#ifndef _EFL_UI_TEXTPATH_EO_LEGACY_H_ #define _EFL_UI_TEXTPATH_EO_LEGACY_H_ #ifndef _EFL_UI_TEXTPATH_EO_CLASS_TYPE #define _EFL_UI_TEXTPATH_EO_CLASS_TYPE typedef Eo Efl_Ui_Textpath; #endif #ifndef _EFL_UI_TEXTPATH_EO_TYPES #define _EFL_UI_TEXTPATH_EO_TYPES /** Textpath direction * * @ingroup Efl_Ui */ typedef enum { EFL_UI_TEXTPATH_DIRECTION_CW = 0, /**< Clockwise */ EFL_UI_TEXTPATH_DIRECTION_CCW /**< Counter-clockwise */ } Efl_Ui_Textpath_Direction; #endif /** * @brief Set a circle with given center, radius, and start angle. * * @param[in] obj The object. * @param[in] x X coordinate of center * @param[in] y Y coordinate of center * @param[in] radius Radius of the circle * @param[in] start_angle Start angle of the circle * @param[in] direction Textpath direction * * @ingroup Elm_Textpath_Group */ EAPI void elm_textpath_circle_set(Efl_Ui_Textpath *obj, double x, double y, double radius, double start_angle, Efl_Ui_Textpath_Direction direction); /** * @brief The number of slices. The larger the number of slice_num is, The * better the text follows the path. * * @param[in] obj The object. * @param[in] slice_no Number of slices * * @ingroup Elm_Textpath_Group */ EAPI void elm_textpath_slice_number_set(Efl_Ui_Textpath *obj, int slice_no); /** * @brief The number of slices. The larger the number of slice_num is, The * better the text follows the path. * * @param[in] obj The object. * * @return Number of slices * * @ingroup Elm_Textpath_Group */ EAPI int elm_textpath_slice_number_get(const Efl_Ui_Textpath *obj); /** * @brief Control the ellipsis behavior of the textpath. * * @param[in] obj The object. * @param[in] ellipsis To ellipsis text or not * * @ingroup Elm_Textpath_Group */ EAPI void elm_textpath_ellipsis_set(Efl_Ui_Textpath *obj, Eina_Bool ellipsis); /** * @brief Control the ellipsis behavior of the textpath. * * @param[in] obj The object. * * @return To ellipsis text or not * * @ingroup Elm_Textpath_Group */ EAPI Eina_Bool elm_textpath_ellipsis_get(const Efl_Ui_Textpath *obj); #endif