2925 lines
92 KiB
C
2925 lines
92 KiB
C
#include "evas_common.h" /* Also includes international specific stuff */
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#include "evas_private.h"
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#ifdef EVAS_CSERVE2
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#include "evas_cs2_private.h"
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#endif
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#ifdef HAVE_DLSYM
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# include <dlfcn.h> /* dlopen,dlclose,etc */
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# define EVAS_GL 1
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# define EVAS_GL_NO_GL_H_CHECK 1
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# include "Evas_GL.h"
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#else
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# warning software_generic will not be able to have Evas_GL API.
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#endif
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#ifdef EVAS_GL
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//----------------------------------//
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// OSMesa...
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#define OSMESA_MAJOR_VERSION 6
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#define OSMESA_MINOR_VERSION 5
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#define OSMESA_PATCH_VERSION 0
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/*
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* Values for the format parameter of OSMesaCreateContext()
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* New in version 2.0.
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*/
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#define OSMESA_COLOR_INDEX GL_COLOR_INDEX
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#define OSMESA_RGBA GL_RGBA
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#define OSMESA_BGRA 0x1
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#define OSMESA_ARGB 0x2
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#define OSMESA_RGB GL_RGB
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#define OSMESA_BGR 0x4
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#define OSMESA_RGB_565 0x5
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/*
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* OSMesaPixelStore() parameters:
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* New in version 2.0.
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*/
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#define OSMESA_ROW_LENGTH 0x10
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#define OSMESA_Y_UP 0x11
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/*
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* Accepted by OSMesaGetIntegerv:
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*/
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#define OSMESA_WIDTH 0x20
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#define OSMESA_HEIGHT 0x21
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#define OSMESA_FORMAT 0x22
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#define OSMESA_TYPE 0x23
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#define OSMESA_MAX_WIDTH 0x24 /* new in 4.0 */
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#define OSMESA_MAX_HEIGHT 0x25 /* new in 4.0 */
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typedef void (*OSMESAproc)();
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typedef struct osmesa_context *OSMesaContext;
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#endif
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typedef struct _Render_Engine_GL_Surface Render_Engine_GL_Surface;
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typedef struct _Render_Engine_GL_Context Render_Engine_GL_Context;
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struct _Render_Engine_GL_Surface
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{
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int initialized;
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int w, h;
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#ifdef EVAS_GL
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GLenum internal_fmt;
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#endif
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int internal_cpp; // Component per pixel. ie. RGB = 3
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int depth_bits;
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int stencil_bits;
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// Data
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void *buffer;
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Render_Engine_GL_Context *current_ctx;
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};
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#ifdef EVAS_GL
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struct _Render_Engine_GL_Context
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{
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int initialized;
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OSMesaContext context;
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Render_Engine_GL_Context *share_ctx;
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Render_Engine_GL_Surface *current_sfc;
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};
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//------------------------------------------------------//
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typedef void (*_eng_fn) (void );
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typedef _eng_fn (*glsym_func_eng_fn) ();
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typedef void (*glsym_func_void) ();
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typedef unsigned int (*glsym_func_uint) ();
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typedef int (*glsym_func_int) ();
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typedef unsigned char (*glsym_func_uchar) ();
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typedef unsigned char *(*glsym_func_uchar_ptr) ();
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typedef const unsigned char *(*glsym_func_const_uchar_ptr) ();
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typedef char const *(*glsym_func_char_const_ptr) ();
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typedef GLboolean (*glsym_func_bool) ();
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typedef OSMesaContext (*glsym_func_osm_ctx) ();
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//------------------------------------------------------//
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/* Function table for GL APIs */
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static Evas_GL_API gl_funcs;
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static void *gl_lib_handle;
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static int gl_lib_is_gles = 0;
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static Evas_GL_API gl_funcs;
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//------------------------------------------------------//
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// OSMesa APIS...
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static OSMesaContext (*_sym_OSMesaCreateContextExt) (GLenum format, GLint depthBits, GLint stencilBits, GLint accumBits, OSMesaContext sharelist) = NULL;
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static void (*_sym_OSMesaDestroyContext) (OSMesaContext ctx) = NULL;
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static GLboolean (*_sym_OSMesaMakeCurrent) (OSMesaContext ctx, void *buffer, GLenum type, GLsizei width, GLsizei height) = NULL;
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static void (*_sym_OSMesaPixelStore) (GLint pname, GLint value) = NULL;
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static OSMESAproc (*_sym_OSMesaGetProcAddress) (const char *funcName);
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//------------------------------------------------------//
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// GLES 2.0 APIs...
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static void (*_sym_glActiveTexture) (GLenum texture) = NULL;
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static void (*_sym_glAttachShader) (GLuint program, GLuint shader) = NULL;
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static void (*_sym_glBindAttribLocation) (GLuint program, GLuint index, const char* name) = NULL;
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static void (*_sym_glBindBuffer) (GLenum target, GLuint buffer) = NULL;
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static void (*_sym_glBindFramebuffer) (GLenum target, GLuint framebuffer) = NULL;
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static void (*_sym_glBindRenderbuffer) (GLenum target, GLuint renderbuffer) = NULL;
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static void (*_sym_glBindTexture) (GLenum target, GLuint texture) = NULL;
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static void (*_sym_glBlendColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) = NULL;
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static void (*_sym_glBlendEquation) (GLenum mode) = NULL;
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static void (*_sym_glBlendEquationSeparate) (GLenum modeRGB, GLenum modeAlpha) = NULL;
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static void (*_sym_glBlendFunc) (GLenum sfactor, GLenum dfactor) = NULL;
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static void (*_sym_glBlendFuncSeparate) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) = NULL;
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static void (*_sym_glBufferData) (GLenum target, GLsizeiptr size, const void* data, GLenum usage) = NULL;
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static void (*_sym_glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const void* data) = NULL;
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static GLenum (*_sym_glCheckFramebufferStatus) (GLenum target) = NULL;
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static void (*_sym_glClear) (GLbitfield mask) = NULL;
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static void (*_sym_glClearColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) = NULL;
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static void (*_sym_glClearDepthf) (GLclampf depth) = NULL;
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static void (*_sym_glClearStencil) (GLint s) = NULL;
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static void (*_sym_glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) = NULL;
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static void (*_sym_glCompileShader) (GLuint shader) = NULL;
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static void (*_sym_glCompressedTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data) = NULL;
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static void (*_sym_glCompressedTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data) = NULL;
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static void (*_sym_glCopyTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) = NULL;
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static void (*_sym_glCopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) = NULL;
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static GLuint (*_sym_glCreateProgram) (void) = NULL;
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static GLuint (*_sym_glCreateShader) (GLenum type) = NULL;
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static void (*_sym_glCullFace) (GLenum mode) = NULL;
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static void (*_sym_glDeleteBuffers) (GLsizei n, const GLuint* buffers) = NULL;
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static void (*_sym_glDeleteFramebuffers) (GLsizei n, const GLuint* framebuffers) = NULL;
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static void (*_sym_glDeleteProgram) (GLuint program) = NULL;
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static void (*_sym_glDeleteRenderbuffers) (GLsizei n, const GLuint* renderbuffers) = NULL;
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static void (*_sym_glDeleteShader) (GLuint shader) = NULL;
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static void (*_sym_glDeleteTextures) (GLsizei n, const GLuint* textures) = NULL;
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static void (*_sym_glDepthFunc) (GLenum func) = NULL;
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static void (*_sym_glDepthMask) (GLboolean flag) = NULL;
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static void (*_sym_glDepthRangef) (GLclampf zNear, GLclampf zFar) = NULL;
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static void (*_sym_glDetachShader) (GLuint program, GLuint shader) = NULL;
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static void (*_sym_glDisable) (GLenum cap) = NULL;
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static void (*_sym_glDisableVertexAttribArray) (GLuint index) = NULL;
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static void (*_sym_glDrawArrays) (GLenum mode, GLint first, GLsizei count) = NULL;
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static void (*_sym_glDrawElements) (GLenum mode, GLsizei count, GLenum type, const void* indices) = NULL;
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static void (*_sym_glEnable) (GLenum cap) = NULL;
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static void (*_sym_glEnableVertexAttribArray) (GLuint index) = NULL;
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static void (*_sym_glFinish) (void) = NULL;
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static void (*_sym_glFlush) (void) = NULL;
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static void (*_sym_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) = NULL;
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static void (*_sym_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) = NULL;
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static void (*_sym_glFrontFace) (GLenum mode) = NULL;
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static void (*_sym_glGenBuffers) (GLsizei n, GLuint* buffers) = NULL;
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static void (*_sym_glGenerateMipmap) (GLenum target) = NULL;
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static void (*_sym_glGenFramebuffers) (GLsizei n, GLuint* framebuffers) = NULL;
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static void (*_sym_glGenRenderbuffers) (GLsizei n, GLuint* renderbuffers) = NULL;
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static void (*_sym_glGenTextures) (GLsizei n, GLuint* textures) = NULL;
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static void (*_sym_glGetActiveAttrib) (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) = NULL;
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static void (*_sym_glGetActiveUniform) (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) = NULL;
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static void (*_sym_glGetAttachedShaders) (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) = NULL;
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static int (*_sym_glGetAttribLocation) (GLuint program, const char* name) = NULL;
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static void (*_sym_glGetBooleanv) (GLenum pname, GLboolean* params) = NULL;
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static void (*_sym_glGetBufferParameteriv) (GLenum target, GLenum pname, GLint* params) = NULL;
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static GLenum (*_sym_glGetError) (void) = NULL;
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static void (*_sym_glGetFloatv) (GLenum pname, GLfloat* params) = NULL;
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static void (*_sym_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname, GLint* params) = NULL;
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static void (*_sym_glGetIntegerv) (GLenum pname, GLint* params) = NULL;
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static void (*_sym_glGetProgramiv) (GLuint program, GLenum pname, GLint* params) = NULL;
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static void (*_sym_glGetProgramInfoLog) (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) = NULL;
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static void (*_sym_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint* params) = NULL;
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static void (*_sym_glGetShaderiv) (GLuint shader, GLenum pname, GLint* params) = NULL;
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static void (*_sym_glGetShaderInfoLog) (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) = NULL;
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static void (*_sym_glGetShaderPrecisionFormat) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) = NULL;
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static void (*_sym_glGetShaderSource) (GLuint shader, GLsizei bufsize, GLsizei* length, char* source) = NULL;
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static const GLubyte *(*_sym_glGetString) (GLenum name) = NULL;
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static void (*_sym_glGetTexParameterfv) (GLenum target, GLenum pname, GLfloat* params) = NULL;
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static void (*_sym_glGetTexParameteriv) (GLenum target, GLenum pname, GLint* params) = NULL;
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static void (*_sym_glGetUniformfv) (GLuint program, GLint location, GLfloat* params) = NULL;
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static void (*_sym_glGetUniformiv) (GLuint program, GLint location, GLint* params) = NULL;
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static int (*_sym_glGetUniformLocation) (GLuint program, const char* name) = NULL;
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static void (*_sym_glGetVertexAttribfv) (GLuint index, GLenum pname, GLfloat* params) = NULL;
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static void (*_sym_glGetVertexAttribiv) (GLuint index, GLenum pname, GLint* params) = NULL;
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static void (*_sym_glGetVertexAttribPointerv) (GLuint index, GLenum pname, void** pointer) = NULL;
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static void (*_sym_glHint) (GLenum target, GLenum mode) = NULL;
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static GLboolean (*_sym_glIsBuffer) (GLuint buffer) = NULL;
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static GLboolean (*_sym_glIsEnabled) (GLenum cap) = NULL;
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static GLboolean (*_sym_glIsFramebuffer) (GLuint framebuffer) = NULL;
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static GLboolean (*_sym_glIsProgram) (GLuint program) = NULL;
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static GLboolean (*_sym_glIsRenderbuffer) (GLuint renderbuffer) = NULL;
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static GLboolean (*_sym_glIsShader) (GLuint shader) = NULL;
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static GLboolean (*_sym_glIsTexture) (GLuint texture) = NULL;
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static void (*_sym_glLineWidth) (GLfloat width) = NULL;
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static void (*_sym_glLinkProgram) (GLuint program) = NULL;
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static void (*_sym_glPixelStorei) (GLenum pname, GLint param) = NULL;
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static void (*_sym_glPolygonOffset) (GLfloat factor, GLfloat units) = NULL;
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static void (*_sym_glReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) = NULL;
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static void (*_sym_glReleaseShaderCompiler) (void) = NULL;
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static void (*_sym_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) = NULL;
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static void (*_sym_glSampleCoverage) (GLclampf value, GLboolean invert) = NULL;
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static void (*_sym_glScissor) (GLint x, GLint y, GLsizei width, GLsizei height) = NULL;
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static void (*_sym_glShaderBinary) (GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length) = NULL;
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static void (*_sym_glShaderSource) (GLuint shader, GLsizei count, const char** string, const GLint* length) = NULL;
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static void (*_sym_glStencilFunc) (GLenum func, GLint ref, GLuint mask) = NULL;
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static void (*_sym_glStencilFuncSeparate) (GLenum face, GLenum func, GLint ref, GLuint mask) = NULL;
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static void (*_sym_glStencilMask) (GLuint mask) = NULL;
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static void (*_sym_glStencilMaskSeparate) (GLenum face, GLuint mask) = NULL;
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static void (*_sym_glStencilOp) (GLenum fail, GLenum zfail, GLenum zpass) = NULL;
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static void (*_sym_glStencilOpSeparate) (GLenum face, GLenum fail, GLenum zfail, GLenum zpass) = NULL;
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static void (*_sym_glTexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels) = NULL;
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static void (*_sym_glTexParameterf) (GLenum target, GLenum pname, GLfloat param) = NULL;
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static void (*_sym_glTexParameterfv) (GLenum target, GLenum pname, const GLfloat* params) = NULL;
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static void (*_sym_glTexParameteri) (GLenum target, GLenum pname, GLint param) = NULL;
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static void (*_sym_glTexParameteriv) (GLenum target, GLenum pname, const GLint* params) = NULL;
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static void (*_sym_glTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels) = NULL;
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static void (*_sym_glUniform1f) (GLint location, GLfloat x) = NULL;
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static void (*_sym_glUniform1fv) (GLint location, GLsizei count, const GLfloat* v) = NULL;
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static void (*_sym_glUniform1i) (GLint location, GLint x) = NULL;
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static void (*_sym_glUniform1iv) (GLint location, GLsizei count, const GLint* v) = NULL;
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static void (*_sym_glUniform2f) (GLint location, GLfloat x, GLfloat y) = NULL;
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static void (*_sym_glUniform2fv) (GLint location, GLsizei count, const GLfloat* v) = NULL;
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static void (*_sym_glUniform2i) (GLint location, GLint x, GLint y) = NULL;
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static void (*_sym_glUniform2iv) (GLint location, GLsizei count, const GLint* v) = NULL;
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static void (*_sym_glUniform3f) (GLint location, GLfloat x, GLfloat y, GLfloat z) = NULL;
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static void (*_sym_glUniform3fv) (GLint location, GLsizei count, const GLfloat* v) = NULL;
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static void (*_sym_glUniform3i) (GLint location, GLint x, GLint y, GLint z) = NULL;
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static void (*_sym_glUniform3iv) (GLint location, GLsizei count, const GLint* v) = NULL;
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static void (*_sym_glUniform4f) (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) = NULL;
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static void (*_sym_glUniform4fv) (GLint location, GLsizei count, const GLfloat* v) = NULL;
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static void (*_sym_glUniform4i) (GLint location, GLint x, GLint y, GLint z, GLint w) = NULL;
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static void (*_sym_glUniform4iv) (GLint location, GLsizei count, const GLint* v) = NULL;
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static void (*_sym_glUniformMatrix2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) = NULL;
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static void (*_sym_glUniformMatrix3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) = NULL;
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static void (*_sym_glUniformMatrix4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) = NULL;
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static void (*_sym_glUseProgram) (GLuint program) = NULL;
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static void (*_sym_glValidateProgram) (GLuint program) = NULL;
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static void (*_sym_glVertexAttrib1f) (GLuint indx, GLfloat x) = NULL;
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static void (*_sym_glVertexAttrib1fv) (GLuint indx, const GLfloat* values) = NULL;
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static void (*_sym_glVertexAttrib2f) (GLuint indx, GLfloat x, GLfloat y) = NULL;
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static void (*_sym_glVertexAttrib2fv) (GLuint indx, const GLfloat* values) = NULL;
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static void (*_sym_glVertexAttrib3f) (GLuint indx, GLfloat x, GLfloat y, GLfloat z) = NULL;
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static void (*_sym_glVertexAttrib3fv) (GLuint indx, const GLfloat* values) = NULL;
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static void (*_sym_glVertexAttrib4f) (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) = NULL;
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static void (*_sym_glVertexAttrib4fv) (GLuint indx, const GLfloat* values) = NULL;
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static void (*_sym_glVertexAttribPointer) (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr) = NULL;
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static void (*_sym_glViewport) (GLint x, GLint y, GLsizei width, GLsizei height) = NULL;
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// GLES Extensions...
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/* static void (*_sym_glGetProgramBinary) (GLuint a, GLsizei b, GLsizei* c, GLenum* d, void* e) = NULL; */
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/* static void (*_sym_glProgramBinary) (GLuint a, GLenum b, const void* c, GLint d) = NULL; */
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/* static void (*_sym_glProgramParameteri) (GLuint a, GLuint b, GLint d) = NULL; */
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#endif
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/*
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*****
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**
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** ENGINE ROUTINES
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**
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*****
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*/
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static int cpunum = 0;
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static int _evas_soft_gen_log_dom = -1;
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static void
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eng_output_dump(void *data __UNUSED__)
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{
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evas_common_image_image_all_unload();
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evas_common_font_font_all_unload();
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}
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static void *
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eng_context_new(void *data __UNUSED__)
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{
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return evas_common_draw_context_new();
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}
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static void
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eng_context_free(void *data __UNUSED__, void *context)
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{
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evas_common_draw_context_free(context);
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}
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static void
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eng_context_clip_set(void *data __UNUSED__, void *context, int x, int y, int w, int h)
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{
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evas_common_draw_context_set_clip(context, x, y, w, h);
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}
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static void
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eng_context_clip_clip(void *data __UNUSED__, void *context, int x, int y, int w, int h)
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{
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evas_common_draw_context_clip_clip(context, x, y, w, h);
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}
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static void
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eng_context_clip_unset(void *data __UNUSED__, void *context)
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{
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evas_common_draw_context_unset_clip(context);
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}
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static int
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eng_context_clip_get(void *data __UNUSED__, void *context, int *x, int *y, int *w, int *h)
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{
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*x = ((RGBA_Draw_Context *)context)->clip.x;
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*y = ((RGBA_Draw_Context *)context)->clip.y;
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*w = ((RGBA_Draw_Context *)context)->clip.w;
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*h = ((RGBA_Draw_Context *)context)->clip.h;
|
|
return ((RGBA_Draw_Context *)context)->clip.use;
|
|
}
|
|
|
|
static void
|
|
eng_context_color_set(void *data __UNUSED__, void *context, int r, int g, int b, int a)
|
|
{
|
|
evas_common_draw_context_set_color(context, r, g, b, a);
|
|
}
|
|
|
|
static int
|
|
eng_context_color_get(void *data __UNUSED__, void *context, int *r, int *g, int *b, int *a)
|
|
{
|
|
*r = (int)(R_VAL(&((RGBA_Draw_Context *)context)->col.col));
|
|
*g = (int)(G_VAL(&((RGBA_Draw_Context *)context)->col.col));
|
|
*b = (int)(B_VAL(&((RGBA_Draw_Context *)context)->col.col));
|
|
*a = (int)(A_VAL(&((RGBA_Draw_Context *)context)->col.col));
|
|
return 1;
|
|
}
|
|
|
|
static void
|
|
eng_context_multiplier_set(void *data __UNUSED__, void *context, int r, int g, int b, int a)
|
|
{
|
|
evas_common_draw_context_set_multiplier(context, r, g, b, a);
|
|
}
|
|
|
|
static void
|
|
eng_context_multiplier_unset(void *data __UNUSED__, void *context)
|
|
{
|
|
evas_common_draw_context_unset_multiplier(context);
|
|
}
|
|
|
|
static int
|
|
eng_context_multiplier_get(void *data __UNUSED__, void *context, int *r, int *g, int *b, int *a)
|
|
{
|
|
*r = (int)(R_VAL(&((RGBA_Draw_Context *)context)->mul.col));
|
|
*g = (int)(G_VAL(&((RGBA_Draw_Context *)context)->mul.col));
|
|
*b = (int)(B_VAL(&((RGBA_Draw_Context *)context)->mul.col));
|
|
*a = (int)(A_VAL(&((RGBA_Draw_Context *)context)->mul.col));
|
|
return ((RGBA_Draw_Context *)context)->mul.use;
|
|
}
|
|
|
|
static void
|
|
eng_context_mask_set(void *data __UNUSED__, void *context, void *mask, int x, int y, int w, int h)
|
|
{
|
|
evas_common_draw_context_set_mask(context, mask, x, y, w, h);
|
|
}
|
|
|
|
static void
|
|
eng_context_mask_unset(void *data __UNUSED__, void *context)
|
|
{
|
|
evas_common_draw_context_unset_mask(context);
|
|
}
|
|
/*
|
|
static void *
|
|
eng_context_mask_get(void *data __UNUSED__, void *context)
|
|
{
|
|
return ((RGBA_Draw_Context *)context)->mask.mask;
|
|
}
|
|
*/
|
|
|
|
static void
|
|
eng_context_cutout_add(void *data __UNUSED__, void *context, int x, int y, int w, int h)
|
|
{
|
|
evas_common_draw_context_add_cutout(context, x, y, w, h);
|
|
}
|
|
|
|
static void
|
|
eng_context_cutout_clear(void *data __UNUSED__, void *context)
|
|
{
|
|
evas_common_draw_context_clear_cutouts(context);
|
|
}
|
|
|
|
static void
|
|
eng_context_anti_alias_set(void *data __UNUSED__, void *context, unsigned char aa)
|
|
{
|
|
evas_common_draw_context_set_anti_alias(context, aa);
|
|
}
|
|
|
|
static unsigned char
|
|
eng_context_anti_alias_get(void *data __UNUSED__, void *context)
|
|
{
|
|
return ((RGBA_Draw_Context *)context)->anti_alias;
|
|
}
|
|
|
|
static void
|
|
eng_context_color_interpolation_set(void *data __UNUSED__, void *context, int color_space)
|
|
{
|
|
evas_common_draw_context_set_color_interpolation(context, color_space);
|
|
}
|
|
|
|
static int
|
|
eng_context_color_interpolation_get(void *data __UNUSED__, void *context)
|
|
{
|
|
return ((RGBA_Draw_Context *)context)->interpolation.color_space;
|
|
}
|
|
|
|
static void
|
|
eng_context_render_op_set(void *data __UNUSED__, void *context, int op)
|
|
{
|
|
evas_common_draw_context_set_render_op(context, op);
|
|
}
|
|
|
|
static int
|
|
eng_context_render_op_get(void *data __UNUSED__, void *context)
|
|
{
|
|
return ((RGBA_Draw_Context *)context)->render_op;
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
eng_rectangle_draw(void *data __UNUSED__, void *context, void *surface, int x, int y, int w, int h)
|
|
{
|
|
#ifdef BUILD_PIPE_RENDER
|
|
if ((cpunum > 1))
|
|
evas_common_pipe_rectangle_draw(surface, context, x, y, w, h);
|
|
else
|
|
#endif
|
|
{
|
|
evas_common_rectangle_draw(surface, context, x, y, w, h);
|
|
evas_common_cpu_end_opt();
|
|
}
|
|
}
|
|
|
|
static void
|
|
eng_line_draw(void *data __UNUSED__, void *context, void *surface, int x1, int y1, int x2, int y2)
|
|
{
|
|
#ifdef BUILD_PIPE_RENDER
|
|
if ((cpunum > 1))
|
|
evas_common_pipe_line_draw(surface, context, x1, y1, x2, y2);
|
|
else
|
|
#endif
|
|
{
|
|
evas_common_line_draw(surface, context, x1, y1, x2, y2);
|
|
evas_common_cpu_end_opt();
|
|
}
|
|
}
|
|
|
|
static void *
|
|
eng_polygon_point_add(void *data __UNUSED__, void *context __UNUSED__, void *polygon, int x, int y)
|
|
{
|
|
return evas_common_polygon_point_add(polygon, x, y);
|
|
}
|
|
|
|
static void *
|
|
eng_polygon_points_clear(void *data __UNUSED__, void *context __UNUSED__, void *polygon)
|
|
{
|
|
return evas_common_polygon_points_clear(polygon);
|
|
}
|
|
|
|
static void
|
|
eng_polygon_draw(void *data __UNUSED__, void *context, void *surface, void *polygon, int x, int y)
|
|
{
|
|
#ifdef BUILD_PIPE_RENDER
|
|
if ((cpunum > 1))
|
|
evas_common_pipe_poly_draw(surface, context, polygon, x, y);
|
|
else
|
|
#endif
|
|
{
|
|
evas_common_polygon_draw(surface, context, polygon, x, y);
|
|
evas_common_cpu_end_opt();
|
|
}
|
|
}
|
|
|
|
static int
|
|
eng_image_alpha_get(void *data __UNUSED__, void *image)
|
|
{
|
|
Image_Entry *im;
|
|
|
|
if (!image) return 1;
|
|
im = image;
|
|
switch (im->space)
|
|
{
|
|
case EVAS_COLORSPACE_ARGB8888:
|
|
if (im->flags.alpha) return 1;
|
|
default:
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
eng_image_colorspace_get(void *data __UNUSED__, void *image)
|
|
{
|
|
Image_Entry *im;
|
|
|
|
if (!image) return EVAS_COLORSPACE_ARGB8888;
|
|
im = image;
|
|
return im->space;
|
|
}
|
|
|
|
static Eina_Bool
|
|
eng_image_can_region_get(void *data __UNUSED__, void *image)
|
|
{
|
|
Image_Entry *im;
|
|
if (!image) return EINA_FALSE;
|
|
#ifdef EVAS_CSERVE2
|
|
if (evas_cserve2_use_get())
|
|
return EINA_FALSE;
|
|
#endif
|
|
im = image;
|
|
return ((Evas_Image_Load_Func*) im->info.loader)->do_region;
|
|
}
|
|
|
|
static void
|
|
eng_image_mask_create(void *data __UNUSED__, void *image)
|
|
{
|
|
RGBA_Image *im;
|
|
int sz;
|
|
uint8_t *dst,*end;
|
|
uint32_t *src;
|
|
|
|
if (!image) return;
|
|
im = image;
|
|
if (im->mask.mask && !im->mask.dirty) return;
|
|
|
|
if (im->mask.mask) free(im->mask.mask);
|
|
sz = im->cache_entry.w * im->cache_entry.h;
|
|
im->mask.mask = malloc(sz);
|
|
dst = im->mask.mask;
|
|
if (!im->image.data)
|
|
evas_cache_image_load_data(&im->cache_entry);
|
|
src = (void*) im->image.data;
|
|
if (!src) return;
|
|
for (end = dst + sz ; dst < end ; dst ++, src ++)
|
|
*dst = *src >> 24;
|
|
im->mask.dirty = 0;
|
|
}
|
|
|
|
|
|
static void *
|
|
eng_image_alpha_set(void *data __UNUSED__, void *image, int has_alpha)
|
|
{
|
|
RGBA_Image *im;
|
|
|
|
if (!image) return NULL;
|
|
im = image;
|
|
if (im->cache_entry.space != EVAS_COLORSPACE_ARGB8888)
|
|
{
|
|
im->cache_entry.flags.alpha = 0;
|
|
return im;
|
|
}
|
|
im = (RGBA_Image *) evas_cache_image_alone(&im->cache_entry);
|
|
im->cache_entry.flags.alpha = has_alpha ? 1 : 0;
|
|
evas_common_image_colorspace_dirty(im);
|
|
return im;
|
|
}
|
|
|
|
static void *
|
|
eng_image_border_set(void *data __UNUSED__, void *image, int l __UNUSED__, int r __UNUSED__, int t __UNUSED__, int b __UNUSED__)
|
|
{
|
|
RGBA_Image *im;
|
|
|
|
im = image;
|
|
return im;
|
|
}
|
|
|
|
static void
|
|
eng_image_border_get(void *data __UNUSED__, void *image __UNUSED__, int *l __UNUSED__, int *r __UNUSED__, int *t __UNUSED__, int *b __UNUSED__)
|
|
{
|
|
}
|
|
|
|
static char *
|
|
eng_image_comment_get(void *data __UNUSED__, void *image, char *key __UNUSED__)
|
|
{
|
|
RGBA_Image *im;
|
|
|
|
if (!image) return NULL;
|
|
im = image;
|
|
return im->info.comment;
|
|
}
|
|
|
|
static char *
|
|
eng_image_format_get(void *data __UNUSED__, void *image __UNUSED__)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
static void
|
|
eng_image_colorspace_set(void *data __UNUSED__, void *image, int cspace)
|
|
{
|
|
Image_Entry *im;
|
|
|
|
if (!image) return;
|
|
im = image;
|
|
evas_cache_image_colorspace(im, cspace);
|
|
}
|
|
|
|
static void *
|
|
eng_image_native_set(void *data __UNUSED__, void *image, void *native __UNUSED__)
|
|
{
|
|
//return image;
|
|
Evas_Native_Surface *ns = native;
|
|
Image_Entry *im = image, *im2 = NULL;
|
|
|
|
if (!im)
|
|
{
|
|
if ((!ns) && (ns->data.x11.visual))
|
|
{
|
|
im = evas_cache_image_data(evas_common_image_cache_get(),
|
|
im->w, im->h,
|
|
ns->data.x11.visual, 1,
|
|
EVAS_COLORSPACE_ARGB8888);
|
|
return im;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
if ((!ns) && (!im)) return im;
|
|
|
|
if (!ns) return im;
|
|
|
|
im2 = evas_cache_image_data(evas_common_image_cache_get(),
|
|
im->w, im->h,
|
|
ns->data.x11.visual, 1,
|
|
EVAS_COLORSPACE_ARGB8888);
|
|
evas_cache_image_drop(im);
|
|
im = im2;
|
|
|
|
return im;
|
|
|
|
}
|
|
|
|
static void *
|
|
eng_image_native_get(void *data __UNUSED__, void *image __UNUSED__)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
static void *
|
|
eng_image_load(void *data __UNUSED__, const char *file, const char *key, int *error, Evas_Image_Load_Opts *lo)
|
|
{
|
|
*error = EVAS_LOAD_ERROR_NONE;
|
|
#ifdef EVAS_CSERVE2
|
|
if (evas_cserve2_use_get())
|
|
{
|
|
Image_Entry *ie;
|
|
ie = evas_cache2_image_open(evas_common_image_cache2_get(),
|
|
file, key, lo, error);
|
|
if (ie)
|
|
evas_cache2_image_open_wait(ie);
|
|
|
|
return ie;
|
|
}
|
|
#endif
|
|
return evas_common_load_image_from_file(file, key, lo, error);
|
|
}
|
|
|
|
static void *
|
|
eng_image_new_from_data(void *data __UNUSED__, int w, int h, DATA32 *image_data, int alpha, int cspace)
|
|
{
|
|
#ifdef EVAS_CSERVE2
|
|
if (evas_cserve2_use_get())
|
|
{
|
|
Evas_Cache2 *cache = evas_common_image_cache2_get();
|
|
return evas_cache2_image_data(cache, w, h, image_data, alpha, cspace);
|
|
}
|
|
#endif
|
|
return evas_cache_image_data(evas_common_image_cache_get(), w, h, image_data, alpha, cspace);
|
|
}
|
|
|
|
static void *
|
|
eng_image_new_from_copied_data(void *data __UNUSED__, int w, int h, DATA32 *image_data, int alpha, int cspace)
|
|
{
|
|
#ifdef EVAS_CSERVE2
|
|
if (evas_cserve2_use_get())
|
|
{
|
|
Evas_Cache2 *cache = evas_common_image_cache2_get();
|
|
return evas_cache2_image_copied_data(cache, w, h, image_data, alpha,
|
|
cspace);
|
|
}
|
|
#endif
|
|
return evas_cache_image_copied_data(evas_common_image_cache_get(), w, h, image_data, alpha, cspace);
|
|
}
|
|
|
|
static void
|
|
eng_image_free(void *data __UNUSED__, void *image)
|
|
{
|
|
#ifdef EVAS_CSERVE2
|
|
if (evas_cserve2_use_get())
|
|
{
|
|
evas_cache2_image_close(image);
|
|
return;
|
|
}
|
|
#endif
|
|
evas_cache_image_drop(image);
|
|
}
|
|
|
|
static void
|
|
eng_image_size_get(void *data __UNUSED__, void *image, int *w, int *h)
|
|
{
|
|
Image_Entry *im;
|
|
|
|
im = image;
|
|
if (w) *w = im->w;
|
|
if (h) *h = im->h;
|
|
}
|
|
|
|
static void *
|
|
eng_image_size_set(void *data __UNUSED__, void *image, int w, int h)
|
|
{
|
|
Image_Entry *im = image;
|
|
if (!im) return NULL;
|
|
#ifdef EVAS_CSERVE2
|
|
if (evas_cserve2_use_get())
|
|
return evas_cache2_image_size_set(im, w, h);
|
|
#endif
|
|
return evas_cache_image_size_set(im, w, h);
|
|
}
|
|
|
|
static void *
|
|
eng_image_dirty_region(void *data __UNUSED__, void *image, int x, int y, int w, int h)
|
|
{
|
|
Image_Entry *im = image;
|
|
if (!im) return NULL;
|
|
#ifdef EVAS_CSERVE2
|
|
if (evas_cserve2_use_get())
|
|
return evas_cache2_image_dirty(im, x, y, w, h);
|
|
#endif
|
|
return evas_cache_image_dirty(im, x, y, w, h);
|
|
}
|
|
|
|
static void *
|
|
eng_image_data_get(void *data __UNUSED__, void *image, int to_write, DATA32 **image_data, int *err)
|
|
{
|
|
RGBA_Image *im;
|
|
int error = EVAS_LOAD_ERROR_NONE;
|
|
|
|
if (!image)
|
|
{
|
|
*image_data = NULL;
|
|
return NULL;
|
|
}
|
|
im = image;
|
|
|
|
#ifdef EVAS_CSERVE2
|
|
if (evas_cserve2_use_get())
|
|
{
|
|
error = evas_cache2_image_load_data(&im->cache_entry);
|
|
if (err) *err = error;
|
|
|
|
if (to_write)
|
|
im = (RGBA_Image *)evas_cache2_image_writable(&im->cache_entry);
|
|
|
|
*image_data = im->image.data;
|
|
return im;
|
|
}
|
|
#endif
|
|
|
|
error = evas_cache_image_load_data(&im->cache_entry);
|
|
switch (im->cache_entry.space)
|
|
{
|
|
case EVAS_COLORSPACE_ARGB8888:
|
|
if (to_write)
|
|
im = (RGBA_Image *)evas_cache_image_alone(&im->cache_entry);
|
|
*image_data = im->image.data;
|
|
break;
|
|
case EVAS_COLORSPACE_YCBCR422P601_PL:
|
|
case EVAS_COLORSPACE_YCBCR422P709_PL:
|
|
case EVAS_COLORSPACE_YCBCR422601_PL:
|
|
case EVAS_COLORSPACE_YCBCR420NV12601_PL:
|
|
case EVAS_COLORSPACE_YCBCR420TM12601_PL:
|
|
*image_data = im->cs.data;
|
|
break;
|
|
default:
|
|
abort();
|
|
break;
|
|
}
|
|
if (err) *err = error;
|
|
return im;
|
|
}
|
|
|
|
static void *
|
|
eng_image_data_put(void *data, void *image, DATA32 *image_data)
|
|
{
|
|
RGBA_Image *im, *im2;
|
|
|
|
if (!image) return NULL;
|
|
im = image;
|
|
switch (im->cache_entry.space)
|
|
{
|
|
case EVAS_COLORSPACE_ARGB8888:
|
|
if (image_data != im->image.data)
|
|
{
|
|
int w, h;
|
|
|
|
w = im->cache_entry.w;
|
|
h = im->cache_entry.h;
|
|
im2 = eng_image_new_from_data(data, w, h, image_data,
|
|
eng_image_alpha_get(data, image),
|
|
eng_image_colorspace_get(data, image));
|
|
#ifdef EVAS_CSERVE2
|
|
if (evas_cserve2_use_get())
|
|
{
|
|
evas_cache2_image_close(&im->cache_entry);
|
|
im = im2;
|
|
break;
|
|
}
|
|
#endif
|
|
evas_cache_image_drop(&im->cache_entry);
|
|
im = im2;
|
|
}
|
|
break;
|
|
case EVAS_COLORSPACE_YCBCR422P601_PL:
|
|
case EVAS_COLORSPACE_YCBCR422P709_PL:
|
|
case EVAS_COLORSPACE_YCBCR422601_PL:
|
|
case EVAS_COLORSPACE_YCBCR420NV12601_PL:
|
|
case EVAS_COLORSPACE_YCBCR420TM12601_PL:
|
|
if (image_data != im->cs.data)
|
|
{
|
|
if (im->cs.data)
|
|
{
|
|
if (!im->cs.no_free) free(im->cs.data);
|
|
}
|
|
im->cs.data = image_data;
|
|
}
|
|
evas_common_image_colorspace_dirty(im);
|
|
break;
|
|
default:
|
|
abort();
|
|
break;
|
|
}
|
|
return im;
|
|
}
|
|
|
|
static void
|
|
eng_image_data_preload_request(void *data __UNUSED__, void *image, const void *target)
|
|
{
|
|
RGBA_Image *im = image;
|
|
if (!im) return ;
|
|
|
|
#ifdef EVAS_CSERVE2
|
|
if (evas_cserve2_use_get())
|
|
{
|
|
evas_cache2_image_preload_data(&im->cache_entry, target);
|
|
return;
|
|
}
|
|
#endif
|
|
evas_cache_image_preload_data(&im->cache_entry, target);
|
|
}
|
|
|
|
static void
|
|
eng_image_data_preload_cancel(void *data __UNUSED__, void *image, const void *target)
|
|
{
|
|
RGBA_Image *im = image;
|
|
#ifdef EVAS_CSERVE2
|
|
if (evas_cserve2_use_get())
|
|
return;
|
|
#endif
|
|
|
|
if (!im) return ;
|
|
evas_cache_image_preload_cancel(&im->cache_entry, target);
|
|
}
|
|
|
|
static void
|
|
eng_image_draw(void *data __UNUSED__, void *context, void *surface, void *image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int dst_w, int dst_h, int smooth)
|
|
{
|
|
RGBA_Image *im;
|
|
|
|
if (!image) return;
|
|
im = image;
|
|
#ifdef BUILD_PIPE_RENDER
|
|
if ((cpunum > 1))
|
|
{
|
|
#ifdef EVAS_CSERVE2
|
|
if (evas_cserve2_use_get())
|
|
evas_cache2_image_load_data(&im->cache_entry);
|
|
#endif
|
|
evas_common_rgba_image_scalecache_prepare((Image_Entry *)(im),
|
|
surface, context, smooth,
|
|
src_x, src_y, src_w, src_h,
|
|
dst_x, dst_y, dst_w, dst_h);
|
|
|
|
evas_common_pipe_image_draw(im, surface, context, smooth,
|
|
src_x, src_y, src_w, src_h,
|
|
dst_x, dst_y, dst_w, dst_h);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
#if 0
|
|
#ifdef EVAS_CSERVE2
|
|
if (evas_cserve2_use_get())
|
|
{
|
|
evas_cache2_image_load_data(&im->cache_entry);
|
|
goto image_loaded;
|
|
}
|
|
#endif
|
|
if (im->cache_entry.space == EVAS_COLORSPACE_ARGB8888)
|
|
evas_cache_image_load_data(&im->cache_entry);
|
|
evas_common_image_colorspace_normalize(im);
|
|
|
|
image_loaded:
|
|
#endif
|
|
evas_common_rgba_image_scalecache_prepare(&im->cache_entry, surface, context, smooth,
|
|
src_x, src_y, src_w, src_h,
|
|
dst_x, dst_y, dst_w, dst_h);
|
|
evas_common_rgba_image_scalecache_do(&im->cache_entry, surface, context, smooth,
|
|
src_x, src_y, src_w, src_h,
|
|
dst_x, dst_y, dst_w, dst_h);
|
|
/*
|
|
if (smooth)
|
|
evas_common_scale_rgba_in_to_out_clip_smooth(im, surface, context,
|
|
src_x, src_y, src_w, src_h,
|
|
dst_x, dst_y, dst_w, dst_h);
|
|
else
|
|
evas_common_scale_rgba_in_to_out_clip_sample(im, surface, context,
|
|
src_x, src_y, src_w, src_h,
|
|
dst_x, dst_y, dst_w, dst_h);
|
|
*/
|
|
evas_common_cpu_end_opt();
|
|
}
|
|
}
|
|
|
|
static void
|
|
evas_software_image_map_draw(void *data, void *context, RGBA_Image *surface, RGBA_Image *im, RGBA_Map *m, int smooth, int level, int offset)
|
|
{
|
|
if (m->count - offset < 3) return;
|
|
|
|
if ((m->pts[0 + offset].x == m->pts[3 + offset].x) &&
|
|
(m->pts[1 + offset].x == m->pts[2 + offset].x) &&
|
|
(m->pts[0 + offset].y == m->pts[1 + offset].y) &&
|
|
(m->pts[3 + offset].y == m->pts[2 + offset].y) &&
|
|
(m->pts[0 + offset].x <= m->pts[1 + offset].x) &&
|
|
(m->pts[0 + offset].y <= m->pts[2 + offset].y) &&
|
|
(m->pts[0 + offset].u == 0) &&
|
|
(m->pts[0 + offset].v == 0) &&
|
|
(m->pts[1 + offset].u == (int)(im->cache_entry.w << FP)) &&
|
|
(m->pts[1 + offset].v == 0) &&
|
|
(m->pts[2 + offset].u == (int)(im->cache_entry.w << FP)) &&
|
|
(m->pts[2 + offset].v == (int)(im->cache_entry.h << FP)) &&
|
|
(m->pts[3 + offset].u == 0) &&
|
|
(m->pts[3 + offset].v == (int)(im->cache_entry.h << FP)) &&
|
|
(m->pts[0 + offset].col == 0xffffffff) &&
|
|
(m->pts[1 + offset].col == 0xffffffff) &&
|
|
(m->pts[2 + offset].col == 0xffffffff) &&
|
|
(m->pts[3 + offset].col == 0xffffffff))
|
|
{
|
|
int dx, dy, dw, dh;
|
|
|
|
dx = m->pts[0 + offset].x >> FP;
|
|
dy = m->pts[0 + offset].y >> FP;
|
|
dw = (m->pts[2 + offset].x >> FP) - dx;
|
|
dh = (m->pts[2 + offset].y >> FP) - dy;
|
|
eng_image_draw
|
|
(data, context, surface, im,
|
|
0, 0, im->cache_entry.w, im->cache_entry.h,
|
|
dx, dy, dw, dh, smooth);
|
|
}
|
|
else
|
|
{
|
|
#ifdef BUILD_PIPE_RENDER
|
|
if ((cpunum > 1))
|
|
{
|
|
evas_common_pipe_map_draw(im, surface, context, m, smooth, level);
|
|
return ;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
evas_common_map_rgba(im, surface, context, m->count - offset, &m->pts[offset], smooth, level);
|
|
}
|
|
}
|
|
evas_common_cpu_end_opt();
|
|
|
|
if (m->count > 4)
|
|
{
|
|
evas_software_image_map_draw(data, context, surface, im, m, smooth, level, offset + 2);
|
|
}
|
|
}
|
|
|
|
static void
|
|
eng_image_map_draw(void *data, void *context, void *surface, void *image, RGBA_Map *m, int smooth, int level)
|
|
{
|
|
if (!image) return;
|
|
if (m->count < 3) return;
|
|
|
|
evas_software_image_map_draw(data, context, surface, image, m, smooth, level, 0);
|
|
}
|
|
|
|
static void
|
|
eng_image_map_clean(void *data __UNUSED__, RGBA_Map *m)
|
|
{
|
|
evas_common_map_rgba_clean(m);
|
|
}
|
|
|
|
static void *
|
|
eng_image_map_surface_new(void *data __UNUSED__, int w, int h, int alpha)
|
|
{
|
|
void *surface;
|
|
#ifdef EVAS_CSERVE2
|
|
if (evas_cserve2_use_get())
|
|
{
|
|
surface = evas_cache2_image_copied_data(evas_common_image_cache2_get(),
|
|
w, h, NULL, alpha,
|
|
EVAS_COLORSPACE_ARGB8888);
|
|
evas_cache2_image_pixels(surface);
|
|
return surface;
|
|
}
|
|
#endif
|
|
surface = evas_cache_image_copied_data(evas_common_image_cache_get(),
|
|
w, h, NULL, alpha,
|
|
EVAS_COLORSPACE_ARGB8888);
|
|
evas_cache_image_pixels(surface);
|
|
return surface;
|
|
}
|
|
|
|
static void
|
|
eng_image_map_surface_free(void *data __UNUSED__, void *surface)
|
|
{
|
|
#ifdef EVAS_CSERVE2
|
|
if (evas_cserve2_use_get())
|
|
{
|
|
evas_cache2_image_unload_data(surface);
|
|
return;
|
|
}
|
|
#endif
|
|
evas_cache_image_drop(surface);
|
|
}
|
|
|
|
static void
|
|
eng_image_scale_hint_set(void *data __UNUSED__, void *image, int hint)
|
|
{
|
|
Image_Entry *im;
|
|
|
|
if (!image) return;
|
|
im = image;
|
|
im->scale_hint = hint;
|
|
}
|
|
|
|
static int
|
|
eng_image_scale_hint_get(void *data __UNUSED__, void *image)
|
|
{
|
|
Image_Entry *im;
|
|
|
|
if (!image) return EVAS_IMAGE_SCALE_HINT_NONE;
|
|
im = image;
|
|
return im->scale_hint;
|
|
}
|
|
|
|
static Eina_Bool
|
|
eng_image_animated_get(void *data __UNUSED__, void *image)
|
|
{
|
|
Image_Entry *im;
|
|
|
|
if (!image) return EINA_FALSE;
|
|
im = image;
|
|
return im->flags.animated;
|
|
}
|
|
|
|
static int
|
|
eng_image_animated_frame_count_get(void *data __UNUSED__, void *image)
|
|
{
|
|
Image_Entry *im;
|
|
|
|
if (!image) return -1;
|
|
im = image;
|
|
if (!im->flags.animated) return -1;
|
|
return im->frame_count;
|
|
}
|
|
|
|
static Evas_Image_Animated_Loop_Hint
|
|
eng_image_animated_loop_type_get(void *data __UNUSED__, void *image)
|
|
{
|
|
Image_Entry *im;
|
|
|
|
if (!image) return EVAS_IMAGE_ANIMATED_HINT_NONE;
|
|
im = image;
|
|
if (!im->flags.animated) return EVAS_IMAGE_ANIMATED_HINT_NONE;
|
|
return im->loop_hint;
|
|
}
|
|
|
|
static int
|
|
eng_image_animated_loop_count_get(void *data __UNUSED__, void *image)
|
|
{
|
|
Image_Entry *im;
|
|
|
|
if (!image) return -1;
|
|
im = image;
|
|
if (!im->flags.animated) return -1;
|
|
return im->loop_count;
|
|
}
|
|
|
|
static double
|
|
eng_image_animated_frame_duration_get(void *data __UNUSED__, void *image, int start_frame, int frame_num)
|
|
{
|
|
Image_Entry *im;
|
|
|
|
if (!image) return -1;
|
|
im = image;
|
|
if (!im->flags.animated) return -1;
|
|
return evas_common_load_rgba_image_frame_duration_from_file(im, start_frame, frame_num);
|
|
}
|
|
|
|
static Eina_Bool
|
|
eng_image_animated_frame_set(void *data __UNUSED__, void *image, int frame_index)
|
|
{
|
|
Image_Entry *im;
|
|
|
|
if (!image) return EINA_FALSE;
|
|
im = image;
|
|
if (!im->flags.animated) return EINA_FALSE;
|
|
if (im->cur_frame == frame_index) return EINA_FALSE;
|
|
im->cur_frame = frame_index;
|
|
return EINA_TRUE;
|
|
}
|
|
|
|
static void
|
|
eng_image_cache_flush(void *data __UNUSED__)
|
|
{
|
|
int tmp_size;
|
|
|
|
tmp_size = evas_common_image_get_cache();
|
|
evas_common_image_set_cache(0);
|
|
evas_common_rgba_image_scalecache_flush();
|
|
evas_common_image_set_cache(tmp_size);
|
|
}
|
|
|
|
static void
|
|
eng_image_cache_set(void *data __UNUSED__, int bytes)
|
|
{
|
|
evas_common_image_set_cache(bytes);
|
|
evas_common_rgba_image_scalecache_size_set(bytes);
|
|
}
|
|
|
|
static int
|
|
eng_image_cache_get(void *data __UNUSED__)
|
|
{
|
|
return evas_common_image_get_cache();
|
|
}
|
|
|
|
static Evas_Font_Set *
|
|
eng_font_load(void *data __UNUSED__, const char *name, int size,
|
|
Font_Rend_Flags wanted_rend)
|
|
{
|
|
return (Evas_Font_Set *) evas_common_font_load(name, size, wanted_rend);
|
|
}
|
|
|
|
static Evas_Font_Set *
|
|
eng_font_memory_load(void *data __UNUSED__, const char *source, const char *name, int size, const void *fdata, int fdata_size, Font_Rend_Flags wanted_rend)
|
|
{
|
|
return (Evas_Font_Set *) evas_common_font_memory_load(source, name, size,
|
|
fdata, fdata_size, wanted_rend);
|
|
}
|
|
|
|
static Evas_Font_Set *
|
|
eng_font_add(void *data __UNUSED__, Evas_Font_Set *font, const char *name, int size, Font_Rend_Flags wanted_rend)
|
|
{
|
|
return (Evas_Font_Set *) evas_common_font_add((RGBA_Font *) font, name,
|
|
size, wanted_rend);
|
|
}
|
|
|
|
static Evas_Font_Set *
|
|
eng_font_memory_add(void *data __UNUSED__, Evas_Font_Set *font, const char *source, const char *name, int size, const void *fdata, int fdata_size, Font_Rend_Flags wanted_rend)
|
|
{
|
|
return (Evas_Font_Set *) evas_common_font_memory_add((RGBA_Font *) font,
|
|
source, name, size, fdata, fdata_size, wanted_rend);
|
|
}
|
|
|
|
static void
|
|
eng_font_free(void *data __UNUSED__, Evas_Font_Set *font)
|
|
{
|
|
evas_common_font_free((RGBA_Font *) font);
|
|
}
|
|
|
|
static int
|
|
eng_font_ascent_get(void *data __UNUSED__, Evas_Font_Set *font)
|
|
{
|
|
return evas_common_font_ascent_get((RGBA_Font *) font);
|
|
}
|
|
|
|
static int
|
|
eng_font_descent_get(void *data __UNUSED__, Evas_Font_Set *font)
|
|
{
|
|
return evas_common_font_descent_get((RGBA_Font *) font);
|
|
}
|
|
|
|
static int
|
|
eng_font_max_ascent_get(void *data __UNUSED__, Evas_Font_Set *font)
|
|
{
|
|
return evas_common_font_max_ascent_get((RGBA_Font *) font);
|
|
}
|
|
|
|
static int
|
|
eng_font_max_descent_get(void *data __UNUSED__, Evas_Font_Set *font)
|
|
{
|
|
return evas_common_font_max_descent_get((RGBA_Font *) font);
|
|
}
|
|
|
|
static void
|
|
eng_font_string_size_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int *w, int *h)
|
|
{
|
|
evas_common_font_query_size((RGBA_Font *) font, text_props, w, h);
|
|
}
|
|
|
|
static int
|
|
eng_font_inset_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props)
|
|
{
|
|
return evas_common_font_query_inset((RGBA_Font *) font, text_props);
|
|
}
|
|
|
|
static int
|
|
eng_font_right_inset_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props)
|
|
{
|
|
return evas_common_font_query_right_inset((RGBA_Font *) font, text_props);
|
|
}
|
|
|
|
static int
|
|
eng_font_h_advance_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props)
|
|
{
|
|
int h, v;
|
|
|
|
evas_common_font_query_advance((RGBA_Font *) font, text_props, &h, &v);
|
|
return h;
|
|
}
|
|
|
|
static int
|
|
eng_font_v_advance_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props)
|
|
{
|
|
int h, v;
|
|
|
|
evas_common_font_query_advance((RGBA_Font *) font, text_props, &h, &v);
|
|
return v;
|
|
}
|
|
|
|
static int
|
|
eng_font_pen_coords_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int pos, int *cpen_x, int *cy, int *cadv, int *ch)
|
|
{
|
|
return evas_common_font_query_pen_coords((RGBA_Font *) font, text_props, pos, cpen_x, cy, cadv, ch);
|
|
}
|
|
|
|
static Eina_Bool
|
|
eng_font_text_props_info_create(void *data __UNUSED__, Evas_Font_Instance *fi, const Eina_Unicode *text, Evas_Text_Props *text_props, const Evas_BiDi_Paragraph_Props *par_props, size_t par_pos, size_t len, Evas_Text_Props_Mode mode)
|
|
{
|
|
return evas_common_text_props_content_create((RGBA_Font_Int *) fi, text,
|
|
text_props, par_props, par_pos, len, mode);
|
|
}
|
|
|
|
static int
|
|
eng_font_char_coords_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int pos, int *cx, int *cy, int *cw, int *ch)
|
|
{
|
|
return evas_common_font_query_char_coords((RGBA_Font *) font, text_props, pos, cx, cy, cw, ch);
|
|
}
|
|
|
|
static int
|
|
eng_font_char_at_coords_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int x, int y, int *cx, int *cy, int *cw, int *ch)
|
|
{
|
|
return evas_common_font_query_char_at_coords((RGBA_Font *) font, text_props, x, y, cx, cy, cw, ch);
|
|
}
|
|
|
|
static int
|
|
eng_font_last_up_to_pos(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int x, int y)
|
|
{
|
|
return evas_common_font_query_last_up_to_pos((RGBA_Font *) font, text_props, x, y);
|
|
}
|
|
|
|
static int
|
|
eng_font_run_font_end_get(void *data __UNUSED__, Evas_Font_Set *font, Evas_Font_Instance **script_fi, Evas_Font_Instance **cur_fi, Evas_Script_Type script, const Eina_Unicode *text, int run_len)
|
|
{
|
|
return evas_common_font_query_run_font_end_get((RGBA_Font *) font,
|
|
(RGBA_Font_Int **) script_fi, (RGBA_Font_Int **) cur_fi,
|
|
script, text, run_len);
|
|
}
|
|
|
|
static void
|
|
eng_font_draw(void *data __UNUSED__, void *context, void *surface, Evas_Font_Set *font __UNUSED__, int x, int y, int w __UNUSED__, int h __UNUSED__, int ow __UNUSED__, int oh __UNUSED__, Evas_Text_Props *text_props)
|
|
{
|
|
#ifdef BUILD_PIPE_RENDER
|
|
if ((cpunum > 1))
|
|
evas_common_pipe_text_draw(surface, context, x, y, text_props);
|
|
else
|
|
#endif
|
|
{
|
|
evas_common_font_draw_prepare(text_props);
|
|
evas_common_font_draw(surface, context, x, y, text_props);
|
|
evas_common_cpu_end_opt();
|
|
}
|
|
}
|
|
|
|
static void
|
|
eng_font_cache_flush(void *data __UNUSED__)
|
|
{
|
|
int tmp_size;
|
|
|
|
tmp_size = evas_common_font_cache_get();
|
|
evas_common_font_cache_set(0);
|
|
evas_common_font_flush();
|
|
evas_common_font_cache_set(tmp_size);
|
|
}
|
|
|
|
static void
|
|
eng_font_cache_set(void *data __UNUSED__, int bytes)
|
|
{
|
|
evas_common_font_cache_set(bytes);
|
|
}
|
|
|
|
static int
|
|
eng_font_cache_get(void *data __UNUSED__)
|
|
{
|
|
return evas_common_font_cache_get();
|
|
}
|
|
|
|
static void
|
|
eng_font_hinting_set(void *data __UNUSED__, Evas_Font_Set *font, int hinting)
|
|
{
|
|
evas_common_font_hinting_set((RGBA_Font *) font, hinting);
|
|
}
|
|
|
|
static int
|
|
eng_font_hinting_can_hint(void *data __UNUSED__, int hinting)
|
|
{
|
|
return evas_common_hinting_available(hinting);
|
|
}
|
|
|
|
static Eina_Bool
|
|
eng_canvas_alpha_get(void *data __UNUSED__, void *info __UNUSED__)
|
|
{
|
|
return EINA_TRUE;
|
|
}
|
|
|
|
|
|
/* Filter API */
|
|
#if 0 // filtering disabled
|
|
static void
|
|
eng_image_draw_filtered(void *data __UNUSED__, void *context __UNUSED__,
|
|
void *surface, void *image, Evas_Filter_Info *filter)
|
|
{
|
|
Evas_Software_Filter_Fn fn;
|
|
RGBA_Image *im = image;
|
|
|
|
fn = evas_filter_software_get(filter);
|
|
if (!fn) return;
|
|
if (im->cache_entry.cache) evas_cache_image_load_data(&im->cache_entry);
|
|
fn(filter, image, surface);
|
|
return;
|
|
}
|
|
|
|
static Filtered_Image *
|
|
eng_image_filtered_get(void *image, uint8_t *key, size_t keylen)
|
|
{
|
|
RGBA_Image *im = image;
|
|
Filtered_Image *fi;
|
|
Eina_List *l;
|
|
|
|
for (l = im->filtered ; l ; l = l->next)
|
|
{
|
|
fi = l->data;
|
|
if (fi->keylen != keylen) continue;
|
|
if (memcmp(key, fi->key, keylen) != 0) continue;
|
|
fi->ref ++;
|
|
return fi;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static Filtered_Image *
|
|
eng_image_filtered_save(void *image, void *fimage, uint8_t *key, size_t keylen)
|
|
{
|
|
RGBA_Image *im = image;
|
|
Filtered_Image *fi;
|
|
Eina_List *l;
|
|
|
|
for (l = im->filtered ; l ; l = l->next)
|
|
{
|
|
fi = l->data;
|
|
if (fi->keylen != keylen) continue;
|
|
if (memcmp(key, fi->key, keylen) == 0) continue;
|
|
evas_cache_image_drop((void *)fi->image);
|
|
fi->image = fimage;
|
|
return fi;
|
|
}
|
|
|
|
fi = calloc(1,sizeof(Filtered_Image));
|
|
if (!fi) return NULL;
|
|
|
|
fi->keylen = keylen;
|
|
fi->key = malloc(keylen);
|
|
memcpy(fi->key, key, keylen);
|
|
fi->image = fimage;
|
|
fi->ref = 1;
|
|
|
|
im->filtered = eina_list_prepend(im->filtered, fi);
|
|
|
|
return fi;
|
|
}
|
|
|
|
static void
|
|
eng_image_filtered_free(void *image, Filtered_Image *fi)
|
|
{
|
|
RGBA_Image *im = image;
|
|
|
|
fi->ref --;
|
|
if (fi->ref) return;
|
|
|
|
free(fi->key);
|
|
evas_cache_image_drop(&fi->image->cache_entry);
|
|
fi->image = NULL;
|
|
|
|
im->filtered = eina_list_remove(im->filtered, fi);
|
|
}
|
|
#endif
|
|
|
|
static int
|
|
eng_image_load_error_get(void *data __UNUSED__, void *image)
|
|
{
|
|
RGBA_Image *im;
|
|
|
|
if (!image) return EVAS_LOAD_ERROR_NONE;
|
|
im = image;
|
|
return im->cache_entry.load_error;
|
|
}
|
|
|
|
//------------ Evas GL engine code ---------------//
|
|
static void *
|
|
eng_gl_surface_create(void *data __UNUSED__, void *config, int w, int h)
|
|
{
|
|
#ifdef EVAS_GL
|
|
Render_Engine_GL_Surface *sfc;
|
|
Evas_GL_Config *cfg;
|
|
|
|
sfc = calloc(1, sizeof(Render_Engine_GL_Surface));
|
|
if (!sfc) return NULL;
|
|
|
|
cfg = (Evas_GL_Config *)config;
|
|
|
|
sfc->initialized = 0;
|
|
sfc->w = w;
|
|
sfc->h = h;
|
|
|
|
// Color Format
|
|
switch (cfg->color_format)
|
|
{
|
|
|
|
case EVAS_GL_RGB_888:
|
|
sfc->internal_fmt = OSMESA_RGB;
|
|
sfc->internal_cpp = 3;
|
|
break;
|
|
case EVAS_GL_RGBA_8888:
|
|
sfc->internal_fmt = OSMESA_BGRA;
|
|
sfc->internal_cpp = 4;
|
|
break;
|
|
default:
|
|
sfc->internal_fmt = OSMESA_RGBA;
|
|
sfc->internal_cpp = 4;
|
|
break;
|
|
}
|
|
|
|
// Depth Bits
|
|
switch (cfg->depth_bits)
|
|
{
|
|
case EVAS_GL_DEPTH_BIT_8:
|
|
sfc->depth_bits = 8;
|
|
break;
|
|
case EVAS_GL_DEPTH_BIT_16:
|
|
sfc->depth_bits = 16;
|
|
break;
|
|
case EVAS_GL_DEPTH_BIT_24:
|
|
sfc->depth_bits = 24;
|
|
break;
|
|
case EVAS_GL_DEPTH_BIT_32:
|
|
sfc->depth_bits = 32;
|
|
break;
|
|
case EVAS_GL_DEPTH_NONE:
|
|
default:
|
|
sfc->depth_bits = 0;
|
|
break;
|
|
}
|
|
|
|
// Stencil Bits
|
|
switch (cfg->stencil_bits)
|
|
{
|
|
case EVAS_GL_STENCIL_BIT_1:
|
|
sfc->stencil_bits = 1;
|
|
break;
|
|
case EVAS_GL_STENCIL_BIT_2:
|
|
sfc->stencil_bits = 2;
|
|
break;
|
|
case EVAS_GL_STENCIL_BIT_4:
|
|
sfc->stencil_bits = 4;
|
|
break;
|
|
case EVAS_GL_STENCIL_BIT_8:
|
|
sfc->stencil_bits = 8;
|
|
break;
|
|
case EVAS_GL_STENCIL_BIT_16:
|
|
sfc->stencil_bits = 16;
|
|
break;
|
|
case EVAS_GL_STENCIL_NONE:
|
|
default:
|
|
sfc->stencil_bits = 0;
|
|
break;
|
|
}
|
|
|
|
sfc->buffer = malloc(sizeof(unsigned char)*sfc->internal_cpp*w*h);
|
|
|
|
if (!sfc->buffer)
|
|
{
|
|
free(sfc);
|
|
return NULL;
|
|
}
|
|
|
|
return sfc;
|
|
#else
|
|
(void) config;
|
|
(void) w;
|
|
(void) h;
|
|
return NULL;
|
|
#endif
|
|
}
|
|
|
|
static int
|
|
eng_gl_surface_destroy(void *data __UNUSED__, void *surface)
|
|
{
|
|
#ifdef EVAS_GL
|
|
Render_Engine_GL_Surface *sfc;
|
|
|
|
sfc = (Render_Engine_GL_Surface*)surface;
|
|
|
|
if (!sfc) return 0;
|
|
|
|
if (sfc->buffer) free(sfc->buffer);
|
|
|
|
free(sfc);
|
|
|
|
surface = NULL;
|
|
|
|
return 1;
|
|
#else
|
|
(void) surface;
|
|
return 1;
|
|
#endif
|
|
}
|
|
|
|
static void *
|
|
eng_gl_context_create(void *data __UNUSED__, void *share_context)
|
|
{
|
|
#ifdef EVAS_GL
|
|
Render_Engine_GL_Context *ctx;
|
|
Render_Engine_GL_Context *share_ctx;
|
|
|
|
ctx = calloc(1, sizeof(Render_Engine_GL_Context));
|
|
|
|
if (!ctx) return NULL;
|
|
|
|
share_ctx = (Render_Engine_GL_Context *)share_context;
|
|
|
|
ctx->share_ctx = share_ctx;
|
|
|
|
/*
|
|
if (share_ctx)
|
|
ctx->context = OSMesaCreateContextExt( OSMESA_RGBA, 8, 0, 0, share_ctx->context );
|
|
else
|
|
ctx->context = OSMesaCreateContextExt( OSMESA_RGBA, 8, 0, 0, NULL );
|
|
|
|
|
|
if (!ctx->context)
|
|
{
|
|
ERR("Error creating OSMesa Context.");
|
|
free(ctx);
|
|
return NULL;
|
|
}
|
|
*/
|
|
|
|
ctx->initialized = 0;
|
|
|
|
return ctx;
|
|
#else
|
|
(void) share_context;
|
|
return NULL;
|
|
#endif
|
|
}
|
|
|
|
static int
|
|
eng_gl_context_destroy(void *data __UNUSED__, void *context)
|
|
{
|
|
#ifdef EVAS_GL
|
|
Render_Engine_GL_Context *ctx;
|
|
|
|
ctx = (Render_Engine_GL_Context*)context;
|
|
|
|
if (!ctx) return 0;
|
|
|
|
_sym_OSMesaDestroyContext(ctx->context);
|
|
|
|
free(ctx);
|
|
context = NULL;
|
|
|
|
return 1;
|
|
#else
|
|
(void) context;
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
static int
|
|
eng_gl_make_current(void *data __UNUSED__, void *surface, void *context)
|
|
{
|
|
#ifdef EVAS_GL
|
|
Render_Engine_GL_Surface *sfc;
|
|
Render_Engine_GL_Context *ctx;
|
|
OSMesaContext share_ctx;
|
|
GLboolean ret;
|
|
|
|
sfc = (Render_Engine_GL_Surface*)surface;
|
|
ctx = (Render_Engine_GL_Context*)context;
|
|
|
|
// Unset surface/context
|
|
if ((!sfc) || (!ctx))
|
|
{
|
|
if (ctx) ctx->current_sfc = NULL;
|
|
if (sfc) sfc->current_ctx = NULL;
|
|
return 1;
|
|
}
|
|
|
|
// Initialize Context if it hasn't been.
|
|
if (!ctx->initialized)
|
|
{
|
|
if (ctx->share_ctx)
|
|
share_ctx = ctx->share_ctx->context;
|
|
else
|
|
share_ctx = NULL;
|
|
|
|
ctx->context = _sym_OSMesaCreateContextExt(sfc->internal_fmt,
|
|
sfc->depth_bits,
|
|
sfc->stencil_bits,
|
|
0,
|
|
share_ctx);
|
|
if (!ctx->context)
|
|
{
|
|
ERR("Error initializing context.");
|
|
return 0;
|
|
}
|
|
|
|
ctx->initialized = 1;
|
|
}
|
|
|
|
|
|
// Call MakeCurrent
|
|
ret = _sym_OSMesaMakeCurrent(ctx->context, sfc->buffer, GL_UNSIGNED_BYTE,
|
|
sfc->w, sfc->h);
|
|
|
|
if (ret == GL_FALSE)
|
|
{
|
|
ERR("Error doing MakeCurrent.");
|
|
return 0;
|
|
}
|
|
|
|
_sym_OSMesaPixelStore(OSMESA_Y_UP, 0);
|
|
|
|
// Set the current surface/context
|
|
ctx->current_sfc = sfc;
|
|
sfc->current_ctx = ctx;
|
|
|
|
return 1;
|
|
#else
|
|
(void) surface;
|
|
(void) context;
|
|
return 1;
|
|
#endif
|
|
}
|
|
|
|
// FIXME!!! Implement later
|
|
static void *
|
|
eng_gl_string_query(void *data __UNUSED__, int name __UNUSED__)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
static void *
|
|
eng_gl_proc_address_get(void *data __UNUSED__, const char *name)
|
|
{
|
|
#ifdef EVAS_GL
|
|
if (_sym_OSMesaGetProcAddress) return _sym_OSMesaGetProcAddress(name);
|
|
return dlsym(RTLD_DEFAULT, name);
|
|
#else
|
|
(void) name;
|
|
return NULL;
|
|
#endif
|
|
}
|
|
|
|
static int
|
|
eng_gl_native_surface_get(void *data __UNUSED__, void *surface, void *native_surface)
|
|
{
|
|
#ifdef EVAS_GL
|
|
Render_Engine_GL_Surface *sfc;
|
|
Evas_Native_Surface *ns;
|
|
|
|
sfc = (Render_Engine_GL_Surface*)surface;
|
|
ns = (Evas_Native_Surface*)native_surface;
|
|
|
|
if (!sfc) return 0;
|
|
|
|
ns->type = EVAS_NATIVE_SURFACE_OPENGL;
|
|
ns->version = EVAS_NATIVE_SURFACE_VERSION;
|
|
ns->data.x11.visual = sfc->buffer;
|
|
|
|
return 1;
|
|
#else
|
|
(void) surface;
|
|
(void) native_surface;
|
|
return 1;
|
|
#endif
|
|
}
|
|
|
|
|
|
static void *
|
|
eng_gl_api_get(void *data __UNUSED__)
|
|
{
|
|
#ifdef EVAS_GL
|
|
return &gl_funcs;
|
|
#else
|
|
return NULL;
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------//
|
|
|
|
|
|
/*
|
|
*****
|
|
**
|
|
** ENGINE API
|
|
**
|
|
*****
|
|
*/
|
|
|
|
static Evas_Func func =
|
|
{
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
eng_output_dump,
|
|
/* draw context virtual methods */
|
|
eng_context_new,
|
|
eng_canvas_alpha_get,
|
|
eng_context_free,
|
|
eng_context_clip_set,
|
|
eng_context_clip_clip,
|
|
eng_context_clip_unset,
|
|
eng_context_clip_get,
|
|
eng_context_mask_set,
|
|
eng_context_mask_unset,
|
|
eng_context_color_set,
|
|
eng_context_color_get,
|
|
eng_context_multiplier_set,
|
|
eng_context_multiplier_unset,
|
|
eng_context_multiplier_get,
|
|
eng_context_cutout_add,
|
|
eng_context_cutout_clear,
|
|
eng_context_anti_alias_set,
|
|
eng_context_anti_alias_get,
|
|
eng_context_color_interpolation_set,
|
|
eng_context_color_interpolation_get,
|
|
eng_context_render_op_set,
|
|
eng_context_render_op_get,
|
|
/* rect draw funcs */
|
|
eng_rectangle_draw,
|
|
/* line draw funcs */
|
|
eng_line_draw,
|
|
/* polygon draw funcs */
|
|
eng_polygon_point_add,
|
|
eng_polygon_points_clear,
|
|
eng_polygon_draw,
|
|
/* image draw funcs */
|
|
eng_image_load,
|
|
eng_image_new_from_data,
|
|
eng_image_new_from_copied_data,
|
|
eng_image_free,
|
|
eng_image_size_get,
|
|
eng_image_size_set,
|
|
NULL,
|
|
eng_image_dirty_region,
|
|
eng_image_data_get,
|
|
eng_image_data_put,
|
|
eng_image_data_preload_request,
|
|
eng_image_data_preload_cancel,
|
|
eng_image_alpha_set,
|
|
eng_image_alpha_get,
|
|
eng_image_border_set,
|
|
eng_image_border_get,
|
|
eng_image_draw,
|
|
eng_image_comment_get,
|
|
eng_image_format_get,
|
|
eng_image_colorspace_set,
|
|
eng_image_colorspace_get,
|
|
eng_image_can_region_get,
|
|
eng_image_mask_create,
|
|
eng_image_native_set,
|
|
eng_image_native_get,
|
|
/* image cache funcs */
|
|
eng_image_cache_flush,
|
|
eng_image_cache_set,
|
|
eng_image_cache_get,
|
|
/* font draw functions */
|
|
eng_font_load,
|
|
eng_font_memory_load,
|
|
eng_font_add,
|
|
eng_font_memory_add,
|
|
eng_font_free,
|
|
eng_font_ascent_get,
|
|
eng_font_descent_get,
|
|
eng_font_max_ascent_get,
|
|
eng_font_max_descent_get,
|
|
eng_font_string_size_get,
|
|
eng_font_inset_get,
|
|
eng_font_h_advance_get,
|
|
eng_font_v_advance_get,
|
|
eng_font_char_coords_get,
|
|
eng_font_char_at_coords_get,
|
|
eng_font_draw,
|
|
/* font cache functions */
|
|
eng_font_cache_flush,
|
|
eng_font_cache_set,
|
|
eng_font_cache_get,
|
|
/* font hinting functions */
|
|
eng_font_hinting_set,
|
|
eng_font_hinting_can_hint,
|
|
eng_image_scale_hint_set,
|
|
eng_image_scale_hint_get,
|
|
/* more font draw functions */
|
|
eng_font_last_up_to_pos,
|
|
eng_image_map_draw,
|
|
eng_image_map_surface_new,
|
|
eng_image_map_surface_free,
|
|
eng_image_map_clean,
|
|
NULL, // eng_image_content_hint_set - software doesn't use it
|
|
NULL, // eng_image_content_hint_get - software doesn't use it
|
|
eng_font_pen_coords_get,
|
|
eng_font_text_props_info_create,
|
|
eng_font_right_inset_get,
|
|
#if 0 // filtering disabled
|
|
eng_image_draw_filtered,
|
|
eng_image_filtered_get,
|
|
eng_image_filtered_save,
|
|
eng_image_filtered_free,
|
|
#endif
|
|
NULL, // need software mesa for gl rendering <- gl_surface_create
|
|
NULL, // need software mesa for gl rendering <- gl_surface_destroy
|
|
NULL, // need software mesa for gl rendering <- gl_context_create
|
|
NULL, // need software mesa for gl rendering <- gl_context_destroy
|
|
NULL, // need software mesa for gl rendering <- gl_make_current
|
|
NULL, // need software mesa for gl rendering <- gl_string_query
|
|
NULL, // need software mesa for gl rendering <- gl_proc_address_get
|
|
NULL, // need software mesa for gl rendering <- gl_native_surface_get
|
|
NULL, // need software mesa for gl rendering <- gl_api_get
|
|
NULL, // need software mesa for gl rendering <- gl_img_obj_set
|
|
eng_image_load_error_get,
|
|
eng_font_run_font_end_get,
|
|
eng_image_animated_get,
|
|
eng_image_animated_frame_count_get,
|
|
eng_image_animated_loop_type_get,
|
|
eng_image_animated_loop_count_get,
|
|
eng_image_animated_frame_duration_get,
|
|
eng_image_animated_frame_set,
|
|
NULL
|
|
/* FUTURE software generic calls go here */
|
|
};
|
|
|
|
|
|
//----------------------------------------------------------------//
|
|
// //
|
|
// Load Symbols //
|
|
// //
|
|
//----------------------------------------------------------------//
|
|
#ifdef EVAS_GL
|
|
static void
|
|
sym_missing(void)
|
|
{
|
|
ERR("GL symbols missing!\n");
|
|
}
|
|
|
|
static int
|
|
glue_sym_init(void)
|
|
{
|
|
//------------------------------------------------//
|
|
// Use eglGetProcAddress
|
|
#define FINDSYM(dst, sym, typ) \
|
|
if (!dst) dst = (typeof(dst))dlsym(gl_lib_handle, sym); \
|
|
if (!dst) \
|
|
{ \
|
|
ERR("Symbol not found %s\n", sym); \
|
|
return 0; \
|
|
}
|
|
#define FALLBAK(dst, typ) if (!dst) dst = (typeof(dst))sym_missing;
|
|
|
|
//------------------------------------------------------//
|
|
// OSMesa APIs...
|
|
FINDSYM(_sym_OSMesaCreateContextExt, "OSMesaCreateContextExt", glsym_func_osm_ctx);
|
|
FALLBAK(_sym_OSMesaCreateContextExt, glsym_func_void);
|
|
|
|
FINDSYM(_sym_OSMesaDestroyContext, "OSMesaDestroyContext", glsym_func_void);
|
|
FALLBAK(_sym_OSMesaDestroyContext, glsym_func_void);
|
|
|
|
FINDSYM(_sym_OSMesaMakeCurrent, "OSMesaMakeCurrent", glsym_func_bool);
|
|
FALLBAK(_sym_OSMesaMakeCurrent, glsym_func_void);
|
|
|
|
FINDSYM(_sym_OSMesaPixelStore, "OSMesaPixelStore", glsym_func_void);
|
|
FALLBAK(_sym_OSMesaPixelStore, glsym_func_void);
|
|
|
|
FINDSYM(_sym_OSMesaGetProcAddress, "OSMesaGetProcAddress", glsym_func_eng_fn);
|
|
FALLBAK(_sym_OSMesaGetProcAddress, glsym_func_void);
|
|
|
|
#undef FINDSYM
|
|
#undef FALLBAK
|
|
|
|
return 1;
|
|
}
|
|
|
|
static int
|
|
gl_sym_init(void)
|
|
{
|
|
//------------------------------------------------//
|
|
#define FINDSYM(dst, sym, typ) \
|
|
if (!dst) dst = (typeof(dst))dlsym(gl_lib_handle, sym); \
|
|
if (!dst) DBG("Symbol not found %s\n", sym);
|
|
#define FALLBAK(dst, typ) if (!dst) dst = (typeof(dst))sym_missing;
|
|
|
|
|
|
//------------------------------------------------------//
|
|
// GLES 2.0 APIs...
|
|
FINDSYM(_sym_glActiveTexture, "glActiveTexture", glsym_func_void);
|
|
FALLBAK(_sym_glActiveTexture, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glAttachShader, "glAttachShader", glsym_func_void);
|
|
FALLBAK(_sym_glAttachShader, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glBindAttribLocation, "glBindAttribLocation", glsym_func_void);
|
|
FALLBAK(_sym_glBindAttribLocation, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glBindBuffer, "glBindBuffer", glsym_func_void);
|
|
FALLBAK(_sym_glBindBuffer, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glBindFramebuffer, "glBindFramebuffer", glsym_func_void);
|
|
FALLBAK(_sym_glBindFramebuffer, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glBindRenderbuffer, "glBindRenderbuffer", glsym_func_void);
|
|
FALLBAK(_sym_glBindRenderbuffer, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glBindTexture, "glBindTexture", glsym_func_void);
|
|
FALLBAK(_sym_glBindTexture, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glBlendColor, "glBlendColor", glsym_func_void);
|
|
FALLBAK(_sym_glBlendColor, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glBlendEquation, "glBlendEquation", glsym_func_void);
|
|
FALLBAK(_sym_glBlendEquation, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glBlendEquationSeparate, "glBlendEquationSeparate", glsym_func_void);
|
|
FALLBAK(_sym_glBlendEquationSeparate, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glBlendFunc, "glBlendFunc", glsym_func_void);
|
|
FALLBAK(_sym_glBlendFunc, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glBlendFuncSeparate, "glBlendFuncSeparate", glsym_func_void);
|
|
FALLBAK(_sym_glBlendFuncSeparate, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glBufferData, "glBufferData", glsym_func_void);
|
|
FALLBAK(_sym_glBufferData, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glBufferSubData, "glBufferSubData", glsym_func_void);
|
|
FALLBAK(_sym_glBufferSubData, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glCheckFramebufferStatus, "glCheckFramebufferStatus", glsym_func_uint);
|
|
FALLBAK(_sym_glCheckFramebufferStatus, glsym_func_uint);
|
|
|
|
FINDSYM(_sym_glClear, "glClear", glsym_func_void);
|
|
FALLBAK(_sym_glClear, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glClearColor, "glClearColor", glsym_func_void);
|
|
FALLBAK(_sym_glClearColor, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glClearDepthf, "glClearDepthf", glsym_func_void);
|
|
FINDSYM(_sym_glClearDepthf, "glClearDepth", glsym_func_void);
|
|
FALLBAK(_sym_glClearDepthf, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glClearStencil, "glClearStencil", glsym_func_void);
|
|
FALLBAK(_sym_glClearStencil, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glColorMask, "glColorMask", glsym_func_void);
|
|
FALLBAK(_sym_glColorMask, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glCompileShader, "glCompileShader", glsym_func_void);
|
|
FALLBAK(_sym_glCompileShader, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glCompressedTexImage2D, "glCompressedTexImage2D", glsym_func_void);
|
|
FALLBAK(_sym_glCompressedTexImage2D, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glCompressedTexSubImage2D, "glCompressedTexSubImage2D", glsym_func_void);
|
|
FALLBAK(_sym_glCompressedTexSubImage2D, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glCopyTexImage2D, "glCopyTexImage2D", glsym_func_void);
|
|
FALLBAK(_sym_glCopyTexImage2D, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glCopyTexSubImage2D, "glCopyTexSubImage2D", glsym_func_void);
|
|
FALLBAK(_sym_glCopyTexSubImage2D, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glCreateProgram, "glCreateProgram", glsym_func_uint);
|
|
FALLBAK(_sym_glCreateProgram, glsym_func_uint);
|
|
|
|
FINDSYM(_sym_glCreateShader, "glCreateShader", glsym_func_uint);
|
|
FALLBAK(_sym_glCreateShader, glsym_func_uint);
|
|
|
|
FINDSYM(_sym_glCullFace, "glCullFace", glsym_func_void);
|
|
FALLBAK(_sym_glCullFace, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glDeleteBuffers, "glDeleteBuffers", glsym_func_void);
|
|
FALLBAK(_sym_glDeleteBuffers, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glDeleteFramebuffers, "glDeleteFramebuffers", glsym_func_void);
|
|
FALLBAK(_sym_glDeleteFramebuffers, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glDeleteProgram, "glDeleteProgram", glsym_func_void);
|
|
FALLBAK(_sym_glDeleteProgram, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glDeleteRenderbuffers, "glDeleteRenderbuffers", glsym_func_void);
|
|
FALLBAK(_sym_glDeleteRenderbuffers, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glDeleteShader, "glDeleteShader", glsym_func_void);
|
|
FALLBAK(_sym_glDeleteShader, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glDeleteTextures, "glDeleteTextures", glsym_func_void);
|
|
FALLBAK(_sym_glDeleteTextures, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glDepthFunc, "glDepthFunc", glsym_func_void);
|
|
FALLBAK(_sym_glDepthFunc, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glDepthMask, "glDepthMask", glsym_func_void);
|
|
FALLBAK(_sym_glDepthMask, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glDepthRangef, "glDepthRangef", glsym_func_void);
|
|
FINDSYM(_sym_glDepthRangef, "glDepthRange", glsym_func_void);
|
|
FALLBAK(_sym_glDepthRangef, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glDetachShader, "glDetachShader", glsym_func_void);
|
|
FALLBAK(_sym_glDetachShader, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glDisable, "glDisable", glsym_func_void);
|
|
FALLBAK(_sym_glDisable, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glDisableVertexAttribArray, "glDisableVertexAttribArray", glsym_func_void);
|
|
FALLBAK(_sym_glDisableVertexAttribArray, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glDrawArrays, "glDrawArrays", glsym_func_void);
|
|
FALLBAK(_sym_glDrawArrays, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glDrawElements, "glDrawElements", glsym_func_void);
|
|
FALLBAK(_sym_glDrawElements, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glEnable, "glEnable", glsym_func_void);
|
|
FALLBAK(_sym_glEnable, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glEnableVertexAttribArray, "glEnableVertexAttribArray", glsym_func_void);
|
|
FALLBAK(_sym_glEnableVertexAttribArray, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glFinish, "glFinish", glsym_func_void);
|
|
FALLBAK(_sym_glFinish, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glFlush, "glFlush", glsym_func_void);
|
|
FALLBAK(_sym_glFlush, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glFramebufferRenderbuffer, "glFramebufferRenderbuffer", glsym_func_void);
|
|
FALLBAK(_sym_glFramebufferRenderbuffer, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glFramebufferTexture2D, "glFramebufferTexture2D", glsym_func_void);
|
|
FALLBAK(_sym_glFramebufferTexture2D, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glFrontFace, "glFrontFace", glsym_func_void);
|
|
FALLBAK(_sym_glFrontFace, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGenBuffers, "glGenBuffers", glsym_func_void);
|
|
FALLBAK(_sym_glGenBuffers, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGenerateMipmap, "glGenerateMipmap", glsym_func_void);
|
|
FALLBAK(_sym_glGenerateMipmap, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGenFramebuffers, "glGenFramebuffers", glsym_func_void);
|
|
FALLBAK(_sym_glGenFramebuffers, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGenRenderbuffers, "glGenRenderbuffers", glsym_func_void);
|
|
FALLBAK(_sym_glGenRenderbuffers, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGenTextures, "glGenTextures", glsym_func_void);
|
|
FALLBAK(_sym_glGenTextures, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetActiveAttrib, "glGetActiveAttrib", glsym_func_void);
|
|
FALLBAK(_sym_glGetActiveAttrib, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetActiveUniform, "glGetActiveUniform", glsym_func_void);
|
|
FALLBAK(_sym_glGetActiveUniform, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetAttachedShaders, "glGetAttachedShaders", glsym_func_void);
|
|
FALLBAK(_sym_glGetAttachedShaders, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetAttribLocation, "glGetAttribLocation", glsym_func_int);
|
|
FALLBAK(_sym_glGetAttribLocation, glsym_func_int);
|
|
|
|
FINDSYM(_sym_glGetBooleanv, "glGetBooleanv", glsym_func_void);
|
|
FALLBAK(_sym_glGetBooleanv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetBufferParameteriv, "glGetBufferParameteriv", glsym_func_void);
|
|
FALLBAK(_sym_glGetBufferParameteriv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetError, "glGetError", glsym_func_uint);
|
|
FALLBAK(_sym_glGetError, glsym_func_uint);
|
|
|
|
FINDSYM(_sym_glGetFloatv, "glGetFloatv", glsym_func_void);
|
|
FALLBAK(_sym_glGetFloatv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetFramebufferAttachmentParameteriv, "glGetFramebufferAttachmentParameteriv", glsym_func_void);
|
|
FALLBAK(_sym_glGetFramebufferAttachmentParameteriv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetIntegerv, "glGetIntegerv", glsym_func_void);
|
|
FALLBAK(_sym_glGetIntegerv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetProgramiv, "glGetProgramiv", glsym_func_void);
|
|
FALLBAK(_sym_glGetProgramiv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetProgramInfoLog, "glGetProgramInfoLog", glsym_func_void);
|
|
FALLBAK(_sym_glGetProgramInfoLog, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetRenderbufferParameteriv, "glGetRenderbufferParameteriv", glsym_func_void);
|
|
FALLBAK(_sym_glGetRenderbufferParameteriv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetShaderiv, "glGetShaderiv", glsym_func_void);
|
|
FALLBAK(_sym_glGetShaderiv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetShaderInfoLog, "glGetShaderInfoLog", glsym_func_void);
|
|
FALLBAK(_sym_glGetShaderInfoLog, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetShaderPrecisionFormat, "glGetShaderPrecisionFormat", glsym_func_void);
|
|
FALLBAK(_sym_glGetShaderPrecisionFormat, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetShaderSource, "glGetShaderSource", glsym_func_void);
|
|
FALLBAK(_sym_glGetShaderSource, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetString, "glGetString", glsym_func_uchar_ptr);
|
|
FALLBAK(_sym_glGetString, glsym_func_const_uchar_ptr);
|
|
|
|
FINDSYM(_sym_glGetTexParameterfv, "glGetTexParameterfv", glsym_func_void);
|
|
FALLBAK(_sym_glGetTexParameterfv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetTexParameteriv, "glGetTexParameteriv", glsym_func_void);
|
|
FALLBAK(_sym_glGetTexParameteriv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetUniformfv, "glGetUniformfv", glsym_func_void);
|
|
FALLBAK(_sym_glGetUniformfv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetUniformiv, "glGetUniformiv", glsym_func_void);
|
|
FALLBAK(_sym_glGetUniformiv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetUniformLocation, "glGetUniformLocation", glsym_func_int);
|
|
FALLBAK(_sym_glGetUniformLocation, glsym_func_int);
|
|
|
|
FINDSYM(_sym_glGetVertexAttribfv, "glGetVertexAttribfv", glsym_func_void);
|
|
FALLBAK(_sym_glGetVertexAttribfv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetVertexAttribiv, "glGetVertexAttribiv", glsym_func_void);
|
|
FALLBAK(_sym_glGetVertexAttribiv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glGetVertexAttribPointerv, "glGetVertexAttribPointerv", glsym_func_void);
|
|
FALLBAK(_sym_glGetVertexAttribPointerv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glHint, "glHint", glsym_func_void);
|
|
FALLBAK(_sym_glHint, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glIsBuffer, "glIsBuffer", glsym_func_uchar);
|
|
FALLBAK(_sym_glIsBuffer, glsym_func_uchar);
|
|
|
|
FINDSYM(_sym_glIsEnabled, "glIsEnabled", glsym_func_uchar);
|
|
FALLBAK(_sym_glIsEnabled, glsym_func_uchar);
|
|
|
|
FINDSYM(_sym_glIsFramebuffer, "glIsFramebuffer", glsym_func_uchar);
|
|
FALLBAK(_sym_glIsFramebuffer, glsym_func_uchar);
|
|
|
|
FINDSYM(_sym_glIsProgram, "glIsProgram", glsym_func_uchar);
|
|
FALLBAK(_sym_glIsProgram, glsym_func_uchar);
|
|
|
|
FINDSYM(_sym_glIsRenderbuffer, "glIsRenderbuffer", glsym_func_uchar);
|
|
FALLBAK(_sym_glIsRenderbuffer, glsym_func_uchar);
|
|
|
|
FINDSYM(_sym_glIsShader, "glIsShader", glsym_func_uchar);
|
|
FALLBAK(_sym_glIsShader, glsym_func_uchar);
|
|
|
|
FINDSYM(_sym_glIsTexture, "glIsTexture", glsym_func_uchar);
|
|
FALLBAK(_sym_glIsTexture, glsym_func_uchar);
|
|
|
|
FINDSYM(_sym_glLineWidth, "glLineWidth", glsym_func_void);
|
|
FALLBAK(_sym_glLineWidth, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glLinkProgram, "glLinkProgram", glsym_func_void);
|
|
FALLBAK(_sym_glLinkProgram, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glPixelStorei, "glPixelStorei", glsym_func_void);
|
|
FALLBAK(_sym_glPixelStorei, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glPolygonOffset, "glPolygonOffset", glsym_func_void);
|
|
FALLBAK(_sym_glPolygonOffset, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glReadPixels, "glReadPixels", glsym_func_void);
|
|
FALLBAK(_sym_glReadPixels, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glReleaseShaderCompiler, "glReleaseShaderCompiler", glsym_func_void);
|
|
FALLBAK(_sym_glReleaseShaderCompiler, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glRenderbufferStorage, "glRenderbufferStorage", glsym_func_void);
|
|
FALLBAK(_sym_glRenderbufferStorage, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glSampleCoverage, "glSampleCoverage", glsym_func_void);
|
|
FALLBAK(_sym_glSampleCoverage, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glScissor, "glScissor", glsym_func_void);
|
|
FALLBAK(_sym_glScissor, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glShaderBinary, "glShaderBinary", glsym_func_void);
|
|
FALLBAK(_sym_glShaderBinary, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glShaderSource, "glShaderSource", glsym_func_void);
|
|
FALLBAK(_sym_glShaderSource, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glStencilFunc, "glStencilFunc", glsym_func_void);
|
|
FALLBAK(_sym_glStencilFunc, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glStencilFuncSeparate, "glStencilFuncSeparate", glsym_func_void);
|
|
FALLBAK(_sym_glStencilFuncSeparate, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glStencilMask, "glStencilMask", glsym_func_void);
|
|
FALLBAK(_sym_glStencilMask, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glStencilMaskSeparate, "glStencilMaskSeparate", glsym_func_void);
|
|
FALLBAK(_sym_glStencilMaskSeparate, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glStencilOp, "glStencilOp", glsym_func_void);
|
|
FALLBAK(_sym_glStencilOp, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glStencilOpSeparate, "glStencilOpSeparate", glsym_func_void);
|
|
FALLBAK(_sym_glStencilOpSeparate, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glTexImage2D, "glTexImage2D", glsym_func_void);
|
|
FALLBAK(_sym_glTexImage2D, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glTexParameterf, "glTexParameterf", glsym_func_void);
|
|
FALLBAK(_sym_glTexParameterf, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glTexParameterfv, "glTexParameterfv", glsym_func_void);
|
|
FALLBAK(_sym_glTexParameterfv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glTexParameteri, "glTexParameteri", glsym_func_void);
|
|
FALLBAK(_sym_glTexParameteri, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glTexParameteriv, "glTexParameteriv", glsym_func_void);
|
|
FALLBAK(_sym_glTexParameteriv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glTexSubImage2D, "glTexSubImage2D", glsym_func_void);
|
|
FALLBAK(_sym_glTexSubImage2D, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniform1f, "glUniform1f", glsym_func_void);
|
|
FALLBAK(_sym_glUniform1f, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniform1fv, "glUniform1fv", glsym_func_void);
|
|
FALLBAK(_sym_glUniform1fv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniform1i, "glUniform1i", glsym_func_void);
|
|
FALLBAK(_sym_glUniform1i, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniform1iv, "glUniform1iv", glsym_func_void);
|
|
FALLBAK(_sym_glUniform1iv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniform2f, "glUniform2f", glsym_func_void);
|
|
FALLBAK(_sym_glUniform2f, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniform2fv, "glUniform2fv", glsym_func_void);
|
|
FALLBAK(_sym_glUniform2fv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniform2i, "glUniform2i", glsym_func_void);
|
|
FALLBAK(_sym_glUniform2i, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniform2iv, "glUniform2iv", glsym_func_void);
|
|
FALLBAK(_sym_glUniform2iv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniform3f, "glUniform3f", glsym_func_void);
|
|
FALLBAK(_sym_glUniform3f, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniform3fv, "glUniform3fv", glsym_func_void);
|
|
FALLBAK(_sym_glUniform3fv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniform3i, "glUniform3i", glsym_func_void);
|
|
FALLBAK(_sym_glUniform3i, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniform3iv, "glUniform3iv", glsym_func_void);
|
|
FALLBAK(_sym_glUniform3iv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniform4f, "glUniform4f", glsym_func_void);
|
|
FALLBAK(_sym_glUniform4f, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniform4fv, "glUniform4fv", glsym_func_void);
|
|
FALLBAK(_sym_glUniform4fv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniform4i, "glUniform4i", glsym_func_void);
|
|
FALLBAK(_sym_glUniform4i, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniform4iv, "glUniform4iv", glsym_func_void);
|
|
FALLBAK(_sym_glUniform4iv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniformMatrix2fv, "glUniformMatrix2fv", glsym_func_void);
|
|
FALLBAK(_sym_glUniformMatrix2fv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniformMatrix3fv, "glUniformMatrix3fv", glsym_func_void);
|
|
FALLBAK(_sym_glUniformMatrix3fv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUniformMatrix4fv, "glUniformMatrix4fv", glsym_func_void);
|
|
FALLBAK(_sym_glUniformMatrix4fv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glUseProgram, "glUseProgram", glsym_func_void);
|
|
FALLBAK(_sym_glUseProgram, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glValidateProgram, "glValidateProgram", glsym_func_void);
|
|
FALLBAK(_sym_glValidateProgram, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glVertexAttrib1f, "glVertexAttrib1f", glsym_func_void);
|
|
FALLBAK(_sym_glVertexAttrib1f, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glVertexAttrib1fv, "glVertexAttrib1fv", glsym_func_void);
|
|
FALLBAK(_sym_glVertexAttrib1fv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glVertexAttrib2f, "glVertexAttrib2f", glsym_func_void);
|
|
FALLBAK(_sym_glVertexAttrib2f, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glVertexAttrib2fv, "glVertexAttrib2fv", glsym_func_void);
|
|
FALLBAK(_sym_glVertexAttrib2fv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glVertexAttrib3f, "glVertexAttrib3f", glsym_func_void);
|
|
FALLBAK(_sym_glVertexAttrib3f, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glVertexAttrib3fv, "glVertexAttrib3fv", glsym_func_void);
|
|
FALLBAK(_sym_glVertexAttrib3fv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glVertexAttrib4f, "glVertexAttrib4f", glsym_func_void);
|
|
FALLBAK(_sym_glVertexAttrib4f, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glVertexAttrib4fv, "glVertexAttrib4fv", glsym_func_void);
|
|
FALLBAK(_sym_glVertexAttrib4fv, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glVertexAttribPointer, "glVertexAttribPointer", glsym_func_void);
|
|
FALLBAK(_sym_glVertexAttribPointer, glsym_func_void);
|
|
|
|
FINDSYM(_sym_glViewport, "glViewport", glsym_func_void);
|
|
FALLBAK(_sym_glViewport, glsym_func_void);
|
|
|
|
#undef FINDSYM
|
|
#undef FALLBAK
|
|
|
|
// Checking to see if this function exists is a poor but reasonable way to
|
|
// check if it's gles but it works for now
|
|
if (_sym_glGetShaderPrecisionFormat != (typeof(_sym_glGetShaderPrecisionFormat))sym_missing )
|
|
{
|
|
DBG("GL Library is GLES.");
|
|
gl_lib_is_gles = 1;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
//--------------------------------------------------------------//
|
|
// Wrapped GL APIs to handle desktop compatibility
|
|
|
|
// Stripping precision code from GLES shader for desktop compatibility
|
|
// Code adopted from Meego GL code. Temporary Fix.
|
|
static const char *
|
|
opengl_strtok(const char *s, int *n, char **saveptr, char *prevbuf)
|
|
{
|
|
char *start;
|
|
char *ret;
|
|
char *p;
|
|
int retlen;
|
|
static const char *delim = " \t\n\r/";
|
|
|
|
if (prevbuf) free(prevbuf);
|
|
|
|
if (s)
|
|
*saveptr = (char *)s;
|
|
else
|
|
{
|
|
if (!(*saveptr) || !(*n))
|
|
return NULL;
|
|
s = *saveptr;
|
|
}
|
|
|
|
for (; *n && strchr(delim, *s); s++, (*n)--)
|
|
{
|
|
if (*s == '/' && *n > 1)
|
|
{
|
|
if (s[1] == '/')
|
|
{
|
|
do
|
|
{
|
|
s++, (*n)--;
|
|
}
|
|
while (*n > 1 && s[1] != '\n' && s[1] != '\r');
|
|
}
|
|
else if (s[1] == '*')
|
|
{
|
|
do
|
|
{
|
|
s++, (*n)--;
|
|
}
|
|
while (*n > 2 && (s[1] != '*' || s[2] != '/'));
|
|
s++, (*n)--;
|
|
}
|
|
}
|
|
}
|
|
|
|
start = (char *)s;
|
|
for (; *n && *s && !strchr(delim, *s); s++, (*n)--);
|
|
if (*n > 0) s++, (*n)--;
|
|
|
|
*saveptr = (char *)s;
|
|
|
|
retlen = s - start;
|
|
ret = malloc(retlen + 1);
|
|
p = ret;
|
|
|
|
while (retlen > 0)
|
|
{
|
|
if (*start == '/' && retlen > 1)
|
|
{
|
|
if (start[1] == '/')
|
|
{
|
|
do
|
|
{
|
|
start++, retlen--;
|
|
}
|
|
while (retlen > 1 && start[1] != '\n' && start[1] != '\r');
|
|
start++, retlen--;
|
|
continue;
|
|
}
|
|
else if (start[1] == '*')
|
|
{
|
|
do
|
|
{
|
|
start++, retlen--;
|
|
}
|
|
while (retlen > 2 && (start[1] != '*' || start[2] != '/'));
|
|
start += 3, retlen -= 3;
|
|
continue;
|
|
}
|
|
}
|
|
*(p++) = *(start++), retlen--;
|
|
}
|
|
|
|
*p = 0;
|
|
return ret;
|
|
}
|
|
|
|
static char *
|
|
patch_gles_shader(const char *source, int length, int *patched_len)
|
|
{
|
|
char *saveptr = NULL;
|
|
char *sp;
|
|
char *p = NULL;
|
|
|
|
if (!length) length = strlen(source);
|
|
|
|
*patched_len = 0;
|
|
int patched_size = length;
|
|
char *patched = malloc(patched_size + 1);
|
|
|
|
if (!patched) return NULL;
|
|
|
|
p = (char *)opengl_strtok(source, &length, &saveptr, NULL);
|
|
for (; p; p = (char *)opengl_strtok(0, &length, &saveptr, p))
|
|
{
|
|
if (!strncmp(p, "lowp", 4) || !strncmp(p, "mediump", 7) || !strncmp(p, "highp", 5))
|
|
{
|
|
continue;
|
|
}
|
|
else if (!strncmp(p, "precision", 9))
|
|
{
|
|
while ((p = (char *)opengl_strtok(0, &length, &saveptr, p)) && !strchr(p, ';'));
|
|
}
|
|
else
|
|
{
|
|
if (!strncmp(p, "gl_MaxVertexUniformVectors", 26))
|
|
{
|
|
p = "(gl_MaxVertexUniformComponents / 4)";
|
|
}
|
|
else if (!strncmp(p, "gl_MaxFragmentUniformVectors", 28))
|
|
{
|
|
p = "(gl_MaxFragmentUniformComponents / 4)";
|
|
}
|
|
else if (!strncmp(p, "gl_MaxVaryingVectors", 20))
|
|
{
|
|
p = "(gl_MaxVaryingFloats / 4)";
|
|
}
|
|
|
|
int new_len = strlen(p);
|
|
if (*patched_len + new_len > patched_size)
|
|
{
|
|
patched_size *= 2;
|
|
patched = realloc(patched, patched_size + 1);
|
|
|
|
if (!patched)
|
|
return NULL;
|
|
}
|
|
|
|
memcpy(patched + *patched_len, p, new_len);
|
|
*patched_len += new_len;
|
|
}
|
|
}
|
|
|
|
patched[*patched_len] = 0;
|
|
/* check that we don't leave dummy preprocessor lines */
|
|
for (sp = patched; *sp;)
|
|
{
|
|
for (; *sp == ' ' || *sp == '\t'; sp++);
|
|
if (!strncmp(sp, "#define", 7))
|
|
{
|
|
for (p = sp + 7; *p == ' ' || *p == '\t'; p++);
|
|
if (*p == '\n' || *p == '\r' || *p == '/')
|
|
{
|
|
memset(sp, 0x20, 7);
|
|
}
|
|
}
|
|
for (; *sp && *sp != '\n' && *sp != '\r'; sp++);
|
|
for (; *sp == '\n' || *sp == '\r'; sp++);
|
|
}
|
|
return patched;
|
|
}
|
|
|
|
static void
|
|
evgl_glShaderSource(GLuint shader, GLsizei count, const char** string, const GLint* length)
|
|
{
|
|
int i = 0, len = 0;
|
|
|
|
char **s = malloc(count * sizeof(char*));
|
|
GLint *l = malloc(count * sizeof(GLint));
|
|
|
|
memset(s, 0, count * sizeof(char*));
|
|
memset(l, 0, count * sizeof(GLint));
|
|
|
|
for (i = 0; i < count; ++i)
|
|
{
|
|
if (length)
|
|
{
|
|
len = length[i];
|
|
if (len < 0)
|
|
len = string[i] ? strlen(string[i]) : 0;
|
|
}
|
|
else
|
|
len = string[i] ? strlen(string[i]) : 0;
|
|
|
|
if (string[i])
|
|
{
|
|
s[i] = patch_gles_shader(string[i], len, &l[i]);
|
|
if (!s[i])
|
|
{
|
|
while(i)
|
|
free(s[--i]);
|
|
free(l);
|
|
free(s);
|
|
|
|
DBG("Patching Shader Failed.");
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
s[i] = NULL;
|
|
l[i] = 0;
|
|
}
|
|
}
|
|
|
|
_sym_glShaderSource(shader, count, (const char **)s, l);
|
|
|
|
while(i)
|
|
free(s[--i]);
|
|
free(l);
|
|
free(s);
|
|
}
|
|
|
|
|
|
static void
|
|
evgl_glGetShaderPrecisionFormat(GLenum shadertype __UNUSED__, GLenum precisiontype __UNUSED__, GLint* range, GLint* precision)
|
|
{
|
|
if (range)
|
|
{
|
|
range[0] = -126; // floor(log2(FLT_MIN))
|
|
range[1] = 127; // floor(log2(FLT_MAX))
|
|
}
|
|
if (precision)
|
|
{
|
|
precision[0] = 24; // floor(-log2((1.0/16777218.0)));
|
|
}
|
|
return;
|
|
}
|
|
|
|
static void
|
|
evgl_glReleaseShaderCompiler(void)
|
|
{
|
|
DBG("Not supported in Desktop GL");
|
|
return;
|
|
}
|
|
|
|
static void
|
|
evgl_glShaderBinary(GLsizei n __UNUSED__, const GLuint* shaders __UNUSED__, GLenum binaryformat __UNUSED__, const void* binary __UNUSED__, GLsizei length __UNUSED__)
|
|
{
|
|
// FIXME: need to dlsym/getprocaddress for this
|
|
DBG("Not supported in Desktop GL");
|
|
return;
|
|
//n = binaryformat = length = 0;
|
|
//shaders = binary = 0;
|
|
}
|
|
#endif
|
|
//--------------------------------------------------------------//
|
|
|
|
|
|
#ifdef EVAS_GL
|
|
static void
|
|
override_gl_apis(Evas_GL_API *api)
|
|
{
|
|
|
|
api->version = EVAS_GL_API_VERSION;
|
|
|
|
#define ORD(f) EVAS_API_OVERRIDE(f, api, _sym_)
|
|
// GLES 2.0
|
|
ORD(glActiveTexture);
|
|
ORD(glAttachShader);
|
|
ORD(glBindAttribLocation);
|
|
ORD(glBindBuffer);
|
|
ORD(glBindFramebuffer);
|
|
ORD(glBindRenderbuffer);
|
|
ORD(glBindTexture);
|
|
ORD(glBlendColor);
|
|
ORD(glBlendEquation);
|
|
ORD(glBlendEquationSeparate);
|
|
ORD(glBlendFunc);
|
|
ORD(glBlendFuncSeparate);
|
|
ORD(glBufferData);
|
|
ORD(glBufferSubData);
|
|
ORD(glCheckFramebufferStatus);
|
|
ORD(glClear);
|
|
ORD(glClearColor);
|
|
ORD(glClearDepthf);
|
|
ORD(glClearStencil);
|
|
ORD(glColorMask);
|
|
ORD(glCompileShader);
|
|
ORD(glCompressedTexImage2D);
|
|
ORD(glCompressedTexSubImage2D);
|
|
ORD(glCopyTexImage2D);
|
|
ORD(glCopyTexSubImage2D);
|
|
ORD(glCreateProgram);
|
|
ORD(glCreateShader);
|
|
ORD(glCullFace);
|
|
ORD(glDeleteBuffers);
|
|
ORD(glDeleteFramebuffers);
|
|
ORD(glDeleteProgram);
|
|
ORD(glDeleteRenderbuffers);
|
|
ORD(glDeleteShader);
|
|
ORD(glDeleteTextures);
|
|
ORD(glDepthFunc);
|
|
ORD(glDepthMask);
|
|
ORD(glDepthRangef);
|
|
ORD(glDetachShader);
|
|
ORD(glDisable);
|
|
ORD(glDisableVertexAttribArray);
|
|
ORD(glDrawArrays);
|
|
ORD(glDrawElements);
|
|
ORD(glEnable);
|
|
ORD(glEnableVertexAttribArray);
|
|
ORD(glFinish);
|
|
ORD(glFlush);
|
|
ORD(glFramebufferRenderbuffer);
|
|
ORD(glFramebufferTexture2D);
|
|
ORD(glFrontFace);
|
|
ORD(glGenBuffers);
|
|
ORD(glGenerateMipmap);
|
|
ORD(glGenFramebuffers);
|
|
ORD(glGenRenderbuffers);
|
|
ORD(glGenTextures);
|
|
ORD(glGetActiveAttrib);
|
|
ORD(glGetActiveUniform);
|
|
ORD(glGetAttachedShaders);
|
|
ORD(glGetAttribLocation);
|
|
ORD(glGetBooleanv);
|
|
ORD(glGetBufferParameteriv);
|
|
ORD(glGetError);
|
|
ORD(glGetFloatv);
|
|
ORD(glGetFramebufferAttachmentParameteriv);
|
|
ORD(glGetIntegerv);
|
|
ORD(glGetProgramiv);
|
|
ORD(glGetProgramInfoLog);
|
|
ORD(glGetRenderbufferParameteriv);
|
|
ORD(glGetShaderiv);
|
|
ORD(glGetShaderInfoLog);
|
|
ORD(glGetShaderPrecisionFormat);
|
|
ORD(glGetShaderSource);
|
|
ORD(glGetString); // FIXME
|
|
ORD(glGetTexParameterfv);
|
|
ORD(glGetTexParameteriv);
|
|
ORD(glGetUniformfv);
|
|
ORD(glGetUniformiv);
|
|
ORD(glGetUniformLocation);
|
|
ORD(glGetVertexAttribfv);
|
|
ORD(glGetVertexAttribiv);
|
|
ORD(glGetVertexAttribPointerv);
|
|
ORD(glHint);
|
|
ORD(glIsBuffer);
|
|
ORD(glIsEnabled);
|
|
ORD(glIsFramebuffer);
|
|
ORD(glIsProgram);
|
|
ORD(glIsRenderbuffer);
|
|
ORD(glIsShader);
|
|
ORD(glIsTexture);
|
|
ORD(glLineWidth);
|
|
ORD(glLinkProgram);
|
|
ORD(glPixelStorei);
|
|
ORD(glPolygonOffset);
|
|
ORD(glReadPixels);
|
|
ORD(glReleaseShaderCompiler);
|
|
ORD(glRenderbufferStorage);
|
|
ORD(glSampleCoverage);
|
|
ORD(glScissor);
|
|
ORD(glShaderBinary);
|
|
ORD(glShaderSource);
|
|
ORD(glStencilFunc);
|
|
ORD(glStencilFuncSeparate);
|
|
ORD(glStencilMask);
|
|
ORD(glStencilMaskSeparate);
|
|
ORD(glStencilOp);
|
|
ORD(glStencilOpSeparate);
|
|
ORD(glTexImage2D);
|
|
ORD(glTexParameterf);
|
|
ORD(glTexParameterfv);
|
|
ORD(glTexParameteri);
|
|
ORD(glTexParameteriv);
|
|
ORD(glTexSubImage2D);
|
|
ORD(glUniform1f);
|
|
ORD(glUniform1fv);
|
|
ORD(glUniform1i);
|
|
ORD(glUniform1iv);
|
|
ORD(glUniform2f);
|
|
ORD(glUniform2fv);
|
|
ORD(glUniform2i);
|
|
ORD(glUniform2iv);
|
|
ORD(glUniform3f);
|
|
ORD(glUniform3fv);
|
|
ORD(glUniform3i);
|
|
ORD(glUniform3iv);
|
|
ORD(glUniform4f);
|
|
ORD(glUniform4fv);
|
|
ORD(glUniform4i);
|
|
ORD(glUniform4iv);
|
|
ORD(glUniformMatrix2fv);
|
|
ORD(glUniformMatrix3fv);
|
|
ORD(glUniformMatrix4fv);
|
|
ORD(glUseProgram);
|
|
ORD(glValidateProgram);
|
|
ORD(glVertexAttrib1f);
|
|
ORD(glVertexAttrib1fv);
|
|
ORD(glVertexAttrib2f);
|
|
ORD(glVertexAttrib2fv);
|
|
ORD(glVertexAttrib3f);
|
|
ORD(glVertexAttrib3fv);
|
|
ORD(glVertexAttrib4f);
|
|
ORD(glVertexAttrib4fv);
|
|
ORD(glVertexAttribPointer);
|
|
ORD(glViewport);
|
|
#undef ORD
|
|
|
|
#define ORD(f) EVAS_API_OVERRIDE(f, &gl_funcs, evgl_)
|
|
if (!gl_lib_is_gles)
|
|
{
|
|
// Override functions wrapped by Evas_GL
|
|
// GLES2.0 API compat on top of desktop gl
|
|
ORD(glGetShaderPrecisionFormat);
|
|
ORD(glReleaseShaderCompiler);
|
|
ORD(glShaderBinary);
|
|
}
|
|
|
|
ORD(glShaderSource); // Do precision stripping in both cases
|
|
#undef ORD
|
|
}
|
|
#endif
|
|
|
|
//-------------------------------------------//
|
|
static int
|
|
gl_lib_init(void)
|
|
{
|
|
#ifdef EVAS_GL
|
|
// dlopen OSMesa
|
|
gl_lib_handle = dlopen("libOSMesa.so.1", RTLD_NOW);
|
|
if (!gl_lib_handle) gl_lib_handle = dlopen("libOSMesa.so", RTLD_NOW);
|
|
if (!gl_lib_handle)
|
|
{
|
|
DBG("Unable to open libOSMesa: %s", dlerror());
|
|
return 0;
|
|
}
|
|
|
|
//------------------------------------------------//
|
|
if (!glue_sym_init()) return 0;
|
|
if (!gl_sym_init()) return 0;
|
|
|
|
override_gl_apis(&gl_funcs);
|
|
|
|
return 1;
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
|
|
static void
|
|
init_gl(void)
|
|
{
|
|
DBG("Initializing Software OpenGL APIs...\n");
|
|
|
|
if (!gl_lib_init())
|
|
DBG("Unable to support EvasGL in this engine module. Install OSMesa to get it running");
|
|
else
|
|
{
|
|
#define ORD(f) EVAS_API_OVERRIDE(f, &func, eng_)
|
|
ORD(gl_surface_create);
|
|
ORD(gl_surface_destroy);
|
|
ORD(gl_context_create);
|
|
ORD(gl_context_destroy);
|
|
ORD(gl_make_current);
|
|
ORD(gl_string_query); // FIXME: Need to implement
|
|
ORD(gl_proc_address_get); // FIXME: Need to implement
|
|
ORD(gl_native_surface_get);
|
|
ORD(gl_api_get);
|
|
#undef ORD
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
*****
|
|
**
|
|
** MODULE ACCESSIBLE API API
|
|
**
|
|
*****
|
|
*/
|
|
|
|
static int
|
|
module_open(Evas_Module *em)
|
|
{
|
|
if (!em) return 0;
|
|
_evas_soft_gen_log_dom = eina_log_domain_register
|
|
("evas-software_generic", EVAS_DEFAULT_LOG_COLOR);
|
|
if(_evas_soft_gen_log_dom<0)
|
|
{
|
|
EINA_LOG_ERR("Can not create a module log domain.");
|
|
return 0;
|
|
}
|
|
|
|
init_gl();
|
|
evas_common_pipe_init();
|
|
|
|
em->functions = (void *)(&func);
|
|
cpunum = eina_cpu_count();
|
|
return 1;
|
|
}
|
|
|
|
static void
|
|
module_close(Evas_Module *em __UNUSED__)
|
|
{
|
|
eina_log_domain_unregister(_evas_soft_gen_log_dom);
|
|
}
|
|
|
|
static Evas_Module_Api evas_modapi =
|
|
{
|
|
EVAS_MODULE_API_VERSION,
|
|
"software_generic",
|
|
"none",
|
|
{
|
|
module_open,
|
|
module_close
|
|
}
|
|
};
|
|
|
|
EVAS_MODULE_DEFINE(EVAS_MODULE_TYPE_ENGINE, engine, software_generic);
|
|
|
|
#ifndef EVAS_STATIC_BUILD_SOFTWARE_GENERIC
|
|
EVAS_EINA_MODULE_DEFINE(engine, software_generic);
|
|
#endif
|