efl/src/examples/evas/efl-canvas-animation.c

180 lines
5.7 KiB
C

/**
* Example of animation in efl canvas
*
* You'll need at least one engine built for it (excluding the buffer
* one). See stdout/stderr for output.
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <Ecore.h>
#include <Ecore_Evas.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#define WIDTH (640)
#define HEIGHT (480)
struct example_data
{
Ecore_Evas *ee;
Evas *evas;
Evas_Object *bg, *scale;
double current_speed;
};
static struct example_data d;
static Evas_Object * /* new rectangle to be put in the box */
_new_rectangle_add(Evas *e)
{
Efl_Canvas_Rectangle *rect = efl_add(EFL_CANVAS_RECTANGLE_CLASS, e);
efl_gfx_entity_size_set(rect, EINA_SIZE2D(10, 10));
efl_gfx_color_set(rect, 0, 255, 0, 255);
efl_gfx_entity_visible_set(rect, EINA_TRUE);
return rect;
}
/* use the following commands to interact with this example - 'h' is
* the key for help */
static void
_on_keydown(void *data EINA_UNUSED, const Efl_Event *ev)
{
if (strcmp(efl_input_key_sym_get(ev->info) , "r") == 0)
{
Efl_Canvas_Animation *animation = efl_canvas_object_animation_get(d.scale);
double current_pos = efl_canvas_object_animation_progress_get(d.scale);
d.current_speed *= -1;
efl_canvas_object_animation_start(d.scale, animation, d.current_speed, 1.0 - current_pos);
}
if (strcmp(efl_input_key_sym_get(ev->info), "p") == 0)
{
efl_canvas_object_animation_pause_set(d.scale, !efl_canvas_object_animation_pause_get(d.scale));
}
}
static void
_on_delete(Ecore_Evas *ee EINA_UNUSED)
{
ecore_main_loop_quit();
}
static void /* adjust canvas' contents on resizes */
_canvas_resize_cb(Ecore_Evas *ee)
{
int w, h;
ecore_evas_geometry_get(ee, NULL, NULL, &w, &h);
efl_gfx_entity_geometry_set(d.bg, EINA_RECT(0, 0, w, h));
}
static void
print_help(void)
{
printf("evas-animation example\n Press r to reverse the animation of the red rect.\n Press p to pause the animation of the red rect.\n");
}
int
main(void)
{
if (!ecore_evas_init())
return EXIT_FAILURE;
/* this will give you a window with an Evas canvas under the first
* engine available */
d.ee = ecore_evas_new(NULL, 0, 0, WIDTH, HEIGHT, NULL);
if (!d.ee)
goto panic;
print_help();
ecore_evas_name_class_set(d.ee, "Evas Animation example", "Evas Animation Example");
ecore_evas_callback_delete_request_set(d.ee, _on_delete);
ecore_evas_callback_resize_set(d.ee, _canvas_resize_cb);
ecore_evas_show(d.ee);
d.evas = ecore_evas_get(d.ee);
d.bg = _new_rectangle_add(d.evas);
efl_gfx_color_set(d.bg, 255, 255, 255, 255);
efl_gfx_entity_visible_set(d.bg, EINA_TRUE);
efl_canvas_object_key_focus_set(d.bg, EINA_TRUE);
efl_event_callback_add(d.bg, EFL_EVENT_KEY_DOWN, _on_keydown, NULL);
_canvas_resize_cb(d.ee);
Evas_Object *scale_rect = _new_rectangle_add(d.evas);
efl_gfx_entity_geometry_set(scale_rect, EINA_RECT(50, 50, 50, 50));
efl_canvas_object_animation_start(scale_rect,
efl_new(EFL_CANVAS_SCALE_ANIMATION_CLASS,
efl_animation_scale_set(efl_added, EINA_VECTOR2(1.0, 1.0), EINA_VECTOR2(3.0, 3.0), scale_rect, EINA_VECTOR2(0.5, 0.5)),
efl_animation_start_delay_set(efl_added, 5.0),
efl_animation_duration_set(efl_added, 2.0),
efl_animation_play_count_set(efl_added, 0)
),
1.0, 0.0);
Evas_Object *scale_rect2 = _new_rectangle_add(d.evas);
efl_gfx_entity_geometry_set(scale_rect2, EINA_RECT(50, 200, 50, 50));
efl_canvas_object_animation_start(scale_rect2,
efl_new(EFL_CANVAS_SCALE_ANIMATION_CLASS,
efl_animation_scale_set(efl_added, EINA_VECTOR2(1.0, 1.0), EINA_VECTOR2(3.0, 3.0), scale_rect2, EINA_VECTOR2(0.5, 0.5)),
efl_animation_duration_set(efl_added, 2.0),
efl_animation_play_count_set(efl_added, 0),
efl_animation_repeat_mode_set(efl_added, EFL_CANVAS_ANIMATION_REPEAT_MODE_REVERSE)
),
1.0, 0.0);
Evas_Object *scale_rect3 = _new_rectangle_add(d.evas);
efl_gfx_entity_geometry_set(scale_rect3, EINA_RECT(50, 350, 50, 50));
efl_canvas_object_animation_start(scale_rect3,
efl_new(EFL_CANVAS_SCALE_ANIMATION_CLASS,
efl_animation_scale_set(efl_added, EINA_VECTOR2(1.0, 1.0), EINA_VECTOR2(3.0, 3.0), scale_rect3, EINA_VECTOR2(0.5, 0.5)),
efl_animation_duration_set(efl_added, 2.0),
efl_animation_play_count_set(efl_added, 4),
efl_animation_repeat_mode_set(efl_added, EFL_CANVAS_ANIMATION_REPEAT_MODE_REVERSE)
),
1.0, 0.0);
Evas_Object *scale_rect4 = _new_rectangle_add(d.evas);
efl_gfx_entity_geometry_set(scale_rect4, EINA_RECT(200, 50, 50, 50));
efl_canvas_object_animation_start(scale_rect4,
efl_new(EFL_CANVAS_SCALE_ANIMATION_CLASS,
efl_animation_scale_set(efl_added, EINA_VECTOR2(1.0, 1.0), EINA_VECTOR2(3.0, 3.0), scale_rect4, EINA_VECTOR2(0.5, 0.5)),
efl_animation_duration_set(efl_added, 2.0),
efl_animation_final_state_keep_set(efl_added, EINA_TRUE)
),
1.0, 0.0);
Evas_Object *scale_rect5 = d.scale = _new_rectangle_add(d.evas);
efl_gfx_color_set(scale_rect5, 255, 0, 0, 255);
efl_gfx_entity_geometry_set(scale_rect5, EINA_RECT(200, 200, 50, 50));
efl_canvas_object_animation_start(scale_rect5,
efl_new(EFL_CANVAS_SCALE_ANIMATION_CLASS,
efl_animation_scale_set(efl_added, EINA_VECTOR2(1.0, 1.0), EINA_VECTOR2(5.0, 5.0), scale_rect5, EINA_VECTOR2(0.5, 0.5)),
efl_animation_duration_set(efl_added, 5.0),
efl_animation_play_count_set(efl_added, 0)
),
1.0, 0.0);
d.current_speed = 1.0;
ecore_main_loop_begin();
ecore_evas_shutdown();
return 0;
panic:
fprintf(stderr, "error: Requires at least one Evas engine built and linked"
" to ecore-evas for this example to run properly.\n");
return -2;
}