/** * @defgroup Config Elementary Config * @ingroup Elementary * * Elementary configuration is formed by a set options bounded to a * given @ref Profile profile, like @ref Theme theme, @ref Fingers * "finger size", etc. These are functions with which one synchronizes * changes made to those values to the configuration storing files, de * facto. You most probably don't want to use the functions in this * group unless you're writing an elementary configuration manager. * * @{ */ /** * Save back Elementary's configuration, so that it will persist on * future sessions. * * @return @c EINA_TRUE, when successful. @c EINA_FALSE, otherwise. * @ingroup Config * * This function will take effect -- thus, do I/O -- immediately. Use * it when you want to save all configuration changes at once. The * current configuration set will get saved onto the current profile * configuration file. * */ EAPI Eina_Bool elm_config_save(void); /** * Reload Elementary's configuration, bounded to current selected * profile. * * @return @c EINA_TRUE, when successful. @c EINA_FALSE, otherwise. * @ingroup Config * * Useful when you want to force reloading of configuration values for * a profile. If one removes user custom configuration directories, * for example, it will force a reload with system values instead. * */ EAPI void elm_config_reload(void); /** * Flush all config settings then apply those settings to all applications * using elementary on the current display. * * @ingroup Config */ EAPI void elm_config_all_flush(void); /** * @} */ /** * @defgroup Profile Elementary Profile * @ingroup Elementary * * Profiles are pre-set options that affect the whole look-and-feel of * Elementary-based applications. There are, for example, profiles * aimed at desktop computer applications and others aimed at mobile, * touchscreen-based ones. You most probably don't want to use the * functions in this group unless you're writing an elementary * configuration manager. * * @{ */ /** * Get Elementary's profile in use. * * This gets the global profile that is applied to all Elementary * applications. * * @return The profile's name * @ingroup Profile */ EAPI const char *elm_config_profile_get(void); /** * Get an Elementary's profile directory path in the filesystem. One * may want to fetch a system profile's dir or a user one (fetched * inside $HOME). * * @param profile The profile's name * @param is_user Whether to lookup for a user profile (@c EINA_TRUE) * or a system one (@c EINA_FALSE) * @return The profile's directory path. * @ingroup Profile * * @note You must free it with elm_config_profile_dir_free(). */ EAPI const char *elm_config_profile_dir_get(const char *profile, Eina_Bool is_user); /** * Free an Elementary's profile directory path, as returned by * elm_config_profile_dir_get(). * * @param p_dir The profile's path * @ingroup Profile * */ EAPI void elm_config_profile_dir_free(const char *p_dir); /** * Get Elementary's list of available profiles. * * @return The profiles list. List node data are the profile name * strings. * @ingroup Profile * * @note One must free this list, after usage, with the function * elm_config_profile_list_free(). */ EAPI Eina_List *elm_config_profile_list_get(void); /** * Free Elementary's list of available profiles. * * @param l The profiles list, as returned by elm_config_profile_list_get(). * @ingroup Profile * */ EAPI void elm_config_profile_list_free(Eina_List *l); /** * Set Elementary's profile. * * This sets the global profile that is applied to Elementary * applications. Just the process the call comes from will be * affected. * * @param profile The profile's name * @ingroup Profile * */ EAPI void elm_config_profile_set(const char *profile); /** * @} */ /** * @defgroup Scrolling Elementary Scrolling * @ingroup Elementary * * These are functions setting how scrollable views in Elementary * widgets should behave on user interaction. * * @{ */ /** * Get whether scrollers should bounce when they reach their * viewport's edge during a scroll. * * @return the thumb scroll bouncing state * * This is the default behavior for touch screens, in general. * @ingroup Scrolling */ EAPI Eina_Bool elm_config_scroll_bounce_enabled_get(void); /** * Set whether scrollers should bounce when they reach their * viewport's edge during a scroll. * * @param enabled the thumb scroll bouncing state * * @see elm_config_scroll_bounce_enabled_get() * @ingroup Scrolling */ EAPI void elm_config_scroll_bounce_enabled_set(Eina_Bool enabled); /** * Get the amount of inertia a scroller will impose at bounce * animations. * * @return the thumb scroll bounce friction * * @ingroup Scrolling */ EAPI double elm_config_scroll_bounce_friction_get(void); /** * Set the amount of inertia a scroller will impose at bounce * animations. * * @param friction the thumb scroll bounce friction * * @see elm_config_scroll_bounce_friction_get() * @ingroup Scrolling */ EAPI void elm_config_scroll_bounce_friction_set(double friction); /** * Get the amount of inertia a paged scroller will impose at * page fitting animations. * * @return the page scroll friction * * @ingroup Scrolling */ EAPI double elm_config_scroll_page_scroll_friction_get(void); /** * Set the amount of inertia a paged scroller will impose at * page fitting animations. * * @param friction the page scroll friction * * @see elm_config_scroll_page_scroll_friction_get() * @ingroup Scrolling */ EAPI void elm_config_scroll_page_scroll_friction_set(double friction); /** * Get the amount of inertia a scroller will impose at region bring * animations. * * @return the bring in scroll friction * * @ingroup Scrolling */ EAPI double elm_config_scroll_bring_in_scroll_friction_get(void); /** * Set the amount of inertia a scroller will impose at region bring * animations. * * @param friction the bring in scroll friction * * @see elm_config_scroll_bring_in_scroll_friction_get() * @ingroup Scrolling */ EAPI void elm_config_scroll_bring_in_scroll_friction_set(double friction); /** * Get the amount of inertia scrollers will impose at animations * triggered by Elementary widgets' zooming API. * * @return the zoom friction * * @ingroup Scrolling */ EAPI double elm_config_scroll_zoom_friction_get(void); /** * Set the amount of inertia scrollers will impose at animations * triggered by Elementary widgets' zooming API. * * @param friction the zoom friction * * @see elm_config_scroll_zoom_friction_get() * @ingroup Scrolling */ EAPI void elm_config_scroll_zoom_friction_set(double friction); /** * Get whether scrollers should be draggable from any point in their * views. * * @return the thumb scroll state * * @note This is the default behavior for touch screens, in general. * @note All other functions namespaced with "thumbscroll" will only * have effect if this mode is enabled. * * @ingroup Scrolling */ EAPI Eina_Bool elm_config_scroll_thumbscroll_enabled_get(void); /** * Set whether scrollers should be draggable from any point in their * views. * * @param enabled the thumb scroll state * * @see elm_config_scroll_thumbscroll_enabled_get() * @ingroup Scrolling */ EAPI void elm_config_scroll_thumbscroll_enabled_set(Eina_Bool enabled); /** * Get the number of pixels one should travel while dragging a * scroller's view to actually trigger scrolling. * * @return the thumb scroll threshold * * One would use higher values for touch screens, in general, because * of their inherent imprecision. * @ingroup Scrolling */ EAPI unsigned int elm_config_scroll_thumbscroll_threshold_get(void); /** * Set the number of pixels one should travel while dragging a * scroller's view to actually trigger scrolling. * * @param threshold the thumb scroll threshold * * @see elm_config_thumbscroll_threshold_get() * @ingroup Scrolling */ EAPI void elm_config_scroll_thumbscroll_threshold_set(unsigned int threshold); /** * Get the number of pixels the range which can be scrolled, * while the scroller is holded. * * @return the thumb scroll hold threshold * * @ingroup Scrolling */ EAPI unsigned int elm_config_scroll_thumbscroll_hold_threshold_get(void); /** * Set the number of pixels the range which can be scrolled, * while the scroller is holded. * * @param threshold the thumb scroll hold threshold * * @see elm_config_thumbscroll_hold_threshold_get() * @ingroup Scrolling */ EAPI void elm_config_scroll_thumbscroll_hold_threshold_set(unsigned int threshold); /** * Get the minimum speed of mouse cursor movement which will trigger * list self scrolling animation after a mouse up event * (pixels/second). * * @return the thumb scroll momentum threshold * * @ingroup Scrolling */ EAPI double elm_config_scroll_thumbscroll_momentum_threshold_get(void); /** * Set the minimum speed of mouse cursor movement which will trigger * list self scrolling animation after a mouse up event * (pixels/second). * * @param threshold the thumb scroll momentum threshold * * @see elm_config_thumbscroll_momentum_threshold_get() * @ingroup Scrolling */ EAPI void elm_config_scroll_thumbscroll_momentum_threshold_set(double threshold); /** * Get the number of pixels the maximum distance which can be flicked. * If it is flicked more than this, * the flick distance is same with maximum distance. * * @return the thumb scroll maximum flick distance * * @ingroup Scrolling */ EAPI unsigned int elm_config_scroll_thumbscroll_flick_distance_tolerance_get(void); /** * Set the number of pixels the maximum distance which can be flicked. * If it is flicked more than this, * the flick distance is same with maximum distance. * * @param distance the thumb scroll maximum flick distance * * @see elm_config_thumbscroll_flick_distance_tolerance_get() * @ingroup Scrolling */ EAPI void elm_config_scroll_thumbscroll_flick_distance_tolerance_set(unsigned int distance); /** * Get the amount of inertia a scroller will impose at self scrolling * animations. * * @return the thumb scroll friction * * @ingroup Scrolling */ EAPI double elm_config_scroll_thumbscroll_friction_get(void); /** * Set the amount of inertia a scroller will impose at self scrolling * animations. * * @param friction the thumb scroll friction * * @see elm_config_thumbscroll_friction_get() * @ingroup Scrolling */ EAPI void elm_config_scroll_thumbscroll_friction_set(double friction); /** * Get the min amount of inertia a scroller will impose at self scrolling * animations. * * @return the thumb scroll min friction * * @ingroup Scrolling */ EAPI double elm_config_scroll_thumbscroll_min_friction_get(void); /** * Set the min amount of inertia a scroller will impose at self scrolling * animations. * * @param friction the thumb scroll min friction * * @see elm_config_thumbscroll_min_friction_get() * @ingroup Scrolling */ EAPI void elm_config_scroll_thumbscroll_min_friction_set(double friction); /** * Get the standard velocity of the scroller. The scroll animation time is * same with thumbscroll friction, if the velocity is same with standard * velocity. * * @return the thumb scroll friction * * @ingroup Scrolling */ EAPI double elm_config_scroll_thumbscroll_friction_standard_get(void); /** * Set the standard velocity of the scroller. The scroll animation time is * same with thumbscroll friction, if the velocity is same with standard * velocity. * * @param friction the thumb scroll friction standard * * @see elm_config_thumbscroll_friction_standard_get() * @ingroup Scrolling */ EAPI void elm_config_scroll_thumbscroll_friction_standard_set(double standard); /** * Get the amount of lag between your actual mouse cursor dragging * movement and a scroller's view movement itself, while pushing it * into bounce state manually. * * @return the thumb scroll border friction * * @ingroup Scrolling */ EAPI double elm_config_scroll_thumbscroll_border_friction_get(void); /** * Set the amount of lag between your actual mouse cursor dragging * movement and a scroller's view movement itself, while pushing it * into bounce state manually. * * @param friction the thumb scroll border friction. @c 0.0 for * perfect synchrony between two movements, @c 1.0 for maximum * lag. * * @see elm_config_thumbscroll_border_friction_get() * @note parameter value will get bound to 0.0 - 1.0 interval, always * * @ingroup Scrolling */ EAPI void elm_config_scroll_thumbscroll_border_friction_set(double friction); /** * Get the sensitivity amount which is be multiplied by the length of * mouse dragging. * * @return the thumb scroll sensitivity friction * * @ingroup Scrolling */ EAPI double elm_config_scroll_thumbscroll_sensitivity_friction_get(void); /** * Set the sensitivity amount which is be multiplied by the length of * mouse dragging. * * @param friction the thumb scroll sensitivity friction. @c 0.1 for * minimum sensitivity, @c 1.0 for maximum sensitivity. 0.25 * is proper. * * @see elm_config_thumbscroll_sensitivity_friction_get() * @note parameter value will get bound to 0.1 - 1.0 interval, always * * @ingroup Scrolling */ EAPI void elm_config_scroll_thumbscroll_sensitivity_friction_set(double friction); /** * Get the minimum speed of mouse cursor movement which will accelerate * scrolling velocity after a mouse up event * (pixels/second). * * @return the thumb scroll acceleration threshold * * @ingroup Scrolling */ EAPI double elm_config_scroll_thumbscroll_acceleration_threshold_get(void); /** * Set the minimum speed of mouse cursor movement which will accelerate * scrolling velocity after a mouse up event * (pixels/second). * * @param threshold the thumb scroll acceleration threshold * * @see elm_config_thumbscroll_acceleration_threshold_get() * @ingroup Scrolling */ EAPI void elm_config_scroll_thumbscroll_acceleration_threshold_set(double threshold); /** * Get the time limit for accelerating velocity. * * @return the thumb scroll acceleration time limit * * @ingroup Scrolling */ EAPI double elm_config_scroll_thumbscroll_acceleration_time_limit_get(void); /** * Set the time limit for accelerating velocity. * * @param threshold the thumb scroll acceleration time limit * * @see elm_config_thumbscroll_acceleration_time_limit_get() * @ingroup Scrolling */ EAPI void elm_config_scroll_thumbscroll_acceleration_time_limit_set(double time_limit); /** * Get the weight for the acceleration. * * @return the thumb scroll acceleration weight * * @ingroup Scrolling */ EAPI double elm_config_scroll_thumbscroll_acceleration_weight_get(void); /** * Set the weight for the acceleration. * * @param threshold the thumb scroll acceleration weight * * @see elm_config_thumbscroll_acceleration_weight_get() * @ingroup Scrolling */ EAPI void elm_config_scroll_thumbscroll_acceleration_weight_set(double weight); /** * @} */ /** * Get the duration for occurring long press event. * * @return Timeout for long press event * @ingroup Longpress */ EAPI double elm_config_longpress_timeout_get(void); /** * Set the duration for occurring long press event. * * @param lonpress_timeout Timeout for long press event * @ingroup Longpress */ EAPI void elm_config_longpress_timeout_set(double longpress_timeout); typedef enum _Elm_Softcursor_Mode { ELM_SOFTCURSOR_MODE_AUTO, /**< Auto-detect if a software cursor should be used (default) */ ELM_SOFTCURSOR_MODE_ON, /**< Always use a softcursor */ ELM_SOFTCURSOR_MODE_OFF /**< Never use a softcursor */ } Elm_Softcursor_Mode; /**< @since 1.7 */ /** * Set the mode used for software provided mouse cursors inline in the window * canvas. * * A software rendered cursor can be provided for rendering inline inside the * canvas windows in the event the native display system does not provide one * or the native one is not wanted. * * @param lonpress_timeout Timeout for long press event * @ingroup Softcursor * * @see elm_config_softcursor_mode_get() * @since 1.7 */ EAPI void elm_config_softcursor_mode_set(Elm_Softcursor_Mode mode); /** * Get the software cursor mode * * @return The mode used for software cursors * @ingroup Softcursor * * @see elm_config_softcursor_mode_set() * @since 1.7 */ EAPI Elm_Softcursor_Mode elm_config_softcursor_mode_get(void); /** * Get the duration after which tooltip will be shown. * * @return Duration after which tooltip will be shown. */ EAPI double elm_config_tooltip_delay_get(void); /** * Set the duration after which tooltip will be shown. * * @return EINA_TRUE if value is set. */ EAPI void elm_config_tooltip_delay_set(double delay); /** * Get the configured cursor engine only usage * * This gets the globally configured exclusive usage of engine cursors. * * @return 1 if only engine cursors should be used * @ingroup Cursors */ EAPI Eina_Bool elm_config_cursor_engine_only_get(void); /** * Set the configured cursor engine only usage * * This sets the globally configured exclusive usage of engine cursors. * It won't affect cursors set before changing this value. * * @param engine_only If 1 only engine cursors will be enabled, if 0 will * look for them on theme before. * @ingroup Cursors */ EAPI void elm_config_cursor_engine_only_set(Eina_Bool engine_only); /** * Get the global scaling factor * * This gets the globally configured scaling factor that is applied to all * objects. * * @return The scaling factor * @ingroup Scaling */ EAPI double elm_config_scale_get(void); /** * Set the global scaling factor * * This sets the globally configured scaling factor that is applied to all * objects. * * @param scale The scaling factor to set * @ingroup Scaling */ EAPI void elm_config_scale_set(double scale); /** * @defgroup Password_last_show Password show last * @ingroup Elementary * * Show last feature of password mode enables user to view * the last input entered for few seconds before masking it. * These functions allow to set this feature in password mode * of entry widget and also allow to manipulate the duration * for which the input has to be visible. * * @{ */ /** * Get the "show last" setting of password mode. * * This gets the "show last" setting of password mode which might be * enabled or disabled. * * @return @c EINA_TRUE, if the "show last" setting is enabled, * @c EINA_FALSE if it's disabled. * * @ingroup Password_last_show */ EAPI Eina_Bool elm_config_password_show_last_get(void); /** * Set show last setting in password mode. * * This enables or disables show last setting of password mode. * * @param password_show_last If EINA_TRUE enables "show last" in password mode. * @see elm_config_password_show_last_timeout_set() * @ingroup Password_last_show */ EAPI void elm_config_password_show_last_set(Eina_Bool password_show_last); /** * Get the timeout value in "show last" password mode. * * This gets the time out value for which the last input entered in password * mode will be visible. * * @return The timeout value of "show last" password mode. * @ingroup Password_last_show */ EAPI double elm_config_password_show_last_timeout_get(void); /** * Set's the timeout value in "show last" password mode. * * This sets the time out value for which the last input entered in password * mode will be visible. * * @param password_show_last_timeout The timeout value. * @see elm_config_password_show_last_set() * @ingroup Password_last_show */ EAPI void elm_config_password_show_last_timeout_set(double password_show_last_timeout); /** * @} */ /** * @defgroup Engine Elementary Engine * @ingroup Elementary * * These are functions setting and querying which rendering engine * Elementary will use for drawing its windows' pixels. * * The following are the available engines: * @li "software_x11" * @li "fb" * @li "directfb" * @li "software_16_x11" * @li "software_8_x11" * @li "xrender_x11" * @li "opengl_x11" * @li "software_gdi" * @li "software_16_wince_gdi" * @li "sdl" * @li "software_16_sdl" * @li "opengl_sdl" * @li "buffer" * @li "ews" * @li "opengl_cocoa" * @li "psl1ght" * * @{ */ /** * @brief Get Elementary's rendering engine in use. * * @return The rendering engine's name * @note there's no need to free the returned string, here. * * This gets the global rendering engine that is applied to all Elementary * applications. * * @see elm_config_engine_set() */ EAPI const char *elm_config_engine_get(void); /** * @brief Set Elementary's rendering engine for use. * * @param engine The rendering engine's name * * Note that it will take effect only to Elementary windows created after * this is called. * * @see elm_win_add() */ EAPI void elm_config_engine_set(const char *engine); /** * @brief Get Elementary's preferred engine to use. * * @return The rendering engine's name * @note there's no need to free the returned string, here. * * This gets the global rendering engine that is applied to all Elementary * applications and is PREFERRED by the application. This can (and will) * override the engine configured for all applications which. * * @see elm_config_preferred_engine_set() */ EAPI const char *elm_config_preferred_engine_get(void); /** * @brief Set Elementary's preferred rendering engine for use. * * @param engine The rendering engine's name * * Note that it will take effect only to Elementary windows created after * this is called. This overrides the engine set by configuration at * application startup. Note that it is a hint and may not be honored. * * @see elm_win_add() */ EAPI void elm_config_preferred_engine_set(const char *engine); typedef struct _Elm_Text_Class { const char *name; const char *desc; } Elm_Text_Class; typedef struct _Elm_Font_Overlay { const char *text_class; const char *font; Evas_Font_Size size; } Elm_Font_Overlay; /** * Get Elementary's list of supported text classes. * * @return The text classes list, with @c Elm_Text_Class blobs as data. * @ingroup Fonts * * Release the list with elm_text_classes_list_free(). */ EAPI Eina_List *elm_config_text_classes_list_get(void); /** * Free Elementary's list of supported text classes. * * @ingroup Fonts * * @see elm_config_text_classes_list_get(). */ EAPI void elm_config_text_classes_list_free(Eina_List *list); /** * Get Elementary's list of font overlays, set with * elm_config_font_overlay_set(). * * @return The font overlays list, with @c Elm_Font_Overlay blobs as * data. * * @ingroup Fonts * * For each text class, one can set a font overlay for it, * overriding the default font properties for that class coming from * the theme in use. There is no need to free this list. * * @see elm_config_font_overlay_set() and elm_config_font_overlay_unset(). */ EAPI const Eina_List *elm_config_font_overlay_list_get(void); /** * Set a font overlay for a given Elementary text class. * * @param text_class Text class name * @param font Font name and style string * @param size Font size. * * @note If the @p size is lower than zero, the value will be the amount of the size percentage. ex) -50: half of the current size, -100: current size, -10: 1/10 size. * * @ingroup Fonts * * @p font has to be in the format returned by elm_font_fontconfig_name_get(). * @see elm_config_font_overlay_list_get() * @see elm_config_font_overlay_unset() * @see edje_object_text_class_set() */ EAPI void elm_config_font_overlay_set(const char *text_class, const char *font, Evas_Font_Size size); /** * Get access mode * * @return the access mode bouncing state * * @since 1.7 * * @ingroup Access * * @see elm_config_access_set() */ EAPI Eina_Bool elm_config_access_get(void); /** * Set access mode * * @param is_accesss If EINA_TRUE enables access mode * * @note Elementary objects may have information (e.g. label on the elm_button) * to be read. This information is read by access module when an object * receives EVAS_CALLBACK_MOUSE_IN event * * @since 1.7 * * @ingroup Access * * @see elm_config_access_get() */ EAPI void elm_config_access_set(Eina_Bool is_access); /** * Get whether selection should be cleared when entry widget is unfocused. * * @return if the selection would be cleared on unfocus. * * @since 1.7 * * @ingroup Selection * * @see elm_config_selection_unfocused_clear_set() */ EAPI Eina_Bool elm_config_selection_unfocused_clear_get(void); /** * Set whether selection should be cleared when entry widget is unfocused. * * @param enabled If EINA_TRUE clear selection when unfocus, * otherwise does not clear selection when unfocus. * * @since 1.7 * * @ingroup Selection * * @see elm_config_selection_unfocused_clear_get() */ EAPI void elm_config_selection_unfocused_clear_set(Eina_Bool enabled); /** * Unset a font overlay for a given Elementary text class. * * @param text_class Text class name * * @ingroup Fonts * * This will bring back text elements belonging to text class * @p text_class back to their default font settings. */ EAPI void elm_config_font_overlay_unset(const char *text_class); /** * Apply the changes made with elm_config_font_overlay_set() and * elm_config_font_overlay_unset() on the current Elementary window. * * @ingroup Fonts * * This applies all font overlays set to all objects in the UI. */ EAPI void elm_config_font_overlay_apply(void); /** * Get the configured "finger size" * * @return The finger size * * This gets the globally configured finger size, in pixels * * @ingroup Fingers */ EAPI Evas_Coord elm_config_finger_size_get(void); /** * Set the configured finger size * * This sets the globally configured finger size in pixels * * @param size The finger size * @ingroup Fingers */ EAPI void elm_config_finger_size_set(Evas_Coord size); /** * Get the configured cache flush interval time * * This gets the globally configured cache flush interval time, in * ticks * * @return The cache flush interval time * @ingroup Caches * * @see elm_cache_all_flush() */ EAPI int elm_config_cache_flush_interval_get(void); /** * Set the configured cache flush interval time * * This sets the globally configured cache flush interval time, in ticks * * @param size The cache flush interval time * * @note The @p size must be greater than 0. if not, the cache flush will be * ignored. * * @ingroup Caches * * @see elm_cache_all_flush() */ EAPI void elm_config_cache_flush_interval_set(int size); /** * Get the configured cache flush enabled state * * This gets the globally configured cache flush state - if it is enabled * or not. When cache flushing is enabled, elementary will regularly * (see elm_config_cache_flush_interval_get() ) flush caches and dump data out of * memory and allow usage to re-seed caches and data in memory where it * can do so. An idle application will thus minimize its memory usage as * data will be freed from memory and not be re-loaded as it is idle and * not rendering or doing anything graphically right now. * * @return The cache flush state * @ingroup Caches * * @see elm_cache_all_flush() */ EAPI Eina_Bool elm_config_cache_flush_enabled_get(void); /** * Set the configured cache flush enabled state * * This sets the globally configured cache flush enabled state. * * @param enabled The cache flush enabled state * @ingroup Caches * * @see elm_cache_all_flush() */ EAPI void elm_config_cache_flush_enabled_set(Eina_Bool enabled); /** * Get the configured font cache size * * This gets the globally configured font cache size, in kilo bytes. * * @return The font cache size * @ingroup Caches */ EAPI int elm_config_cache_font_cache_size_get(void); /** * Set the configured font cache size * * This sets the globally configured font cache size, in kilo bytes * * @param size The font cache size * @ingroup Caches */ EAPI void elm_config_cache_font_cache_size_set(int size); /** * Get the configured image cache size * * This gets the globally configured image cache size, in kilo bytes * * @return The image cache size * @ingroup Caches */ EAPI int elm_config_cache_image_cache_size_get(void); /** * Set the configured image cache size * * This sets the globally configured image cache size, in kilo bytes * * @param size The image cache size * @ingroup Caches */ EAPI void elm_config_cache_image_cache_size_set(int size); /** * Get the configured edje file cache size. * * This gets the globally configured edje file cache size, in number * of files. * * @return The edje file cache size * @ingroup Caches */ EAPI int elm_config_cache_edje_file_cache_size_get(void); /** * Set the configured edje file cache size * * This sets the globally configured edje file cache size, in number * of files. * * @param size The edje file cache size * @ingroup Caches */ EAPI void elm_config_cache_edje_file_cache_size_set(int size); /** * Get the configured edje collections (groups) cache size. * * This gets the globally configured edje collections cache size, in * number of collections. * * @return The edje collections cache size * @ingroup Caches */ EAPI int elm_config_cache_edje_collection_cache_size_get(void); /** * Set the configured edje collections (groups) cache size * * This sets the globally configured edje collections cache size, in * number of collections. * * @param size The edje collections cache size * @ingroup Caches */ EAPI void elm_config_cache_edje_collection_cache_size_set(int size); /** * Get the enable status of the focus highlight * * This gets whether the highlight on focused objects is enabled or not * * @see elm_config_focus_highlight_enabled_set() * @ingroup Focus */ EAPI Eina_Bool elm_config_focus_highlight_enabled_get(void); /** * Set the enable status of the focus highlight * * @param enable Enable highlight if EINA_TRUE, disable otherwise * * Set whether to show or not the highlight on focused objects * * Note that it will take effect only to Elementary windows created after * this is called. * * @see elm_win_add() * * @ingroup Focus */ EAPI void elm_config_focus_highlight_enabled_set(Eina_Bool enable); /** * Get the enable status of the highlight animation * * @return The focus highlight mode set * * Get whether the focus highlight, if enabled, will animate its switch from * one object to the next * * @ingroup Focus */ EAPI Eina_Bool elm_config_focus_highlight_animate_get(void); /** * Set the enable status of the highlight animation * * @param animate Enable animation if EINA_TRUE, disable otherwise * * Set whether the focus highlight, if enabled, will animate its switch from * one object to the next * * Note that it will take effect only to Elementary windows created after * this is called. * * @see elm_win_add() * * @ingroup Focus */ EAPI void elm_config_focus_highlight_animate_set(Eina_Bool animate); /** * Get the system mirrored mode. This determines the default mirrored mode * of widgets. * * @return EINA_TRUE if mirrored is set, EINA_FALSE otherwise */ EAPI Eina_Bool elm_config_mirrored_get(void); /** * Set the system mirrored mode. This determines the default mirrored mode * of widgets. * * @param mirrored EINA_TRUE to set mirrored mode, EINA_FALSE to unset it. */ EAPI void elm_config_mirrored_set(Eina_Bool mirrored); /** * Get the clouseau state. EINA_TRUE if clouseau was tried to be run. * * @since 1.8 * @return EINA_TRUE if clouseau was tried to run, EINA_FALSE otherwise */ EAPI Eina_Bool elm_config_clouseau_enabled_get(void); /** * Get the clouseau state. EINA_TRUE if clouseau should be attempted to be run. * * @since 1.8 * @param enabled EINA_TRUE to try and run clouseau, EINA_FALSE otherwise. */ EAPI void elm_config_clouseau_enabled_set(Eina_Bool enabled); /** * Get the indicator service name according to the rotation degree. * * @param rotation The rotation which related with the indicator service name, in degrees (0-360), * * @return The indicator service name according to the rotation degree. */ EAPI const char *elm_config_indicator_service_get(int rotation); /** * Get the duration for occurring long tap event of gesture layer. * * @return Timeout for long tap event of gesture layer. * @ingroup glayer */ EAPI double elm_config_glayer_long_tap_start_timeout_get(void); /** * Set the duration for occurring long tap event of gesture layer. * * @param long_tap_timeout Timeout for long tap event of gesture layer. * @ingroup glayer */ EAPI void elm_config_glayer_long_tap_start_timeout_set(double long_tap_timeout); /** * Get the duration for occurring double tap event of gesture layer. * * @return Timeout for double tap event of gesture layer. * @ingroup glayer */ EAPI double elm_config_glayer_double_tap_timeout_get(void); /** * Set the duration for occurring double tap event of gesture layer. * * @param long_tap_timeout Timeout for double tap event of gesture layer. * @ingroup glayer */ EAPI void elm_config_glayer_double_tap_timeout_set(double double_tap_timeout); /** * @} */