67d1c0e51c
If bytecode is requested and fails to load, load original file instead. Force re-write of bytecode if that succeeds. This is useful if there is bytecode newer than the source file that the current Lua version can't load, for example when migrating from LuaJIT 2.0 to 2.1, which changed bytecode format. Fixes confusing cases such as in T2728. |
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Elua.h | ||
cache.c | ||
elua.c | ||
elua_private.h | ||
io.c |