2011-01-29 Carsten Haitzler (The Rasterman) 1.0.0 release 2011-01-29 Carsten Haitzler (The Rasterman) * Enabled mempool for object allocation * Allow shorter pre-render handler for rect objects if they are invisible 2011-01-30 Tom Hacohen (TAsn) * It's actually a merge from my local branch upstream so this includes many changes. * Fixed cursor/selection handling with BiDi text. * Fixed many BiDi issues in both textblock and text objects. * Cleaned up textblock and font engine a lot. * Added auto-alignment to tetxblock and text objects. * Added mixedwrap (word wrap, and if a word is too big cut it) support to textblock. * Renamed a lot of stuff. * Made textblock faster, mostly by saving item sizes and caching layout items when text doesn't change. * Added harfbuzz (ot layouting/shaping and etc) support. * Currently you need to set the env var EVAS_USE_OT to '1' in order to use OT support (harfbuzz) that will change soon. * More code cleanups will be coming in the future. This shipment is mostly to get code review started (and also make sure I don't have a merging hell later on). 2011-01-31 ChunEon Park * Fix lurking free bug in key grabs. 2011-02-01 Carsten Haitzler (The Rasterman) * Added WBMP loader thanks to Samsung. 2011-02-01 Tom Hacohen (TAsn) * Started using string objects instead of strings in most of the font engine (everywhere except draw). Haven't removed the paramteres yet, but did mark them as UNUSED. Removing them will be part of a future change. * Removed run-time OT toggling support, OT is now fast, no need for that. * Renamed all of the intl_props->text_props (because it really changed purpose * Fixed spliting/merging of text_props to be fast and good, not hacky and complex like before. * Added "mirrored mode" to table object. 2011-02-07 Brett Nash (nash@nash.id.au) * Proxy Objects; Now you can set an image to have a 'source' of another object. The proxy will display the object as well. Proxy objects should be mostly complete. * Proxy objects should be complete; please report and bugs to me. * Partial support for arbitrary clipping. Final support coming soon (with some other changes). You can set most objects as a clip on other objects. This will use the alpha channel of the object as a clip on the object. This is still buggy. * Software support for arbitrary maps. So you can use any size map (not just 4 points) for maps. Once again this is a little buggy. 2011-02-02 Carsten Haitzler (The Rasterman) * GL engine gets a speculative texture cache to shadow the normal image cache to avoid excess texture uploads when cycling images often. Should improve performance in some cases. 2011-02-12 Carsten Haitzler (The Rasterman) * Fix "rediculous scaling size" bug, where scaling images to sizes like 1 billion pixels high or wide caused evas to try allocate scaletables on the stack and the stack just couldn't handle it. Now it only allocates a table for the visible region which will always be sane, and even has insanity checks now. At worst you'll get an unrendered image if the values are silly and some slowness. No crashes. 2011-02-13 Brett Nash (nash@nash.id.au) * Fix crash when deleting proxies. This _technically_ breaks evas engines which realloc engine data when a border is set. Practically no engines do this. There is a comment there (and if the engine does that border set won't work), in which case a more complex work-around is possible. 2011-02-14 Tom Hacohen (TAsn) * Added a newline character mode API to textblock. This lets us set the newline behavior to either normal (i.e only break a line, not a paragraph) to "behave as a PS" mode. Default is the latter. The former is the more correct approach but I guess everything else is in e is not yet ready to use it. These API should help with the transition. * A lot of textblock speed improvements and reduced memory footprint. 2011-02-16 Jeonghyun Yun * Patch from Jeonghyun Yun that improves BMP loader support to handle malformed RLE BMP's that encode more pixels per line than the image actuall has. 2011-02-16 Tom Hacohen (TAsn) * Dropped Evas_Encoding and moved to use Eina_unicode_utf8 instead. * Started showing the unicode replacement character instead of missing glyphs. 2011-02-20 Carsten Haitzler (The Rasterman) * Fix bug in font string parsing that can result in a crash if a font element is long enough. * Fix convert rgba8888 -> a8 bug so it wont crash. 2011-02-21 Carsten Haitzler (The Rasterman) * Fixed bug with memory access of old utf8 string when comparing prev and cur state with text obj. 2011-02-22 Tom Hacohen (TAsn) * Fixed a bug in textblock cursor position with empty textblocks. 2011-02-22 Carsten Haitzler (The Rasterman) * Fixed bug smart calc array where it'd nuke the array when nested process calls hapen and leave some objects uncalculated, but removed from the array and marked as needing a calc thus never getting back into the array. 2011-02-27 Vincent Torri * Fixed static linking of the bmp, wbmp and tga loaders 2011-03-07 Mike Blumenkrantz * Fix segv when trying to set gl viewpoint with NULL ctx 2011-03-08 Carsten Haitzler (The Rasterman) * Fix problem with different x vsync api between SGI and EXT flavor as they have the same base name, but different prototypes * Add evas_object_ref() and evas_object_unref() to defer deletion of objects until all references are removed 2011-03-09 Carsten Haitzler (The Rasterman) * Fix bug with evas_object_del() calling DEL callback BEFORE the HIDE one. 2011-03-10 Sung W. Park * Fix bug with yinvert handling of native surfaces. 2011-03-10 Carsten Haitzler (The Rasterman) * Fix issue with loading alpha BMP's with "check if all pixel alpha are 0 or not and then force alpha off if all are 0". This means you can never have a 100% empty/transparent BMP though in 32bpp mode. 2011-03-11 Carsten Haitzler (The Rasterman) * Add ICO loader to evas (also can load CUR cursor files in theory) 2011-03-14 Carsten Haitzler (The Rasterman) * Add "load from memory" API: evas_object_image_memfile_set() by popular demand. Can load an image format from a memory address. 2011-03-15 Cedric BAIL * Fix issues with clipping and map. 2011-03-18 Jiyoun Park * Fix wrong call to free when using mempool for Evas_Object. 2011-03-19 Carsten Haitzler (The Rasterman) * Caching and timestamp checker for image files made much more pedantic and it checks not just modified timestamp but also inode number, size, and on linux, the nanonsecond resolution timestamp as well. 2011-03-19 Brett Nash (nash) * Proxy: Bypass the clip on smart clipped objects. This is probably what you want if you are using proxies, as it means clips don't cause the object to be invisible by the proxy. 2011-03-22 Gustavo Sverzut Barbieri (k-s) * Fix build of GL and static modules. * Fix ico loader static build. 2011-03-30 Tom Hacohen (TAsn) and Carsten Haitzler (The Rasterman) * Added vertical alignment support to textblock. API: evas_object_textblock_valign_set/get 2011-04-04 Sung W. Park * Added Evas OpenGL interface to be able to get an OpenGL API for rendering to image objects. This is the beginning so not totally functional yet. 2011-04-05 Cedric Bail * Remove Evas Quartz backend. * Remove Evas Cairo backend. * Remove Evas Qtopia backend. * Remove Evas Xrender backend. 2011-04-06 Carsten Haitzler (The Rasterman) * Fix bug in GL engine with someone stealing the GLX context away as well as scissor clips when rotated output is not 0 (90, 180, 270). 2011-04-07 Tom Hacohen (TAsn) * Textblock: Major speed improvements. * Textblock: Only relayout and remake paragraphs that have actually changed. This means we are a lot faster than before, especially with long texts. 2011-04-10 Tom Hacohen (TAsn) * Textblock: Fixed a bug in evas_object_textblock_text_markup_prepend that caused it to use the object's cursor instead of the cursor passed. 2011-04-11 Carsten Haitzler (The Rasterman) * Feature: Text & Textblock - Add 8 explicit shadow directions for text style effects. 2011-04-12 Myoungwoon Roy Kim (roy_kim) * Font-engine: Added runtime italic (actually slanting) and emboldening. - Automatically slants/emboldens a font at runtime if italic/bold/crusiva and etc are requested but not found in the system. 2011-04-14 Tom Hacohen (TAsn) * Font-engine: Implemented higher level override API for the bidi functions. This implements clause HL4 of the bidi algorithm. This is very cool actually, it lets us to force-separate paragraphs so each part will get his bidi calculated on it's own. This is very useful for "to" field of email/sms applications where ',' is used to separate different text entities. 2011-04-19 Brett Nash (nash) * Filters: So filtering of various flavours. They work only on images (use a proxy if you want it on other objects). Documentation inline. Supports a filter object or filter under (the area where the object is filtered). Various parameters to tweak, and potential for additional filters (but you get to write the shader ;-)