efl/src/lib/ector
Gustavo Sverzut Barbieri 525d1e0629 cmake: add EFL_SUPPORT_LIB() and simplify/speedup its usage.
generate a static library for src/static_libs and use that as
LIBRARIES for the actual library, for those such as rg_etc that are
used multiple times will even speed up the final build by compiling
only once.

Although not used, they can be made into shared libraries that would
go inside /usr/lib/efl/support/v-1.19/libname.so
2017-01-27 12:52:14 -02:00
..
cairo eolian: change eo file syntax @virtual_pure -> @pure_virtual 2017-01-13 15:44:09 +01:00
gl eolian: change eo file syntax @virtual_pure -> @pure_virtual 2017-01-13 15:44:09 +01:00
software eolian: change eo file syntax @virtual_pure -> @pure_virtual 2017-01-13 15:44:09 +01:00
CMakeLists.txt cmake: add EFL_SUPPORT_LIB() and simplify/speedup its usage. 2017-01-27 12:52:14 -02:00
Ector.h ector: fix redefinition of types 2016-05-28 22:17:22 +02:00
ector_buffer.c Ector generic: Remove .Generic and .Base (hack no longer needed). 2016-05-11 12:57:55 +01:00
ector_buffer.eo eolian: change eo file syntax @virtual_pure -> @pure_virtual 2017-01-13 15:44:09 +01:00
ector_buffer.h ector: fix redefinition of type and bizarre typedef 2016-05-28 22:17:22 +02:00
ector_gl_internal.h headers: update copyright 2016-12-20 10:31:26 -06:00
ector_main.c Eo: Finish the renaming of Eo to the EFL. 2016-08-15 15:07:42 +01:00
ector_private.h Eo: Finish the renaming of Eo to the EFL. 2016-08-15 15:07:42 +01:00
ector_renderer.c Eo: Finish the renaming of Eo to the EFL. 2016-08-15 15:07:42 +01:00
ector_renderer.eo eolian: change eo file syntax @virtual_pure -> @pure_virtual 2017-01-13 15:44:09 +01:00
ector_renderer.h Ector generic: Remove .Generic and .Base (hack no longer needed). 2016-05-11 12:57:55 +01:00
ector_renderer_buffer.c Eo: Finish the renaming of Eo to the EFL. 2016-08-15 15:07:42 +01:00
ector_renderer_buffer.eo efl: move some eo files to new property impl syntax 2016-12-27 16:06:19 +01:00
ector_renderer_gradient.c Ector generic: Remove .Generic and .Base (hack no longer needed). 2016-05-11 12:57:55 +01:00
ector_renderer_gradient.eo efl: move some eo files to new property impl syntax 2016-12-27 16:06:19 +01:00
ector_renderer_gradient_linear.c Ector generic: Remove .Generic and .Base (hack no longer needed). 2016-05-11 12:57:55 +01:00
ector_renderer_gradient_linear.eo efl: move some eo files to new property impl syntax 2016-12-27 16:06:19 +01:00
ector_renderer_gradient_radial.c Ector generic: Remove .Generic and .Base (hack no longer needed). 2016-05-11 12:57:55 +01:00
ector_renderer_gradient_radial.eo efl: move some eo files to new property impl syntax 2016-12-27 16:06:19 +01:00
ector_renderer_shape.c Eo: Finish the renaming of Eo to the EFL. 2016-08-15 15:07:42 +01:00
ector_renderer_shape.eo docs: ector: fill gaps in ector eo file documentation 2016-11-15 17:45:32 +01:00
ector_surface.eo eolian: change eo file syntax @virtual_pure -> @pure_virtual 2017-01-13 15:44:09 +01:00
ector_surface.h Ector generic: Remove .Generic and .Base (hack no longer needed). 2016-05-11 12:57:55 +01:00
ector_types.eot docs: document all missing type defines in our eo files 2016-11-03 11:57:40 +01:00
ector_util.h efl: move Ector_Color to be defined in Efl.Gfx as it makes more sense. 2016-01-07 16:27:57 -08:00