efl/legacy/edje/src/lib
Gustavo Sverzut Barbieri 3994aee4d8 let's stop smoking crack while coding :-P
dudes, WTF is that look to check for numbers, then use atoi()??? Use
strtol() and let it do both in one pass. Also, just do these for part
types that make sense. The loop using child could result in unused
variables in lots of cases, returning the wrong value when not found.



SVN revision: 50757
2010-08-02 23:35:30 +00:00
..
.cvsignore
Edje.h Edje: now we can refer to the content of a external type 2010-08-01 17:27:31 +00:00
Edje_Edit.h Add scale set/get to Edje_Edit. 2010-06-18 22:08:05 +00:00
Makefile.am don't install private headers 2010-07-09 20:24:49 +00:00
edje_cache.c * edje: change memory layout that will become the new file format. 2010-07-29 12:02:36 +00:00
edje_calc.c * edje: change memory layout that will become the new file format. 2010-07-29 12:02:36 +00:00
edje_callbacks.c Fix use of __UNUSED__ and fix some formatting. 2010-07-22 18:42:44 +00:00
edje_container.c Improve documentation for Evas, Ecore, Edje and Elementary. 2009-09-17 22:38:35 +00:00
edje_container.h
edje_convert.c Rename 'same named' macros. 2010-08-02 19:06:07 +00:00
edje_convert.h * edje: change memory layout that will become the new file format. 2010-07-29 12:02:36 +00:00
edje_data.c * edje: change memory layout that will become the new file format. 2010-07-29 12:02:36 +00:00
edje_edit.c Rename 'same named' macros. 2010-08-02 19:06:07 +00:00
edje_embryo.c * edje: change memory layout that will become the new file format. 2010-07-29 12:02:36 +00:00
edje_entry.c comment out unused variables 2010-07-31 05:01:54 +00:00
edje_external.c Edje: now we can refer to the content of a external type 2010-08-01 17:27:31 +00:00
edje_load.c * edje: change memory layout that will become the new file format. 2010-07-29 12:02:36 +00:00
edje_lua.c fix up docs. edje player - 60fps 2010-07-26 06:52:36 +00:00
edje_lua2.c comment out unused variables 2010-07-31 05:01:54 +00:00
edje_lua_script_only.c lua2 getting gooooooooooooooood. message method still needs work. 2010-07-09 05:12:35 +00:00
edje_main.c fix amalgamation after lua2 changes. 2010-07-09 14:24:14 +00:00
edje_match.c aaah well... 1. fix segv with edje_match stuff is deep child cleans up 2010-04-02 11:05:53 +00:00
edje_message_queue.c From: Hugo Camboulive <hugo.camboulive@gmail.com> 2010-07-27 10:08:40 +00:00
edje_misc.c
edje_module.c Don't need 2 of the same variables. 2010-07-24 02:28:24 +00:00
edje_private.h Edje: now we can refer to the content of a external type 2010-08-01 17:27:31 +00:00
edje_program.c another case without a break 2010-07-31 04:58:32 +00:00
edje_script_only.c From: Fabiano Fidêncio <fidencio@profusion.mobi> 2010-06-05 13:07:08 +00:00
edje_smart.c lua2 getting gooooooooooooooood. message method still needs work. 2010-07-09 05:12:35 +00:00
edje_text.c move a couple variables into loops, reformat slightly to make obvious a redundant variable set 2010-07-31 05:00:42 +00:00
edje_textblock_styles.c * edje: This is the first commit of a rewrite of edje file 2010-06-28 13:56:30 +00:00
edje_util.c let's stop smoking crack while coding :-P 2010-08-02 23:35:30 +00:00
edje_var.c * edje: remove warning due to API change in Ecore. 2010-06-24 16:16:50 +00:00