efl/src/bindings/mono/eina_mono/eina_strbuf.cs

157 lines
4.5 KiB
C#

using System;
using System.Runtime.InteropServices;
using static Eina.EinaNative.StrbufNativeMethods;
namespace Eina
{
namespace EinaNative
{
static internal class StrbufNativeMethods
{
[DllImport(efl.Libs.Eina)]
internal static extern IntPtr eina_strbuf_new();
[DllImport(efl.Libs.Eina)]
internal static extern void eina_strbuf_free(IntPtr buf);
[DllImport(efl.Libs.Eina)]
internal static extern void eina_strbuf_reset(IntPtr buf);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_strbuf_append(IntPtr buf, string str);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_strbuf_append_escaped(IntPtr buf, string str);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_strbuf_append_char(IntPtr buf, char c);
[DllImport(efl.Libs.Eina)]
internal static extern string eina_strbuf_string_steal(IntPtr buf);
[DllImport(efl.Libs.Eina)]
internal static extern IntPtr eina_strbuf_length_get(IntPtr buf); // Uses IntPtr as wrapper for size_t
}
} // namespace EinaNative
///<summary>Native string buffer, similar to the C# StringBuilder class.</summary>
public class Strbuf : IDisposable
{
///<summary>Pointer to the underlying native handle.</summary>
public IntPtr Handle { get; protected set; }
private Ownership Ownership;
private bool Disposed;
///<summary>Creates a new Strbuf. By default its lifetime is managed.</summary>
public Strbuf(Ownership ownership=Ownership.Managed)
{
this.Handle = eina_strbuf_new();
this.Ownership = ownership;
}
///<summary>Creates a new Strbuf from an existing IntPtr.</summary>
public Strbuf(IntPtr ptr, Ownership ownership)
{
this.Handle = ptr;
this.Ownership = ownership;
}
/// <summary>Releases the ownership of the underlying value to C.</summary>
public void ReleaseOwnership()
{
this.Ownership = Ownership.Unmanaged;
}
/// <summary>Takes the ownership of the underlying value to the Managed runtime.</summary>
public void TakeOwnership()
{
this.Ownership = Ownership.Managed;
}
///<summary>Public method to explicitly free the wrapped buffer.</summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
///<summary>Actually free the wrapped buffer. Can be called from Dispose() or through the GC.</summary>
protected virtual void Dispose(bool disposing)
{
if (this.Ownership == Ownership.Unmanaged)
{
Disposed = true;
return;
}
if (!Disposed && (Handle != IntPtr.Zero)) {
eina_strbuf_free(Handle);
}
Disposed = true;
}
///<summary>Finalizer to be called from the GC.</summary>
~Strbuf()
{
Dispose(false);
}
///<summary>Retrieves the length of the buffer contents.</summary>
public int Length
{
get
{
IntPtr size = eina_strbuf_length_get(Handle);
return size.ToInt32();
}
}
///<summary>Resets a string buffer. Its len is set to 0 and the content to '\\0'</summary>
public void Reset()
{
if (Disposed)
throw new ObjectDisposedException(base.GetType().Name);
eina_strbuf_reset(Handle);
}
///<summary>Appends a string to a buffer, reallocating as necessary.</summary>
public bool Append(string text)
{
if (Disposed)
throw new ObjectDisposedException(base.GetType().Name);
return eina_strbuf_append(Handle, text);
}
///<summary>Appens an escaped string to a buffer, reallocating as necessary.</summary>
public bool AppendEscaped(string text)
{
if (Disposed)
throw new ObjectDisposedException(base.GetType().Name);
return eina_strbuf_append_escaped(Handle, text);
}
///<summary>Appends a char to a buffer, reallocating as necessary.</summary>
public bool Append(char c)
{
if (Disposed)
throw new ObjectDisposedException(base.GetType().Name);
return eina_strbuf_append_char(Handle, c);
}
///<summary>Steals the content of a buffer.</summary>
public string Steal()
{
if (Disposed)
throw new ObjectDisposedException(base.GetType().Name);
return eina_strbuf_string_steal(Handle);
}
}
} // namespace eina