efl/src/modules/evas/engines
Carsten Haitzler 724b1aa560 evas - gl - ensure surfaces are 0 when destroyed
easier on debugging when we know that we destroyed them already
2021-09-05 00:35:24 +01:00
..
buffer evas_outbuf: Fix memory leak. 2020-09-17 17:23:42 +09:00
drm Get rid of trailing whitespaces (13 / 14) 2020-06-23 10:31:36 +02:00
eglfs evas egl - esnure we always destroy surfaces because creating new ones 2019-08-07 16:59:43 +01:00
fb Get rid of trailing whitespaces (13 / 14) 2020-06-23 10:31:36 +02:00
gl_cocoa refactor build 2020-05-27 11:06:46 +02:00
gl_common evas gl: bind texture with external target for map 2021-07-28 14:48:46 +09:00
gl_drm egl: silence warning of deprecated feature test. 2021-05-18 16:34:44 +01:00
gl_generic modules: Rename EAPI macro to MODAPI for modules 2021-04-17 16:07:56 -03:00
gl_sdl evas sdl: don't make confusing, we only use one-indexed egl handles. 2018-08-02 12:20:27 +09:00
gl_x11 evas - gl - ensure surfaces are 0 when destroyed 2021-09-05 00:35:24 +01:00
software_ddraw refactor build 2020-05-27 11:06:46 +02:00
software_gdi refactor build 2020-05-27 11:06:46 +02:00
software_generic modules: Rename EAPI macro to MODAPI for modules 2021-04-17 16:07:56 -03:00
software_x11 build: fix dependencies of software engine 2020-09-24 10:35:53 +02:00
wayland_common evas-wayland-common: Move boolean fields to bottom of structure 2019-11-05 09:36:20 -05:00
wayland_egl egl: silence warning of deprecated feature test. 2021-05-18 16:34:44 +01:00
wayland_shm evas/engine: fix a potentional error of null deref 2020-08-05 17:02:13 +09:00
meson.build modules: only build gl_drm evas engine when using es-egl 2020-06-11 15:14:36 +02:00