efl/legacy/ecore/src/lib/ecore/ecore_timer.c

592 lines
15 KiB
C

#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <stdlib.h>
#include <stdio.h>
#include "Ecore.h"
#include "ecore_private.h"
struct _Ecore_Timer
{
EINA_INLIST;
ECORE_MAGIC;
double in;
double at;
double pending;
Ecore_Task_Cb func;
void *data;
int references;
unsigned char delete_me : 1;
unsigned char just_added : 1;
unsigned char frozen : 1;
};
static void _ecore_timer_set(Ecore_Timer *timer, double at, double in, Ecore_Task_Cb func, void *data);
static int timers_added = 0;
static int timers_delete_me = 0;
static Ecore_Timer *timers = NULL;
static Ecore_Timer *timer_current = NULL;
static Ecore_Timer *suspended = NULL;
static double last_check = 0.0;
static double precision = 10.0 / 1000000.0;
/**
* @defgroup Ecore_Time_Group Ecore Time Functions
*
* Functions that deal with time. These functions include those that simply
* retrieve it in a given format, and those that create events based on it.
*/
/**
* Retrieves the current precision used by timer infrastructure.
*
* @see ecore_timer_precision_set()
*/
EAPI double
ecore_timer_precision_get(void)
{
return precision;
}
/**
* Sets the precision to be used by timer infrastructure.
*
* When system calculates time to expire the next timer we'll be able
* to delay the timer by the given amount so more timers will fit in
* the same dispatch, waking up the system less often and thus being
* able to save power.
*
* Be aware that kernel may delay delivery even further, these delays
* are always possible due other tasks having higher priorities or
* other scheduler policies.
*
* Example:
* We have 2 timers, one that expires in a 2.0s and another that
* expires in 2.1s, if precision is 0.1s, then the Ecore will request
* for the next expire to happen in 2.1s and not 2.0s and another one
* of 0.1 as it would before.
*
* @note Ecore is smart enough to see if there are timers in the
* precision range, if it does not, in our example if no second timer
* in (T + precision) existed, then it would use the minimum timeout.
*
* @param value allowed introduced timeout delay, in seconds.
*/
EAPI void
ecore_timer_precision_set(double value)
{
if (value < 0.0)
{
ERR("Precision %f less than zero, ignored", value);
return;
}
precision = value;
}
/**
* Creates a timer to call the given function in the given period of time.
* @param in The interval in seconds.
* @param func The given function. If @p func returns 1, the timer is
* rescheduled for the next interval @p in.
* @param data Data to pass to @p func when it is called.
* @return A timer object on success. @c NULL on failure.
* @ingroup Ecore_Time_Group
*
* This function adds a timer and returns its handle on success and NULL on
* failure. The function @p func will be called every @p in seconds. The
* function will be passed the @p data pointer as its parameter.
*
* When the timer @p func is called, it must return a value of either 1
* (or ECORE_CALLBACK_RENEW) or 0 (or ECORE_CALLBACK_CANCEL).
* If it returns 1, it will be called again at the next tick, or if it returns
* 0 it will be deleted automatically making any references/handles for it
* invalid.
*/
EAPI Ecore_Timer *
ecore_timer_add(double in, Ecore_Task_Cb func, const void *data)
{
double now;
Ecore_Timer *timer;
if (!func) return NULL;
if (in < 0.0) in = 0.0;
timer = calloc(1, sizeof(Ecore_Timer));
if (!timer) return NULL;
ECORE_MAGIC_SET(timer, ECORE_MAGIC_TIMER);
now = ecore_time_get();
_ecore_timer_set(timer, now + in, in, func, (void *)data);
return timer;
}
/**
* Creates a timer to call the given function in the given period of time.
* @param in The interval in seconds from current loop time.
* @param func The given function. If @p func returns 1, the timer is
* rescheduled for the next interval @p in.
* @param data Data to pass to @p func when it is called.
* @return A timer object on success. @c NULL on failure.
* @ingroup Ecore_Time_Group
*
* This is the same as ecore_timer_add(), but "now" is the time from
* ecore_loop_time_get() not ecore_time_get() as ecore_timer_add() uses. See
* ecore_timer_add() for more details.
*/
EAPI Ecore_Timer *
ecore_timer_loop_add(double in, Ecore_Task_Cb func, const void *data)
{
double now;
Ecore_Timer *timer;
if (!func) return NULL;
if (in < 0.0) in = 0.0;
timer = calloc(1, sizeof(Ecore_Timer));
if (!timer) return NULL;
ECORE_MAGIC_SET(timer, ECORE_MAGIC_TIMER);
now = ecore_loop_time_get();
_ecore_timer_set(timer, now + in, in, func, (void *)data);
return timer;
}
/**
* Delete the specified timer from the timer list.
* @param timer The timer to delete.
* @return The data pointer set for the timer when @ref ecore_timer_add was
* called. @c NULL is returned if the function is unsuccessful.
* @ingroup Ecore_Time_Group
*
* Note: @p timer must be a valid handle. If the timer function has already
* returned 0, the handle is no longer valid (and does not need to be delete).
*/
EAPI void *
ecore_timer_del(Ecore_Timer *timer)
{
if (!ECORE_MAGIC_CHECK(timer, ECORE_MAGIC_TIMER))
{
ECORE_MAGIC_FAIL(timer, ECORE_MAGIC_TIMER,
"ecore_timer_del");
return NULL;
}
if (timer->frozen && !timer->references)
{
void *data = timer->data;
suspended = (Ecore_Timer *) eina_inlist_remove(EINA_INLIST_GET(suspended), EINA_INLIST_GET(timer));
if (timer->delete_me)
timers_delete_me--;
free(timer);
return data;
}
EINA_SAFETY_ON_TRUE_RETURN_VAL(timer->delete_me, NULL);
timer->delete_me = 1;
timers_delete_me++;
return timer->data;
}
/**
* Change the interval the timer ticks of. If set during
* a timer call, this will affect the next interval.
*
* @param timer The timer to change.
* @param in The interval in seconds.
* @ingroup Ecore_Time_Group
*/
EAPI void
ecore_timer_interval_set(Ecore_Timer *timer, double in)
{
if (!ECORE_MAGIC_CHECK(timer, ECORE_MAGIC_TIMER))
{
ECORE_MAGIC_FAIL(timer, ECORE_MAGIC_TIMER,
"ecore_timer_interval_set");
return;
}
timer->in = in;
}
/**
* Get the interval the timer ticks on.
*
* @param timer The timer to retrieve the interval from
* @return The interval on success. -1 on failure.
* @ingroup Ecore_Time_Group
*/
EAPI double
ecore_timer_interval_get(Ecore_Timer *timer)
{
if (!ECORE_MAGIC_CHECK(timer, ECORE_MAGIC_TIMER))
{
ECORE_MAGIC_FAIL(timer, ECORE_MAGIC_TIMER,
"ecore_timer_interval_get");
return -1.0;
}
return timer->in;
}
/**
* Add some delay for the next occurence of a timer.
* This doesn't affect the interval of a timer.
*
* @param timer The timer to change.
* @param add The dalay to add to the next iteration.
* @ingroup Ecore_Time_Group
*/
EAPI void
ecore_timer_delay(Ecore_Timer *timer, double add)
{
if (!ECORE_MAGIC_CHECK(timer, ECORE_MAGIC_TIMER))
{
ECORE_MAGIC_FAIL(timer, ECORE_MAGIC_TIMER,
"ecore_timer_delay");
return;
}
if (timer->frozen)
{
timer->pending += add;
}
else
{
timers = (Ecore_Timer *) eina_inlist_remove(EINA_INLIST_GET(timers), EINA_INLIST_GET(timer));
_ecore_timer_set(timer, timer->at + add, timer->in, timer->func, timer->data);
}
}
/**
* Get the pending time regarding a timer.
*
* @param timer The timer to learn from.
* @ingroup Ecore_Time_Group
*/
EAPI double
ecore_timer_pending_get(Ecore_Timer *timer)
{
double now;
if (!ECORE_MAGIC_CHECK(timer, ECORE_MAGIC_TIMER))
{
ECORE_MAGIC_FAIL(timer, ECORE_MAGIC_TIMER,
"ecore_timer_pending_get");
return 0;
}
now = ecore_time_get();
if (timer->frozen)
return timer->pending;
return timer->at - now;
}
/**
*
*
*/
EAPI void
ecore_timer_freeze(Ecore_Timer *timer)
{
double now;
if (!ECORE_MAGIC_CHECK(timer, ECORE_MAGIC_TIMER))
{
ECORE_MAGIC_FAIL(timer, ECORE_MAGIC_TIMER,
"ecore_timer_freeze");
return ;
}
/* Timer already frozen */
if (timer->frozen)
return ;
timers = (Ecore_Timer *) eina_inlist_remove(EINA_INLIST_GET(timers), EINA_INLIST_GET(timer));
suspended = (Ecore_Timer *) eina_inlist_prepend(EINA_INLIST_GET(suspended), EINA_INLIST_GET(timer));
now = ecore_time_get();
timer->pending = timer->at - now;
timer->at = 0.0;
timer->frozen = 1;
}
EAPI void
ecore_timer_thaw(Ecore_Timer *timer)
{
double now;
if (!ECORE_MAGIC_CHECK(timer, ECORE_MAGIC_TIMER))
{
ECORE_MAGIC_FAIL(timer, ECORE_MAGIC_TIMER,
"ecore_timer_thaw");
return ;
}
/* Timer not frozen */
if (!timer->frozen)
return ;
suspended = (Ecore_Timer *) eina_inlist_remove(EINA_INLIST_GET(suspended), EINA_INLIST_GET(timer));
now = ecore_time_get();
_ecore_timer_set(timer, timer->pending + now, timer->in, timer->func, timer->data);
}
void
_ecore_timer_shutdown(void)
{
Ecore_Timer *timer;
while ((timer = timers))
{
timers = (Ecore_Timer *) eina_inlist_remove(EINA_INLIST_GET(timers), EINA_INLIST_GET(timers));
ECORE_MAGIC_SET(timer, ECORE_MAGIC_NONE);
free(timer);
}
while ((timer = suspended))
{
suspended = (Ecore_Timer *) eina_inlist_remove(EINA_INLIST_GET(suspended), EINA_INLIST_GET(suspended));
ECORE_MAGIC_SET(timer, ECORE_MAGIC_NONE);
free(timer);
}
timer_current = NULL;
}
void
_ecore_timer_cleanup(void)
{
Ecore_Timer *l;
int in_use = 0, todo = timers_delete_me, done = 0;
if (!timers_delete_me) return;
for (l = timers; l;)
{
Ecore_Timer *timer = l;
l = (Ecore_Timer *) EINA_INLIST_GET(l)->next;
if (timer->delete_me)
{
if (timer->references)
{
in_use++;
continue;
}
timers = (Ecore_Timer *) eina_inlist_remove(EINA_INLIST_GET(timers), EINA_INLIST_GET(timer));
ECORE_MAGIC_SET(timer, ECORE_MAGIC_NONE);
free(timer);
timers_delete_me--;
done++;
if (timers_delete_me == 0) return;
}
}
for (l = suspended; l;)
{
Ecore_Timer *timer = l;
l = (Ecore_Timer *) EINA_INLIST_GET(l)->next;
if (timer->delete_me)
{
if (timer->references)
{
in_use++;
continue;
}
suspended = (Ecore_Timer *) eina_inlist_remove(EINA_INLIST_GET(suspended), EINA_INLIST_GET(timer));
ECORE_MAGIC_SET(timer, ECORE_MAGIC_NONE);
free(timer);
timers_delete_me--;
done++;
if (timers_delete_me == 0) return;
}
}
if ((!in_use) && (timers_delete_me))
{
ERR("%d timers to delete, but they were not found!"
"Stats: todo=%d, done=%d, pending=%d, in_use=%d. "
"reset counter.",
timers_delete_me, todo, done, todo - done, in_use);
timers_delete_me = 0;
}
}
void
_ecore_timer_enable_new(void)
{
Ecore_Timer *timer;
if (!timers_added) return;
timers_added = 0;
EINA_INLIST_FOREACH(timers, timer) timer->just_added = 0;
}
int
_ecore_timers_exists(void)
{
Ecore_Timer *timer = timers;
while ((timer) && (timer->delete_me))
timer = (Ecore_Timer *)EINA_INLIST_GET(timer)->next;
return !!timer;
}
static inline Ecore_Timer *
_ecore_timer_first_get(void)
{
Ecore_Timer *timer = timers;
while ((timer) && ((timer->delete_me) || (timer->just_added)))
timer = (Ecore_Timer *) EINA_INLIST_GET(timer)->next;
return timer;
}
static inline Ecore_Timer *
_ecore_timer_after_get(Ecore_Timer *base)
{
Ecore_Timer *timer = (Ecore_Timer *) EINA_INLIST_GET(base)->next;
double maxtime = base->at + precision;
while ((timer) && ((timer->delete_me) || (timer->just_added)) && (timer->at <= maxtime))
timer = (Ecore_Timer *) EINA_INLIST_GET(timer)->next;
if ((!timer) || (timer->at > maxtime))
return NULL;
return timer;
}
double
_ecore_timer_next_get(void)
{
double now;
double in;
Ecore_Timer *first, *second;
first = _ecore_timer_first_get();
if (!first) return -1;
second = _ecore_timer_after_get(first);
if (second)
first = second;
now = ecore_loop_time_get();
in = first->at - now;
if (in < 0) in = 0;
return in;
}
static inline void
_ecore_timer_reschedule(Ecore_Timer *timer, double when)
{
if ((timer->delete_me) || (timer->frozen)) return;
timers = (Ecore_Timer *) eina_inlist_remove(EINA_INLIST_GET(timers), EINA_INLIST_GET(timer));
/* if the timer would have gone off more than 15 seconds ago,
* assume that the system hung and set the timer to go off
* timer->in from now. this handles system hangs, suspends
* and more, so ecore will only "replay" the timers while
* the system is suspended if it is suspended for less than
* 15 seconds (basically). this also handles if the process
* is stopped in a debugger or IO and other handling gets
* really slow within the main loop.
*/
if ((timer->at + timer->in) < (when - 15.0))
_ecore_timer_set(timer, when + timer->in, timer->in, timer->func, timer->data);
else
_ecore_timer_set(timer, timer->at + timer->in, timer->in, timer->func, timer->data);
}
int
_ecore_timer_call(double when)
{
if (!timers) return 0;
if (last_check > when)
{
Ecore_Timer *timer;
/* User set time backwards */
EINA_INLIST_FOREACH(timers, timer) timer->at -= (last_check - when);
}
last_check = when;
if (!timer_current)
{
/* regular main loop, start from head */
timer_current = timers;
}
else
{
/* recursive main loop, continue from where we were */
Ecore_Timer *timer_old = timer_current;
timer_current = (Ecore_Timer *)EINA_INLIST_GET(timer_current)->next;
_ecore_timer_reschedule(timer_old, when);
}
while (timer_current)
{
Ecore_Timer *timer = timer_current;
if (timer->at > when)
{
timer_current = NULL; /* ended walk, next should restart. */
return 0;
}
if ((timer->just_added) || (timer->delete_me))
{
timer_current = (Ecore_Timer*)EINA_INLIST_GET(timer_current)->next;
continue;
}
timer->references++;
if (!timer->func(timer->data))
{
if (!timer->delete_me) ecore_timer_del(timer);
}
timer->references--;
if (timer_current) /* may have changed in recursive main loops */
timer_current = (Ecore_Timer *)EINA_INLIST_GET(timer_current)->next;
_ecore_timer_reschedule(timer, when);
}
return 0;
}
static void
_ecore_timer_set(Ecore_Timer *timer, double at, double in, Ecore_Task_Cb func, void *data)
{
Ecore_Timer *t2;
timers_added = 1;
timer->at = at;
timer->in = in;
timer->func = func;
timer->data = data;
timer->just_added = 1;
timer->frozen = 0;
timer->pending = 0.0;
if (timers)
{
EINA_INLIST_REVERSE_FOREACH(EINA_INLIST_GET(timers), t2)
{
if (timer->at > t2->at)
{
timers = (Ecore_Timer *) eina_inlist_append_relative(EINA_INLIST_GET(timers), EINA_INLIST_GET(timer), EINA_INLIST_GET(t2));
return;
}
}
}
timers = (Ecore_Timer *) eina_inlist_prepend(EINA_INLIST_GET(timers), EINA_INLIST_GET(timer));
}