efl/src/modules/evas/engines/wayland_egl/evas_wl_main.c

641 lines
18 KiB
C

#include "evas_engine.h"
/* local function prototypes */
/* local variables */
static Outbuf *_evas_gl_wl_window = NULL;
static EGLContext context = EGL_NO_CONTEXT;
static struct wl_display *display = NULL;
static int win_count = 0;
Outbuf *
eng_window_new(Evas_Engine_Info_Wayland *einfo, int w, int h, Render_Output_Swap_Mode swap_mode)
{
Outbuf *gw;
int context_attrs[3];
int config_attrs[40];
int major_version, minor_version;
int num_config, n;
const GLubyte *vendor, *renderer, *version;
Eina_Bool blacklist = EINA_FALSE;
struct wl_display *wl_disp;
int val = 0;
/* try to allocate space for our window */
if (!(gw = calloc(1, sizeof(Outbuf))))
return NULL;
win_count++;
gw->info = einfo;
gw->w = w;
gw->h = h;
gw->swap_mode = swap_mode;
gw->wl2_disp = ecore_wl2_window_display_get(einfo->info.wl2_win);
gw->wl2_win = einfo->info.wl2_win;
if (display && (display != ecore_wl2_display_get(gw->wl2_disp)))
context = EGL_NO_CONTEXT;
display = ecore_wl2_display_get(gw->wl2_disp);
gw->depth = einfo->info.depth;
gw->alpha = einfo->info.destination_alpha;
gw->rot = einfo->info.rotation;
gw->depth_bits = einfo->depth_bits;
gw->stencil_bits = einfo->stencil_bits;
gw->msaa_bits = einfo->msaa_bits;
context_attrs[0] = EGL_CONTEXT_CLIENT_VERSION;
context_attrs[1] = 2;
context_attrs[2] = EGL_NONE;
wl_disp = ecore_wl2_display_get(gw->wl2_disp);
const char *s = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
if (s && strstr(s, "EXT_platform_base"))
{
EGLDisplay (*func) (EGLenum platform, void *native_display, const EGLint *attrib_list);
func = (void *)eglGetProcAddress("eglGetPlatformDisplayEXT");
if (!func) goto noext;
gw->egl_disp = func(EGL_PLATFORM_WAYLAND_EXT, wl_disp, NULL);
}
else
{
noext:
putenv("EGL_PLATFORM=wayland");
gw->egl_disp = eglGetDisplay((EGLNativeDisplayType)wl_disp);
}
if (!gw->egl_disp)
{
ERR("eglGetDisplay() fail. code=%#x", eglGetError());
eng_window_free(gw);
return NULL;
}
if (!eglInitialize(gw->egl_disp, &major_version, &minor_version))
{
ERR("eglInitialize() fail. code=%#x", eglGetError());
eng_window_free(gw);
return NULL;
}
if (!eglBindAPI(EGL_OPENGL_ES_API))
{
ERR("eglBindAPI() fail. code=%#x", eglGetError());
eng_window_free(gw);
return NULL;
}
try_again:
n = 0;
config_attrs[n++] = EGL_SURFACE_TYPE;
config_attrs[n++] = EGL_WINDOW_BIT;
config_attrs[n++] = EGL_RENDERABLE_TYPE;
config_attrs[n++] = EGL_OPENGL_ES2_BIT;
config_attrs[n++] = EGL_RED_SIZE;
config_attrs[n++] = 1;
config_attrs[n++] = EGL_GREEN_SIZE;
config_attrs[n++] = 1;
config_attrs[n++] = EGL_BLUE_SIZE;
config_attrs[n++] = 1;
config_attrs[n++] = EGL_ALPHA_SIZE;
config_attrs[n++] = 8 * !!gw->alpha;
config_attrs[n++] = EGL_DEPTH_SIZE;
config_attrs[n++] = gw->depth_bits;
config_attrs[n++] = EGL_STENCIL_SIZE;
config_attrs[n++] = gw->stencil_bits;
if (gw->msaa_bits > 0)
{
config_attrs[n++] = EGL_SAMPLE_BUFFERS;
config_attrs[n++] = 1;
config_attrs[n++] = EGL_SAMPLES;
config_attrs[n++] = gw->msaa_bits;
}
config_attrs[n++] = EGL_NONE;
num_config = 0;
if (!eglChooseConfig(gw->egl_disp, config_attrs, &gw->egl_config,
1, &num_config) || (num_config != 1))
{
ERR("eglChooseConfig() fail. code=%#x", eglGetError());
if ((gw->depth_bits > 24) || (gw->stencil_bits > 8))
{
WRN("Please note that your driver might not support 32-bit depth or "
"16-bit stencil buffers, so depth24, stencil8 are the maximum "
"recommended values.");
if (gw->depth_bits > 24) gw->depth_bits = 24;
if (gw->stencil_bits > 8) gw->stencil_bits = 8;
DBG("Trying again with depth:%d, stencil:%d", gw->depth_bits, gw->stencil_bits);
goto try_again;
}
else if (gw->msaa_bits)
{
gw->msaa_bits /= 2;
DBG("Trying again with msaa_samples: %d", gw->msaa_bits);
goto try_again;
}
else if (gw->depth_bits || gw->stencil_bits)
{
gw->depth_bits = 0;
gw->stencil_bits = 0;
DBG("Trying again without any depth or stencil buffer");
goto try_again;
}
eng_window_free(gw);
return NULL;
}
gw->egl_context =
eglCreateContext(gw->egl_disp, gw->egl_config, context, context_attrs);
if (gw->egl_context == EGL_NO_CONTEXT)
{
ERR("eglCreateContext() fail. code=%#x", eglGetError());
eng_window_free(gw);
return NULL;
}
if (context == EGL_NO_CONTEXT) context = gw->egl_context;
if (eglMakeCurrent(gw->egl_disp, EGL_NO_SURFACE,
EGL_NO_SURFACE, gw->egl_context) == EGL_FALSE)
{
ERR("eglMakeCurrent() fail. code=%#x", eglGetError());
eng_window_free(gw);
return NULL;
}
vendor = glGetString(GL_VENDOR);
renderer = glGetString(GL_RENDERER);
version = glGetString(GL_VERSION);
if (!vendor) vendor = (unsigned char *)"-UNKNOWN-";
if (!renderer) renderer = (unsigned char *)"-UNKNOWN-";
if (!version) version = (unsigned char *)"-UNKNOWN-";
if (getenv("EVAS_GL_INFO"))
{
fprintf(stderr, "vendor: %s\n", vendor);
fprintf(stderr, "renderer: %s\n", renderer);
fprintf(stderr, "version: %s\n", version);
}
if (strstr((const char *)vendor, "Mesa Project"))
{
if (strstr((const char *)renderer, "Software Rasterizer"))
blacklist = EINA_TRUE;
}
if (strstr((const char *)renderer, "softpipe"))
blacklist = EINA_TRUE;
if (strstr((const char *)renderer, "llvmpipe"))
blacklist = EINA_TRUE;
if ((blacklist) && (!getenv("EVAS_GL_NO_BLACKLIST")))
{
ERR("OpenGL Driver blacklisted:");
ERR("Vendor: %s", (const char *)vendor);
ERR("Renderer: %s", (const char *)renderer);
ERR("Version: %s", (const char *)version);
eng_window_free(gw);
return NULL;
}
eglGetConfigAttrib(gw->egl_disp, gw->egl_config, EGL_DEPTH_SIZE, &val);
gw->detected.depth_buffer_size = val;
DBG("Detected depth size %d", val);
eglGetConfigAttrib(gw->egl_disp, gw->egl_config, EGL_STENCIL_SIZE, &val);
gw->detected.stencil_buffer_size = val;
DBG("Detected stencil size %d", val);
eglGetConfigAttrib(gw->egl_disp, gw->egl_config, EGL_SAMPLES, &val);
gw->detected.msaa = val;
DBG("Detected msaa %d", val);
if (!gw->gl_context)
{
eng_gl_symbols(gw->egl_disp);
if (!(gw->gl_context = glsym_evas_gl_common_context_new()))
{
eng_window_free(gw);
return NULL;
}
gw->gl_context->egldisp = gw->egl_disp;
gw->gl_context->eglctxt = gw->egl_context;
eng_window_use(gw);
}
if (w && h)
eng_window_resurf(gw);
gw->gl_context->msaa = (Eina_Bool) !!gw->msaa_bits;
return gw;
}
void
eng_window_free(Outbuf *gw)
{
int ref = 0;
if (!gw) return;
win_count--;
eng_window_use(gw);
if (gw == _evas_gl_wl_window) _evas_gl_wl_window = NULL;
if (gw->gl_context)
{
ref = gw->gl_context->references - 1;
glsym_evas_gl_common_context_free(gw->gl_context);
}
eglMakeCurrent(gw->egl_disp, EGL_NO_SURFACE,
EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (gw->egl_context != context)
eglDestroyContext(gw->egl_disp, gw->egl_context);
if (gw->egl_surface != EGL_NO_SURFACE)
eglDestroySurface(gw->egl_disp, gw->egl_surface);
if (gw->win) wl_egl_window_destroy(gw->win);
if (ref == 0)
{
if (context) eglDestroyContext(gw->egl_disp, context);
eglTerminate(gw->egl_disp);
eglReleaseThread();
context = EGL_NO_CONTEXT;
}
free(gw);
}
void
eng_window_use(Outbuf *gw)
{
Eina_Bool force = EINA_FALSE;
glsym_evas_gl_preload_render_lock(eng_preload_make_current, gw);
if ((gw) && (!gw->gl_context)) return;
if (_evas_gl_wl_window)
{
if (eglGetCurrentContext() != _evas_gl_wl_window->egl_context)
force = EINA_TRUE;
}
if ((_evas_gl_wl_window != gw) || (force))
{
if (_evas_gl_wl_window)
{
glsym_evas_gl_common_context_use(_evas_gl_wl_window->gl_context);
glsym_evas_gl_common_context_flush(_evas_gl_wl_window->gl_context);
}
_evas_gl_wl_window = gw;
if (gw)
{
if (gw->egl_surface != EGL_NO_SURFACE)
{
if (eglMakeCurrent(gw->egl_disp, gw->egl_surface,
gw->egl_surface,
gw->egl_context) == EGL_FALSE)
ERR("eglMakeCurrent() failed!");
}
}
}
if (gw)
{
glsym_evas_gl_common_context_use(gw->gl_context);
glsym_evas_gl_common_context_resize(gw->gl_context, gw->w, gw->h, gw->rot);
}
}
void
eng_window_unsurf(Outbuf *gw)
{
if (!gw->surf) return;
if (!getenv("EVAS_GL_WIN_RESURF")) return;
if (getenv("EVAS_GL_INFO")) printf("unsurf %p\n", gw);
if (_evas_gl_wl_window)
glsym_evas_gl_common_context_flush(_evas_gl_wl_window->gl_context);
if (_evas_gl_wl_window == gw)
{
eglMakeCurrent(gw->egl_disp, EGL_NO_SURFACE,
EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (gw->egl_surface != EGL_NO_SURFACE)
eglDestroySurface(gw->egl_disp, gw->egl_surface);
gw->egl_surface = EGL_NO_SURFACE;
_evas_gl_wl_window = NULL;
}
gw->surf = EINA_FALSE;
}
void
eng_window_resurf(Outbuf *gw)
{
struct wl_surface *wls;
if (gw->surf) return;
if (getenv("EVAS_GL_INFO")) printf("resurf %p\n", gw);
if ((!gw->w) || (!gw->h)) return;
if (!gw->win)
{
wls = ecore_wl2_window_surface_get(gw->wl2_win);
if ((gw->rot == 0) || (gw->rot == 180))
gw->win = wl_egl_window_create(wls, gw->w, gw->h);
else if ((gw->rot == 90) || (gw->rot == 270))
gw->win = wl_egl_window_create(wls, gw->h, gw->w);
}
if (gw->egl_surface != EGL_NO_SURFACE)
eglDestroySurface(gw->egl_disp, gw->egl_surface);
gw->egl_surface =
eglCreateWindowSurface(gw->egl_disp, gw->egl_config,
(EGLNativeWindowType)gw->win, NULL);
if (gw->egl_surface == EGL_NO_SURFACE)
{
ERR("eglCreateWindowSurface() fail for %p. code=%#x",
gw->win, eglGetError());
return;
}
if (eglMakeCurrent(gw->egl_disp, gw->egl_surface,
gw->egl_surface, gw->egl_context) == EGL_FALSE)
{
ERR("eglMakeCurrent() fail. code=%#x", eglGetError());
return;
}
gw->surf = EINA_TRUE;
}
void
eng_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth EINA_UNUSED)
{
ob->w = w;
ob->h = h;
ob->rot = rot;
if (!ob->win)
eng_window_resurf(ob);
eng_window_use(ob);
glsym_evas_gl_common_context_resize(ob->gl_context, w, h, rot);
if (ob->win)
{
if ((ob->rot == 90) || (ob->rot == 270))
wl_egl_window_resize(ob->win, h, w, 0, 0);
else
wl_egl_window_resize(ob->win, w, h, 0, 0);
}
}
int
eng_outbuf_rotation_get(Outbuf *ob)
{
return ob->rot;
}
Render_Output_Swap_Mode
eng_outbuf_swap_mode_get(Outbuf *ob)
{
if ((ob->swap_mode == MODE_AUTO) && (extn_have_buffer_age))
{
Render_Output_Swap_Mode swap_mode;
EGLint age = 0;
eina_evlog("+gl_query_surf_swap_mode", ob, 0.0, NULL);
if (!eglQuerySurface(ob->egl_disp, ob->egl_surface,
EGL_BUFFER_AGE_EXT, &age))
age = 0;
if (age == 1) swap_mode = MODE_COPY;
else if (age == 2) swap_mode = MODE_DOUBLE;
else if (age == 3) swap_mode = MODE_TRIPLE;
else if (age == 4) swap_mode = MODE_QUADRUPLE;
else swap_mode = MODE_FULL;
if ((int)age != ob->prev_age)
{
char buf[16];
snprintf(buf, sizeof(buf), "!%i", (int)age);
eina_evlog("!gl_buffer_age", ob, 0.0, buf);
swap_mode = MODE_FULL;
}
else
{
char buf[16];
snprintf(buf, sizeof(buf), "%i", (int)age);
eina_evlog("!gl_buffer_age", ob, 0.0, buf);
}
ob->prev_age = age;
eina_evlog("-gl_query_surf_swap_mode", ob, 0.0, NULL);
return swap_mode;
}
return ob->swap_mode;
}
Eina_Bool
eng_outbuf_region_first_rect(Outbuf *ob)
{
glsym_evas_gl_preload_render_lock(eng_preload_make_current, ob);
eng_window_use(ob);
if (!_re_wincheck(ob)) return EINA_TRUE;
glsym_evas_gl_common_context_flush(ob->gl_context);
glsym_evas_gl_common_context_newframe(ob->gl_context);
return EINA_FALSE;
}
static void
_convert_glcoords(int *result, Outbuf *ob, int x, int y, int w, int h)
{
switch (ob->rot)
{
case 0:
result[0] = x;
result[1] = ob->gl_context->h - (y + h);
result[2] = w;
result[3] = h;
break;
case 90:
result[0] = y;
result[1] = x;
result[2] = h;
result[3] = w;
break;
case 180:
result[0] = ob->gl_context->w - (x + w);
result[1] = y;
result[2] = w;
result[3] = h;
break;
case 270:
result[0] = ob->gl_context->h - (y + h);
result[1] = ob->gl_context->w - (x + w);
result[2] = h;
result[3] = w;
break;
default:
result[0] = x;
result[1] = ob->gl_context->h - (y + h);
result[2] = w;
result[3] = h;
break;
}
}
void
eng_outbuf_damage_region_set(Outbuf *ob, Tilebuf_Rect *damage)
{
if (glsym_eglSetDamageRegionKHR)
{
Tilebuf_Rect *tr;
int *rect, *rects, count;
count = eina_inlist_count(EINA_INLIST_GET(damage));
rects = alloca(sizeof(int) * 4 * count);
rect = rects;
EINA_INLIST_FOREACH(damage, tr)
{
_convert_glcoords(rect, ob, tr->x, tr->y, tr->w, tr->h);
rect += 4;
}
glsym_eglSetDamageRegionKHR(ob->egl_disp, ob->egl_surface, rects, count);
}
}
void *
eng_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx EINA_UNUSED, int *cy EINA_UNUSED, int *cw EINA_UNUSED, int *ch EINA_UNUSED)
{
if ((ob->w == w) && (ob->h == h))
ob->gl_context->master_clip.enabled = EINA_FALSE;
else
{
ob->gl_context->master_clip.enabled = EINA_TRUE;
ob->gl_context->master_clip.x = x;
ob->gl_context->master_clip.y = y;
ob->gl_context->master_clip.w = w;
ob->gl_context->master_clip.h = h;
}
return ob->gl_context->def_surface;
}
void
eng_outbuf_update_region_push(Outbuf *ob, RGBA_Image *update EINA_UNUSED, int x EINA_UNUSED, int y EINA_UNUSED, int w EINA_UNUSED, int h EINA_UNUSED)
{
if (!_re_wincheck(ob)) return;
ob->draw.drew = EINA_TRUE;
glsym_evas_gl_common_context_flush(ob->gl_context);
}
void
eng_outbuf_flush(Outbuf *ob, Tilebuf_Rect *surface_damage, Tilebuf_Rect *buffer_damage EINA_UNUSED, Evas_Render_Mode render_mode)
{
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) goto end;
if (!_re_wincheck(ob)) goto end;
if (!ob->draw.drew) goto end;
ob->draw.drew = EINA_FALSE;
eng_window_use(ob);
glsym_evas_gl_common_context_done(ob->gl_context);
eglSwapInterval(ob->egl_disp, 0);
ecore_wl2_window_buffer_attach(ob->wl2_win, NULL, 0, 0, EINA_TRUE);
ecore_wl2_window_commit(ob->wl2_win, EINA_FALSE);
if ((glsym_eglSwapBuffersWithDamage) && (surface_damage) &&
(ob->swap_mode != MODE_FULL))
{
EGLint num = 0, *result = NULL, i = 0;
Tilebuf_Rect *r;
// if partial swaps can be done use surface_damage
num = eina_inlist_count(EINA_INLIST_GET(surface_damage));
if (num > 0)
{
result = alloca(sizeof(EGLint) * 4 * num);
EINA_INLIST_FOREACH(EINA_INLIST_GET(surface_damage), r)
{
_convert_glcoords(&result[i], ob, r->x, r->y, r->w, r->h);
i += 4;
}
glsym_eglSwapBuffersWithDamage(ob->egl_disp, ob->egl_surface,
result, num);
}
}
else
eglSwapBuffers(ob->egl_disp, ob->egl_surface);
ob->frame_cnt++;
end:
glsym_evas_gl_preload_render_unlock(eng_preload_make_current, ob);
ecore_wl2_display_flush(ob->wl2_disp);
}
Evas_Engine_GL_Context *
eng_outbuf_gl_context_get(Outbuf *ob)
{
if (!ob) return NULL;
return ob->gl_context;
}
void *
eng_outbuf_egl_display_get(Outbuf *ob)
{
return ob->egl_disp;
}
Context_3D *
eng_gl_context_new(Outbuf *ob)
{
Context_3D *ctx;
int attrs[3];
if (!ob) return NULL;
attrs[0] = EGL_CONTEXT_CLIENT_VERSION;
attrs[1] = 2;
attrs[2] = EGL_NONE;
if (!(ctx = calloc(1, sizeof(Context_3D)))) return NULL;
ctx->context =
eglCreateContext(ob->egl_disp, ob->egl_config, ob->egl_context, attrs);
if (!ctx->context)
{
ERR("Could not create egl context %#x", eglGetError());
goto err;
}
ctx->display = ob->egl_disp;
ctx->surface = ob->egl_surface;
return ctx;
err:
free(ctx);
return NULL;
}
void
eng_gl_context_free(Context_3D *ctx)
{
eglDestroyContext(ctx->display, ctx->context);
free(ctx);
}
void
eng_gl_context_use(Context_3D *ctx)
{
if (eglMakeCurrent(ctx->display, ctx->surface,
ctx->surface, ctx->context) == EGL_FALSE)
{
ERR("eglMakeCurrent Failed: %#x", eglGetError());
}
}