efl/src/bindings/mono/eina_mono/eina_value.cs

1721 lines
59 KiB
C#

#pragma warning disable 1591
#define CODE_ANALYSIS
using System;
using System.Runtime.InteropServices;
using System.Collections.Generic;
using System.Security.Permissions;
using System.Security;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.Serialization;
using static Eina.EinaNative.UnsafeNativeMethods;
using static Eina.TraitFunctions;
namespace Eina {
namespace EinaNative {
// Structs to be passed from/to C when dealing with containers and
// optional values.
[StructLayout(LayoutKind.Sequential)]
struct Value_Array
{
public IntPtr subtype;
public uint step;
public IntPtr subarray;
}
[StructLayout(LayoutKind.Sequential)]
struct Value_List
{
public IntPtr subtype;
public IntPtr sublist;
}
[SuppressUnmanagedCodeSecurityAttribute]
static internal class UnsafeNativeMethods {
[DllImport(efl.Libs.Eina)]
internal static extern IntPtr eina_value_new(IntPtr type);
[DllImport(efl.Libs.Eina)]
internal static extern void eina_value_free(IntPtr type);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_convert(IntPtr handle, IntPtr convert);
// Wrapped and helper methods
[DllImport(efl.Libs.CustomExports)]
internal static extern int eina_value_sizeof();
[DllImport(efl.Libs.CustomExports, CharSet=CharSet.Ansi)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_set_wrapper_string(IntPtr handle, string value);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_set_wrapper_uchar(IntPtr handle, byte value);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_set_wrapper_char(IntPtr handle, sbyte value);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_set_wrapper_short(IntPtr handle, short value);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_set_wrapper_ushort(IntPtr handle, ushort value);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_set_wrapper_int(IntPtr handle, int value);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_set_wrapper_uint(IntPtr handle, uint value);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_set_wrapper_long(IntPtr handle, long value);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_set_wrapper_ulong(IntPtr handle, ulong value);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_set_wrapper_float(IntPtr handle, float value);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_set_wrapper_double(IntPtr handle, double value);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_set_wrapper_ptr(IntPtr handle, IntPtr value);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_setup_wrapper(IntPtr handle, IntPtr type);
[DllImport(efl.Libs.CustomExports)]
internal static extern void eina_value_flush_wrapper(IntPtr handle);
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr eina_value_type_get_wrapper(IntPtr handle);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_get_wrapper(IntPtr handle, out IntPtr output);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_get_wrapper(IntPtr handle, out Value_List output);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_get_wrapper(IntPtr handle, out Value_Array output);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_get_wrapper(IntPtr handle, out byte output);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_get_wrapper(IntPtr handle, out sbyte output);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_get_wrapper(IntPtr handle, out short output);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_get_wrapper(IntPtr handle, out ushort output);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_get_wrapper(IntPtr handle, out int output);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_get_wrapper(IntPtr handle, out uint output);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_get_wrapper(IntPtr handle, out long output);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_get_wrapper(IntPtr handle, out ulong output);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_get_wrapper(IntPtr handle, out float output);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_get_wrapper(IntPtr handle, out double output);
[DllImport(efl.Libs.CustomExports)]
internal static extern int eina_value_compare_wrapper(IntPtr handle, IntPtr other);
[DllImport(efl.Libs.Eina, CharSet=CharSet.Ansi)]
internal static extern IntPtr eina_value_to_string(IntPtr handle); // We take ownership of the returned string.
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_array_setup_wrapper(IntPtr handle, IntPtr subtype, uint step);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_list_setup_wrapper(IntPtr handle, IntPtr subtype);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_array_append_wrapper(IntPtr handle, IntPtr data);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_list_append_wrapper(IntPtr handle, IntPtr data);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_array_get_wrapper(IntPtr handle, int index, out IntPtr output);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_list_get_wrapper(IntPtr handle, int index, out IntPtr output);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_array_set_wrapper(IntPtr handle, int index, IntPtr value);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_list_set_wrapper(IntPtr handle, int index, IntPtr value);
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr eina_value_array_subtype_get_wrapper(IntPtr handle);
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr eina_value_list_subtype_get_wrapper(IntPtr handle);
[DllImport(efl.Libs.CustomExports)]
internal static extern uint eina_value_array_count_wrapper(IntPtr handle);
[DllImport(efl.Libs.CustomExports)]
internal static extern uint eina_value_list_count_wrapper(IntPtr handle);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_empty_is_wrapper(IntPtr handle, [MarshalAsAttribute(UnmanagedType.U1)] out bool empty);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pset(IntPtr handle, IntPtr subtype, ref byte value);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pset(IntPtr handle, IntPtr subtype, ref sbyte value);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pset(IntPtr handle, IntPtr subtype, ref short value);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pset(IntPtr handle, IntPtr subtype, ref ushort value);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pset(IntPtr handle, IntPtr subtype, ref int value);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pset(IntPtr handle, IntPtr subtype, ref uint value);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pset(IntPtr handle, IntPtr subtype, ref long value);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pset(IntPtr handle, IntPtr subtype, ref ulong value);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pset(IntPtr handle, IntPtr subtype, ref float value);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pset(IntPtr handle, IntPtr subtype, ref double value);
[DllImport(efl.Libs.Eina, CharSet=CharSet.Ansi)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pset(IntPtr handle, IntPtr subtype, ref string value);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pset(IntPtr handle, IntPtr subtype, IntPtr value);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_reset(IntPtr handle);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pget(IntPtr handle, out Eina.EinaNative.Value_Array output);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pget(IntPtr handle, out Eina.EinaNative.Value_List output);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pget(IntPtr handle, out IntPtr output);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pget(IntPtr handle, out byte output);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pget(IntPtr handle, out sbyte output);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pget(IntPtr handle, out short output);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pget(IntPtr handle, out ushort output);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pget(IntPtr handle, out int output);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pget(IntPtr handle, out uint output);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pget(IntPtr handle, out long output);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pget(IntPtr handle, out ulong output);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pget(IntPtr handle, out float output);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_optional_pget(IntPtr handle, out double output);
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr eina_value_optional_type_get_wrapper(IntPtr handle);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_pset_wrapper(IntPtr handle, ref Eina.EinaNative.Value_Array ptr);
[DllImport(efl.Libs.CustomExports)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_pset_wrapper(IntPtr handle, ref Eina.EinaNative.Value_List ptr);
[DllImport(efl.Libs.Eina)]
[return: MarshalAsAttribute(UnmanagedType.U1)]
internal static extern bool eina_value_copy(IntPtr src, IntPtr dest);
// Supported types
// 8 bits byte
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_byte();
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_sbyte();
// 16 bits short
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_short();
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_ushort();
// 32 bits ints
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_int32();
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_uint32();
// 64 bit longs
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_long();
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_ulong();
// In C# long and int 64 are synonyms, but in Eina Value they are separate types.
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_int64();
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_uint64();
// Floating point
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_float();
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_double();
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_string();
// Collections
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_array();
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_list();
// Optional
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_optional();
// Error
[DllImport(efl.Libs.CustomExports)]
internal static extern IntPtr type_error();
}
}
/// <summary>Struct for passing Values by value to Unmanaged functions.</summary>
[StructLayout(LayoutKind.Sequential)]
public struct ValueNative
{
public IntPtr Type;
public IntPtr Value; // Atually an Eina_Value_Union, but it is padded to 8 bytes.
public override string ToString()
{
return $"ValueNative<Type:0x{Type.ToInt64():x}, Value:0x{Value.ToInt64():x}>";
}
}
/// <summary>Exception for trying to access flushed values.</summary>
[Serializable]
public class ValueFlushedException : Exception
{
/// <summary> Default constructor.</summary>
public ValueFlushedException() : base () { }
/// <summary> Most commonly used contructor.</summary>
public ValueFlushedException(string msg) : base(msg) { }
/// <summary> Wraps an inner exception.</summary>
public ValueFlushedException(string msg, Exception inner) : base(msg, inner) { }
/// <summary> Serializable constructor.</summary>
protected ValueFlushedException(SerializationInfo info, StreamingContext context) : base(info, context) { }
}
/// <summary>Exception for failures when setting an container item.</summary>
[Serializable]
public class SetItemFailedException : Exception
{
/// <summary> Default constructor.</summary>
public SetItemFailedException() : base () { }
/// <summary> Most commonly used contructor.</summary>
public SetItemFailedException(string msg) : base(msg) { }
/// <summary> Wraps an inner exception.</summary>
public SetItemFailedException(string msg, Exception inner) : base(msg, inner) { }
/// <summary> Serializable constructor.</summary>
protected SetItemFailedException(SerializationInfo info, StreamingContext context) : base(info, context) { }
}
/// <summary>Exception for methods that must have been called on a container.</summary>
[Serializable]
public class InvalidValueTypeException: Exception
{
/// <summary> Default constructor.</summary>
public InvalidValueTypeException() : base () { }
/// <summary> Most commonly used contructor.</summary>
public InvalidValueTypeException(string msg) : base(msg) { }
/// <summary> Wraps an inner exception.</summary>
public InvalidValueTypeException(string msg, Exception inner) : base(msg, inner) { }
/// <summary> Serializable constructor.</summary>
protected InvalidValueTypeException(SerializationInfo info, StreamingContext context) : base(info, context) { }
}
/// <summary>Managed-side Enum to represent Eina_Value_Type constants</summary>
public enum ValueType {
/// <summary>Signed 8 bit integer. Same as 'sbyte'</summary>
SByte,
/// <summary>Unsigned 8 bit integer. Same as 'byte'</summary>
Byte,
/// <summary>Signed 16 bit integer. Same as 'short'</summary>
Short,
/// <summary>Unsigned 16 bit integer. Same as 'ushort'</summary>
UShort,
/// <summary>Signed 32 bit integer. Same as 'int'</summary>
Int32,
/// <summary>Unsigned 32 bit integer. Same as 'uint'</summary>
UInt32,
/// <summary>Signed long integer. Same as 'long'</summary>
Long,
/// <summary>Unsigned long integer. Same as 'ulong'</summary>
ULong,
/// <summary>Signed 64 bit integer. Same as 'long'</summary>
Int64,
/// <summary>Unsigned 64 bit integer. Same as 'ulong'</summary>
UInt64,
/// <summary>4-byte float. Same as 'float'</summary>
Float,
/// <summary>8-byte double. Same as 'double'</summary>
Double,
/// <summary>Strings</summary>
String,
/// <summary>Array of Value items.</summary>
Array,
/// <summary>Linked list of Value items.</summary>
List,
/// <summary>Map of string keys to Value items.</summary>
Hash,
/// <summary>Optional (aka empty) values.</summary>
Optional,
/// <summary>Error values.</summary>
Error,
/// <summary>Empty values.</summary>
Empty,
}
static class ValueTypeMethods {
public static bool IsNumeric(this ValueType val)
{
switch (val) {
case ValueType.SByte:
case ValueType.Byte:
case ValueType.Short:
case ValueType.UShort:
case ValueType.Int32:
case ValueType.UInt32:
case ValueType.Long:
case ValueType.ULong:
case ValueType.Int64:
case ValueType.UInt64:
case ValueType.Float:
case ValueType.Double:
return true;
default:
return false;
}
}
public static bool IsString(this ValueType val)
{
switch(val) {
case ValueType.String:
return true;
default:
return false;
}
}
public static bool IsContainer(this ValueType val)
{
switch(val) {
case ValueType.Array:
case ValueType.List:
case ValueType.Hash:
return true;
default:
return false;
}
}
public static bool IsOptional(this ValueType val)
{
return val == ValueType.Optional;
}
public static bool IsError(this ValueType val)
{
return val == ValueType.Error;
}
/// <summary>Returns the Marshal.SizeOf for the given ValueType native structure.</summary>
public static int MarshalSizeOf(this ValueType val)
{
switch (val) {
case ValueType.Array:
return Marshal.SizeOf(typeof(EinaNative.Value_Array));
case ValueType.List:
return Marshal.SizeOf(typeof(EinaNative.Value_List));
default:
return 0;
}
}
}
static class ValueTypeBridge
{
private static Dictionary<ValueType, IntPtr> ManagedToNative = new Dictionary<ValueType, IntPtr>();
private static Dictionary<IntPtr, ValueType> NativeToManaged = new Dictionary<IntPtr, ValueType>();
private static bool TypesLoaded; // CLR defaults to false;
public static ValueType GetManaged(IntPtr native)
{
if (!TypesLoaded)
LoadTypes();
return NativeToManaged[native];
}
public static IntPtr GetNative(ValueType valueType)
{
if (!TypesLoaded)
LoadTypes();
return ManagedToNative[valueType];
}
private static void LoadTypes()
{
Eina.Config.Init(); // Make sure eina is initialized.
ManagedToNative.Add(ValueType.SByte, type_sbyte());
NativeToManaged.Add(type_sbyte(), ValueType.SByte);
ManagedToNative.Add(ValueType.Byte, type_byte());
NativeToManaged.Add(type_byte(), ValueType.Byte);
ManagedToNative.Add(ValueType.Short, type_short());
NativeToManaged.Add(type_short(), ValueType.Short);
ManagedToNative.Add(ValueType.UShort, type_ushort());
NativeToManaged.Add(type_ushort(), ValueType.UShort);
ManagedToNative.Add(ValueType.Int32, type_int32());
NativeToManaged.Add(type_int32(), ValueType.Int32);
ManagedToNative.Add(ValueType.UInt32, type_uint32());
NativeToManaged.Add(type_uint32(), ValueType.UInt32);
ManagedToNative.Add(ValueType.Long, type_long());
NativeToManaged.Add(type_long(), ValueType.Long);
ManagedToNative.Add(ValueType.ULong, type_ulong());
NativeToManaged.Add(type_ulong(), ValueType.ULong);
ManagedToNative.Add(ValueType.Int64, type_int64());
NativeToManaged.Add(type_int64(), ValueType.Int64);
ManagedToNative.Add(ValueType.UInt64, type_uint64());
NativeToManaged.Add(type_uint64(), ValueType.UInt64);
ManagedToNative.Add(ValueType.Float, type_float());
NativeToManaged.Add(type_float(), ValueType.Float);
ManagedToNative.Add(ValueType.Double, type_double());
NativeToManaged.Add(type_double(), ValueType.Double);
ManagedToNative.Add(ValueType.String, type_string());
NativeToManaged.Add(type_string(), ValueType.String);
ManagedToNative.Add(ValueType.Array, type_array());
NativeToManaged.Add(type_array(), ValueType.Array);
ManagedToNative.Add(ValueType.List, type_list());
NativeToManaged.Add(type_list(), ValueType.List);
ManagedToNative.Add(ValueType.Optional, type_optional());
NativeToManaged.Add(type_optional(), ValueType.Optional);
ManagedToNative.Add(ValueType.Error, type_error());
NativeToManaged.Add(type_error(), ValueType.Error);
ManagedToNative.Add(ValueType.Empty, IntPtr.Zero);
NativeToManaged.Add(IntPtr.Zero, ValueType.Empty);
TypesLoaded = true;
}
}
/// <summary>Wrapper around Eina_Value generic storage.
///
/// <para>Eina_Value is EFL's main workhorse to deal with storing generic data in
/// an uniform way.</para>
///
/// <para>It comes with predefined types for numbers, strings, array, list, hash,
/// blob and structs. It is able to convert between data types, including
/// to string.</para>
/// </summary>
public class Value : IDisposable, IComparable<Value>, IEquatable<Value>
{
// Unmanaged type - Managed type mapping
// Ok EINA_VALUE_TYPE_UCHAR: unsigned char -- byte
// Ok EINA_VALUE_TYPE_USHORT: unsigned short -- ushort
// Ok EINA_VALUE_TYPE_UINT: unsigned int -- uint
// Ok EINA_VALUE_TYPE_ULONG: unsigned long -- ulong
// Ok EINA_VALUE_TYPE_UINT64: uint64_t -- ulong
// Ok EINA_VALUE_TYPE_CHAR: char -- sbyte
// Ok EINA_VALUE_TYPE_SHORT: short -- short
// Ok EINA_VALUE_TYPE_INT: int -- int
// Ok EINA_VALUE_TYPE_LONG: long -- long
// OK EINA_VALUE_TYPE_INT64: int64_t -- long
// Ok EINA_VALUE_TYPE_FLOAT: float -- float
// Ok EINA_VALUE_TYPE_DOUBLE: double -- double
// EINA_VALUE_TYPE_STRINGSHARE: const char * -- string
// Ok EINA_VALUE_TYPE_STRING: const char * -- string
// Ok EINA_VALUE_TYPE_ARRAY: Eina_Value_Array -- Eina.Array?
// Ok EINA_VALUE_TYPE_LIST: Eina_Value_List -- Eina.List?
// EINA_VALUE_TYPE_HASH: Eina_Value_Hash -- Eina.Hash?
// EINA_VALUE_TYPE_TIMEVAL: struct timeval -- FIXME
// EINA_VALUE_TYPE_BLOB: Eina_Value_Blob -- FIXME
// EINA_VALUE_TYPE_STRUCT: Eina_Value_Struct -- FIXME
internal IntPtr Handle { get; set;}
/// <summary> Whether this wrapper owns (can free) the native value. </summary>
public Ownership Ownership { get; protected set;}
private bool Disposed;
/// <summary> Whether this wrapper has already freed the native value. </summary>
public bool Flushed { get; protected set;}
/// <summary> Whether this is an Optional value (meaning it can have a value or not). </summary>
public bool Optional {
get {
return GetValueType() == Eina.ValueType.Optional;
}
/* protected set {
// Should we expose this?
// Something like {
// flush(handle)/free(handle)
// handle = eina_value_optional_empty_new()
// }
} */
}
/// <summary> Whether this wrapper is actually empty/uninitialized (zeroed). This is different from an empty optional value. </summary>
public bool Empty {
get {
SanityChecks();
return GetValueType() == Eina.ValueType.Empty;
}
}
/// <summary> Whether this optional value is empty. </summary>
public bool OptionalEmpty {
get {
OptionalSanityChecks();
bool empty;
if (!eina_value_optional_empty_is_wrapper(this.Handle, out empty))
throw new System.InvalidOperationException("Couldn't get the empty information");
else
return empty;
}
}
private static IntPtr Alloc()
{
return eina_value_new(type_int32());
}
private static void Free(IntPtr ptr)
{
eina_value_free(ptr);
}
// Constructor to be used by the "FromContainerDesc" methods.
private Value() {
this.Handle = Alloc();
this.Ownership = Ownership.Managed;
}
public Value(IntPtr handle, Ownership ownership=Ownership.Managed) {
this.Handle = handle;
this.Ownership = ownership;
}
/// <summary>Creates a new value storage for values of type 'type'.</summary>
public Value(ValueType type)
{
if (type.IsContainer())
throw new ArgumentException("To use container types you must provide a subtype");
this.Handle = Alloc();
if (this.Handle == IntPtr.Zero)
throw new OutOfMemoryException("Failed to allocate memory for Eina.Value");
// Initialize to EINA_VALUE_EMPTY before performing any other operation on this value.
MemoryNative.Memset(this.Handle, 0, eina_value_sizeof());
this.Ownership = Ownership.Managed;
Setup(type);
}
/// <summary>Constructor for container values, like Array, Hash.</summary>
public Value(ValueType containerType, ValueType subtype, uint step=0)
{
if (!containerType.IsContainer())
throw new ArgumentException("First type must be a container type.");
this.Handle = Alloc();
this.Ownership = Ownership.Managed;
Setup(containerType, subtype, step);
}
/// <summary>Deep copies the given eina Value</summary>
public Value(Value v)
{
Handle = Alloc();
if (!eina_value_copy(v.Handle, this.Handle))
throw new System.InvalidOperationException("Failed to copy value to managed memory.");
Disposed = false;
Flushed = false;
Ownership = Ownership.Managed;
}
/// <summary>Constructor to build value from Values_Natives passed by value from C.</summary>
public Value(ValueNative value)
{
IntPtr tmp = IntPtr.Zero;
try {
this.Handle = Alloc();
if (value.Type == IntPtr.Zero) // Got an EINA_VALUE_EMPTY by value.
MemoryNative.Memset(this.Handle, 0, Marshal.SizeOf(typeof(ValueNative)));
else
{
// We allocate this intermediate ValueNative using malloc to allow freeing with
// free(), avoiding a call to eina_value_flush that would wipe the underlying value contents
// for pointer types like string.
tmp = MemoryNative.Alloc(Marshal.SizeOf(typeof(ValueNative)));
Marshal.StructureToPtr(value, tmp, false); // Can't get the address of a struct directly.
this.Handle = Alloc();
// Copy is used to deep copy the pointed payload (e.g. strings) inside this struct, so we can own this value.
if (!eina_value_copy(tmp, this.Handle))
throw new System.InvalidOperationException("Failed to copy value to managed memory.");
}
} catch {
Free(this.Handle);
throw;
} finally {
if (tmp != IntPtr.Zero)
MemoryNative.Free(tmp);
}
this.Ownership = Ownership.Managed;
}
/// <summary>Implicit conversion from managed value to native struct representation.</summary>
public static implicit operator ValueNative(Value v)
{
return v.GetNative();
}
/// <summary>Implicit conversion from native struct representation to managed wrapper.</summary>
public static implicit operator Value(ValueNative v)
{
return new Value(v);
}
/// <summary>Creates an Value instance from a given array description.</summary>
private static Value FromArrayDesc(Eina.EinaNative.Value_Array arrayDesc)
{
Value value = new Value();
value.Setup(ValueType.Array, ValueType.String); // Placeholder values to be overwritten by the following pset call.
eina_value_pset_wrapper(value.Handle, ref arrayDesc);
return value;
}
/// <summary>Creates an Value instance from a given array description.</summary>
private static Value FromListDesc(Eina.EinaNative.Value_List listDesc)
{
Value value = new Value();
value.Setup(ValueType.List, ValueType.String); // Placeholder values to be overwritten by the following pset call.
eina_value_pset_wrapper(value.Handle, ref listDesc);
return value;
}
/// <summary>Releases the ownership of the underlying value to C.</summary>
public void ReleaseOwnership()
{
this.Ownership = Ownership.Unmanaged;
}
/// <summary>Takes the ownership of the underlying value to the Managed runtime.</summary>
public void TakeOwnership()
{
this.Ownership = Ownership.Managed;
}
/// <summary>Public method to explicitly free the wrapped eina value.</summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>Actually free the wrapped eina value. Can be called from Dispose() or through the GC.</summary>
protected virtual void Dispose(bool disposing)
{
if (this.Ownership == Ownership.Unmanaged) {
Disposed = true;
return;
}
if (!Disposed && (Handle != IntPtr.Zero)) {
// No need to call flush as eina_value_free already calls it for us.
Free(this.Handle);
}
Disposed = true;
}
/// <summary>Finalizer to be called from the Garbage Collector.</summary>
~Value()
{
Dispose(false);
}
/// <summary>Returns the native handle wrapped by this object.</summary>
public IntPtr NativeHandle {
get {
if (Disposed)
throw new ObjectDisposedException(base.GetType().Name);
return this.Handle;
}
}
/// <summary>Converts this storage to type 'type'</summary>
public bool Setup(ValueType type)
{
if (Disposed)
throw new ObjectDisposedException(base.GetType().Name);
// Can't call setup with Empty value type (would give an eina error)
if (type == Eina.ValueType.Empty)
{
// Need to cleanup as it may point to payload outside the underlying Eina_Value (like arrays and strings).
if (!Empty)
eina_value_flush_wrapper(this.Handle);
MemoryNative.Memset(this.Handle, 0, eina_value_sizeof());
return true;
}
if (type.IsContainer())
throw new ArgumentException("To setup a container you must provide a subtype.");
bool ret = eina_value_setup_wrapper(this.Handle, ValueTypeBridge.GetNative(type));
if (ret)
Flushed = false;
return ret;
}
public bool Setup(ValueType containerType, ValueType subtype, uint step=0) {
IntPtr native_subtype = ValueTypeBridge.GetNative(subtype);
bool ret = false;
switch (containerType) {
case ValueType.Array:
ret = eina_value_array_setup_wrapper(this.Handle, native_subtype, step);
break;
case ValueType.List:
ret = eina_value_list_setup_wrapper(this.Handle, native_subtype);
break;
}
if (ret)
Flushed = false;
return ret;
}
private void SanityChecks()
{
if (Disposed)
throw new ObjectDisposedException(GetType().Name);
if (Flushed)
throw new ValueFlushedException("Trying to use value that has been flushed. Setup it again.");
}
private void ContainerSanityChecks(int targetIndex=-1)
{
SanityChecks();
uint size = 0;
ValueType type = GetValueType();
if (!type.IsContainer())
throw new InvalidValueTypeException("Value type must be a container");
if (targetIndex == -1) // Some methods (e.g. append) don't care about size
return;
switch (type) {
case ValueType.Array:
size = eina_value_array_count_wrapper(this.Handle);
break;
case ValueType.List:
size = eina_value_list_count_wrapper(this.Handle);
break;
}
if (targetIndex >= size)
throw new System.ArgumentOutOfRangeException(
$"Index {targetIndex} is larger than max array index {size-1}");
}
private void OptionalSanityChecks()
{
SanityChecks();
ValueType type = GetValueType();
if (!type.IsOptional())
throw new InvalidValueTypeException("Value is not an Optional one");
}
/// <summary>Releases the memory stored by this value. It can be reused by calling setup again.
/// </summary>
public void Flush()
{
if (Disposed)
throw new ObjectDisposedException(GetType().Name);
eina_value_flush_wrapper(this.Handle);
Flushed = true;
}
/// <summary>Get a ValueNative struct with the *value* pointed by this Eina.Value.</summary>
public ValueNative GetNative()
{
ValueNative value = (ValueNative)Marshal.PtrToStructure(this.Handle, typeof(ValueNative));
return value;
}
public bool Set(byte value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pset(this.Handle,
ValueTypeBridge.GetNative(ValueType.Byte),
ref value);
if (!GetValueType().IsNumeric())
throw (new ArgumentException(
"Trying to set numeric value on a non-numeric Eina.Value"));
return eina_value_set_wrapper_uchar(this.Handle, value);
}
public bool Set(sbyte value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pset(this.Handle,
ValueTypeBridge.GetNative(ValueType.SByte),
ref value);
if (!GetValueType().IsNumeric())
throw (new ArgumentException(
"Trying to set numeric value on a non-numeric Eina.Value"));
return eina_value_set_wrapper_char(this.Handle, value);
}
public bool Set(short value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pset(this.Handle,
ValueTypeBridge.GetNative(ValueType.Short),
ref value);
if (!GetValueType().IsNumeric())
throw (new ArgumentException(
"Trying to set numeric value on a non-numeric Eina.Value"));
return eina_value_set_wrapper_short(this.Handle, value);
}
public bool Set(ushort value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pset(this.Handle,
ValueTypeBridge.GetNative(ValueType.UShort),
ref value);
if (!GetValueType().IsNumeric())
throw (new ArgumentException(
"Trying to set numeric value on a non-numeric Eina.Value"));
return eina_value_set_wrapper_ushort(this.Handle, value);
}
/// <summary>Stores the given uint value.</summary>
public bool Set(uint value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pset(this.Handle,
ValueTypeBridge.GetNative(ValueType.UInt32),
ref value);
if (!GetValueType().IsNumeric())
throw (new ArgumentException(
"Trying to set numeric value on a non-numeric Eina.Value"));
return eina_value_set_wrapper_uint(this.Handle, value);
}
/// <summary>Stores the given int value.</summary>
public bool Set(int value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pset(this.Handle,
ValueTypeBridge.GetNative(ValueType.Int32),
ref value);
if (!GetValueType().IsNumeric())
throw (new ArgumentException(
"Trying to set numeric value on a non-numeric Eina.Value"));
return eina_value_set_wrapper_int(this.Handle, value);
}
/// <summary>Stores the given ulong value.</summary>
public bool Set(ulong value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pset(this.Handle,
ValueTypeBridge.GetNative(ValueType.ULong),
ref value);
if (!GetValueType().IsNumeric())
throw (new ArgumentException(
"Trying to set numeric value on a non-numeric Eina.Value"));
return eina_value_set_wrapper_ulong(this.Handle, value);
}
/// <summary>Stores the given int value.</summary>
public bool Set(long value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pset(this.Handle,
ValueTypeBridge.GetNative(ValueType.Long),
ref value);
if (!GetValueType().IsNumeric())
throw (new ArgumentException(
"Trying to set numeric value on a non-numeric Eina.Value"));
return eina_value_set_wrapper_long(this.Handle, value);
}
/// <summary>Stores the given int value.</summary>
public bool Set(float value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pset(this.Handle,
ValueTypeBridge.GetNative(ValueType.Float),
ref value);
if (!GetValueType().IsNumeric())
throw (new ArgumentException(
"Trying to set numeric value on a non-numeric Eina.Value"));
return eina_value_set_wrapper_float(this.Handle, value);
}
/// <summary>Stores the given int value.</summary>
public bool Set(double value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pset(this.Handle,
ValueTypeBridge.GetNative(ValueType.Double),
ref value);
if (!GetValueType().IsNumeric())
throw (new ArgumentException(
"Trying to set numeric value on a non-numeric Eina.Value"));
return eina_value_set_wrapper_double(this.Handle, value);
}
/// <summary>Stores the given string value.</summary>
public bool Set(string value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pset(this.Handle,
ValueTypeBridge.GetNative(ValueType.String),
ref value);
if (!GetValueType().IsString())
throw (new ArgumentException(
"Trying to set non-string value on a string Eina.Value"));
// No need to worry about ownership as eina_value_set will copy the passed string.
return eina_value_set_wrapper_string(this.Handle, value);
}
/// <summary>Stores the given error value.</summary>
public bool Set(Eina.Error value)
{
SanityChecks();
int error_code = value;
if (this.Optional)
return eina_value_optional_pset(this.Handle,
ValueTypeBridge.GetNative(ValueType.Error),
ref error_code);
return eina_value_set_wrapper_int(this.Handle, error_code);
}
/// <summary>Stores the given value into this value. The target value must be an optional.</summary>
public bool Set(Value value)
{
OptionalSanityChecks();
ValueType subtype = value.GetValueType();
IntPtr ptr_val = MemoryNative.Alloc(subtype.MarshalSizeOf());
IntPtr native_type = ValueTypeBridge.GetNative(subtype);
try {
switch (subtype) {
// PSet on Container types require an Eina_Value_<Container>, which is the structure
// that contains subtype, etc.
case ValueType.Array:
EinaNative.Value_Array value_array;
if (!eina_value_get_wrapper(value.Handle, out value_array))
return false;
Marshal.StructureToPtr(value_array, ptr_val, false);
break;
case ValueType.List:
EinaNative.Value_List value_list;
if (!eina_value_get_wrapper(value.Handle, out value_list))
return false;
Marshal.StructureToPtr(value_list, ptr_val, false);
break;
default:
throw new InvalidValueTypeException("Only containers can be passed as raw Eina.Values");
}
return eina_value_optional_pset(this.Handle, native_type, ptr_val);
} finally {
MemoryNative.Free(ptr_val);
}
}
/// <summary>Gets the currently stored value as a byte.</summary>
public bool Get(out byte value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pget(this.Handle, out value);
else
return eina_value_get_wrapper(this.Handle, out value);
}
/// <summary>Gets the currently stored value as a sbyte.</summary>
public bool Get(out sbyte value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pget(this.Handle, out value);
else
return eina_value_get_wrapper(this.Handle, out value);
}
/// <summary>Gets the currently stored value as a short.</summary>
public bool Get(out short value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pget(this.Handle, out value);
else
return eina_value_get_wrapper(this.Handle, out value);
}
/// <summary>Gets the currently stored value as an ushort.</summary>
public bool Get(out ushort value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pget(this.Handle, out value);
else
return eina_value_get_wrapper(this.Handle, out value);
}
/// <summary>Gets the currently stored value as an int.</summary>
public bool Get(out int value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pget(this.Handle, out value);
else
return eina_value_get_wrapper(this.Handle, out value);
}
/// <summary>Gets the currently stored value as an uint.</summary>
public bool Get(out uint value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pget(this.Handle, out value);
else
return eina_value_get_wrapper(this.Handle, out value);
}
/// <summary>Gets the currently stored value as a long.</summary>
public bool Get(out long value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pget(this.Handle, out value);
else
return eina_value_get_wrapper(this.Handle, out value);
}
/// <summary>Gets the currently stored value as an ulong.</summary>
public bool Get(out ulong value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pget(this.Handle, out value);
else
return eina_value_get_wrapper(this.Handle, out value);
}
/// <summary>Gets the currently stored value as a float.</summary>
public bool Get(out float value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pget(this.Handle, out value);
else
return eina_value_get_wrapper(this.Handle, out value);
}
/// <summary>Gets the currently stored value as a double.</summary>
public bool Get(out double value)
{
SanityChecks();
if (this.Optional)
return eina_value_optional_pget(this.Handle, out value);
else
return eina_value_get_wrapper(this.Handle, out value);
}
/// <summary>Gets the currently stored value as a string.</summary>
public bool Get(out string value)
{
SanityChecks();
IntPtr output = IntPtr.Zero;
if (this.Optional) {
if (!eina_value_optional_pget(this.Handle, out output)) {
value = String.Empty;
return false;
}
} else if (!eina_value_get_wrapper(this.Handle, out output)) {
value = String.Empty;
return false;
}
value = StringConversion.NativeUtf8ToManagedString(output);
return true;
}
/// <summary>Gets the currently stored value as an Eina.Error.</summary>
public bool Get(out Eina.Error value)
{
SanityChecks();
bool ret;
int intermediate; // It seems out doesn't play well with implicit operators...
if (this.Optional)
ret = eina_value_optional_pget(this.Handle, out intermediate);
else
ret = eina_value_get_wrapper(this.Handle, out intermediate);
value = intermediate;
return ret;
}
/// <summary>Gets the currently stored value as an complex (e.g. container) Eina.Value.</summary>
public bool Get(out Value value)
{
SanityChecks();
value = null;
if (!this.Optional)
throw new InvalidValueTypeException("Values can only be retreived");
IntPtr nativeType = eina_value_optional_type_get_wrapper(this.Handle);
ValueType managedType = ValueTypeBridge.GetManaged(nativeType);
switch (managedType) {
case ValueType.Array:
Eina.EinaNative.Value_Array array_desc;
if (!eina_value_optional_pget(this.Handle, out array_desc))
return false;
value = Value.FromArrayDesc(array_desc);
break;
case ValueType.List:
Eina.EinaNative.Value_List list_desc;
if (!eina_value_optional_pget(this.Handle, out list_desc))
return false;
value = Value.FromListDesc(list_desc);
break;
}
return true;
}
/// <summary>Gets the 'Type' this value is currently configured to store.</summary>
public ValueType GetValueType()
{
if (Disposed)
throw new ObjectDisposedException(base.GetType().Name);
IntPtr native_type = eina_value_type_get_wrapper(this.Handle);
return ValueTypeBridge.GetManaged(native_type);
}
/// <summary>Converts the value on this storage to the type of 'target' and stores
/// the result in 'target'.</summary>
public bool ConvertTo(Value target)
{
if (target == null)
return false;
SanityChecks();
return eina_value_convert(this.Handle, target.Handle);
}
/// <summary>Compare two eina values.</summary>
public int CompareTo(Value other)
{
if (other == null)
return 1;
SanityChecks();
other.SanityChecks();
return eina_value_compare_wrapper(this.Handle, other.Handle);
}
public int Compare(Value other)
{
return this.CompareTo(other);
}
public override bool Equals(object obj)
{
if (obj == null)
return false;
Value v = obj as Value;
if (v == null)
return false;
return this.Equals(v);
}
public bool Equals(Value other)
{
try {
return this.CompareTo(other) == 0;
} catch (ObjectDisposedException) {
return false;
} catch (ValueFlushedException) {
return false;
}
}
public override int GetHashCode()
{
return this.Handle.ToInt32();
}
public static bool operator==(Value x, Value y)
{
if (object.ReferenceEquals(x, null))
return object.ReferenceEquals(y, null);
return x.Equals(y);
}
public static bool operator!=(Value x, Value y)
{
if (object.ReferenceEquals(x, null))
return !object.ReferenceEquals(y, null);
return !x.Equals(y);
}
public static bool operator>(Value x, Value y)
{
if (object.ReferenceEquals(x, null) || object.ReferenceEquals(y, null))
return false;
return x.CompareTo(y) > 0;
}
public static bool operator<(Value x, Value y)
{
if (object.ReferenceEquals(x, null) || object.ReferenceEquals(y, null))
return false;
return x.CompareTo(y) < 0;
}
/// <summary>Converts value to string.</summary>
public override String ToString()
{
SanityChecks();
IntPtr ptr = eina_value_to_string(this.Handle);
String str = Marshal.PtrToStringAnsi(ptr);
MemoryNative.Free(ptr);
return str;
}
/// <summary>Empties an optional Eina.Value, freeing what was previously contained.</summary>
public bool Reset()
{
OptionalSanityChecks();
return eina_value_optional_reset(this.Handle);
}
// Container methods methods
public int Count() {
ContainerSanityChecks();
switch(GetValueType()) {
case ValueType.Array:
return (int)eina_value_array_count_wrapper(this.Handle);
case ValueType.List:
return (int)eina_value_list_count_wrapper(this.Handle);
}
return -1;
}
public bool Append(object o) {
ContainerSanityChecks();
using (DisposableIntPtr marshalled_value = MarshalValue(o)) {
switch (GetValueType()) {
case ValueType.Array:
return eina_value_array_append_wrapper(this.Handle, marshalled_value.Handle);
case ValueType.List:
return eina_value_list_append_wrapper(this.Handle, marshalled_value.Handle);
}
}
return false;
}
public object this[int i]
{
get {
ContainerSanityChecks(i);
IntPtr output = IntPtr.Zero;
switch (GetValueType()) {
case ValueType.Array:
if (!eina_value_array_get_wrapper(this.Handle, i, out output))
return null;
break;
case ValueType.List:
if (!eina_value_list_get_wrapper(this.Handle, i, out output))
return null;
break;
}
return UnMarshalPtr(output);
}
set {
ContainerSanityChecks(i);
switch (GetValueType()) {
case ValueType.Array:
ArraySet(i, value);
break;
case ValueType.List:
ListSet(i, value);
break;
}
}
}
private void ArraySet(int i, object value) {
using (DisposableIntPtr marshalled_value = MarshalValue(value))
{
if (!eina_value_array_set_wrapper(this.Handle, i,
marshalled_value.Handle)) {
throw new SetItemFailedException($"Failed to set item at index {i}");
}
}
}
private void ListSet(int i, object value) {
using (DisposableIntPtr marshalled_value = MarshalValue(value))
{
if (!eina_value_list_set_wrapper(this.Handle, i,
marshalled_value.Handle)) {
throw new SetItemFailedException($"Failed to set item at index {i}");
}
}
}
public ValueType GetValueSubType()
{
ContainerSanityChecks();
IntPtr native_subtype = IntPtr.Zero;
switch (GetValueType()) {
case ValueType.Array:
native_subtype = eina_value_array_subtype_get_wrapper(this.Handle);
break;
case ValueType.List:
native_subtype = eina_value_list_subtype_get_wrapper(this.Handle);
break;
}
return ValueTypeBridge.GetManaged(native_subtype);
}
private DisposableIntPtr MarshalValue(object value)
{
IntPtr ret = IntPtr.Zero;
bool shouldFree = false;
switch(GetValueSubType()) {
case ValueType.Int32:
{
int x = Convert.ToInt32(value);
ret = new IntPtr(x);
}
break;
case ValueType.UInt32:
{
uint x = Convert.ToUInt32(value);
ret = new IntPtr((int)x);
}
break;
case ValueType.String:
{
string x = value as string;
if (x == null)
ret = IntPtr.Zero;
else {
ret = StringConversion.ManagedStringToNativeUtf8Alloc(x);
shouldFree = true;
}
}
break;
}
return new DisposableIntPtr(ret, shouldFree);
}
private object UnMarshalPtr(IntPtr data)
{
switch(GetValueSubType()) {
case ValueType.Int32:
return Convert.ToInt32(data.ToInt32());
case ValueType.UInt32:
return Convert.ToUInt32(data.ToInt32());
case ValueType.String:
return StringConversion.NativeUtf8ToManagedString(data);
default:
return null;
}
}
}
/// <summary> Custom marshaler to convert value pointers to managed values and back,
/// without changing ownership.</summary>
public class ValueMarshaler : ICustomMarshaler {
/// <summary>Creates a managed value from a C pointer, whitout taking ownership of it.</summary>
public object MarshalNativeToManaged(IntPtr pNativeData) {
return new Value(pNativeData, Ownership.Unmanaged);
}
/// <summary>Retrieves the C pointer from a given managed value,
/// keeping the managed ownership.</summary>
public IntPtr MarshalManagedToNative(object managedObj) {
try {
Value v = (Value)managedObj;
return v.Handle;
} catch (InvalidCastException) {
return IntPtr.Zero;
}
}
public void CleanUpNativeData(IntPtr pNativeData) {
}
public void CleanUpManagedData(object managedObj) {
}
public int GetNativeDataSize() {
return -1;
}
public static ICustomMarshaler GetInstance(string cookie) {
if (marshaler == null) {
marshaler = new ValueMarshaler();
}
return marshaler;
}
static private ValueMarshaler marshaler;
}
/// <summary> Custom marshaler to convert value pointers to managed values and back,
/// also transferring the ownership to the other side.</summary>
public class ValueMarshalerOwn : ICustomMarshaler {
/// <summary>Creates a managed value from a C pointer, taking the ownership.</summary>
public object MarshalNativeToManaged(IntPtr pNativeData) {
return new Value(pNativeData, Ownership.Managed);
}
/// <summary>Retrieves the C pointer from a given managed value,
/// transferring the ownership to the unmanaged side, which should release it
/// when not needed. </summary>
public IntPtr MarshalManagedToNative(object managedObj) {
try {
Value v = (Value)managedObj;
v.ReleaseOwnership();
return v.Handle;
} catch (InvalidCastException) {
return IntPtr.Zero;
}
}
public void CleanUpNativeData(IntPtr pNativeData) {
}
public void CleanUpManagedData(object managedObj) {
}
public int GetNativeDataSize() {
return -1;
}
public static ICustomMarshaler GetInstance(string cookie) {
if (marshaler == null) {
marshaler = new ValueMarshalerOwn();
}
return marshaler;
}
static private ValueMarshalerOwn marshaler;
}
}