1a34b86f34
if the eng setup has a NULL surface, and if the RenderEngine has an existing surface, that means we are hiding/closing the window, and thus should free the existing RenderEngine Window. SVN revision: 67160 |
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Evas_Engine_Wayland_Egl.h | ||
Makefile.am | ||
evas_engine.c | ||
evas_engine.h | ||
evas_wl_main.c |