efl/src
Hermet Park 461a709e7f edje: fix animation memory leak.
if object is destructed on canvas animation,
its internal resource is leaked.

Here simple fix brings stopping animation before deleting obj.

@fix
2020-05-26 14:42:06 +09:00
..
benchmarks benchmark: fix ident in meson.build file 2020-05-25 16:02:08 +02:00
bin meson: Changed meson build to support address sanitizer build 2020-05-20 12:32:31 +02:00
bindings elua: prepare for compatibility with cffi-lua (use ffi.nullptr) 2020-05-21 17:45:43 +02:00
edje_external Revert "Fix EAPI definition by defining EFL_BUILD for each built DLL" 2020-05-18 11:13:59 +01:00
examples examples: resolve float compare warnings 2020-05-12 16:10:02 +02:00
generic remove vlc, gst-0.10, xine deps, modules as they are broken 2020-03-08 12:36:01 +00:00
lib edje: fix animation memory leak. 2020-05-26 14:42:06 +09:00
modules ecore_evas_wayland_common: keep the backword compatibility for wayland dnd handler 2020-05-25 11:16:41 +02:00
scripts elua: remove old lua bindings generator 2020-05-21 17:29:23 +02:00
static_libs static/triangulator: resolve float compare warnings 2020-05-12 16:10:02 +02:00
tests elm test: include evil_private.h to declare realpath() on Windows 2020-05-23 15:00:56 +01:00
wayland_protocol