efl/src/modules/evas/engines
Carsten Haitzler 683e5d7d08 Fix evas GL common engine to have a shader to do oversampling on
downscaling. This makes quality much better and "at best"
equates to a 16 point sample (2x2 linear interpolation samples,
where a linear interpolation sample equates to a 2x2 sample).
This will have perfomance impact, but the quality is worth it and
makes it closer to software downscaling in quality. It supports
2x2, 2x1 and 1x2 oversampling. YUV not done, nor image mask
(font shaders not needed).
2013-02-26 22:07:30 +09:00
..
buffer evas/engines: Introduce render mode 2012-12-19 16:15:58 +00:00
fb evas/engines: Introduce render mode 2012-12-19 16:15:58 +00:00
gl_cocoa evas/async_render: do not use async event to unref image maps 2013-01-11 19:56:17 +00:00
gl_common Fix evas GL common engine to have a shader to do oversampling on 2013-02-26 22:07:30 +09:00
gl_sdl evas/engines/gl_sdl: Build and warning fixes. 2013-01-17 14:32:05 +00:00
gl_x11 Remove \r from end of line. 2013-02-17 14:30:11 -03:00
psl1ght evas/engines: Introduce render mode 2012-12-19 16:15:58 +00:00
software_ddraw evas/engines: Introduce render mode 2012-12-19 16:15:58 +00:00
software_gdi evas/engines: Introduce render mode 2012-12-19 16:15:58 +00:00
software_generic More removal of \r 2013-02-17 14:53:25 -03:00
software_x11 Evas: Fixed wrong if in the x11 engine. 2013-02-25 10:35:54 +00:00
wayland_egl evas/wayland_egl: Fix Evas pointer assignment. 2013-02-08 11:50:06 +00:00
wayland_shm evas/wayland_shm: Remove x,y offsets from swapbuf related APIs. 2013-02-19 10:42:39 -03:00