/** * This adds an entry to @p parent object. * * By default, entries are: * @li not scrolled * @li multi-line * @li word wrapped * @li autosave is enabled * * @param parent The parent object * @return The new object or NULL if it cannot be created * * @ingroup Entry */ EAPI Evas_Object *elm_entry_add(Evas_Object *parent); /** * This sets the text displayed within the entry to @p entry. * * @param obj The entry object * @param entry The text to be displayed * * @note Using this function bypasses text filters * * @ingroup Entry */ EAPI void elm_entry_entry_set(Evas_Object *obj, const char *entry); /** * This returns the text currently shown in object @p entry. * See also elm_entry_entry_set(). * * @param obj The entry object * @return The currently displayed text or NULL on failure * * @ingroup Entry */ EAPI const char *elm_entry_entry_get(const Evas_Object *obj); /** * Push the style to the top of user style stack. * If there is styles in the user style stack, the properties in the top style * of user style stack will replace the properties in current theme. * The input style is specified in format tag='property=value' (i.e. DEFAULT='font=Sans font_size=60'hilight=' + font_weight=Bold'). * * @param obj The entry object * @param style The style user to push * * @since 1.7 */ EAPI void elm_entry_text_style_user_push(Evas_Object *obj, const char *style); /** * Remove the style in the top of user style stack. * * @param obj The entry object * * @see elm_entry_text_style_user_push() * * @since 1.7 */ EAPI void elm_entry_text_style_user_pop(Evas_Object *obj); /** * Retrieve the style on the top of user style stack. * * @param obj The entry object * @return style on the top of user style stack if exist, otherwise NULL. * * @see elm_entry_text_style_user_push() * * @since 1.7 */ EAPI const char* elm_entry_text_style_user_peek(const Evas_Object *obj); /** * Sets the entry to single line mode. * * In single line mode, entries don't ever wrap when the text reaches the * edge, and instead they keep growing horizontally. Pressing the @c Enter * key will generate an @c "activate" event instead of adding a new line. * * When @p single_line is @c EINA_FALSE, line wrapping takes effect again * and pressing enter will break the text into a different line * without generating any events. * * @param obj The entry object * @param single_line If true, the text in the entry * will be on a single line. * * @ingroup Entry */ EAPI void elm_entry_single_line_set(Evas_Object *obj, Eina_Bool single_line); /** * Gets whether the entry is set to be single line. * * @param obj The entry object * @return single_line If true, the text in the entry is set to display * on a single line. * * @see elm_entry_single_line_set() * * @ingroup Entry */ EAPI Eina_Bool elm_entry_single_line_get(const Evas_Object *obj); /** * Sets the entry to password mode. * * In password mode, entries are implicitly single line and the display of * any text in them is replaced with asterisks (*). * * @param obj The entry object * @param password If true, password mode is enabled. * * @ingroup Entry */ EAPI void elm_entry_password_set(Evas_Object *obj, Eina_Bool password); /** * Gets whether the entry is set to password mode. * * @param obj The entry object * @return If true, the entry is set to display all characters * as asterisks (*). * * @see elm_entry_password_set() * * @ingroup Entry */ EAPI Eina_Bool elm_entry_password_get(const Evas_Object *obj); /** * Appends @p entry to the text of the entry. * * Adds the text in @p entry to the end of any text already present in the * widget. * * The appended text is subject to any filters set for the widget. * * @param obj The entry object * @param entry The text to be displayed * * @see elm_entry_markup_filter_append() * * @ingroup Entry */ EAPI void elm_entry_entry_append(Evas_Object *obj, const char *entry); /** * Gets whether the entry is empty. * * Empty means no text at all. If there are any markup tags, like an item * tag for which no provider finds anything, and no text is displayed, this * function still returns EINA_FALSE. * * @param obj The entry object * @return EINA_TRUE if the entry is empty, EINA_FALSE otherwise. * * @ingroup Entry */ EAPI Eina_Bool elm_entry_is_empty(const Evas_Object *obj); /** * Returns the actual textblock object of the entry. * * This function exposes the internal textblock object that actually * contains and draws the text. This should be used for low-level * manipulations that are otherwise not possible. * * Changing the textblock directly from here will not notify edje/elm to * recalculate the textblock size automatically, so any modifications * done to the textblock returned by this function should be followed by * a call to elm_entry_calc_force(). * * The return value is marked as const as an additional warning. * One should not use the returned object with any of the generic evas * functions (geometry_get/resize/move and etc), but only with the textblock * functions; The former will either not work at all, or break the correct * functionality. * * IMPORTANT: Many functions may change (i.e delete and create a new one) * the internal textblock object. Do NOT cache the returned object, and try * not to mix calls on this object with regular elm_entry calls (which may * change the internal textblock object). This applies to all cursors * returned from textblock calls, and all the other derivative values. * * @param obj The entry object * @return The textblock object. * * @ingroup Entry */ EAPI Evas_Object * elm_entry_textblock_get(Evas_Object *obj); /** * Forces calculation of the entry size and text layouting. * * This should be used after modifying the textblock object directly. See * elm_entry_textblock_get() for more information. * * @param obj The entry object * * @see elm_entry_textblock_get() * * @ingroup Entry */ EAPI void elm_entry_calc_force(Evas_Object *obj); /** * Gets any selected text within the entry. * * If there's any selected text in the entry, this function returns it as * a string in markup format. NULL is returned if no selection exists or * if an error occurred. * * The returned value points to an internal string and should not be freed * or modified in any way. If the @p entry object is deleted or its * contents are changed, the returned pointer should be considered invalid. * * @param obj The entry object * @return The selected text within the entry or NULL on failure * * @ingroup Entry */ EAPI const char *elm_entry_selection_get(const Evas_Object *obj); /** * Inserts the given text into the entry at the current cursor position. * * This inserts text at the cursor position as if it was typed * by the user (note that this also allows markup which a user * can't just "type" as it would be converted to escaped text, so this * call can be used to insert things like emoticon items or bold push/pop * tags, other font and color change tags etc.) * * If any selection exists, it will be replaced by the inserted text. * * The inserted text is subject to any filters set for the widget. * * @param obj The entry object * @param entry The text to insert * * @see elm_entry_markup_filter_append() * * @ingroup Entry */ EAPI void elm_entry_entry_insert(Evas_Object *obj, const char *entry); /** * Set the line wrap type to use on multi-line entries. * * Sets the wrap type used by the entry to any of the specified in * Elm_Wrap_Type. This tells how the text will be implicitly cut into a new * line (without inserting a line break or paragraph separator) when it * reaches the far edge of the widget. * * Note that this only makes sense for multi-line entries. A widget set * to be single line will never wrap. * * @param obj The entry object * @param wrap The wrap mode to use. See Elm_Wrap_Type for details on them */ EAPI void elm_entry_line_wrap_set(Evas_Object *obj, Elm_Wrap_Type wrap); /** * Gets the wrap mode the entry was set to use. * * @param obj The entry object * @return Wrap type * * @see also elm_entry_line_wrap_set() * * @ingroup Entry */ EAPI Elm_Wrap_Type elm_entry_line_wrap_get(const Evas_Object *obj); /** * Sets if the entry is to be editable or not. * * By default, entries are editable and when focused, any text input by the * user will be inserted at the current cursor position. But calling this * function with @p editable as EINA_FALSE will prevent the user from * inputting text into the entry. * * The only way to change the text of a non-editable entry is to use * elm_object_text_set(), elm_entry_entry_insert() and other related * functions. * * @param obj The entry object * @param editable If EINA_TRUE, user input will be inserted in the entry, * if not, the entry is read-only and no user input is allowed. * * @ingroup Entry */ EAPI void elm_entry_editable_set(Evas_Object *obj, Eina_Bool editable); /** * Gets whether the entry is editable or not. * * @param obj The entry object * @return If true, the entry is editable by the user. * If false, it is not editable by the user * * @see elm_entry_editable_set() * * @ingroup Entry */ EAPI Eina_Bool elm_entry_editable_get(const Evas_Object *obj); /** * This drops any existing text selection within the entry. * * @param obj The entry object * * @ingroup Entry */ EAPI void elm_entry_select_none(Evas_Object *obj); /** * This selects all text within the entry. * * @param obj The entry object * * @ingroup Entry */ EAPI void elm_entry_select_all(Evas_Object *obj); /** * This function returns the geometry of the cursor. * * It's useful if you want to draw something on the cursor (or where it is), * or for example in the case of scrolled entry where you want to show the * cursor. * * @param obj The entry object * @param x returned geometry * @param y returned geometry * @param w returned geometry * @param h returned geometry * @return EINA_TRUE upon success, EINA_FALSE upon failure * * @ingroup Entry */ EAPI Eina_Bool elm_entry_cursor_geometry_get(const Evas_Object *obj, Evas_Coord *x, Evas_Coord *y, Evas_Coord *w, Evas_Coord *h); /** * This moves the cursor one place to the right within the entry. * * @param obj The entry object * @return EINA_TRUE upon success, EINA_FALSE upon failure * * @ingroup Entry */ EAPI Eina_Bool elm_entry_cursor_next(Evas_Object *obj); /** * This moves the cursor one place to the left within the entry. * * @param obj The entry object * @return EINA_TRUE upon success, EINA_FALSE upon failure * * @ingroup Entry */ EAPI Eina_Bool elm_entry_cursor_prev(Evas_Object *obj); /** * This moves the cursor one line up within the entry. * * @param obj The entry object * @return EINA_TRUE upon success, EINA_FALSE upon failure * * @ingroup Entry */ EAPI Eina_Bool elm_entry_cursor_up(Evas_Object *obj); /** * This moves the cursor one line down within the entry. * * @param obj The entry object * @return EINA_TRUE upon success, EINA_FALSE upon failure * * @ingroup Entry */ EAPI Eina_Bool elm_entry_cursor_down(Evas_Object *obj); /** * This moves the cursor to the beginning of the entry. * * @param obj The entry object * * @ingroup Entry */ EAPI void elm_entry_cursor_begin_set(Evas_Object *obj); /** * This moves the cursor to the end of the entry. * * @param obj The entry object * * @ingroup Entry */ EAPI void elm_entry_cursor_end_set(Evas_Object *obj); /** * This moves the cursor to the beginning of the current line. * * @param obj The entry object * * @ingroup Entry */ EAPI void elm_entry_cursor_line_begin_set(Evas_Object *obj); /** * This moves the cursor to the end of the current line. * * @param obj The entry object * * @ingroup Entry */ EAPI void elm_entry_cursor_line_end_set(Evas_Object *obj); /** * This begins a selection within the entry as though * the user were holding down the mouse button to make a selection. * * @param obj The entry object * * @ingroup Entry */ EAPI void elm_entry_cursor_selection_begin(Evas_Object *obj); /** * This ends a selection within the entry as though * the user had just released the mouse button while making a selection. * * @param obj The entry object * * @ingroup Entry */ EAPI void elm_entry_cursor_selection_end(Evas_Object *obj); /** * Gets whether a format node exists at the current cursor position. * * A format node is anything that defines how the text is rendered. It can * be a visible format node, such as a line break or a paragraph separator, * or an invisible one, such as bold begin or end tag. * This function returns whether any format node exists at the current * cursor position. * * @param obj The entry object * @return EINA_TRUE if the current cursor position contains a format node, * EINA_FALSE otherwise. * * @see elm_entry_cursor_is_visible_format_get() * * @ingroup Entry */ EAPI Eina_Bool elm_entry_cursor_is_format_get(const Evas_Object *obj); /** * Gets if the current cursor position holds a visible format node. * * @param obj The entry object * @return EINA_TRUE if the current cursor is a visible format, EINA_FALSE * if it's an invisible one or no format exists. * * @see elm_entry_cursor_is_format_get() * * @ingroup Entry */ EAPI Eina_Bool elm_entry_cursor_is_visible_format_get(const Evas_Object *obj); /** * Gets the character pointed by the cursor at its current position. * * This function returns a string with the utf8 character stored at the * current cursor position. * Only the text is returned, any format that may exist will not be part * of the return value. You must free the string when done with free(). * * @param obj The entry object * @return The text pointed by the cursors. * * @ingroup Entry */ EAPI char *elm_entry_cursor_content_get(const Evas_Object *obj); /** * Sets the cursor position in the entry to the given value * * The value in @p pos is the index of the character position within the * contents of the string as returned by elm_entry_cursor_pos_get(). * * @param obj The entry object * @param pos The position of the cursor * * @ingroup Entry */ EAPI void elm_entry_cursor_pos_set(Evas_Object *obj, int pos); /** * Retrieves the current position of the cursor in the entry * * @param obj The entry object * @return The cursor position * * @ingroup Entry */ EAPI int elm_entry_cursor_pos_get(const Evas_Object *obj); /** * This executes a "cut" action on the selected text in the entry. * * @param obj The entry object * * @ingroup Entry */ EAPI void elm_entry_selection_cut(Evas_Object *obj); /** * This executes a "copy" action on the selected text in the entry. * * @param obj The entry object * * @ingroup Entry */ EAPI void elm_entry_selection_copy(Evas_Object *obj); /** * This executes a "paste" action in the entry. * * @param obj The entry object * * @ingroup Entry */ EAPI void elm_entry_selection_paste(Evas_Object *obj); /** * This clears and frees the items in a entry's contextual (longpress) * menu. * * @param obj The entry object * * @see elm_entry_context_menu_item_add() * * @ingroup Entry */ EAPI void elm_entry_context_menu_clear(Evas_Object *obj); /** * This adds an item to the entry's contextual menu. * * A longpress on an entry will make the contextual menu show up, if this * hasn't been disabled with elm_entry_context_menu_disabled_set(). * By default, this menu provides a few options like enabling selection mode, * which is useful on embedded devices that need to be explicit about it, * and when a selection exists it also shows the copy and cut actions. * * With this function, developers can add other options to this menu to * perform any action they deem necessary. * * @param obj The entry object * @param label The item's text label * @param icon_file The item's icon file * @param icon_type The item's icon type * @param func The callback to execute when the item is clicked * @param data The data to associate with the item for related functions * * @ingroup Entry */ EAPI void elm_entry_context_menu_item_add(Evas_Object *obj, const char *label, const char *icon_file, Elm_Icon_Type icon_type, Evas_Smart_Cb func, const void *data); /** * This disables the entry's contextual (longpress) menu. * * @param obj The entry object * @param disabled If true, the menu is disabled * * @ingroup Entry */ EAPI void elm_entry_context_menu_disabled_set(Evas_Object *obj, Eina_Bool disabled); /** * This returns whether the entry's contextual (longpress) menu is * disabled. * * @param obj The entry object * @return If true, the menu is disabled * * @ingroup Entry */ EAPI Eina_Bool elm_entry_context_menu_disabled_get(const Evas_Object *obj); /** * This appends a custom item provider to the list for that entry * * This appends the given callback. The list is walked from beginning to end * with each function called given the item href string in the text. If the * function returns an object handle other than NULL (it should create an * object to do this), then this object is used to replace that item. If * not the next provider is called until one provides an item object, or the * default provider in entry does. * * @param obj The entry object * @param func The function called to provide the item object * @param data The data passed to @p func * * @see @ref entry-items * * @ingroup Entry */ EAPI void elm_entry_item_provider_append(Evas_Object *obj, Elm_Entry_Item_Provider_Cb func, void *data); /** * This prepends a custom item provider to the list for that entry * * This prepends the given callback. See elm_entry_item_provider_append() for * more information * * @param obj The entry object * @param func The function called to provide the item object * @param data The data passed to @p func * * @ingroup Entry */ EAPI void elm_entry_item_provider_prepend(Evas_Object *obj, Elm_Entry_Item_Provider_Cb func, void *data); /** * This removes a custom item provider to the list for that entry * * This removes the given callback. See elm_entry_item_provider_append() for * more information * * @param obj The entry object * @param func The function called to provide the item object * @param data The data passed to @p func * * @ingroup Entry */ EAPI void elm_entry_item_provider_remove(Evas_Object *obj, Elm_Entry_Item_Provider_Cb func, void *data); /** * Append a markup filter function for text inserted in the entry * * Append the given callback to the list. This functions will be called * whenever any text is inserted into the entry, with the text to be inserted * as a parameter. The type of given text is always markup. * The callback function is free to alter the text in any way it wants, but * it must remember to free the given pointer and update it. * If the new text is to be discarded, the function can free it and set its * text parameter to NULL. This will also prevent any following filters from * being called. * * @param obj The entry object * @param func The function to use as text filter * @param data User data to pass to @p func * * @ingroup Entry */ EAPI void elm_entry_markup_filter_append(Evas_Object *obj, Elm_Entry_Filter_Cb func, void *data); /** * Prepend a markup filter function for text inserted in the entry * * Prepend the given callback to the list. See elm_entry_markup_filter_append() * for more information * * @param obj The entry object * @param func The function to use as text filter * @param data User data to pass to @p func * * @ingroup Entry */ EAPI void elm_entry_markup_filter_prepend(Evas_Object *obj, Elm_Entry_Filter_Cb func, void *data); /** * Remove a markup filter from the list * * Removes the given callback from the filter list. See * elm_entry_markup_filter_append() for more information. * * @param obj The entry object * @param func The filter function to remove * @param data The user data passed when adding the function * * @ingroup Entry */ EAPI void elm_entry_markup_filter_remove(Evas_Object *obj, Elm_Entry_Filter_Cb func, void *data); /** * This sets the file (and implicitly loads it) for the text to display and * then edit. All changes are written back to the file after a short delay if * the entry object is set to autosave (which is the default). * * If the entry had any other file set previously, any changes made to it * will be saved if the autosave feature is enabled, otherwise, the file * will be silently discarded and any non-saved changes will be lost. * * @param obj The entry object * @param file The path to the file to load and save * @param format The file format * @return @c EINA_TRUE on success, @c EINA_FALSE otherwise * * @ingroup Entry */ EAPI Eina_Bool elm_entry_file_set(Evas_Object *obj, const char *file, Elm_Text_Format format); /** * Gets the file being edited by the entry. * * This function can be used to retrieve any file set on the entry for * edition, along with the format used to load and save it. * * @param obj The entry object * @param file The path to the file to load and save * @param format The file format * * @ingroup Entry */ EAPI void elm_entry_file_get(const Evas_Object *obj, const char **file, Elm_Text_Format *format); /** * This function writes any changes made to the file set with * elm_entry_file_set() * * @param obj The entry object * * @ingroup Entry */ EAPI void elm_entry_file_save(Evas_Object *obj); /** * This sets the entry object to 'autosave' the loaded text file or not. * * @param obj The entry object * @param autosave Autosave the loaded file or not * * @see elm_entry_file_set() * * @ingroup Entry */ EAPI void elm_entry_autosave_set(Evas_Object *obj, Eina_Bool autosave); /** * This gets the entry object's 'autosave' status. * * @param obj The entry object * @return Autosave the loaded file or not * * @see elm_entry_file_set() * * @ingroup Entry */ EAPI Eina_Bool elm_entry_autosave_get(const Evas_Object *obj); /** * Control pasting of text and images for the widget. * * Normally the entry allows both text and images to be pasted. * By setting cnp_mode to be #ELM_CNP_MODE_NO_IMAGE, this prevents images from being copy or past. * By setting cnp_mode to be #ELM_CNP_MODE_PLAINTEXT, this remove all tags in text . * * @note this only changes the behaviour of text. * * @param obj The entry object * @param cnp_mode One of #Elm_Cnp_Mode: #ELM_CNP_MODE_MARKUP, #ELM_CNP_MODE_NO_IMAGE, #ELM_CNP_MODE_PLAINTEXT. * * @ingroup Entry */ EAPI void elm_entry_cnp_mode_set(Evas_Object *obj, Elm_Cnp_Mode cnp_mode); /** * Getting elm_entry text paste/drop mode. * * Normally the entry allows both text and images to be pasted. * This gets the copy & paste mode of the entry. * * @param obj The entry object * @return mode One of #Elm_Cnp_Mode: #ELM_CNP_MODE_MARKUP, #ELM_CNP_MODE_NO_IMAGE, #ELM_CNP_MODE_PLAINTEXT. * * @ingroup Entry */ EAPI Elm_Cnp_Mode elm_entry_cnp_mode_get(const Evas_Object *obj); /** * Enable or disable scrolling in entry * * Normally the entry is not scrollable unless you enable it with this call. * * @param obj The entry object * @param scroll EINA_TRUE if it is to be scrollable, EINA_FALSE otherwise * * @ingroup Entry */ EAPI void elm_entry_scrollable_set(Evas_Object *obj, Eina_Bool scroll); /** * Get the scrollable state of the entry * * Normally the entry is not scrollable. This gets the scrollable state * of the entry. See elm_entry_scrollable_set() for more information. * * @param obj The entry object * @return The scrollable state * * @ingroup Entry */ EAPI Eina_Bool elm_entry_scrollable_get(const Evas_Object *obj); /** * Sets the visibility of the left-side widget of the entry, * set by elm_object_part_content_set(). * * @param obj The entry object * @param setting EINA_TRUE if the object should be displayed, * EINA_FALSE if not. * * @ingroup Entry */ EAPI void elm_entry_icon_visible_set(Evas_Object *obj, Eina_Bool setting); /** * Sets the visibility of the end widget of the entry, set by * elm_object_part_content_set(ent, "end", content). * * @param obj The entry object * @param setting EINA_TRUE if the object should be displayed, * EINA_FALSE if not. * * @ingroup Entry */ EAPI void elm_entry_end_visible_set(Evas_Object *obj, Eina_Bool setting); /** * Set the input panel layout of the entry * * @param obj The entry object * @param layout layout type * * @ingroup Entry */ EAPI void elm_entry_input_panel_layout_set(Evas_Object *obj, Elm_Input_Panel_Layout layout); /** * Get the input panel layout of the entry * * @param obj The entry object * @return layout type * * @see elm_entry_input_panel_layout_set * * @ingroup Entry */ EAPI Elm_Input_Panel_Layout elm_entry_input_panel_layout_get(const Evas_Object *obj); /** * Set the autocapitalization type on the immodule. * * @param obj The entry object * @param autocapital_type The type of autocapitalization * * @ingroup Entry */ EAPI void elm_entry_autocapital_type_set(Evas_Object *obj, Elm_Autocapital_Type autocapital_type); /** * Retrieve the autocapitalization type on the immodule. * * @param obj The entry object * @return autocapitalization type * * @ingroup Entry */ EAPI Elm_Autocapital_Type elm_entry_autocapital_type_get(const Evas_Object *obj); /** * Set whether the entry should allow to use the text prediction. * * @param obj The entry object * @param prediction Whether the entry should allow to use the text prediction. * * @ingroup Entry */ EAPI void elm_entry_prediction_allow_set(Evas_Object *obj, Eina_Bool prediction); /** * Get whether the entry should allow to use the text prediction. * * @param obj The entry object * @return EINA_TRUE if it allows to use the text prediction, otherwise EINA_FALSE. * * @ingroup Entry */ EAPI Eina_Bool elm_entry_prediction_allow_get(const Evas_Object *obj); /** * Reset the input method context of the entry if needed. * * This can be necessary in the case where modifying the buffer would confuse on-going input method behavior. * This will typically cause the Input Method Context to clear the preedit state. * @param obj The entry object * * @ingroup Entry */ EAPI void elm_entry_imf_context_reset(Evas_Object *obj); /** * Sets the attribute to show the input panel automatically. * * @param obj The entry object * @param enabled If true, the input panel is appeared when entry is clicked or has a focus * * @ingroup Entry */ EAPI void elm_entry_input_panel_enabled_set(Evas_Object *obj, Eina_Bool enabled); /** * Retrieve the attribute to show the input panel automatically. * * @param obj The entry object * @return EINA_TRUE if input panel will be appeared when the entry is clicked or has a focus, EINA_FALSE otherwise * * @ingroup Entry */ EAPI Eina_Bool elm_entry_input_panel_enabled_get(const Evas_Object *obj); /** * Show the input panel (virtual keyboard) based on the input panel property of entry such as layout, autocapital types, and so on. * * Note that input panel is shown or hidden automatically according to the focus state of entry widget. * This API can be used in the case of manually controlling by using elm_entry_input_panel_enabled_set(en, EINA_FALSE). * * @param obj The entry object * * @ingroup Entry */ EAPI void elm_entry_input_panel_show(Evas_Object *obj); /** * Hide the input panel (virtual keyboard). * * Note that input panel is shown or hidden automatically according to the focus state of entry widget. * This API can be used in the case of manually controlling by using elm_entry_input_panel_enabled_set(en, EINA_FALSE) * * @param obj The entry object * * @ingroup Entry */ EAPI void elm_entry_input_panel_hide(Evas_Object *obj); /** * Set the language mode of the input panel. * * This API can be used if you want to show the alphabet keyboard mode. * * @param obj The entry object * @param lang language to be set to the input panel. * * @ingroup Entry */ EAPI void elm_entry_input_panel_language_set(Evas_Object *obj, Elm_Input_Panel_Lang lang); /** * Get the language mode of the input panel. * * See @ref elm_entry_input_panel_language_set for more details. * * @param obj The entry object * @return input panel language type * * @ingroup Entry */ EAPI Elm_Input_Panel_Lang elm_entry_input_panel_language_get(const Evas_Object *obj); /** * Set the input panel-specific data to deliver to the input panel. * * This API is used by applications to deliver specific data to the input panel. * The data format MUST be negotiated by both application and the input panel. * The size and format of data are defined by the input panel. * * @param obj The entry object * @param data The specific data to be set to the input panel. * @param len the length of data, in bytes, to send to the input panel * * @ingroup Entry */ EAPI void elm_entry_input_panel_imdata_set(Evas_Object *obj, const void *data, int len); /** * Get the specific data of the current input panel. * * See @ref elm_entry_input_panel_imdata_set for more details. * * @param obj The entry object * @param data The specific data to be got from the input panel * @param len The length of data * * @ingroup Entry */ EAPI void elm_entry_input_panel_imdata_get(const Evas_Object *obj, void *data, int *len); /** * Set the "return" key type. This type is used to set string or icon on the "return" key of the input panel. * * An input panel displays the string or icon associated with this type * * @param obj The entry object * @param return_key_type The type of "return" key on the input panel * * @ingroup Entry */ EAPI void elm_entry_input_panel_return_key_type_set(Evas_Object *obj, Elm_Input_Panel_Return_Key_Type return_key_type); /** * Get the "return" key type. * * @see elm_entry_input_panel_return_key_type_set() for more details * * @param obj The entry object * @return The type of "return" key on the input panel * * @ingroup Entry */ EAPI Elm_Input_Panel_Return_Key_Type elm_entry_input_panel_return_key_type_get(const Evas_Object *obj); /** * Set the return key on the input panel to be disabled. * * @param obj The entry object * @param disabled The state to put in in: @c EINA_TRUE for * disabled, @c EINA_FALSE for enabled * * @ingroup Entry */ EAPI void elm_entry_input_panel_return_key_disabled_set(Evas_Object *obj, Eina_Bool disabled); /** * Get whether the return key on the input panel should be disabled or not. * * @param obj The entry object * @return EINA_TRUE if it should be disabled * * @ingroup Entry */ EAPI Eina_Bool elm_entry_input_panel_return_key_disabled_get(const Evas_Object *obj); /** * Set whether the return key on the input panel is disabled automatically when entry has no text. * * If @p enabled is EINA_TRUE, The return key on input panel is disabled when the entry has no text. * The return key on the input panel is automatically enabled when the entry has text. * The default value is EINA_FALSE. * * @param obj The entry object * @param enabled If @p enabled is EINA_TRUE, the return key is automatically disabled when the entry has no text. * * @ingroup Entry */ EAPI void elm_entry_input_panel_return_key_autoenabled_set(Evas_Object *obj, Eina_Bool enabled); /** * Returns the input method context of the entry. * * This function exposes the internal input method context. * * IMPORTANT: Many functions may change (i.e delete and create a new one) * the internal input method context. Do NOT cache the returned object. * * @param obj The entry object * @return The input method context (Ecore_IMF_Context *) in entry. * * @ingroup Entry */ EAPI void *elm_entry_imf_context_get(Evas_Object *obj); /** * Set the parent of the hover popup * * Sets the parent object to use by the hover created by the entry * when an anchor is clicked. See @ref Hover for more details on this. * * @param obj The entry object * @param parent The object to use as parent for the hover * * @ingroup Entry */ EAPI void elm_entry_anchor_hover_parent_set(Evas_Object *obj, Evas_Object *parent); /** * Get the parent of the hover popup * * Get the object used as parent for the hover created by the entry * widget. See @ref Hover for more details on this. * If no parent is set, the same entry object will be used. * * @param obj The entry object * @return The object used as parent for the hover, NULL if none is set. * * @ingroup Entry */ EAPI Evas_Object *elm_entry_anchor_hover_parent_get(const Evas_Object *obj); /** * Set the style that the hover should use * * When creating the popup hover, entry will request that it's * themed according to @p style. * * Setting style no @c NULL means disabling automatic hover. * * @param obj The entry object * @param style The style to use for the underlying hover * * @see elm_object_style_set() * * @ingroup Entry */ EAPI void elm_entry_anchor_hover_style_set(Evas_Object *obj, const char *style); /** * Get the style that the hover should use * * Get the style, the hover created by entry will use. * * @param obj The entry object * @return The style to use by the hover. @c NULL means the default is used. * * @see elm_object_style_set() * * @ingroup Entry */ EAPI const char *elm_entry_anchor_hover_style_get(const Evas_Object *obj); /** * Ends the hover popup in the entry * * When an anchor is clicked, the entry widget will create a hover * object to use as a popup with user provided content. This function * terminates this popup, returning the entry to its normal state. * * @param obj The entry object * * @ingroup Entry */ EAPI void elm_entry_anchor_hover_end(Evas_Object *obj); /** * Set the input panel layout variation of the entry * * @param obj The entry object * @param variation layout variation type * * @ingroup Entry * @since 1.8 */ EAPI void elm_entry_input_panel_layout_variation_set(Evas_Object *obj, int variation); /** * Get the input panel layout variation of the entry * * @param obj The entry object * @return layout variation type * * @see elm_entry_input_panel_layout_variation_set * * @ingroup Entry * @since 1.8 */ EAPI int elm_entry_input_panel_layout_variation_get(const Evas_Object *obj);