efl/src/lib/elementary/elm_inwin_eo.legacy.h

34 lines
764 B
C

#ifndef _ELM_INWIN_EO_LEGACY_H_
#define _ELM_INWIN_EO_LEGACY_H_
#ifndef _ELM_INWIN_EO_CLASS_TYPE
#define _ELM_INWIN_EO_CLASS_TYPE
typedef Eo Elm_Inwin;
#endif
#ifndef _ELM_INWIN_EO_TYPES
#define _ELM_INWIN_EO_TYPES
#endif
/**
* @brief Activates an inwin object, ensuring its visibility
*
* This function will make sure that the inwin @c obj is completely visible by
* calling evas_object_show() and evas_object_raise() on it, to bring it to the
* front. It also sets the keyboard focus to it, which will be passed onto its
* content.
*
* The object's theme will also receive the signal "elm,action,show" with
* source "elm".
* @param[in] obj The object.
*
* @ingroup Elm_Inwin_Group
*/
EAPI void elm_win_inwin_activate(Elm_Inwin *obj);
#endif