class Elm_Check (Elm_Layout, Elm_Interface_Atspi_Widget_Action) { eo_prefix: elm_obj_check; properties { state { set { /*@ @brief Set the on/off state of the check object This sets the state of the check. If set with elm_check_state_pointer_set() the state of that variable is also changed. Calling this @b doesn't cause the "changed" signal to be emitted. @ingroup Check */ } get { /*@ @brief Get the state of the check object @return The boolean state @ingroup Check */ } values { bool state; /*@ The state to use (1 == on, 0 == off) */ } } state_pointer { set { /*@ @brief Set a convenience pointer to a boolean to change This sets a pointer to a boolean, that, in addition to the check objects state will also be modified directly. To stop setting the object pointed to simply use NULL as the @p statep parameter. If @p statep is not NULL, then when this is called, the check objects state will also be modified to reflect the value of the boolean @p statep points to, just like calling elm_check_state_set(). @ingroup Check */ } values { bool *statep; /*@ Pointer to the boolean to modify */ } } } implements { class.constructor; Eo.Base.constructor; Evas.Object_Smart.add; Elm_Widget.activate; Elm_Widget.focus_next_manager_is; Elm_Widget.focus_direction_manager_is; Elm_Widget.theme_apply; Elm_Widget.sub_object_del; Elm_Widget.event; Elm_Container.content_set; Elm_Layout.text_aliases.get; Elm_Layout.content_aliases.get; Elm_Layout.sizing_eval; Elm_Interface_Atspi_Accessible.state_set.get; Elm_Interface_Atspi_Widget_Action.elm_actions.get; } events { changed; language,changed; access,changed; focused; unfocused; } }