122 lines
3.8 KiB
Plaintext
122 lines
3.8 KiB
Plaintext
struct Elm.Event.Policy_Changed
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{
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[[Data on the event when an Elementary policy has changed]]
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policy: uint; [[the policy identifier]]
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new_value: int; [[value the policy had before the change]]
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old_value: int; [[new value the policy got]]
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}
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enum Elm.Policy
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{
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[[Policy identifiers.]]
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quit, [[under which circumstances the application should quit automatically.
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See also @Elm.Policy.quit.]]
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exit, [[defines elm_exit() behaviour. See also @Elm.Policy.exit.
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@since 1.8
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]]
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throttle, [[defines how throttling should work. See also @Elm.Policy.throttle
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@since 1.8
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]]
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last
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}
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enum Elm.Policy.Quit
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{
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[[Possible values for the #ELM_POLICY_QUIT policy]]
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none = 0, [[never quit the application automatically]]
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last_window_closed, [[quit when the application's last window is closed]]
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last_window_hidden [[quit when the application's last window is hidden
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@since 1.14]]
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}
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enum Elm.Policy.Exit
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{
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[[Possible values for the #ELM_POLICY_EXIT policy.
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@since 1.8
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]]
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none = 0, [[just quit the main loop on elm_exit()]]
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windows_del [[delete all the windows after quitting the main loop]]
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}
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enum Elm.Policy.Throttle
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{
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[[Possible values for the #ELM_POLICY_THROTTLE policy.
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@since 1.8
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]]
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config = 0, [[do whatever elementary config is configured to do]]
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hidden_always, [[always throttle when all windows are no longer visible]]
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never [[never throttle when windows are all hidden, regardless of config
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settings]]
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}
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enum Elm.Object.Select_Mode
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{
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[[Possible values for the #ELM_OBJECT_SELECT_MODE policy.
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@since 1.7
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]]
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default = 0, [[default select mode. Once an item is selected, it would stay
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highlighted and not going to call selected callback again
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even it was clicked. Items can get focus.]]
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always, [[always select mode. Item selected callbacks will be called every
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time for click events, even after the item was already selected.
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Items can get focus.]]
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none, [[no select mode. Items will never be highlighted and selected but
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the size will be adjusted by the finger size configuration. Items
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can't get focus.]]
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display_only, [[no select mode with no finger size rule. Items will never
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be highlighted and selected and ignore the finger size. So
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the item size can be reduced below than the finger size
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configuration. Items can't get focus.]]
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max [[canary value: any value greater or equal to ELM_OBJECT_SELECT_MODE_MAX
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is forbidden.]]
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}
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enum Elm.Object.Multi_Select_Mode
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{
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[[Possible values for the #ELM_OBJECT_MULTI_SELECT_MODE policy.
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@since 1.8
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]]
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default = 0, [[default multiple select mode]]
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with_control, [[disallow mutiple selection when clicked without control key
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pressed]]
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max [[canary value: any value greater or equal to
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ELM_OBJECT_MULTI_SELECT_MODE_MAX is forbidden.]]
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}
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enum Elm.Wrap.Type
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{
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[[Line wrapping types.
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Type of word or character wrapping to use.
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See also \@ref elm_entry_line_wrap_set, \@ref
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elm_popup_content_text_wrap_type_set, \@ref elm_label_line_wrap_set.
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]]
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legacy: elm_wrap;
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none = 0, [[No wrap - value is zero.]]
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char, [[Char wrap - wrap between characters.]]
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word, [[Word wrap - wrap in allowed wrapping points (as defined in the unicode standard).]]
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mixed, [[Mixed wrap - Word wrap, and if that fails, char wrap.]]
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last
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}
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enum Elm.Focus_Direction
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{
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[[ Focus directions. ]]
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legacy: elm_focus;
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previous, [[ previous direction ]]
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next, [[ next direction ]]
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up, [[ up direction ]]
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down, [[ down direction ]]
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right, [[ right direction ]]
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left, [[ left direction ]]
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}
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