class @beta Efl.Ui.Nstate extends Efl.Ui.Button { [[Efl UI nstate class]] methods { activate @protected { [[Activate widget]] } @property count { [[Maximum number of states]] set { } get { } values { nstate: int; [[The number of states.]] } } @property value { set { [[Set the particular state given in (0...nstate}.]] } get { [[Get the state value.]] } values { state: int; [[The state.]] } } } implements { class.constructor; Efl.Object.constructor; Efl.Ui.Widget.theme_apply; Efl.Ui.Widget.widget_input_event_handler; } events { changed: void; [[Called when the value changed.]] } }