efl/src/lib/edje
Vitalii Vorobiov 1e12897455 Edje_Edit: return accidently removed clip_to in code generation
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2016-02-24 13:55:14 +00:00
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Edje.h
Edje_Common.h edje: convert Edje_Text_Class, Edje_Size_Class data type to public 2016-01-12 14:02:19 -08:00
Edje_Edit.h Edje_Edit: support image border_scale and border_scale_by setters and getters 2016-02-24 13:50:36 +00:00
Edje_Eo.h
Edje_Legacy.h edje: correct function that should have been Eo API already. 2016-01-07 16:27:57 -08:00
edje_box_layout.c
edje_cache.c edje: add new part types to edje_cache 2016-02-05 08:19:42 +01:00
edje_calc.c Edje: add of some new features and fixes for Canvas3d types in edje_calc. 2016-02-17 14:48:36 -08:00
edje_callbacks.c edje: switch to use per window animator. 2016-02-02 10:47:25 -08:00
edje_convert.c edje: add text_classes syntax to EDC 2015-12-24 15:58:34 +09:00
edje_convert.h edje: add text_classes syntax to EDC 2015-12-24 15:58:34 +09:00
edje_data.c Edje: add of some new features and fixes for Canvas3d types in edje_calc. 2016-02-17 14:48:36 -08:00
edje_edit.c Edje_Edit: return accidently removed clip_to in code generation 2016-02-24 13:55:14 +00:00
edje_edit.eo
edje_embryo.c edje: clear pending programs upon calling stop_programs_on() 2016-02-19 13:24:30 -05:00
edje_entry.c edje: Reduce duplicated item obj creations and deletions. 2016-02-02 10:22:09 +00:00
edje_external.c
edje_load.c edje: add new part handling Canvas3D types to edje_load.c 2016-02-12 21:25:55 +01:00
edje_lua.c
edje_lua2.c
edje_lua_script_only.c
edje_main.c edje: switch to use per window animator. 2016-02-02 10:47:25 -08:00
edje_match.c
edje_message_queue.c
edje_misc.c
edje_module.c
edje_multisense.c
edje_object.eo edje: add "keys" block to classes setter/getter 2016-02-03 15:27:43 -08:00
edje_private.h Edje: add of some new features and fixes for Canvas3d types in edje_calc. 2016-02-17 14:48:36 -08:00
edje_program.c edje: add back use of Ecore_Animator when the Edje object is created on an non Ecore_Evas canvas. 2016-02-05 06:02:29 +01:00
edje_signal.c edje: fix typo affecting our 32bits signal matching code. 2016-02-12 21:25:55 +01:00
edje_smart.c edje: add back use of Ecore_Animator when the Edje object is created on an non Ecore_Evas canvas. 2016-02-05 06:02:29 +01:00
edje_text.c
edje_textblock_styles.c
edje_types.eot
edje_util.c edje: Remove unused variables 2016-02-05 08:35:04 -05:00
edje_var.c