efl/src/static_libs/triangulator/triangulator_simple.h

46 lines
1.3 KiB
C

#ifndef TRIANGULATOR_SIMPLE_H_
#define TRIANGULATOR_SIMPLE_H_
#include <Eina.h>
#include "efl/interfaces/efl_gfx_types.eot.h"
typedef Efl_Gfx_Path_Command_Type Efl_Gfx_Path_Command;
typedef struct _Triangulator_Simple Triangulator_Simple;
struct _Triangulator_Simple
{
Eina_Inarray *vertices;
Eina_Inarray *stops; //list of contours need to be drawn as separate triangle fan.
float minx;
float miny;
float maxx;
float maxy;
};
/**
* Creates a new simple triangulator.
*
*/
Triangulator_Simple * triangulator_simple_new(void);
/**
* Frees the given triangulator and any associated resource.
*
* st The given triangulator.
*/
void triangulator_simple_free(Triangulator_Simple *st);
/**
* Process the command list to generate triangle fans.
* The alogrithm handles multiple contours by providing the list of stops.
*
* cmds : commnad list
* pts : point list.
* convex : shape is convex or not.
*
* output: If the shape is convex then, the triangle fan will exactly fill the shape. but if its not convex, it will overflow
* to outside shape, in that case user has to use stencil method (2 pass drawing) to fill the shape.
*/
void triangulator_simple_process(Triangulator_Simple *st, const Efl_Gfx_Path_Command *cmds, const double *pts, Eina_Bool convex);
#endif // #endif // TRIANGULATOR_SIMPLE_H_