#include "Eobj.h" #include "simple.h" #include "inherit2.h" #include "inherit3.h" #include "config.h" static Eobj_Class *_my_class = NULL; static void _a_set(Eobj *obj, void *class_data __UNUSED__, va_list *list) { int a; a = va_arg(*list, int); printf("%s %d\n", eobj_class_name_get(_my_class), a); eobj_super_do(obj, SIMPLE_A_SET(a + 1)); } static void _class_constructor(Eobj_Class *klass) { const Eobj_Op_Func_Description func_desc[] = { EOBJ_OP_FUNC_DESCRIPTION(SIMPLE_ID(SIMPLE_SUB_ID_A_SET), _a_set), EOBJ_OP_FUNC_DESCRIPTION_SENTINEL }; eobj_class_funcs_set(klass, func_desc); } const Eobj_Class * inherit3_class_get(void) { if (_my_class) return _my_class; static const Eobj_Class_Description class_desc = { "Inherit3", EOBJ_CLASS_TYPE_REGULAR, EOBJ_CLASS_DESCRIPTION_OPS(NULL, NULL, 0), NULL, 0, NULL, NULL, _class_constructor, NULL }; return _my_class = eobj_class_new(&class_desc, INHERIT2_CLASS, NULL); }