92 lines
2.8 KiB
C
92 lines
2.8 KiB
C
#ifdef HAVE_CONFIG_H
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# include "elementary_config.h"
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#endif
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#include <Elementary.h>
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typedef struct _App_Data
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{
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Efl_Canvas_Animation_Player *target;
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Eina_Bool is_btn_visible;
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} App_Data;
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static void
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_btn_clicked_cb(void *data, Evas_Object *obj, void *event_info EINA_UNUSED)
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{
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App_Data *ad = data;
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ad->is_btn_visible = !(ad->is_btn_visible);
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if (ad->is_btn_visible)
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{
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//Start animtion by showing button
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evas_object_show(ad->target);
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elm_object_text_set(obj, "Hide Button");
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}
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else
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{
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//Start animtion by hiding button
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evas_object_hide(ad->target);
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elm_object_text_set(obj, "Show Button");
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}
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}
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static void
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_win_del_cb(void *data, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
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{
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App_Data *ad = data;
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free(ad);
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}
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void
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test_efl_anim_event_anim(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
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{
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App_Data *ad = calloc(1, sizeof(App_Data));
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if (!ad) return;
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Evas_Object *win = elm_win_add(NULL, "Efl Animation Event Animation", ELM_WIN_BASIC);
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elm_win_title_set(win, "Efl Animation Event Animation");
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elm_win_autodel_set(win, EINA_TRUE);
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evas_object_smart_callback_add(win, "delete,request", _win_del_cb, ad);
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//Button to be animated
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Evas_Object *btn = elm_button_add(win);
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elm_object_text_set(btn, "Button");
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evas_object_size_hint_weight_set(btn, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
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evas_object_resize(btn, 200, 200);
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evas_object_move(btn, 100, 50);
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//Show Animation
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Efl_Canvas_Animation *show_anim = efl_add(EFL_CANVAS_ANIMATION_ALPHA_CLASS, win);
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efl_animation_alpha_set(show_anim, 0.0, 1.0);
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efl_animation_duration_set(show_anim, 1.0);
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efl_animation_final_state_keep_set(show_anim, EINA_TRUE);
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efl_canvas_object_event_animation_set(btn, EFL_GFX_ENTITY_EVENT_SHOW, show_anim);
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//Show button after setting event animation to show animation for show event
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evas_object_show(btn);
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//Hide Animation
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Efl_Canvas_Animation *hide_anim = efl_add(EFL_CANVAS_ANIMATION_ALPHA_CLASS, win);
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efl_animation_alpha_set(hide_anim, 1.0, 0.0);
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efl_animation_duration_set(hide_anim, 1.0);
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efl_animation_final_state_keep_set(hide_anim, EINA_TRUE);
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efl_canvas_object_event_animation_set(btn, EFL_GFX_ENTITY_EVENT_HIDE, hide_anim);
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//Initialize App Data
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ad->target = btn;
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ad->is_btn_visible = EINA_TRUE;
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//Button to start animation
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Evas_Object *btn2 = elm_button_add(win);
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elm_object_text_set(btn2, "Hide Button");
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evas_object_smart_callback_add(btn2, "clicked", _btn_clicked_cb, ad);
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evas_object_size_hint_weight_set(btn2, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
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evas_object_resize(btn2, 200, 50);
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evas_object_move(btn2, 100, 300);
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evas_object_show(btn2);
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evas_object_resize(win, 400, 400);
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evas_object_show(win);
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}
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