efl/src/lib/elementary/elm_toolbar_item_eo.h

411 lines
12 KiB
C

#ifndef _ELM_TOOLBAR_ITEM_EO_H_
#define _ELM_TOOLBAR_ITEM_EO_H_
#ifndef _ELM_TOOLBAR_ITEM_EO_CLASS_TYPE
#define _ELM_TOOLBAR_ITEM_EO_CLASS_TYPE
typedef Eo Elm_Toolbar_Item;
#endif
#ifndef _ELM_TOOLBAR_ITEM_EO_TYPES
#define _ELM_TOOLBAR_ITEM_EO_TYPES
/** Defines where to position the item in the toolbar.
*
* @ingroup Elm
*/
typedef enum
{
ELM_TOOLBAR_ITEM_SCROLLTO_NONE = 0, /**< no scrollto */
ELM_TOOLBAR_ITEM_SCROLLTO_IN = 1 /* 1 >> 0 */, /**< to the nearest viewport */
ELM_TOOLBAR_ITEM_SCROLLTO_FIRST = 2 /* 1 >> 1 */, /**< to the first of
* viewport */
ELM_TOOLBAR_ITEM_SCROLLTO_MIDDLE = 4 /* 1 >> 2 */, /**< to the middle of
* viewport */
ELM_TOOLBAR_ITEM_SCROLLTO_LAST = 8 /* 1 >> 3 */ /**< to the last of viewport
*/
} Elm_Toolbar_Item_Scrollto_Type;
/** State of a Elm_Toolbar_Item. Can be created with
* elm_toolbar_item_state_add() and removed with elm_toolbar_item_state_del().
*
* @ingroup Elm
*/
typedef struct _Elm_Toolbar_Item_State
{
const char *label; /**< Item label */
const char *icon_str; /**< Item icon string */
Efl_Canvas_Object *icon; /**< Item icon */
Evas_Smart_Cb func; /**< Item callback function */
const void *data; /**< Item data */
} Elm_Toolbar_Item_State;
#endif
/** Elementary toolbar item class
*
* @ingroup Elm_Toolbar_Item
*/
#define ELM_TOOLBAR_ITEM_CLASS elm_toolbar_item_class_get()
EWAPI const Efl_Class *elm_toolbar_item_class_get(void);
/**
* @brief Get the item before this one in the widget's list of items.
*
* See also @ref elm_obj_toolbar_item_next_get.
*
* @param[in] obj The object.
*
* @return The item before the object in its parent's list. If there is no
* previous item or in case of error, @c null is returned.
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI Elm_Widget_Item *elm_obj_toolbar_item_prev_get(const Eo *obj);
/**
* @brief Get the item after this one in the widget's list of items.
*
* See also @ref elm_obj_toolbar_item_prev_get.
*
* @param[in] obj The object.
*
* @return The item after the object in its parent's list. If there is no next
* item or in case of error, @c null is returned.
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI Elm_Widget_Item *elm_obj_toolbar_item_next_get(const Eo *obj);
/**
* @brief Indicates whether this item is currently selected.
*
* Set the selected state of @c item.
*
* This sets the selected state of the given item @c it. @c true for selected,
* @c false for not selected.
*
* If a new item is selected the previously selected will be unselected.
* Previously selected item can be retrieved with
* @ref elm_obj_toolbar_selected_item_get.
*
* Selected items will be highlighted.
*
* @param[in] obj The object.
* @param[in] selected The selection state.
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI void elm_obj_toolbar_item_selected_set(Eo *obj, Eina_Bool selected);
/**
* @brief Indicates whether this item is currently selected.
*
* Get the selected state of this item.
*
* @param[in] obj The object.
*
* @return The selection state.
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI Eina_Bool elm_obj_toolbar_item_selected_get(const Eo *obj);
/**
* @brief Set the priority of a toolbar item.
*
* This is used only when the toolbar shrink mode is set to
* #ELM_TOOLBAR_SHRINK_MENU or #ELM_TOOLBAR_SHRINK_HIDE. When space is less
* than required, items with low priority will be removed from the toolbar and
* added to a dynamically-created menu, while items with higher priority will
* remain on the toolbar, with the same order they were added.
*
* @param[in] obj The object.
* @param[in] priority The @c item priority. The default is zero for set and 0
* is returned on failure.
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI void elm_obj_toolbar_item_priority_set(Eo *obj, int priority);
/**
* @brief Get the priority of a toolbar item.
*
* @param[in] obj The object.
*
* @return The @c item priority. The default is zero for set and 0 is returned
* on failure.
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI int elm_obj_toolbar_item_priority_get(const Eo *obj);
/**
* @brief Set the icon associated with @c item.
*
* Toolbar will load icon image from fdo or current theme. This behavior can be
* set by elm_toolbar_icon_order_lookup_set function. If an absolute path is
* provided it will load it direct from a file.
*
* @note This function does not accept relative icon path.
*
* @param[in] obj The object.
* @param[in] icon A string with icon name or the absolute path of an image
* file.
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI void elm_obj_toolbar_item_icon_set(Eo *obj, const char *icon);
/**
* @brief Get the string used to set the icon of @c item.
*
* @param[in] obj The object.
*
* @return A string with icon name or the absolute path of an image file.
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI const char *elm_obj_toolbar_item_icon_get(const Eo *obj);
/**
* @brief Get the real Evas(Edje) object created to implement the view of a
* given toolbar @c item.
*
* @param[in] obj The object.
*
* @return The base Edje object associated with @c it.
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI Efl_Canvas_Object *elm_obj_toolbar_item_object_get(const Eo *obj);
/**
* @brief Get the icon object of @c item.
*
* See also @ref elm_obj_toolbar_item_icon_set,
* @ref elm_obj_toolbar_item_icon_file_set,
* @ref elm_obj_toolbar_item_icon_memfile_set.
*
* @param[in] obj The object.
*
* @return The icon object.
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI Efl_Canvas_Object *elm_obj_toolbar_item_icon_object_get(const Eo *obj);
/**
* @brief Set or unset item as a separator.
*
* Items aren't set as separator by default.
*
* If set as separator it will display separator theme, so won't display icons
* or label.
*
* @param[in] obj The object.
* @param[in] separator @c true if the item is a separator, @c false otherwise
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI void elm_obj_toolbar_item_separator_set(Eo *obj, Eina_Bool separator);
/**
* @brief Get a value whether item is a separator or not.
*
* @param[in] obj The object.
*
* @return @c true if the item is a separator, @c false otherwise
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI Eina_Bool elm_obj_toolbar_item_separator_get(const Eo *obj);
/**
* @brief Get toolbar item's menu.
*
* If @c item wasn't set as menu item with @ref elm_obj_toolbar_item_menu_set,
* this function will set it.
*
* @param[in] obj The object.
*
* @return Item's menu object or @c null on failure.
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI Efl_Canvas_Object *elm_obj_toolbar_item_menu_get(const Eo *obj);
/**
* @brief Set @c state as the current state of @c it.
*
* If @c state is @c NULL, it won't select any state and the default item's
* icon and label will be used. It's the behavior as @ref
* elm_toolbar_item_state_unset.
*
* @param[in] obj The object.
* @param[in] state Item state
*
* @return @c true on success, @c false otherwise
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI Eina_Bool elm_obj_toolbar_item_state_set(Eo *obj, Elm_Toolbar_Item_State *state);
/**
* @brief Get the current state of @c it.
*
* @param[in] obj The object.
*
* @return Item state
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI Elm_Toolbar_Item_State *elm_obj_toolbar_item_state_get(const Eo *obj);
/**
* @brief Set the icon associated with @c item to an image in a binary buffer.
*
* @note The icon image set by this function can be changed by
* @ref elm_obj_toolbar_item_icon_set.
*
* @param[in] obj The object.
* @param[in] img The binary data that will be used as an image.
* @param[in] size The size of binary data @c img.
* @param[in] format Optional format of @c img to pass to the image loader.
* @param[in] key Optional key of @c img to pass to the image loader (eg. if
* @c img is an edje file).
*
* @return @c true on success, @c false otherwise
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI Eina_Bool elm_obj_toolbar_item_icon_memfile_set(Eo *obj, const void *img, size_t size, const char *format, const char *key);
/**
* @brief Set the icon associated with @c item to an image in a binary buffer.
*
* @note The icon image set by this function can be changed by
* elm_toolbar_item_icon_set().
*
* @param[in] obj The object.
* @param[in] file The file that contains the image.
* @param[in] key Optional key of @c img to pass to the image loader (eg. if
* @c img is an edje file).
*
* @return @c true on success, @c false otherwise
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI Eina_Bool elm_obj_toolbar_item_icon_file_set(Eo *obj, const char *file, const char *key);
/**
* @brief Add a new state to @c item.
*
* Toolbar will load icon image from fdo or current theme. This behavior can be
* set by elm_toolbar_icon_order_lookup_set function. If an absolute path is
* provided it will load it direct from a file.
*
* States created with this function can be removed with
* @ref elm_obj_toolbar_item_state_del.
*
* @param[in] obj The object.
* @param[in] icon A string with icon name or the absolute path of an image
* file.
* @param[in] label The label of the new state.
* @param[in] func The function to call when the item is clicked when this
* state is selected.
* @param[in] data The data to associate with the state.
*
* @return The toolbar item state, or @c null upon failure.
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI Elm_Toolbar_Item_State *elm_obj_toolbar_item_state_add(Eo *obj, const char *icon, const char *label, Evas_Smart_Cb func, const void *data);
/**
* @brief Delete a previously added state to @c item.
*
* @param[in] obj The object.
* @param[in] state The state to be deleted.
*
* @return @c true on success or @c false on failure.
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI Eina_Bool elm_obj_toolbar_item_state_del(Eo *obj, Elm_Toolbar_Item_State *state);
/**
* @brief Get the state after selected state in toolbar's @c item.
*
* If last state is selected, this function will return first state.
*
* @param[in] obj The object.
*
* @return The state after current state, or @c null on failure.
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI Elm_Toolbar_Item_State *elm_obj_toolbar_item_state_next(Eo *obj);
/**
* @brief Get the state before selected state in toolbar's @c item.
*
* If first state is selected, this function will return last state.
*
* @param[in] obj The object.
*
* @return The state before current state, or @c null on failure.
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI Elm_Toolbar_Item_State *elm_obj_toolbar_item_state_prev(Eo *obj);
/**
* @brief Show a specific item, when the toolbar can be scrolled.
*
* @param[in] obj The object.
* @param[in] scrollto The position the item should appear at.
*
* @since 1.8
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI void elm_obj_toolbar_item_show(Eo *obj, Elm_Toolbar_Item_Scrollto_Type scrollto);
/**
* @brief Show a specific item with scroll animation, when the toolbar can be
* scrolled.
*
* @param[in] obj The object.
* @param[in] scrollto The position the item should appear at.
*
* @since 1.8
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI void elm_obj_toolbar_item_bring_in(Eo *obj, Elm_Toolbar_Item_Scrollto_Type scrollto);
/**
* @brief Set whether the toolbar item opens a menu.
*
* A toolbar item can be set to be a menu, using this function.
*
* Once it is set to be a menu, it can be manipulated through the menu-like
* function @ref elm_obj_toolbar_menu_parent_set and the other elm_menu
* functions, using the Evas_Object @c menu returned by
* @ref elm_obj_toolbar_item_menu_get.
*
* So, items to be displayed in this item's menu should be added with @ref
* elm_menu_item_add.
*
* @param[in] obj The object.
* @param[in] menu If @c true, @c item will opens a menu when selected.
*
* @ingroup Elm_Toolbar_Item
*/
EOAPI void elm_obj_toolbar_item_menu_set(Eo *obj, Eina_Bool menu);
#endif