efl/legacy/elementary/src/lib/Elementary.h.in

244 lines
4.6 KiB
C

/**
* @file Elementary.h
* @brief Elementary Widget Library
*/
#ifndef ELEMENTARY_H
#define ELEMENTARY_H
@ELM_UNIX_DEF@ ELM_UNIX
@ELM_WIN32_DEF@ ELM_WIN32
@ELM_WINCE_DEF@ ELM_WINCE
@ELM_EDBUS_DEF@ ELM_EDBUS
@ELM_EFREET_DEF@ ELM_EFREET
@ELM_ETHUMB_DEF@ ELM_ETHUMB
@ELM_WEB_DEF@ ELM_WEB
@ELM_EMAP_DEF@ ELM_EMAP
@ELM_DEBUG_DEF@ ELM_DEBUG
@ELM_ALLOCA_H_DEF@ ELM_ALLOCA_H
@ELM_LIBINTL_H_DEF@ ELM_LIBINTL_H
@ELM_DIRENT_H_DEF@ ELM_DIRENT_H
/* Standard headers for standard system calls etc. */
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/param.h>
#include <math.h>
#include <fnmatch.h>
#include <limits.h>
#include <ctype.h>
#include <time.h>
#ifdef ELM_DIRENT_H
#include <dirent.h>
#endif
#include <pwd.h>
#include <errno.h>
#ifdef ELM_UNIX
#include <locale.h>
#ifdef ELM_LIBINTL_H
#include <libintl.h>
#endif
#include <signal.h>
#include <grp.h>
#include <glob.h>
#endif
#ifdef ELM_ALLOCA_H
#include <alloca.h>
#endif
#if defined (ELM_WIN32) || defined (ELM_WINCE)
#include <malloc.h>
#ifndef alloca
#define alloca _alloca
#endif
#endif
/* EFL headers */
#include <Eina.h>
#include <Eet.h>
#include <Evas.h>
#include <Evas_GL.h>
#include <Ecore.h>
#include <Ecore_Evas.h>
#include <Ecore_File.h>
@ELEMENTARY_ECORE_IMF_INC@
@ELEMENTARY_ECORE_CON_INC@
#include <Edje.h>
#ifdef ELM_EDBUS
#include <E_DBus.h>
#endif
#ifdef ELM_EFREET
#include <Efreet.h>
#include <Efreet_Mime.h>
#include <Efreet_Trash.h>
#endif
#ifdef ELM_ETHUMB
#include <Ethumb_Client.h>
#endif
#ifdef ELM_EMAP
#include <EMap.h>
#endif
#ifdef EAPI
#undef EAPI
#endif
#ifdef _WIN32
#ifdef ELEMENTARY_BUILD
#ifdef DLL_EXPORT
#define EAPI __declspec(dllexport)
#else
#define EAPI
#endif /* ! DLL_EXPORT */
#else
#define EAPI __declspec(dllimport)
#endif /* ! EFL_EVAS_BUILD */
#else
#ifdef __GNUC__
#if __GNUC__ >= 4
#define EAPI __attribute__ ((visibility("default")))
#else
#define EAPI
#endif
#else
#define EAPI
#endif
#endif /* ! _WIN32 */
#ifdef _WIN32
#define EAPI_MAIN
#else
#define EAPI_MAIN EAPI
#endif
/* allow usage from c++ */
#ifdef __cplusplus
extern "C"
{
#endif
/* docs */
#include <elm_intro.h>
#include <elm_getting_started.h>
#include <elm_authors.h>
#define ELM_VERSION_MAJOR @VMAJ@
#define ELM_VERSION_MINOR @VMIN@
typedef struct _Elm_Version
{
int major;
int minor;
int micro;
int revision;
} Elm_Version;
EAPI extern Elm_Version * elm_version;
/* include these first for general used definitions */
#include <elm_general.h>
#include <elm_object_item.h>
#include <elm_tooltip.h>
/* special widgets - types used elsewhere */
#include <elm_icon.h>
#include <elm_scroller.h>
#include <elm_entry.h>
#include <elm_list.h>
/* other includes */
#include <elc_anchorblock.h>
#include <elc_anchorview.h>
#include <elc_ctxpopup.h>
#include <elc_fileselector_button.h>
#include <elc_fileselector_entry.h>
#include <elc_fileselector.h>
#include <elc_hoversel.h>
#include <elc_multibuttonentry.h>
#include <elc_naviframe.h>
#include <elm_actionslider.h>
#include <elm_app.h>
#include <elm_bg.h>
#include <elm_box.h>
#include <elm_bubble.h>
#include <elm_button.h>
#include <elm_cache.h>
#include <elm_calendar.h>
#include <elm_check.h>
#include <elm_clock.h>
#include <elm_cnp.h>
#include <elm_colorselector.h>
#include <elm_config.h>
#include <elm_conform.h>
#include <elm_cursor.h>
#include <elm_debug.h>
#include <elm_deprecated.h>
#include <elm_diskselector.h>
#include <elm_engine.h>
#include <elm_factory.h>
#include <elm_finger.h>
#include <elm_flip.h>
#include <elm_flipselector.h>
#include <elm_focus.h>
#include <elm_fonts.h>
#include <elm_frame.h>
#include <elm_gengrid.h>
#include <elm_genlist.h>
#include <elm_gesture_layer.h>
#include <elm_glview.h>
#include <elm_grid.h>
#include <elm_hover.h>
#include <elm_image.h>
#include <elm_index.h>
#include <elm_label.h>
#include <elm_layout.h>
#include <elm_macros.h>
#include <elm_mapbuf.h>
#include <elm_map.h>
#include <elm_menu.h>
#include <elm_mirroring.h>
#include <elm_need.h>
#include <elm_notify.h>
#include <elm_object.h>
#include <elm_pager.h>
#include <elm_panel.h>
#include <elm_panes.h>
#include <elm_password.h>
#include <elm_photocam.h>
#include <elm_photo.h>
#include <elm_progressbar.h>
#include <elm_radio.h>
#include <elm_route.h>
#include <elm_scale.h>
#include <elm_scroll.h>
#include <elm_segment_control.h>
#include <elm_separator.h>
#include <elm_slider.h>
#include <elm_slideshow.h>
#include <elm_spinner.h>
#include <elm_store.h>
#include <elm_table.h>
#include <elm_theme.h>
#include <elm_thumb.h>
#include <elm_toolbar.h>
#include <elm_transit.h>
#include <elm_video.h>
#include <elm_web.h>
#include <elm_win.h>
#ifdef __cplusplus
}
#endif
#endif