19ef155526
While we render vector drawing on ector,it uses ector buffers for subsequent compositions. In this sequence, it switches ector buffer with a composition target, while resuing the global ector context. Previously, it trickly switched ector buffer, it broke the ector begin/end pair. Now, it needs to recover global ector buffer once the composition finished. Thus ector buffer need to return the current pixels information for this. |
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evas_3d_utils.h | ||
evas_blend_ops.h | ||
evas_common_private.h | ||
evas_common_types.h | ||
evas_ector_buffer.eo | ||
evas_filter.h | ||
evas_inline.x | ||
evas_macros.h | ||
evas_mmx.h | ||
evas_options.h | ||
evas_private.h | ||
meson.build |