efl/src/lib/elementary/elm_table.h

38 lines
1.1 KiB
C

/**
* @defgroup Elm_Table Table
* @ingroup Elementary
*
* @image html table_inheritance_tree.png
* @image latex table_inheritance_tree.eps
*
* A container widget to arrange other widgets in a table where items can
* span multiple columns or rows - even overlap (and then be raised or
* lowered accordingly to adjust stacking if they do overlap).
*
* The row and column count is not fixed. The table widget adjusts itself when
* subobjects are added to it dynamically.
*
* The most common way to use a table is:
* @code
* table = elm_table_add(win);
* evas_object_show(table);
* elm_table_padding_set(table, space_between_columns, space_between_rows);
* elm_table_pack(table, table_content_object, column, row, colspan, rowspan);
* elm_table_pack(table, table_content_object, next_column, next_row, colspan, rowspan);
* elm_table_pack(table, table_content_object, other_column, other_row, colspan, rowspan);
* @endcode
*
* The following are examples of how to use a table:
* @li @ref tutorial_table_01
* @li @ref tutorial_table_02
*
* @{
*/
#ifndef EFL_NOLEGACY_API_SUPPORT
#include "elm_table_legacy.h"
#endif
/**
* @}
*/