efl/src/lib/evas/canvas/evas_vg_private.h

215 lines
9.3 KiB
C

#ifndef EVAS_VG_PRIVATE_H_
# define EVAS_VG_PRIVATE_H_
#include <Ector.h>
typedef struct _Efl_Canvas_Vg_Node_Data Efl_Canvas_Vg_Node_Data;
typedef struct _Efl_Canvas_Vg_Container_Data Efl_Canvas_Vg_Container_Data;
typedef struct _Efl_Canvas_Vg_Gradient_Data Efl_Canvas_Vg_Gradient_Data;
typedef struct _Efl_Canvas_Vg_Interpolation Efl_Canvas_Vg_Interpolation;
typedef struct _Efl_Canvas_Vg_Object_Data Efl_Canvas_Vg_Object_Data;
typedef struct _Vg_Cache
{
Eina_Hash *vfd_hash;
Eina_Hash *vg_entry_hash;
Eina_List *vg_surface_keys;
int ref;
} Vg_Cache;
typedef struct _Vg_Cache_Entry
{
Evas *evas;
char *hash_key;
const Eina_File *file;
Eina_Stringshare *key;
int w;
int h;
Efl_VG *root;
int ref;
Vg_File_Data *vfd;
} Vg_Cache_Entry;
// holds the vg tree info set by the user
typedef struct _Vg_User_Entry
{
int w; // current surface width
int h; // current surface height
Eina_Rect path_bounds;
Efl_VG *root;
} Vg_User_Entry;
struct _Efl_Canvas_Vg_Object_Data
{
Efl_VG *root;
Vg_Cache_Entry *vg_entry;
Vg_User_Entry *user_entry; //holds the user set vg tree
Evas_Object_Protected_Data *obj;
Eina_Rect fill;
Eina_Rect viewbox;
unsigned int width, height;
Eina_Array cleanup;
double align_x, align_y;
Efl_Canvas_Vg_Fill_Mode fill_mode;
int frame_idx;
void *ckeys[2]; //cache keys for first, last frames if animation
Eina_Bool changed : 1;
};
struct _Efl_Canvas_Vg_Node_Data
{
Eina_Matrix3 *m;
Efl_Canvas_Vg_Interpolation *intp;
Ector_Renderer *renderer;
Efl_VG *vg_obj;
Efl_Canvas_Vg_Object_Data *vd;
void (*render_pre)(Evas_Object_Protected_Data *vg_pd, Efl_VG *node,
Efl_Canvas_Vg_Node_Data *nd,
void *engine, void *output, void *contenxt, Ector_Surface *surface,
Eina_Matrix3 *ptransform, int opacity, Ector_Buffer *comp, Efl_Gfx_Vg_Composite_Method comp_method, void *data);
void *data;
double x, y;
int r, g, b, a;
Efl_Gfx_Change_Flag flags;
Eina_Bool visibility : 1;
Eina_Bool changed : 1;
};
typedef struct _Vg_Composite
{
Evas_Object_Protected_Data *vg_pd; //Vector Object (for accessing backend engine)
Ector_Buffer *buffer; //Composite Ector Buffer
void *pixels; //Composite pixel buffer (actual data)
unsigned int length; //pixel buffer data size
unsigned int stride; //pixel buffer stride
Eina_Size2D size; //Composite boundary
Eina_List *src; //Composite Sources
Efl_Gfx_Vg_Composite_Method method; //Composite Method
} Vg_Comp;
struct _Efl_Canvas_Vg_Container_Data
{
Eina_List *children;
Eina_Hash *names;
//Composite feature.
Efl_Canvas_Vg_Node *comp_target; //Composite target
Vg_Comp comp; //Composite target data
/* Layer transparency feature.
This buffer is only valid when the layer has transparency. */
struct {
Ector_Buffer *buffer;
void *pixels;
unsigned int length; //blend buffer data size
unsigned int stride; //blend buffer stride
} blend;
};
struct _Efl_Canvas_Vg_Gradient_Data
{
// FIXME: Later on we should deduplicate it somehow (Using Ector ?).
Efl_Gfx_Gradient_Stop *colors;
unsigned int colors_count;
Efl_Gfx_Gradient_Spread spread;
};
struct _Efl_Canvas_Vg_Interpolation
{
Eina_Quaternion rotation;
Eina_Quaternion perspective;
Eina_Point_3D translation;
Eina_Point_3D scale;
Eina_Point_3D skew;
};
void evas_cache_vg_init(void);
void evas_cache_vg_shutdown(void);
Vg_Cache_Entry* evas_cache_vg_entry_resize(Vg_Cache_Entry *entry, int w, int h);
Vg_Cache_Entry* evas_cache_vg_entry_create(Evas *evas, const Eina_File *file, const char *key, int w, int h, Eina_List *vp_list);
Efl_VG* evas_cache_vg_tree_get(Vg_Cache_Entry *vg_entry, unsigned int frame_num);
void evas_cache_vg_entry_value_provider_update(Vg_Cache_Entry *vg_entry, Eina_List *vp_list);
void evas_cache_vg_entry_del(Vg_Cache_Entry *vg_entry);
Vg_File_Data * evas_cache_vg_file_open(const Eina_File *file, const char *key, Evas *e);
Eina_Bool evas_cache_vg_file_save(Efl_VG *root, int w, int h, const char *file, const char *key, const Efl_File_Save_Info *info);
Eina_Bool evas_cache_vg_entry_file_save(Vg_Cache_Entry *vg_entry, const char *file, const char *key, const Efl_File_Save_Info *info);
double evas_cache_vg_anim_duration_get(const Vg_Cache_Entry *vg_entry);
Eina_Bool evas_cache_vg_anim_sector_set(const Vg_Cache_Entry* vg_entry, const char *name, int startframe, int endframe);
Eina_Bool evas_cache_vg_anim_sector_get(const Vg_Cache_Entry* vg_entry, const char *name, int* startframe, int* endframe);
unsigned int evas_cache_vg_anim_frame_count_get(const Vg_Cache_Entry *vg_entry);
Eina_Size2D evas_cache_vg_entry_default_size_get(const Vg_Cache_Entry *vg_entry);
void * evas_cache_vg_surface_key_get(Efl_Canvas_Vg_Node *root, int w, int h, int frame_idx);
void efl_canvas_vg_node_vg_obj_set(Efl_VG *node, Efl_VG *vg_obj, Efl_Canvas_Vg_Object_Data *vd);
void efl_canvas_vg_node_change(Efl_VG *node);
void efl_canvas_vg_container_vg_obj_update(Efl_VG *obj, Efl_Canvas_Vg_Node_Data *nd);
void efl_canvas_vg_container_blend_buffer_clear(Efl_VG *obj, Efl_Canvas_Vg_Container_Data *cd);
static inline void
efl_canvas_vg_object_change(Efl_Canvas_Vg_Object_Data *vd)
{
if (!vd || vd->changed) return;
vd->changed = EINA_TRUE;
evas_object_change(vd->obj->object, vd->obj);
}
static inline Efl_Canvas_Vg_Node_Data *
_evas_vg_render_pre(Evas_Object_Protected_Data *vg_pd, Efl_VG *child,
void *engine, void *output, void *context,
Ector_Surface *surface,
Eina_Matrix3 *transform,
int opacity,
Ector_Buffer *comp, Efl_Gfx_Vg_Composite_Method comp_method)
{
if (!child) return NULL;
Efl_Canvas_Vg_Node_Data *nd = efl_data_scope_get(child, EFL_CANVAS_VG_NODE_CLASS);
if (nd) nd->render_pre(vg_pd, child, nd,
engine, output, context, surface,
transform, opacity, comp, comp_method, nd->data);
return nd;
}
#define EFL_CANVAS_VG_COMPUTE_MATRIX(Current, Parent, Nd) \
Eina_Matrix3 *Current = Nd->m; \
Eina_Matrix3 _matrix_tmp; \
\
if (Parent) \
{ \
if (Current) \
{ \
eina_matrix3_compose(Parent, Current, &_matrix_tmp); \
Current = &_matrix_tmp; \
} \
else \
{ \
eina_matrix3_identity(&_matrix_tmp); \
eina_matrix3_translate(&_matrix_tmp, -(Nd->x), -(Nd->y)); \
eina_matrix3_compose(Parent, &_matrix_tmp, &_matrix_tmp); \
eina_matrix3_translate(&_matrix_tmp, (Nd->x), (Nd->y)); \
Current = &_matrix_tmp; \
} \
}
#define EFL_CANVAS_VG_COMPUTE_ALPHA(Current_r, Current_g, Current_b, Current_a, Parent_Opacity, Nd) \
int Current_r = Nd->r; \
int Current_g = Nd->g; \
int Current_b = Nd->b; \
int Current_a = Nd->a; \
\
if (Parent_Opacity < 255) \
{ \
double pa = (double)Parent_Opacity / 255.0; \
Current_r = (double)Current_r * pa; \
Current_g = (double)Current_g * pa; \
Current_b = (double)Current_b * pa; \
Current_a = (double)Current_a * pa; \
}
#endif