efl/src/modules/evas/engines
Gustavo Sverzut Barbieri dfe93a7f0a directfb says bye...
After agreement in the mail list, core developers agree to remove this
engine that was not being supported for a long time.

Given that most operations Evas uses are not accelerated in DirectFB,
or at least hardware that exclusively supports DirectFB, it's better
for those people to just use Evas/Ecore software (buffer) rendering
and expose DirectFB's framebuffer as destination surface.



SVN revision: 80232
2012-12-05 12:24:01 +00:00
..
buffer merge: and now Evas 2012-11-04 11:51:42 +00:00
fb merge: and now Evas 2012-11-04 11:51:42 +00:00
gl_cocoa merge: and now Evas 2012-11-04 11:51:42 +00:00
gl_common evas/gl - don't need to keep the texture altas height for the framebuffer. 2012-11-24 17:25:43 +00:00
gl_sdl merge: and now Evas 2012-11-04 11:51:42 +00:00
gl_x11 Fixed a bug where if an image object rendered using Evas GL 2012-11-22 07:58:06 +00:00
psl1ght merge: and now Evas 2012-11-04 11:51:42 +00:00
software_ddraw merge: and now Evas 2012-11-04 11:51:42 +00:00
software_gdi merge: and now Evas 2012-11-04 11:51:42 +00:00
software_generic evas/cserve2: Add scalecache support 2012-11-27 18:23:25 +00:00
software_x11 hm ooops - my multi-frame update tracking breaks WHEN the swap modes 2012-11-22 06:09:28 +00:00
wayland_egl Patch from Alex Wu to fix egl engine for 1.4 spec. 2012-11-21 10:02:40 +00:00
wayland_shm devilhorns: warning told me that x is not being used.. and that looks 2012-11-15 05:01:16 +00:00