efl/src/bin/edje
Vincent Torri fa8549c20c define HAVE_REALPATH in evil_stdlib.h
Summary: instead of relying on build system, define HAVE_REALPATH in Evil header file

Reviewers: zmike, raster, cedric

Subscribers: #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9107
2019-06-18 13:22:05 +01:00
..
epp
.gitignore
edje_cc.c define HAVE_REALPATH in evil_stdlib.h 2019-06-18 13:22:05 +01:00
edje_cc.h
edje_cc_handlers.c
edje_cc_mem.c
edje_cc_out.c edje_cc: protect array lookup 2019-06-09 13:21:45 +02:00
edje_cc_parse.c add EFL_VERSION_1_23 define 2019-04-05 20:17:27 -04:00
edje_cc_script.c
edje_cc_sources.c
edje_codegen.c
edje_convert.c
edje_convert.h
edje_convert_main.c
edje_data_convert.c
edje_decc.c
edje_decc.h
edje_external_inspector.c
edje_inspector.c
edje_multisense_convert.c
edje_multisense_convert.h
edje_pick.c remove Evil.h when not necessary, include evil_private.h when necessary 2019-05-20 09:10:00 -04:00
edje_player.c remove Evil.h when not necessary, include evil_private.h when necessary 2019-05-20 09:10:00 -04:00
edje_recc
edje_watch.c remove Evil.h when not necessary, include evil_private.h when necessary 2019-05-20 09:10:00 -04:00
meson.build meson: don't run edje_cc in tree using `env` 2019-05-06 17:00:47 +02:00