#ifdef HAVE_CONFIG_H # include "elementary_config.h" #endif #include #include "elm_priv.h" typedef struct { } Efl_Ui_Focus_Util_Data; static void _manager_changed(void *data, const Efl_Event *event EINA_UNUSED) { efl_ui_focus_util_focus(data); } static Eina_Bool _can_take_focus(Efl_Ui_Focus_Manager *m, Efl_Ui_Focus_Object *user) { if (efl_isa(user, EFL_UI_FOCUS_MANAGER_INTERFACE)) return !!efl_ui_focus_manager_request_subchild(user, efl_ui_focus_manager_root_get(user)); else return !!efl_ui_focus_manager_request_subchild(m, user); } EOLIAN static void _efl_ui_focus_util_focus(Efl_Ui_Focus_Object *user) { Efl_Ui_Focus_Object *entry; Efl_Ui_Widget *top, *o; Efl_Ui_Focus_Manager *m, *registered_manager; top = elm_widget_top_get(user); o = efl_key_data_get(top, "__delayed_focus_set"); if (o) efl_event_callback_del(o, EFL_UI_FOCUS_OBJECT_EVENT_FOCUS_MANAGER_CHANGED, _manager_changed, o); efl_key_data_set(top, "__delayed_focus_set", NULL); registered_manager = m = efl_ui_focus_object_focus_manager_get(user); entry = user; if (m && !efl_ui_widget_focus_allow_get(user) && !_can_take_focus(m, user)) return; //move up the manager chain and see if we can end at a winow or a NULL m while (m && !efl_isa(m, EFL_UI_WIN_CLASS)) { entry = efl_ui_focus_manager_root_get(m); m = efl_ui_focus_object_focus_manager_get(entry); } if (!m) { efl_key_data_set(top, "__delayed_focus_set", entry); efl_event_callback_add(entry, EFL_UI_FOCUS_OBJECT_EVENT_FOCUS_MANAGER_CHANGED, _manager_changed, user); } else if (efl_isa(m, EFL_UI_WIN_CLASS)) { efl_ui_focus_manager_focus_set(registered_manager, user); } } EOLIAN static Efl_Ui_Focus_Manager* _efl_ui_focus_util_active_manager(Efl_Ui_Focus_Manager *manager) { while (efl_ui_focus_manager_redirect_get(manager)) manager = efl_ui_focus_manager_redirect_get(manager); return manager; } EOLIAN static Efl_Ui_Focus_Direction _efl_ui_focus_util_direction_complement(Efl_Ui_Focus_Direction dir) { #define COMP(a,b) \ if (dir == a) return b; \ if (dir == b) return a; COMP(EFL_UI_FOCUS_DIRECTION_RIGHT, EFL_UI_FOCUS_DIRECTION_LEFT) COMP(EFL_UI_FOCUS_DIRECTION_UP, EFL_UI_FOCUS_DIRECTION_DOWN) COMP(EFL_UI_FOCUS_DIRECTION_PREVIOUS, EFL_UI_FOCUS_DIRECTION_NEXT) #undef COMP return EFL_UI_FOCUS_DIRECTION_LAST; } #include "efl_ui_focus_util.eo.c"