71 lines
2.0 KiB
Plaintext
71 lines
2.0 KiB
Plaintext
class Elm_Check (Elm_Layout)
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{
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eo_prefix: elm_obj_check;
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properties {
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state {
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set {
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/*@
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@brief Set the on/off state of the check object
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This sets the state of the check. If set with elm_check_state_pointer_set()
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the state of that variable is also changed. Calling this @b doesn't cause
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the "changed" signal to be emitted.
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@ingroup Check */
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}
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get {
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/*@
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@brief Get the state of the check object
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@return The boolean state
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@ingroup Check */
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}
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values {
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Eina_Bool state; /*@ The state to use (1 == on, 0 == off) */
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}
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}
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state_pointer {
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set {
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/*@
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@brief Set a convenience pointer to a boolean to change
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This sets a pointer to a boolean, that, in addition to the check objects
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state will also be modified directly. To stop setting the object pointed
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to simply use NULL as the @p statep parameter. If @p statep is not NULL,
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then when this is called, the check objects state will also be modified to
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reflect the value of the boolean @p statep points to, just like calling
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elm_check_state_set().
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@ingroup Check */
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}
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values {
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Eina_Bool *statep; /*@ Pointer to the boolean to modify */
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}
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}
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}
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implements {
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class::constructor;
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Eo_Base::constructor;
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Evas_Smart::add;
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Elm_Widget::activate;
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Elm_Widget::focus_next_manager_is;
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Elm_Widget::focus_direction_manager_is;
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Elm_Widget::theme_apply;
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Elm_Widget::sub_object_del;
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Elm_Widget::event;
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Elm_Container::content_set;
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Elm_Layout::text_aliases::get;
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Elm_Layout::content_aliases::get;
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Elm_Layout::sizing_eval;
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}
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events {
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changed;
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language,changed;
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access,changed;
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focused;
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unfocused;
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}
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}
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