efl/legacy/evas/src
Carsten Haitzler 411ec99a57 image cache for eva sis preciselyu that.. cache. image and font data are
kept resident as long as the obejct has been rendered at leats once AND it
is still within the viewport of the output of the evas and it is still
visible. if it does not meet these conditiosn it gets put into "Cache" and
only then does cache become an issue. the chancges were nice and small to do
this :)


SVN revision: 4634
2001-04-16 18:38:22 +00:00
..
.cvsignore hush cvs don't say a word 2000-08-22 19:15:52 +00:00
Evas.h 1. optimize evas lists a bit by keeping a "last" pointer 2001-04-12 17:54:51 +00:00
Evas_private.h load_error now stored and retrievable for image objects :) 2001-02-17 20:26:57 +00:00
Makefile.am 1. optimize evas lists a bit by keeping a "last" pointer 2001-04-12 17:54:51 +00:00
evas_callbacks.c raster, I know you may not want this here, but apparently this fixes a 2001-01-21 03:09:33 +00:00
evas_events.c oops coord transforms form world to screen and back were um.. 1 letter off :) 2001-04-13 19:10:05 +00:00
evas_gl_routines.c god daaaaamn! fix fix fix fix :) 2001-04-12 20:25:43 +00:00
evas_gl_routines.h If you don't have GL installed at all, this wouldn't compile. 2001-01-03 05:48:54 +00:00
evas_gradient.c stubs for Xfree86 Render extension support. STUBS only now. will get filled in 2000-10-18 00:48:25 +00:00
evas_image.c image cache for eva sis preciselyu that.. cache. image and font data are 2001-04-16 18:38:22 +00:00
evas_image_routines.c errr - beat me dead with a large possum - but somehow these 2 files got 2001-01-07 21:04:32 +00:00
evas_image_routines.h This finishes up the complete rewrite of evas's backend engines to be cleaner, 2000-12-29 20:43:48 +00:00
evas_imlib_routines.c let me just turn off scaled caching for a bit.. i need to think this over a 2001-03-20 03:11:01 +00:00
evas_imlib_routines.h let me just turn off scaled caching for a bit.. i need to think this over a 2001-03-20 03:11:01 +00:00
evas_line.c some basic start on documentation....what's happening to me? all this 2000-09-27 15:14:06 +00:00
evas_list.c 1. optimize evas lists a bit by keeping a "last" pointer 2001-04-12 17:54:51 +00:00
evas_misc.c oops coord transforms form world to screen and back were um.. 1 letter off :) 2001-04-13 19:10:05 +00:00
evas_object.c ooooops - fix gl engine to handle window resizes..... :) 2001-02-16 01:33:14 +00:00
evas_poly.c start of polygon drawing support... 2000-10-12 00:26:34 +00:00
evas_rectangle.c some basic start on documentation....what's happening to me? all this 2000-09-27 15:14:06 +00:00
evas_render.c image cache for eva sis preciselyu that.. cache. image and font data are 2001-04-16 18:38:22 +00:00
evas_render_routines.c * rewrote GL engine for evas - vast speed improvements and cleanliness 2000-12-27 20:51:39 +00:00
evas_render_routines.h * rewrote GL engine for evas - vast speed improvements and cleanliness 2000-12-27 20:51:39 +00:00
evas_text.c image cache for eva sis preciselyu that.. cache. image and font data are 2001-04-16 18:38:22 +00:00
evas_x11_routines.c god daaaaamn! fix fix fix fix :) 2001-04-12 20:25:43 +00:00
evas_x11_routines.h This finishes up the complete rewrite of evas's backend engines to be cleaner, 2000-12-29 20:43:48 +00:00