGIC_EVAS); if (x) *x = 0; if (y) *y = 0; return; MAGIC_CHECK_END(); point = (Evas_Coord_Touch_Point *)eina_list_nth(e->touch_points, n); if (!point) { if (x) *x = 0; if (y) *y = 0; return; } if (x) *x = point->x; if (y) *y = point->y; } EAPI int evas_touch_point_list_nth_id_get(Evas *e, unsigned int n) { Evas_Coord_Touch_Point *point = NULL; MAGIC_CHECK(e, Evas, MAGIC_EVAS); return -1; MAGIC_CHECK_END(); point = (Evas_Coord_Touch_Point *)eina_list_nth(e->touch_points, n); if (!point) return -1; return point->id; } EAPI Evas_Touch_Point_State evas_touch_point_list_nth_state_get(Evas *e, unsigned int n) { Evas_Coord_Touch_Point *point = NULL; MAGIC_CHECK(e, Evas, MAGIC_EVAS); return EVAS_TOUCH_POINT_CANCEL; MAGIC_CHECK_END(); point = (Evas_Coord_Touch_Point *)eina_list_nth(e->touch_points, n); if (!point) return EVAS_TOUCH_POINT_CANCEL; return point->state; }