#ifndef _ECORE_LEGACY_H #define _ECORE_LEGACY_H /** * @addtogroup Ecore_Poller_Group * * @{ */ typedef enum { ECORE_POLLER_CORE = 0 /**< The core poller interval */ } Ecore_Poller_Type; typedef struct _Ecore_Poller Ecore_Poller; /** * @brief Creates a poller to call the given function at a particular tick interval. * @param type The ticker type to attach the poller to. Must be ECORE_POLLER_CORE. * @param interval The poll interval. * @param func The poller function. * @param data Data to pass to @a func when it is called. * @return A poller object on success, @c NULL otherwise. * * This function adds @a func as a poller callback that will be called every @a * interval ticks together with other pollers of type @a type. @a func will be * passed the @p data pointer as a parameter. * * The @p interval must be between 1 and 32768 inclusive, and must be a power of * 2 (i.e. 1, 2, 4, 8, 16, ... 16384, 32768). The exact tick in which @a func * will be called is undefined, as only the interval between calls can be * defined. Ecore will endeavor to keep pollers synchronized and to call as * many in 1 wakeup event as possible. If @a interval is not a power of two, the * closest power of 2 greater than @a interval will be used. * * When the poller @p func is called, it must return a value of either * @c ECORE_CALLBACK_RENEW(or @c 1) or @c ECORE_CALLBACK_CANCEL(or @c 0). If it * returns @c 1, it will be called again at the next tick, or if it returns * @c 0 it will be deleted automatically making any references/handles for it * invalid. */ ECORE_API Ecore_Poller *ecore_poller_add(Ecore_Poller_Type type, int interval, Ecore_Task_Cb func, const void *data); /** * @brief Deletes the specified poller from the timer list. * @param poller The poller to delete. * @return The data pointer set for the timer when @ref ecore_poller_add was * called on success, @c NULL otherwise. * * @note @a poller must be a valid handle. If the poller function has already * returned @c 0, the handle is no longer valid (and does not need to be deleted). */ ECORE_API void *ecore_poller_del(Ecore_Poller *poller); /** * @brief Sets the time(in seconds) between ticks for the given poller type. * @param type The poller type to adjust. * @param poll_time The time(in seconds) between ticks of the timer. * * This will adjust the time between ticks of the given timer type defined by * @p type to the time period defined by @p poll_time. */ ECORE_API void ecore_poller_poll_interval_set(Ecore_Poller_Type type, double poll_time); /** * @brief Gets the time(in seconds) between ticks for the given poller type. * @param type The poller type to query. * @return The time in seconds between ticks of the poller timer. * * This will get the time between ticks of the specified poller timer. */ ECORE_API double ecore_poller_poll_interval_get(Ecore_Poller_Type type); /** * @brief Polling interval rate of the poller. * * @param[in] interval The tick interval; must be a power of 2 and <= 32768. * * @return @c true on success, @c false on failure. */ ECORE_API Eina_Bool ecore_poller_poller_interval_set(Ecore_Poller *obj, int interval); /** * @brief Polling interval rate of the poller. * * @return The tick interval; must be a power of 2 and <= 32768. */ ECORE_API int ecore_poller_poller_interval_get(const Ecore_Poller *obj); /** * @} */ /** * @addtogroup Ecore_Animator_Group * * @{ */ /** * @struct Ecore_Animator * Opaque handle to manage Ecore Animator objects. */ typedef struct _Ecore_Animator Ecore_Animator; /** * @brief Adds an animator to call @p func at every animation tick during main * loop execution. * * @param func The function to call when it ticks off * @param data The data to pass to the function * @return A handle to the new animator * * This function adds an animator and returns its handle on success and @c NULL * on failure. The function @p func will be called every N seconds where N is * the @p frametime interval set by ecore_animator_frametime_set(). The * function will be passed the @p data pointer as its parameter. * * When the animator @p func is called, it must return a boolean value. * If it returns @c EINA_TRUE (or @c ECORE_CALLBACK_RENEW), it will be called again at * the next tick, or if it returns @c EINA_FALSE (or @c ECORE_CALLBACK_CANCEL) it will be * deleted automatically making any references/handles for it invalid. * @see ecore_animator_timeline_add() * @see ecore_animator_frametime_set() * * @note The default @p frametime value is 1/30th of a second. * */ ECORE_API Ecore_Animator *ecore_animator_add(Ecore_Task_Cb func, const void *data); /** * @brief Adds an animator that runs for a limited time. * * @param runtime The time to run in seconds * @param func The function to call when it ticks off * @param data The data to pass to the function * @return A handle to the new animator * * This function is just like ecore_animator_add() except the animator only * runs for a limited time specified in seconds by @p runtime. Once the * runtime the animator has elapsed (animator finished) it will automatically * be deleted. The callback function @p func can return @c ECORE_CALLBACK_RENEW * to keep the animator running or @c ECORE_CALLBACK_CANCEL or stop it and have * it be deleted automatically at any time. Just like timers, the start of * The animation is "now" (when the loop woke up - gettable with * ecore_loop_time_get()). * * The @p func will ALSO be passed a position parameter that will be in value * from 0.0 to 1.0 to indicate where along the timeline (0.0 start, 1.0 end) * the animator run is at. If the callback wishes not to have a linear * transition it can "map" this value to one of several curves and mappings * via ecore_animator_pos_map(). * @see ecore_animator_add() * @see ecore_animator_pos_map() * * @note The default @p frametime value is 1/30th of a second. * @note The first position parameter passed to the callback will never be 0. * * @since 1.1.0 */ ECORE_API Ecore_Animator *ecore_animator_timeline_add(double runtime, Ecore_Timeline_Cb func, const void *data); /** * @brief Deletes the specified animator from the animator list. * * @param animator The animator to delete * @return The data pointer set for the animator on add * * Deletes the specified @p animator from the set of animators that are * executed during main loop execution. This function returns the data * parameter that was being passed to the callback on success, or @c NULL on * failure. After this call returns the specified animator object @p animator * is invalid and should not be used again. It will not get called again after * deletion. */ ECORE_API void *ecore_animator_del(Ecore_Animator *animator); /** * @brief Suspends the specified animator. * * @param animator The animator to delete * * The specified @p animator will be temporarily removed from the set of * animators that are executed during main loop. * * @warning Freezing an animator doesn't freeze accounting of how long that * animator has been running. Therefore if the animator was created with *ecore_animator_timeline_add() the @p pos argument given to the callback * will increase as if the animator hadn't been frozen and the animator may * have it's execution halted if @p runtime elapsed. */ ECORE_API void ecore_animator_freeze(Ecore_Animator *animator); /** * @brief Restores execution of the specified animator. * * @param animator The animator to delete * * The specified @p animator will be put back in the set of animators that are * executed during main loop. */ ECORE_API void ecore_animator_thaw(Ecore_Animator *animator); /** * @} */ /** * @addtogroup Ecore_Timer_Group * * @{ */ /** * Creates a timer to call the given function in the given period of time. * @param in The interval in seconds. * @param func The given function. If @p func returns @c 1, the timer is * rescheduled for the next interval @p in. * @param data Data to pass to @p func when it is called. * @return A timer object on success, @c NULL on failure. * * This function adds a timer and returns its handle on success and @c NULL on * failure. The function @p func will be called every @p in seconds. The * function will be passed the @p data pointer as its parameter. * * When the timer @p func is called, it must return a value of either @c 1 * (or @c ECORE_CALLBACK_RENEW) or @c 0 (or @c ECORE_CALLBACK_CANCEL). * If it returns @c 1, it will be called again at the next tick, or if it returns * @c 0 it will be deleted automatically making any references/handles for it * invalid. */ ECORE_API Ecore_Timer *ecore_timer_add(double in, Ecore_Task_Cb func, const void *data); /** * Creates a timer to call the given function in the given period of time. * @param in The interval in seconds from current loop time. * @param func The given function. If @p func returns 1, the timer is * rescheduled for the next interval @p in. * @param data Data to pass to @p func when it is called. * @return A timer object on success, @c NULL on failure. * * This is the same as ecore_timer_add(), but "now" is the time from * ecore_loop_time_get() not ecore_time_get() as ecore_timer_add() uses. See * ecore_timer_add() for more details. */ ECORE_API Ecore_Timer *ecore_timer_loop_add(double in, Ecore_Task_Cb func, const void *data); /** * Deletes the specified timer from the timer list. * @param timer The timer to delete. * @return The data pointer set for the timer when @ref ecore_timer_add was * called. @c NULL is returned if the function is unsuccessful. * * Note: @p timer must be a valid handle. If the timer function has already * returned @c 0, the handle is no longer valid (and does not need to be delete). */ ECORE_API void *ecore_timer_del(Ecore_Timer *timer); /** * Pauses a running timer. * * @param timer The timer to be paused. * * @remarks The timer callback won't be called while the timer is paused. The remaining * time until the timer expires will be saved, so the timer can be resumed with * that same remaining time to expire, instead of expiring instantly. Use * ecore_timer_thaw() to resume it. * * @note Nothing happens if the timer was already paused. * * @see ecore_timer_thaw() */ ECORE_API void ecore_timer_freeze(Ecore_Timer *timer); /** * @brief Return whether the timer is freezing. * * @return True if the timer object is freezed, false otherwise. * * @see ecore_timer_freeze(), ecore_timer_thaw() */ ECORE_API Eina_Bool ecore_timer_freeze_get(Ecore_Timer *timer); /** * @brief Resumes a frozen (paused) timer. * * @remarks The timer will be resumed from its previous relative position in time. That * means, if it had X seconds remaining until expire when it was paused, it will * be started now with those same X seconds remaining to expire again. But * notice that the interval time won't be touched by this call or by * ecore_timer_freeze(). * * @param[in] timer The timer to be resumed. * * @see ecore_timer_freeze() */ ECORE_API void ecore_timer_thaw(Ecore_Timer *timer); #include "efl_loop_timer_eo.legacy.h" /** * @} */ /** * @addtogroup Ecore_Idle_Group * * @{ */ /** * Adds an idler handler. * @param func The function to call when idling. * @param data The data to be passed to this @p func call. * @return A idler handle if successfully added, @c NULL otherwise. * * Add an idler handle to the event loop, returning a handle on * success and @c NULL otherwise. The function @p func will be called * repeatedly while no other events are ready to be processed, as * long as it returns @c 1 (or @c ECORE_CALLBACK_RENEW). A return of @c 0 * (or @c ECORE_CALLBACK_CANCEL) deletes the idler. * * Idlers are useful for progressively processing data without blocking. */ ECORE_API Ecore_Idler *ecore_idler_add(Ecore_Task_Cb func, const void *data); /** * Deletes an idler callback from the list to be executed. * @param idler The handle of the idler callback to delete * @return The data pointer passed to the idler callback on success, @c NULL * otherwise. */ ECORE_API void *ecore_idler_del(Ecore_Idler *idler); /** * Adds an idle enterer handler. * @param func The function to call when entering an idle state. * @param data The data to be passed to the @p func call * @return A handle to the idle enterer callback if successful. Otherwise, * @c NULL is returned. * @note The function func will be called every time the main loop is entering * idle state, as long as it returns @c 1 (or @c ECORE_CALLBACK_RENEW). A return of @c 0 * (or @c ECORE_CALLBACK_CANCEL) deletes the idle enterer. */ ECORE_API Ecore_Idle_Enterer *ecore_idle_enterer_add(Ecore_Task_Cb func, const void *data); /** * Adds an idle enterer handler at the start of the list so it gets called earlier than others. * @param func The function to call when entering an idle state. * @param data The data to be passed to the @p func call * @return A handle to the idle enterer callback if successful. Otherwise, * @c NULL is returned. * @note The function func will be called every time the main loop is entering * idle state, as long as it returns @c 1 (or @c ECORE_CALLBACK_RENEW). A return of @c 0 * (or @c ECORE_CALLBACK_CANCEL) deletes the idle enterer. */ ECORE_API Ecore_Idle_Enterer *ecore_idle_enterer_before_add(Ecore_Task_Cb func, const void *data); /** * Deletes an idle enterer callback. * @param idle_enterer The idle enterer to delete * @return The data pointer passed to the idler enterer callback on success. * @c NULL otherwise. */ ECORE_API void *ecore_idle_enterer_del(Ecore_Idle_Enterer *idle_enterer); /** * Adds an idle exiter handler. * @param func The function to call when exiting an idle state. * @param data The data to be passed to the @p func call. * @return A handle to the idle exiter callback on success. @c NULL otherwise. * @note The function func will be called every time the main loop is exiting * idle state, as long as it returns @c 1 (or @c ECORE_CALLBACK_RENEW). A return of @c 0 * (or @c ECORE_CALLBACK_CANCEL) deletes the idle exiter. */ ECORE_API Ecore_Idle_Exiter *ecore_idle_exiter_add(Ecore_Task_Cb func, const void *data); /** * Deletes an idle exiter handler from the list to be run on exiting idle state. * @param idle_exiter The idle exiter to delete * @return The data pointer that was being being passed to the handler if * successful. @c NULL otherwise. */ ECORE_API void *ecore_idle_exiter_del(Ecore_Idle_Exiter *idle_exiter); /** * @} */ /** * @addtogroup Ecore_Exe_Group * * @{ */ #include "ecore_exe_eo.legacy.h" /** * @} */ /** * @addtogroup Ecore_Job_Group * * @{ */ /** * Adds a job to the event queue. * @param func The function to call when the job gets handled. * @param data Data pointer to be passed to the job function when the job is * handled. * @return The handle of the job. @c NULL is returned if the job could not be * added to the queue. * @note Once the job has been executed, the job handle is invalid. */ ECORE_API Ecore_Job *ecore_job_add(Ecore_Cb func, const void *data); /** * Deletes a queued job that has not yet been executed. * @param obj Handle of the job to delete. * @return The data pointer that was to be passed to the job. */ ECORE_API void *ecore_job_del(Ecore_Job *obj); /** * @} */ #ifdef EFL_BETA_API_SUPPORT ECORE_API Ecore_Animator *ecore_evas_animator_timeline_add(void *evo, double runtime, Ecore_Timeline_Cb func, const void *data); ECORE_API Ecore_Animator *ecore_evas_animator_add(void *evo, Ecore_Task_Cb func, const void *data); #endif /* EFL_BETA_API_SUPPORT */ #endif