//Compile with: //gcc -o efl_thread_3 efl_thread_3.c -g `pkg-config --cflags --libs elementary` #include #include static Evas_Object *win = NULL; static Evas_Object *rect = NULL; struct info { double x, y; }; static void my_thread_mainloop_code(void *data); static pthread_t thread_id; // BEGIN - code running in my custom pthread instance // static void * my_thread_run(void *arg) { double t = 0.0; // inside the pthread function lets loop forever incrimenting a time point for (;;) { struct info *inf = malloc(sizeof(struct info)); if (inf) { inf->x = 200 + (200 * sin(t)); inf->y = 200 + (200 * cos(t)); // now call a function in the mainloop and pass it our allocated // data that it will free when it gets it ecore_main_loop_thread_safe_call_async (my_thread_mainloop_code, inf); } // and sleep and loop usleep(1000); t += 0.02; } return NULL; } // // END - code running in my custom pthread instance static void my_thread_new(void) { pthread_attr_t attr; if (pthread_attr_init(&attr) != 0) perror("pthread_attr_init"); if (pthread_create(&thread_id, &attr, my_thread_run, NULL) != 0) perror("pthread_create"); } static void my_thread_mainloop_code(void *data) { struct info *inf = data; evas_object_move(rect, inf->x - 50, inf->y - 50); free(inf); } EAPI_MAIN int elm_main(int argc, char **argv) { Evas_Object *o, *bg; win = elm_win_add(NULL, "efl-thread-3", ELM_WIN_BASIC); elm_win_title_set(win, "EFL Thread 3"); elm_win_autodel_set(win, EINA_TRUE); elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED); evas_object_resize(win, 400, 400); evas_object_show(win); bg = elm_bg_add(win); evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND); elm_win_resize_object_add(win, bg); evas_object_show(bg); o = evas_object_rectangle_add(evas_object_evas_get(win)); evas_object_color_set(o, 50, 80, 180, 255); evas_object_resize(o, 100, 100); evas_object_show(o); rect = o; // create custom thread to do some "work on the side" my_thread_new(); elm_run(); elm_shutdown(); return 0; } ELM_MAIN()