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Edje.h
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Edje_Common.h
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edje: convert Edje_Text_Class, Edje_Size_Class data type to public
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2016-01-12 14:02:19 -08:00 |
Edje_Edit.h
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Edje_Edit: support image border_scale and border_scale_by setters and getters
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2016-02-24 13:50:36 +00:00 |
Edje_Eo.h
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Edje_Legacy.h
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edje: correct function that should have been Eo API already.
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2016-01-07 16:27:57 -08:00 |
edje_box_layout.c
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edje_cache.c
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edje: add new part types to edje_cache
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2016-02-05 08:19:42 +01:00 |
edje_calc.c
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Edje: add of some new features and fixes for Canvas3d types in edje_calc.
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2016-02-17 14:48:36 -08:00 |
edje_callbacks.c
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edje: switch to use per window animator.
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2016-02-02 10:47:25 -08:00 |
edje_convert.c
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edje: add text_classes syntax to EDC
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2015-12-24 15:58:34 +09:00 |
edje_convert.h
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edje: add text_classes syntax to EDC
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2015-12-24 15:58:34 +09:00 |
edje_data.c
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Edje: add of some new features and fixes for Canvas3d types in edje_calc.
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2016-02-17 14:48:36 -08:00 |
edje_edit.c
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Edje_Edit: return accidently removed clip_to in code generation
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2016-02-24 13:55:14 +00:00 |
edje_edit.eo
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edje_embryo.c
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edje: clear pending programs upon calling stop_programs_on()
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2016-02-19 13:24:30 -05:00 |
edje_entry.c
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edje: Reduce duplicated item obj creations and deletions.
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2016-02-02 10:22:09 +00:00 |
edje_external.c
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edje_load.c
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edje: add new part handling Canvas3D types to edje_load.c
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2016-02-12 21:25:55 +01:00 |
edje_lua.c
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edje_lua2.c
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edje_lua_script_only.c
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edje_main.c
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edje: switch to use per window animator.
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2016-02-02 10:47:25 -08:00 |
edje_match.c
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edje_message_queue.c
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edje_misc.c
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edje_module.c
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edje_multisense.c
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edje_object.eo
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edje: add "keys" block to classes setter/getter
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2016-02-03 15:27:43 -08:00 |
edje_private.h
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Edje: add of some new features and fixes for Canvas3d types in edje_calc.
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2016-02-17 14:48:36 -08:00 |
edje_program.c
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edje: add back use of Ecore_Animator when the Edje object is created on an non Ecore_Evas canvas.
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2016-02-05 06:02:29 +01:00 |
edje_signal.c
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edje: fix typo affecting our 32bits signal matching code.
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2016-02-12 21:25:55 +01:00 |
edje_smart.c
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edje: add back use of Ecore_Animator when the Edje object is created on an non Ecore_Evas canvas.
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2016-02-05 06:02:29 +01:00 |
edje_text.c
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edje_textblock_styles.c
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edje_types.eot
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edje_util.c
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edje: Remove unused variables
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2016-02-05 08:35:04 -05:00 |
edje_var.c
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