..
cache
eina file refs in edje/evas - audit them and plug holes where refs stay
2019-08-21 20:02:24 +01:00
canvas
efl: change all occurences of @owned to @move
2019-09-06 17:01:05 +02:00
common
canvas map: remove logically dead code.
2019-08-26 19:30:06 +09:00
common3d
here comes meson
2018-10-02 17:22:50 +02:00
file
getenv - reduce continually calling getenv for the same vars do once
2019-08-08 23:57:02 +01:00
filters
evas_filter_parser: add a workaround for in-tree runs
2019-09-09 15:12:47 +02:00
gesture
gesture_manager: Avoid dereferencing null pointer.
2019-08-22 11:11:26 +09:00
include
efl/hints: add restricted and combined max size hints
2019-08-14 12:08:13 -07:00
software_generic
meson: move build definitions of software_generic to libevas
2019-04-19 14:39:22 -04:00
vg
evas vector: support lottie animation as using json loader.
2019-06-21 17:35:48 +09:00
Evas.h
Revert "ector: code refactoring."
2019-08-20 20:24:27 +09:00
Evas.hh
efl: remove EFL_EO_API_SUPPORT macro
2019-03-18 12:13:59 +01:00
Evas_Common.h
Evas: migrate Evas_BiDi_Direction -> Efl_Text_Bidirectional_Type.
2019-08-07 15:01:22 +01:00
Evas_Eo.h
efl_input_clickable: rename efl_ui_clickable to efl_input_clickable
2019-07-29 11:43:01 +02:00
Evas_GL.h
evas_gl: implement EvasGL ES 3.2
2019-08-01 10:42:55 -07:00
Evas_Internal.h
elm_entry: handle cursor delete/backspace with clusters consist of one or multible glyphs
2019-09-05 14:52:51 +09:00
Evas_Legacy.h
evas vector: support lottie animation as using json loader.
2019-06-21 17:35:48 +09:00
Evas_Loader.h
evas: add infrastructure to feed 9 patch information from file loader to image object.
2019-07-12 09:54:16 -07:00
main.c
evas: remove redundant internal functions.
2018-10-11 13:46:37 +09:00
meson.build
meson: make it possible to link our engines against evas
2019-04-19 14:39:31 -04:00