efl/src/lib/elementary/elm_segment_control_item_eo...

66 lines
1.8 KiB
C

#ifndef _ELM_SEGMENT_CONTROL_ITEM_EO_LEGACY_H_
#define _ELM_SEGMENT_CONTROL_ITEM_EO_LEGACY_H_
#ifndef _ELM_SEGMENT_CONTROL_ITEM_EO_CLASS_TYPE
#define _ELM_SEGMENT_CONTROL_ITEM_EO_CLASS_TYPE
typedef Eo Elm_Segment_Control_Item;
#endif
#ifndef _ELM_SEGMENT_CONTROL_ITEM_EO_TYPES
#define _ELM_SEGMENT_CONTROL_ITEM_EO_TYPES
#endif
/**
* @brief Get the index of an item.
*
* Index is the position of an item in segment control widget. Its range is
* from 0 to (count - 1). Count is the number of items, that can be get with
* elm_segment_control_item_count_get()
*
* @param[in] obj The object.
*
* @return The position of item in segment control widget.
*
* @ingroup Elm_Segment_Control_Item_Group
*/
EAPI int elm_segment_control_item_index_get(const Elm_Segment_Control_Item *obj);
/**
* @brief Get the real Evas(Edje) object created to implement the view of a
* given segment_control item.
*
* Base object is the @ref Efl_Canvas_Object that represents that item.
*
* @param[in] obj The object.
*
* @return The base Edje object associated with @c it
*
* @ingroup Elm_Segment_Control_Item_Group
*/
EAPI Efl_Canvas_Object *elm_segment_control_item_object_get(const Elm_Segment_Control_Item *obj);
/**
* @brief Set the selected state of an item.
*
* This sets the selected state of the given item @c it. @c true for selected,
* @c false for not selected.
*
* If a new item is selected the previously selected will be unselected.
* Selected item can be got with function
* elm_segment_control_item_selected_get().
*
* The selected item always will be highlighted on segment control.
*
* @param[in] obj The object.
* @param[in] selected The selected state.
*
* @ingroup Elm_Segment_Control_Item_Group
*/
EAPI void elm_segment_control_item_selected_set(Elm_Segment_Control_Item *obj, Eina_Bool selected);
#endif