#ifndef _ELUA_PRIVATE_H #define _ELUA_PRIVATE_H #ifdef HAVE_CONFIG_H # include #endif #include #ifdef ENABLE_NLS # include # define _(x) dgettext(PACKAGE, x) #else # define _(x) (x) #endif #include #include #include #include #include #include #include #include "Elua.h" struct _Elua_State { lua_State *luastate; Eina_Stringshare *progname; Eina_Stringshare *coredir; Eina_Stringshare *moddir; Eina_Stringshare *appsdir; Eina_List *lmods; Eina_List *cmods; Eina_List *lincs; int requireref, apploadref; }; extern int _elua_log_dom; #define DBG(...) EINA_LOG_DOM_DBG(_elua_log_dom, __VA_ARGS__) #define INF(...) EINA_LOG_DOM_INFO(_elua_log_dom, __VA_ARGS__) #define WRN(...) EINA_LOG_DOM_WARN(_elua_log_dom, __VA_ARGS__) #define ERR(...) EINA_LOG_DOM_ERR(_elua_log_dom, __VA_ARGS__) #define CRT(...) EINA_LOG_DOM_CRITICAL(_elua_log_dom, __VA_ARGS__) int _elua_io_popen(lua_State *L); Eina_Bool _elua_state_io_setup(const Elua_State *es); #endif