#ifdef HAVE_CONFIG_H # include #endif #include "ephysics_private.h" #ifdef __cplusplus extern "C" { #endif struct _EPhysics_Constraint { btGeneric6DofConstraint *bt_constraint; EPhysics_World *world; EPhysics_Body *bodies[2]; }; static void _ephysics_constraint_del(EPhysics_Constraint *constraint) { ephysics_world_constraint_del(constraint->world, constraint, constraint->bt_constraint); delete constraint->bt_constraint; free(constraint); } void ephysics_constraint_body_del(EPhysics_Body *body) { void *ldata; EPhysics_Constraint *constraint; Eina_List *l, *constraints, *rem = NULL; constraints = ephysics_world_constraints_get(body->world); if (!constraints) return; EINA_LIST_FOREACH(constraints, l, ldata) { constraint = (EPhysics_Constraint *)ldata; if (constraint->bodies[0] == body || constraint->bodies[1]) rem = eina_list_append(rem, constraint); } EINA_LIST_FREE(rem, ldata) _ephysics_constraint_del((EPhysics_Constraint *)ldata); } static void _ephysics_constraint_linear_limit_get(const EPhysics_Constraint *constraint, Evas_Coord *lower_x, Evas_Coord *upper_x, Evas_Coord *lower_y, Evas_Coord *upper_y, Evas_Coord *lower_z, Evas_Coord *upper_z, double rate) { btVector3 linear_limit; if (lower_x || lower_y || lower_z) { constraint->bt_constraint->getLinearLowerLimit(linear_limit); if (lower_x) *lower_x = linear_limit.getX() * rate; if (lower_y) *lower_y = linear_limit.getY() * rate; if (lower_z) *lower_z = linear_limit.getZ() * rate; } if (upper_x || upper_y || upper_z) { constraint->bt_constraint->getLinearUpperLimit(linear_limit); if (upper_x) *upper_x = linear_limit.getX() * rate; if (upper_y) *upper_y = linear_limit.getY() * rate; if (upper_z) *upper_z = linear_limit.getZ() * rate; } } static void _ephysics_constraint_linear_limit_set(EPhysics_Constraint *constraint, Evas_Coord lower_x, Evas_Coord upper_x, Evas_Coord lower_y, Evas_Coord upper_y, Evas_Coord lower_z, Evas_Coord upper_z, double rate) { lower_x = (lower_x) / rate; upper_x = (upper_x) / rate; lower_y = (lower_y) / rate; upper_y = (upper_y) / rate; lower_z = (lower_z) / rate; upper_z = (upper_z) / rate; constraint->bt_constraint->setLinearLowerLimit(btVector3(-lower_x, -upper_y, -lower_z)); constraint->bt_constraint->setLinearUpperLimit(btVector3(upper_x, upper_y, upper_z)); } void ephysics_constraint_recalc(EPhysics_Constraint *constraint, double rate) { Evas_Coord lower_x, upper_x, lower_y, upper_y, lower_z, upper_z; _ephysics_constraint_linear_limit_get(constraint, &lower_x, &upper_x, &lower_y, &upper_y, &lower_z, &upper_z, rate); _ephysics_constraint_linear_limit_set(constraint, lower_x, upper_x, lower_y, upper_y, lower_z, upper_z, rate); } EAPI EPhysics_Constraint * ephysics_constraint_add(EPhysics_Body *body) { EPhysics_Constraint *constraint; btTransform trans; if (!body) { ERR("To create a constraint body must to be non null."); return NULL; } constraint = (EPhysics_Constraint *) calloc(1, sizeof(EPhysics_Constraint)); if (!constraint) { ERR("Couldn't create a new constraint."); return NULL; } ephysics_world_lock_take(ephysics_body_world_get(body)); trans.setIdentity(); trans.setOrigin(btVector3(0, 0, 0)); constraint->bt_constraint = new btGeneric6DofConstraint(*ephysics_body_rigid_body_get(body), trans, false); if (!constraint->bt_constraint) { ERR("Failed to create a btConstraint"); free(constraint); return NULL; } constraint->bodies[0] = body; constraint->world = ephysics_body_world_get(body); ephysics_world_constraint_add(constraint->world, constraint, constraint->bt_constraint); INF("Constraint added."); ephysics_world_lock_release(ephysics_body_world_get(body)); return constraint; } EAPI void ephysics_constraint_linear_limit_set(EPhysics_Constraint *constraint, Evas_Coord lower_x, Evas_Coord upper_x, Evas_Coord lower_y, Evas_Coord upper_y, Evas_Coord lower_z, Evas_Coord upper_z) { double rate; if (!constraint) { ERR("Can't set constraint's linear limit, constraint is null."); return; } ephysics_world_lock_take(constraint->world); rate = ephysics_world_rate_get(constraint->world); _ephysics_constraint_linear_limit_set(constraint, lower_x, upper_x, lower_y, upper_y, lower_z, upper_z, rate); ephysics_world_lock_release(constraint->world); } EAPI void ephysics_constraint_linear_limit_get(const EPhysics_Constraint *constraint, Evas_Coord *lower_x, Evas_Coord *upper_x, Evas_Coord *lower_y, Evas_Coord *upper_y, Evas_Coord *lower_z, Evas_Coord *upper_z) { int rate; if (!constraint) { ERR("Can't get constraint's linear limit, constraint is null."); return; } rate = ephysics_world_rate_get(constraint->world); _ephysics_constraint_linear_limit_get(constraint, lower_x, upper_x, lower_y, upper_y, lower_z, upper_z, rate); } EAPI void ephysics_constraint_angular_limit_set(EPhysics_Constraint *constraint, double counter_clock_x, double clock_wise_x, double counter_clock_y, double clock_wise_y, double counter_clock_z, double clock_wise_z) { if (!constraint) { ERR("Can't set constraint's angular limit, constraint is null."); return; } ephysics_world_lock_take(constraint->world); constraint->bt_constraint->setAngularLowerLimit(btVector3( -counter_clock_x / RAD_TO_DEG, -counter_clock_y / RAD_TO_DEG, -counter_clock_z/RAD_TO_DEG)); constraint->bt_constraint->setAngularUpperLimit(btVector3( clock_wise_x / RAD_TO_DEG, clock_wise_y / RAD_TO_DEG, clock_wise_z/RAD_TO_DEG)); ephysics_world_lock_release(constraint->world); } EAPI void ephysics_constraint_angular_limit_get(const EPhysics_Constraint *constraint, double *counter_clock_x, double *clock_wise_x, double *counter_clock_y, double *clock_wise_y, double *counter_clock_z, double *clock_wise_z) { btVector3 angular_limit; if (!constraint) { ERR("Can't get constraint's angular limit, constraint is null."); return; } if (counter_clock_x) { constraint->bt_constraint->getAngularLowerLimit(angular_limit); *counter_clock_x = angular_limit.getX() * RAD_TO_DEG; } if (clock_wise_x) { constraint->bt_constraint->getAngularUpperLimit(angular_limit); *clock_wise_x = angular_limit.getX() * RAD_TO_DEG; } if (counter_clock_y) { constraint->bt_constraint->getAngularLowerLimit(angular_limit); *counter_clock_y = angular_limit.getY() * RAD_TO_DEG; } if (clock_wise_y) { constraint->bt_constraint->getAngularUpperLimit(angular_limit); *clock_wise_y = angular_limit.getY() * RAD_TO_DEG; } if (counter_clock_z) { constraint->bt_constraint->getAngularLowerLimit(angular_limit); *counter_clock_z = angular_limit.getZ() * RAD_TO_DEG; } if (clock_wise_z) { constraint->bt_constraint->getAngularUpperLimit(angular_limit); *clock_wise_z = angular_limit.getZ() * RAD_TO_DEG; } } EAPI void ephysics_constraint_anchor_set(EPhysics_Constraint *constraint, Evas_Coord anchor_b1_x, Evas_Coord anchor_b1_y, Evas_Coord anchor_b1_z, Evas_Coord anchor_b2_x, Evas_Coord anchor_b2_y, Evas_Coord anchor_b2_z) { btTransform anchor_b1; btTransform anchor_b2; btTransform center_mass; double rate; Evas_Coord b1x, b1y, b1z, b1w, b1h, b1d, b2x, b2y, b2z, b2w, b2h, b2d, wx, wy, wh; btScalar ab1x, ab1y, ab1z, ab2x, ab2y, ab2z; if (!constraint) { ERR("Can't set constraint's anchors, constraint is null."); return; } ephysics_world_lock_take(constraint->world); ephysics_world_render_geometry_get(constraint->world, &wx, &wy, NULL, NULL, &wh, NULL); ephysics_body_geometry_get(constraint->bodies[0], &b1x, &b1y, &b1z, &b1w, &b1h, &b1d); rate = ephysics_world_rate_get(constraint->world); ab1x = (anchor_b1_x - (b1x + b1w / 2)) / rate; ab1y = (anchor_b1_y - (b1y + b1h / 2)) / rate; ab1z = (anchor_b1_z - (b1z + b1d / 2)) / rate; DBG("body1 anchor set to: %lf, %lf, %lf", ab1x, ab1y, ab1z); anchor_b1.setIdentity(); anchor_b1.setOrigin(btVector3(ab1x, ab1y, ab1z)); if (constraint->bodies[1]) { ephysics_body_geometry_get(constraint->bodies[1], &b2x, &b2y, &b2z, &b2w, &b2h, &b2d); ab2x = (anchor_b2_x - (b2x + b2w / 2)) / rate; ab2y = (anchor_b2_y - (b2y + b2h / 2)) / rate; ab2z = (anchor_b2_z - (b2z + b2d / 2)) / rate; DBG("body2 anchor set to: %lf, %lf, %lf", ab2x, ab2y, ab2z); anchor_b2.setIdentity(); anchor_b2.setOrigin(btVector3(ab2x, ab2y, ab2z)); } else { anchor_b2.setIdentity(); anchor_b2.setOrigin(btVector3(anchor_b1.getOrigin().x(), anchor_b1.getOrigin().y(), anchor_b1.getOrigin().z())); center_mass = constraint->bodies[0]->rigid_body-> getCenterOfMassTransform(); anchor_b1.setIdentity(); anchor_b1 = center_mass * anchor_b2; } constraint->bt_constraint->setFrames(anchor_b1, anchor_b2); ephysics_world_lock_release(constraint->world); } EAPI void ephysics_constraint_anchor_get(const EPhysics_Constraint *constraint, Evas_Coord *anchor_b1_x, Evas_Coord *anchor_b1_y, Evas_Coord *anchor_b1_z, Evas_Coord *anchor_b2_x, Evas_Coord *anchor_b2_y, Evas_Coord *anchor_b2_z) { btTransform anchor_b1; btTransform anchor_b2; double rate; if (!constraint) { ERR("Can't set constraint's anchors, constraint is null."); return; } rate = ephysics_world_rate_get(constraint->world); anchor_b1 = constraint->bt_constraint->getFrameOffsetA(); anchor_b2 = constraint->bt_constraint->getFrameOffsetB(); if (anchor_b1_x) *anchor_b1_x = round(anchor_b1.getOrigin().x() * rate); if (anchor_b1_y) *anchor_b1_y = round(anchor_b1.getOrigin().y() * rate); if (anchor_b1_z) *anchor_b1_z = round(anchor_b1.getOrigin().z() * rate); if (anchor_b2_x) *anchor_b2_x = round(anchor_b2.getOrigin().x() * rate); if (anchor_b2_y) *anchor_b2_y = round(anchor_b2.getOrigin().y() * rate); if (anchor_b2_z) *anchor_b2_z = round(anchor_b2.getOrigin().z() * rate); } EAPI EPhysics_Constraint * ephysics_constraint_linked_add(EPhysics_Body *body1, EPhysics_Body *body2) { EPhysics_Constraint *constraint; if (!body1 || !body2) { ERR("To create a linked constraint body1 and bod2 must to be non null."); return NULL; } if (ephysics_body_world_get(body1) != ephysics_body_world_get(body2)) { ERR("To create a constraint both bodies must belong to the same" "world."); return NULL; } if (body1->type == EPHYSICS_BODY_TYPE_CLOTH || body2->type == EPHYSICS_BODY_TYPE_CLOTH) { ERR("Constraints are allowed only between rigid -> rigid bodies or" "rigid -> soft bodies"); return NULL; } constraint = (EPhysics_Constraint *) calloc(1, sizeof(EPhysics_Constraint)); if (!constraint) { ERR("Couldn't create a new constraint."); return NULL; } constraint->world = ephysics_body_world_get(body1); constraint->bodies[0] = body1; constraint->bodies[1] = body2; ephysics_world_lock_take(constraint->world); constraint->bt_constraint = new btGeneric6DofConstraint( *ephysics_body_rigid_body_get(body1), *ephysics_body_rigid_body_get(body2), btTransform(), btTransform(), false); if (!constraint->bt_constraint) { ephysics_world_lock_release(constraint->world); free(constraint); return NULL; } ephysics_world_constraint_add(constraint->world, constraint, constraint->bt_constraint); ephysics_world_lock_release(constraint->world); INF("Constraint added."); return constraint; } EAPI void ephysics_constraint_del(EPhysics_Constraint *constraint) { if (!constraint) { ERR("Can't delete constraint, it wasn't provided."); return; } // technically at this point locking and unlocking is pointless because // if another thread is accessing this constraint, after this point it // will be broken locks or not. this removes a segv in locking something // we freed in _ephysics_constraint_del() by not locking. _ephysics_constraint_del(constraint); INF("Constraint deleted."); } #ifdef __cplusplus } #endif