efl/data/elementary/themes
Marcel Hollerbach c49880076c efl_ui_item: use signals from the theme and not object
the problem here is that when we are using the signals from the object,
then the edje object itself will receive press/unpress events before
any content that is swallowed into the edje object.

This means, that no clickable content, added to a item could be clicked
without selecting / unselecting the item. Which was a problem.

With this commit the theme is sending signals which are then passed to
the efl.input.clickable mixin, this way, the part is stacked below the
added content, which means, clickable content will not select / unselect
the item anymore.

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10892
2019-12-20 10:33:38 -08:00
..
edc efl_ui_item: use signals from the theme and not object 2019-12-20 10:33:38 -08:00
fdo FDO icons: add the inode-directory icon 2018-04-02 14:44:44 +02:00
img icon_dummy: replace existing image. 2019-12-01 15:45:39 +00:00
orig Revert "theme: rename "default" theme to "dark"" 2018-03-01 16:44:01 +09:00
snd Revert "theme: rename "default" theme to "dark"" 2018-03-01 16:44:01 +09:00
colorclasses.edc Introduce Efl.Ui.Tags(changed from elm_multibuttonentry) 2018-05-02 17:23:46 +09:00
default.edc theme: rename pager to spotlight 2019-11-27 15:55:15 +01:00
fonts.edc Revert "theme: rename "default" theme to "dark"" 2018-03-01 16:44:01 +09:00
macros.edc Revert "theme: rename "default" theme to "dark"" 2018-03-01 16:44:01 +09:00
meson.build meson: correctly use the correct dependency 2019-04-05 08:15:39 -04:00