We're currently doing screenshots in E under wayland by copying data out of the framebuffer, mmaping gbm buffers makes screenshots work again when rendering with GL. |
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.. | ||
Ecore_Drm2.h | ||
ecore_drm2.c | ||
ecore_drm2_device.c | ||
ecore_drm2_fb.c | ||
ecore_drm2_outputs.c | ||
ecore_drm2_private.h |