/** * @brief Add a new menu to the parent * * @param parent The parent object. * @return The new object or NULL if it cannot be created. * * @ingroup Elm_Menu */ EAPI Evas_Object *elm_menu_add(Evas_Object *parent); /** * @brief Set the parent for the given menu widget * * @param obj The menu object. * @param parent The new parent. * * @ingroup Elm_Menu */ EAPI void elm_menu_parent_set(Evas_Object *obj, Evas_Object *parent); /** * @brief Get the parent for the given menu widget * * @param obj The menu object. * @return The parent. * * @see elm_menu_parent_set() * * @ingroup Elm_Menu */ EAPI Evas_Object *elm_menu_parent_get(const Evas_Object *obj); /** * @brief Get the selected item in the menu. * * @return The selected item or @c null. * * @ingroup Elm_Menu */ EAPI Elm_Widget_Item *elm_menu_selected_item_get(const Evas_Object *obj); /** Returns a list of the item's items. * * @ingroup Elm_Menu */ EAPI const Eina_List *elm_menu_items_get(const Evas_Object *obj); /** Get the first item in the menu. * * @ingroup Elm_Menu */ EAPI Elm_Widget_Item *elm_menu_first_item_get(const Evas_Object *obj); /** Get the last item in the menu. * * @ingroup Elm_Menu */ EAPI Elm_Widget_Item *elm_menu_last_item_get(const Evas_Object *obj); /** * @brief Set the selected state of @c item. * * @param[in] selected The selection state. * * @ingroup Elm_Menu_Item */ EAPI void elm_menu_item_selected_set(Evas_Object *obj, Eina_Bool selected); /** * @brief Get the selected state of @c item. * * @return The selection state. * * @ingroup Elm_Menu_Item */ EAPI Eina_Bool elm_menu_item_selected_get(const Evas_Object *obj); /** Get the previous item in the menu. * * @ingroup Elm_Menu_Item */ EAPI Elm_Widget_Item *elm_menu_item_prev_get(const Evas_Object *obj); /** Get the next item in the menu. * * @ingroup Elm_Menu_Item */ EAPI Elm_Widget_Item *elm_menu_item_next_get(const Evas_Object *obj); #include "elm_menu_item.eo.legacy.h" #include "elm_menu.eo.legacy.h"