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Iván Briano 3f6ada804f Make edje_cc store script source snippets (only embryo now) in the generated file. 13 years ago
data Fix snippets 13 years ago
doc New edje example 13 years ago
m4 Fix common misspellings 13 years ago
src Make edje_cc store script source snippets (only embryo now) in the generated file. 13 years ago
utils Fix indentation levels. 15 years ago
.cvsignore Added cvsignore entries: mainly for *.spec files, 18 years ago
.gitignore Merge branch 'elmdnd' 13 years ago
AUTHORS Put myself as author in edje (as per all the edje_edit works) 13 years ago
COPYING fix up copyings likewise. nicely standardised templateish. 13 years ago
ChangeLog - Fix warnings 20 years ago
INSTALL remove old 16 years ago delete libtool copied files on maintainer-clean rule 13 years ago
NEWS - Fix warnings 20 years ago
README efl 1.0.0 beta. 13 years ago autotools cleanups 15 years ago welcome edje_external_inspector. 13 years ago Move Edje (and associated headers) to own dir. 13 years ago Apply the same fix MEJ did ( ) to more specs 14 years ago
edje.supp added valgrind suppression file for Edje 20 years ago


Edje 1.0.0 BETA





eet (at least 1.4.0)
ecore (at least 1.0.0)
ecore-evas (at least 1.0.0)
ecore-file (at least 1.0.0)
embryo (at least 1.0.0)
evas (at least 1.0.0)

Edje is a graphical layout and animation library for animated resizable,
compressed and scalable themes. It is meant to abstract UI from the
programmer to make it possible to plug in any replacement look at feel
that can be generated any time after an application or library has
already been developed, thus allowing full flexibility of look and
feel without having to involve the software developers.


(as root unless you are installing in your users directories):
make install