#ifndef _ELM_CLOCK_EO_H_ #define _ELM_CLOCK_EO_H_ #ifndef _ELM_CLOCK_EO_CLASS_TYPE #define _ELM_CLOCK_EO_CLASS_TYPE typedef Eo Elm_Clock; #endif #ifndef _ELM_CLOCK_EO_TYPES #define _ELM_CLOCK_EO_TYPES /** * @brief Identifiers for which clock digits should be editable, when a clock * widget is in editing mode. Values may be OR-ed together to make a mask, * naturally. * * See also @ref elm_obj_clock_edit_set, @ref elm_obj_clock_edit_mode_set. * * @ingroup Elm_Clock */ typedef enum { ELM_CLOCK_EDIT_DEFAULT = 0, /**< Default value. Means that all digits are * editable, when in editing mode. */ ELM_CLOCK_EDIT_HOUR_DECIMAL = 1 /* 1 >> 0 */, /**< Decimal digit of hours * value should be editable. */ ELM_CLOCK_EDIT_HOUR_UNIT = 2 /* 1 >> 1 */, /**< Unit digit of hours value * should be editable. */ ELM_CLOCK_EDIT_MIN_DECIMAL = 4 /* 1 >> 2 */, /**< Decimal digit of minutes * value should be editable. */ ELM_CLOCK_EDIT_MIN_UNIT = 8 /* 1 >> 3 */, /**< Unit digit of minutes value * should be editable. */ ELM_CLOCK_EDIT_SEC_DECIMAL = 16 /* 1 >> 4 */, /**< Decimal digit of seconds * value should be editable. */ ELM_CLOCK_EDIT_SEC_UNIT = 32 /* 1 >> 5 */, /**< Unit digit of seconds value * should be editable. */ ELM_CLOCK_EDIT_ALL = 63 /* (1 >> 6) * 1 */ /**< All digits should be editable. */ } Elm_Clock_Edit_Mode; #endif /** * @brief Digital clock widget * * This is a digital clock widget. In its default theme, it has a vintage * "flipping numbers clock" appearance, which will animate sheets of individual * algorisms individually as time goes by. * * A newly created clock will fetch system's time (already considering local * time adjustments) to start with, and will tick accordingly. * * @ingroup Elm_Clock */ #define ELM_CLOCK_CLASS elm_clock_class_get() EWAPI const Efl_Class *elm_clock_class_get(void); /** * @brief If the given clock widget must show hours in military or am/pm mode * * Set if the clock must show hours in military or am/pm mode. In some * countries like Brazil the military mode (00-24h-format) is used, in * opposition to the USA, where the am/pm mode is more commonly used. * * @param[in] obj The object. * @param[in] am_pm @c true to put it in am/pm mode, @c false to military mode * * @ingroup Elm_Clock */ EOAPI void elm_obj_clock_show_am_pm_set(Eo *obj, Eina_Bool am_pm); /** * @brief If the given clock widget must show hours in military or am/pm mode * * Set if the clock must show hours in military or am/pm mode. In some * countries like Brazil the military mode (00-24h-format) is used, in * opposition to the USA, where the am/pm mode is more commonly used. * * @param[in] obj The object. * * @return @c true to put it in am/pm mode, @c false to military mode * * @ingroup Elm_Clock */ EOAPI Eina_Bool elm_obj_clock_show_am_pm_get(const Eo *obj); /** * @brief The first interval on time updates for a user mouse button hold on * clock widgets' time editing. * * This interval value is decreased while the user holds the mouse pointer * either incrementing or decrementing a given the clock digit's value. * * This helps the user to get to a given time distant from the current one * easier/faster, as it will start to flip quicker and quicker on mouse button * holds. * * The calculation for the next flip interval value, starting from the one set * with this call, is the previous interval divided by 1.05, so it decreases a * little bit. * * The default starting interval value for automatic flips is 0.85 seconds. * * @param[in] obj The object. * @param[in] interval The first interval value in seconds * * @ingroup Elm_Clock */ EOAPI void elm_obj_clock_first_interval_set(Eo *obj, double interval); /** * @brief The first interval on time updates for a user mouse button hold on * clock widgets' time editing. * * This interval value is decreased while the user holds the mouse pointer * either incrementing or decrementing a given the clock digit's value. * * This helps the user to get to a given time distant from the current one * easier/faster, as it will start to flip quicker and quicker on mouse button * holds. * * The calculation for the next flip interval value, starting from the one set * with this call, is the previous interval divided by 1.05, so it decreases a * little bit. * * The default starting interval value for automatic flips is 0.85 seconds. * * @param[in] obj The object. * * @return The first interval value in seconds * * @ingroup Elm_Clock */ EOAPI double elm_obj_clock_first_interval_get(const Eo *obj); /** * @brief If the given clock widget must show time with seconds or not * * This function sets if the given clock must show or not elapsed seconds. By * default, they are not shown. * * @param[in] obj The object. * @param[in] seconds @c true to show seconds, @c false otherwise. * * @ingroup Elm_Clock */ EOAPI void elm_obj_clock_show_seconds_set(Eo *obj, Eina_Bool seconds); /** * @brief If the given clock widget must show time with seconds or not * * This function sets if the given clock must show or not elapsed seconds. By * default, they are not shown. * * @param[in] obj The object. * * @return @c true to show seconds, @c false otherwise. * * @ingroup Elm_Clock */ EOAPI Eina_Bool elm_obj_clock_show_seconds_get(const Eo *obj); /** * @brief Whether a given clock widget is under editing mode or under (default) * displaying-only mode. * * This function makes a clock's time to be editable or not by user * interaction. When in editing mode, clocks stop ticking, until one brings * them back to display mode. The @ref elm_obj_clock_edit_mode_set function * will influence which digits of the clock will be editable. * * @note am/pm sheets, if being shown, will always be editable under editing * mode. * * @param[in] obj The object. * @param[in] edit @c true to put it in editing, @c false to put it back to * "displaying only" mode * * @ingroup Elm_Clock */ EOAPI void elm_obj_clock_edit_set(Eo *obj, Eina_Bool edit); /** * @brief Whether a given clock widget is under editing mode or under (default) * displaying-only mode. * * This function makes a clock's time to be editable or not by user * interaction. When in editing mode, clocks stop ticking, until one brings * them back to display mode. The @ref elm_obj_clock_edit_mode_set function * will influence which digits of the clock will be editable. * * @note am/pm sheets, if being shown, will always be editable under editing * mode. * * @param[in] obj The object. * * @return @c true to put it in editing, @c false to put it back to "displaying * only" mode * * @ingroup Elm_Clock */ EOAPI Eina_Bool elm_obj_clock_edit_get(const Eo *obj); /** * @brief Whether the given clock widget should be paused or not. * * This function pauses or starts the clock widget. * * @param[in] obj The object. * @param[in] paused @c true to pause clock, @c false otherwise * * @since 1.9 * * @ingroup Elm_Clock */ EOAPI void elm_obj_clock_pause_set(Eo *obj, Eina_Bool paused); /** * @brief Whether the given clock widget should be paused or not. * * This function pauses or starts the clock widget. * * @param[in] obj The object. * * @return @c true to pause clock, @c false otherwise * * @since 1.9 * * @ingroup Elm_Clock */ EOAPI Eina_Bool elm_obj_clock_pause_get(const Eo *obj); /** * @brief Clock widget's time * * Values must be set within 0-23 for hours and 0-59 for minutes and seconds, * even if the clock is not in "military" mode. * * @warning The behavior for values set out of those ranges is undefined. * * @param[in] obj The object. * @param[in] hrs The hours to set * @param[in] min The minutes to set * @param[in] sec The seconds to set * * @ingroup Elm_Clock */ EOAPI void elm_obj_clock_time_set(Eo *obj, int hrs, int min, int sec); /** * @brief Clock widget's time * * Values must be set within 0-23 for hours and 0-59 for minutes and seconds, * even if the clock is not in "military" mode. * * @note Use @c null pointers on the time values you're not interested in: * they'll be ignored by the function. * * @param[in] obj The object. * @param[out] hrs The hours to set * @param[out] min The minutes to set * @param[out] sec The seconds to set * * @ingroup Elm_Clock */ EOAPI void elm_obj_clock_time_get(const Eo *obj, int *hrs, int *min, int *sec); /** * @brief Digits of the given clock widget should be editable when in editing * mode. * * @param[in] obj The object. * @param[in] digedit Bit mask indicating the digits to be editable (values in * @ref Elm_Clock_Edit_Mode). * * @ingroup Elm_Clock */ EOAPI void elm_obj_clock_edit_mode_set(Eo *obj, Elm_Clock_Edit_Mode digedit); /** * @brief Digits of the given clock widget should be editable when in editing * mode. * * @param[in] obj The object. * * @return Bit mask indicating the digits to be editable (values in * @ref Elm_Clock_Edit_Mode). * * @ingroup Elm_Clock */ EOAPI Elm_Clock_Edit_Mode elm_obj_clock_edit_mode_get(const Eo *obj); EWAPI extern const Efl_Event_Description _ELM_CLOCK_EVENT_CHANGED; /** The clock's user changed the time * * @ingroup Elm_Clock */ #define ELM_CLOCK_EVENT_CHANGED (&(_ELM_CLOCK_EVENT_CHANGED)) #endif