efl/legacy/elementary/src/lib/elm_flip.c

1970 lines
59 KiB
C

#include <Elementary.h>
#include "elm_priv.h"
typedef struct _Widget_Data Widget_Data;
typedef struct _Slice Slice;
typedef struct _Vertex2 Vertex2;
typedef struct _Vertex3 Vertex3;
struct _Slice
{
Evas_Object *obj;
double u[4], v[4], x[4], y[4], z[4];
};
struct _Vertex2
{
double x, y;
};
struct _Vertex3
{
double x, y, z;
};
struct _Widget_Data
{
Evas_Object *obj;
Ecore_Animator *animator;
double start, len;
Elm_Flip_Mode mode;
Evas_Object *clip;
Evas_Object *event[4];
struct
{
Evas_Object *content, *clip;
} front, back;
Ecore_Job *job;
Evas_Coord down_x, down_y, x, y, ox, oy, w, h;
Elm_Flip_Interaction intmode;
int dir;
double dir_hitsize[4];
Eina_Bool dir_enabled[4];
int slices_w, slices_h;
Slice **slices, **slices2;
Eina_Bool state : 1;
Eina_Bool down : 1;
Eina_Bool finish : 1;
Eina_Bool started : 1;
Eina_Bool backflip : 1;
Eina_Bool pageflip : 1;
};
static const char *widtype = NULL;
static void _del_hook(Evas_Object *obj);
static void _theme_hook(Evas_Object *obj);
static void _sizing_eval(Evas_Object *obj);
static void _changed_size_hints(void *data, Evas *e, Evas_Object *obj, void *event_info);
static void _sub_del(void *data, Evas_Object *obj, void *event_info);
static void _state_slices_clear(Widget_Data *st);
static void _configure(Evas_Object *obj);
static const char SIG_ANIMATE_BEGIN[] = "animate,begin";
static const char SIG_ANIMATE_DONE[] = "animate,done";
static const Evas_Smart_Cb_Description _signals[] = {
{SIG_ANIMATE_BEGIN, ""},
{SIG_ANIMATE_DONE, ""},
{NULL, NULL}
};
static void
_del_hook(Evas_Object *obj)
{
Widget_Data *wd = elm_widget_data_get(obj);
if (!wd) return;
if (wd->animator) ecore_animator_del(wd->animator);
_state_slices_clear(wd);
free(wd);
}
static void
_theme_hook(Evas_Object *obj)
{
Widget_Data *wd = elm_widget_data_get(obj);
if (!wd) return;
_sizing_eval(obj);
}
static Eina_Bool
_elm_flip_focus_next_hook(const Evas_Object *obj,
Elm_Focus_Direction dir, Evas_Object **next)
{
Widget_Data *wd = elm_widget_data_get(obj);
if (!wd) return EINA_FALSE;
/* Try Focus cycle in subitem */
if (wd->state)
return elm_widget_focus_next_get(wd->front.content, dir, next);
else
return elm_widget_focus_next_get(wd->back.content, dir, next);
}
static void
_sizing_eval(Evas_Object *obj)
{
Widget_Data *wd = elm_widget_data_get(obj);
Evas_Coord minw = -1, minh = -1, minw2 = -1, minh2 = -1;
Evas_Coord maxw = -1, maxh = -1, maxw2 = -1, maxh2 = -1;
int fingx = 0, fingy = 0;
if (!wd) return;
if (wd->front.content)
evas_object_size_hint_min_get(wd->front.content, &minw, &minh);
if (wd->back.content)
evas_object_size_hint_min_get(wd->back.content, &minw2, &minh2);
if (wd->front.content)
evas_object_size_hint_max_get(wd->front.content, &maxw, &maxh);
if (wd->back.content)
evas_object_size_hint_max_get(wd->back.content, &maxw2, &maxh2);
if (minw2 > minw) minw = minw2;
if (minh2 > minh) minh = minh2;
if ((maxw2 >= 0) && (maxw2 < maxw)) maxw = maxw2;
if ((maxh2 >= 0) && (maxh2 < maxh)) maxh = maxh2;
if (wd->dir_enabled[0]) fingy++;
if (wd->dir_enabled[1]) fingy++;
if (wd->dir_enabled[2]) fingx++;
if (wd->dir_enabled[3]) fingx++;
elm_coords_finger_size_adjust(fingx, &minw, fingy, &minh);
evas_object_size_hint_min_set(obj, minw, minh);
evas_object_size_hint_max_set(obj, maxw, maxh);
}
static void
_changed_size_hints(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
Widget_Data *wd = elm_widget_data_get(data);
if (!wd) return;
_sizing_eval(data);
}
static void
_sub_del(void *data __UNUSED__, Evas_Object *obj, void *event_info)
{
Widget_Data *wd = elm_widget_data_get(obj);
Evas_Object *sub = event_info;
if (!wd) return;
if (sub == wd->front.content)
{
evas_object_event_callback_del_full(sub,
EVAS_CALLBACK_CHANGED_SIZE_HINTS,
_changed_size_hints, obj);
wd->front.content = NULL;
evas_object_hide(wd->front.clip);
_sizing_eval(obj);
}
else if (sub == wd->back.content)
{
evas_object_event_callback_del_full(sub,
EVAS_CALLBACK_CHANGED_SIZE_HINTS,
_changed_size_hints, obj);
wd->back.content = NULL;
evas_object_hide(wd->back.clip);
_sizing_eval(obj);
}
}
static Slice *
_slice_new(Widget_Data *st __UNUSED__, Evas_Object *obj)
{
Slice *sl;
sl = calloc(1, sizeof(Slice));
if (!sl) return NULL;
sl->obj = evas_object_image_add(evas_object_evas_get(obj));
elm_widget_sub_object_add(st->obj, sl->obj);
evas_object_clip_set(sl->obj, evas_object_clip_get(st->obj));
evas_object_smart_member_add(sl->obj, st->obj);
evas_object_image_smooth_scale_set(sl->obj, EINA_FALSE);
evas_object_pass_events_set(sl->obj, EINA_TRUE);
evas_object_image_source_set(sl->obj, obj);
return sl;
}
static void
_slice_free(Slice *sl)
{
evas_object_del(sl->obj);
free(sl);
}
static void
_slice_apply(Widget_Data *st, Slice *sl, Evas_Coord x __UNUSED__,
Evas_Coord y __UNUSED__, Evas_Coord w, Evas_Coord h __UNUSED__,
Evas_Coord ox, Evas_Coord oy, Evas_Coord ow, Evas_Coord oh)
{
Evas_Map *m;
int i;
m = evas_map_new(4);
if (!m) return;
evas_map_smooth_set(m, EINA_FALSE);
for (i = 0; i < 4; i++)
{
evas_map_point_color_set(m, i, 255, 255, 255, 255);
if (st->dir == 0)
{
int p[4] = { 0, 1, 2, 3 };
evas_map_point_coord_set(m, i, ox + sl->x[p[i]], oy + sl->y[p[i]],
sl->z[p[i]]);
evas_map_point_image_uv_set(m, i, sl->u[p[i]] , sl->v[p[i]]);
}
else if (st->dir == 1)
{
int p[4] = { 1, 0, 3, 2 };
evas_map_point_coord_set(m, i, ox + (w - sl->x[p[i]]),
oy + sl->y[p[i]], sl->z[p[i]]);
evas_map_point_image_uv_set(m, i, ow - sl->u[p[i]], sl->v[p[i]]);
}
else if (st->dir == 2)
{
int p[4] = { 1, 0, 3, 2 };
evas_map_point_coord_set(m, i, ox + sl->y[p[i]], oy + sl->x[p[i]],
sl->z[p[i]]);
evas_map_point_image_uv_set(m, i, sl->v[p[i]] , sl->u[p[i]]);
}
else/* if (st->dir == 3) will be this anyway */
{
int p[4] = { 0, 1, 2, 3 };
evas_map_point_coord_set(m, i, ox + sl->y[p[i]],
oy + (w - sl->x[p[i]]), sl->z[p[i]]);
evas_map_point_image_uv_set(m, i, sl->v[p[i]] , oh - sl->u[p[i]]);
}
}
evas_object_map_enable_set(sl->obj, EINA_TRUE);
evas_object_image_fill_set(sl->obj, 0, 0, ow, oh);
evas_object_map_set(sl->obj, m);
evas_map_free(m);
}
static void
_slice_3d(Widget_Data *st __UNUSED__, Slice *sl, Evas_Coord x, Evas_Coord y,
Evas_Coord w, Evas_Coord h)
{
Evas_Map *m = (Evas_Map *)evas_object_map_get(sl->obj);
int i;
if (!m) return;
// vanishing point is center of page, and focal dist is 1024
evas_map_util_3d_perspective(m, x + (w / 2), y + (h / 2), 0, 1024);
for (i = 0; i < 4; i++)
{
Evas_Coord xx, yy, zz;
evas_map_point_coord_get(m, i, &xx, &yy, &zz);
evas_map_point_coord_set(m, i, xx, yy, 0);
}
if (evas_map_util_clockwise_get(m)) evas_object_show(sl->obj);
else evas_object_hide(sl->obj);
evas_object_map_set(sl->obj, m);
}
static void
_slice_light(Widget_Data *st __UNUSED__, Slice *sl, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h)
{
Evas_Map *m = (Evas_Map *)evas_object_map_get(sl->obj);
int i;
if (!m) return;
evas_map_util_3d_lighting(m,
// light position
// (centered over page 10 * h toward camera)
x + (w / 2) , y + (h / 2) , -10000,
255, 255, 255, // light color
0 , 0 , 0); // ambient minimum
// multiply brightness by 1.2 to make lightish bits all white so we dont
// add shading where we could otherwise be pure white
for (i = 0; i < 4; i++)
{
int r, g, b, a;
evas_map_point_color_get(m, i, &r, &g, &b, &a);
r = (double)r * 1.2; if (r > 255) r = 255;
g = (double)g * 1.2; if (g > 255) g = 255;
b = (double)b * 1.2; if (b > 255) b = 255;
evas_map_point_color_set(m, i, r, g, b, a);
}
evas_object_map_set(sl->obj, m);
}
static void
_slice_xyz(Widget_Data *st __UNUSED__, Slice *sl,
double xx1, double yy1, double zz1,
double xx2, double yy2, double zz2,
double xx3, double yy3, double zz3,
double xx4, double yy4, double zz4)
{
sl->x[0] = xx1; sl->y[0] = yy1; sl->z[0] = zz1;
sl->x[1] = xx2; sl->y[1] = yy2; sl->z[1] = zz2;
sl->x[2] = xx3; sl->y[2] = yy3; sl->z[2] = zz3;
sl->x[3] = xx4; sl->y[3] = yy4; sl->z[3] = zz4;
}
static void
_slice_uv(Widget_Data *st __UNUSED__, Slice *sl,
double u1, double v1,
double u2, double v2,
double u3, double v3,
double u4, double v4)
{
sl->u[0] = u1; sl->v[0] = v1;
sl->u[1] = u2; sl->v[1] = v2;
sl->u[2] = u3; sl->v[2] = v3;
sl->u[3] = u4; sl->v[3] = v4;
}
static void
_deform_point(Vertex2 *vi, Vertex3 *vo, double rho, double theta, double A)
{
// ^Y
// |
// | X
// +---->
// theta == cone angle (0 -> PI/2)
// A == distance of cone apex from origin
// rho == angle of cone from vertical axis (...-PI/2 to PI/2...)
Vertex3 v1;
double d, r, b;
d = sqrt((vi->x * vi->x) + pow(vi->y - A, 2));
r = d * sin(theta);
b = asin(vi->x / d) / sin(theta);
v1.x = r * sin(b);
v1.y = d + A - (r * (1 - cos(b)) * sin(theta));
v1.z = r * (1 - cos(b)) * cos(theta);
vo->x = (v1.x * cos(rho)) - (v1.z * sin(rho));
vo->y = v1.y;
vo->z = (v1.x * sin(rho)) + (v1.z * cos(rho));
}
static void
_interp_point(Vertex3 *vi1, Vertex3 *vi2, Vertex3 *vo, double v)
{
vo->x = (v * vi2->x) + ((1.0 - v) * vi1->x);
vo->y = (v * vi2->y) + ((1.0 - v) * vi1->y);
vo->z = (v * vi2->z) + ((1.0 - v) * vi1->z);
}
static void
_state_slices_clear(Widget_Data *st)
{
int i, j, num;
if (st->slices)
{
num = 0;
for (j = 0; j < st->slices_h; j++)
{
for (i = 0; i < st->slices_w; i++)
{
if (st->slices[num]) _slice_free(st->slices[num]);
if (st->slices2[num]) _slice_free(st->slices2[num]);
num++;
}
}
free(st->slices);
free(st->slices2);
st->slices = NULL;
st->slices2 = NULL;
}
st->slices_w = 0;
st->slices_h = 0;
}
static int
_slice_obj_color_sum(Slice *s, int p, int *r, int *g, int *b, int *a)
{
Evas_Map *m;
int rr = 0, gg = 0, bb = 0, aa = 0;
if (!s) return 0;
m = (Evas_Map *)evas_object_map_get(s->obj);
if (!m) return 0;
evas_map_point_color_get(m, p, &rr, &gg, &bb, &aa);
*r += rr; *g += gg; *b += bb; *a += aa;
return 1;
}
static void
_slice_obj_color_set(Slice *s, int p, int r, int g, int b, int a)
{
Evas_Map *m;
if (!s) return;
m = (Evas_Map *) evas_object_map_get(s->obj);
if (!m) return;
evas_map_point_color_set(m, p, r, g, b, a);
evas_object_map_set(s->obj, m);
}
static void
_slice_obj_vert_color_merge(Slice *s1, int p1, Slice *s2, int p2,
Slice *s3, int p3, Slice *s4, int p4)
{
int r = 0, g = 0, b = 0, a = 0, n = 0;
n += _slice_obj_color_sum(s1, p1, &r, &g, &b, &a);
n += _slice_obj_color_sum(s2, p2, &r, &g, &b, &a);
n += _slice_obj_color_sum(s3, p3, &r, &g, &b, &a);
n += _slice_obj_color_sum(s4, p4, &r, &g, &b, &a);
if (n < 1) return;
r /= n; g /= n; b /= n; a /= n;
_slice_obj_color_set(s1, p1, r, g, b, a);
_slice_obj_color_set(s2, p2, r, g, b, a);
_slice_obj_color_set(s3, p3, r, g, b, a);
_slice_obj_color_set(s4, p4, r, g, b, a);
}
static int
_state_update(Widget_Data *st)
{
Evas_Coord xx1, yy1, xx2, yy2, mx, my;
Evas_Coord x, y, w, h, ox, oy, ow, oh;
int i, j, num, nn, jump, num2;
Slice *sl;
double b, minv = 0.0, minva, mgrad;
int gx, gy, gszw, gszh, gw, gh, col, row, nw, nh;
double rho, A, theta, perc, percm, n, rhol, Al, thetal;
Vertex3 *tvo, *tvol;
Evas_Object *front, *back;
st->backflip = EINA_TRUE;
if (st->state)
{
front = st->front.content;
back = st->front.content;
}
else
{
front = st->back.content;
back = st->back.content;
}
evas_object_geometry_get(st->obj, &x, &y, &w, &h);
ox = x; oy = y; ow = w; oh = h;
xx1 = st->down_x;
yy1 = st->down_y;
xx2 = st->x;
yy2 = st->y;
if (st->dir == 0)
{
// no nothing. left drag is standard
}
else if (st->dir == 1)
{
xx1 = (w - 1) - xx1;
xx2 = (w - 1) - xx2;
}
else if (st->dir == 2)
{
Evas_Coord tmp;
tmp = xx1; xx1 = yy1; yy1 = tmp;
tmp = xx2; xx2 = yy2; yy2 = tmp;
tmp = w; w = h; h = tmp;
}
else/* if (st->dir == 3) will be this anyway */
{
Evas_Coord tmp;
tmp = xx1; xx1 = yy1; yy1 = tmp;
tmp = xx2; xx2 = yy2; yy2 = tmp;
tmp = w; w = h; h = tmp;
xx1 = (w - 1) - xx1;
xx2 = (w - 1) - xx2;
}
if (xx2 >= xx1) xx2 = xx1 - 1;
mx = (xx1 + xx2) / 2;
my = (yy1 + yy2) / 2;
if (mx < 0) mx = 0;
else if (mx >= w) mx = w - 1;
if (my < 0) my = 0;
else if (my >= h) my = h - 1;
mgrad = (double)(yy1 - yy2) / (double)(xx1 - xx2);
if (mx < 1) mx = 1; // quick hack to keep curl line visible
if (mgrad == 0.0) // special horizontal case
mgrad = 0.001; // quick dirty hack for now
// else
{
minv = 1.0 / mgrad;
// y = (m * x) + b
b = my + (minv * mx);
}
if ((b >= -5) && (b <= (h + 5)))
{
if (minv > 0.0) // clamp to h
{
minv = (double)(h + 5 - my) / (double)(mx);
b = my + (minv * mx);
}
else // clamp to 0
{
minv = (double)(-5 - my) / (double)(mx);
b = my + (minv * mx);
}
}
perc = (double)xx2 / (double)xx1;
percm = (double)mx / (double)xx1;
if (perc < 0.0) perc = 0.0;
else if (perc > 1.0) perc = 1.0;
if (percm < 0.0) percm = 0.0;
else if (percm > 1.0) percm = 1.0;
minva = atan(minv) / (M_PI / 2);
if (minva < 0.0) minva = -minva;
// A = apex of cone
if (b <= 0) A = b;
else A = h - b;
if (A < -(h * 20)) A = -h * 20;
//--//
Al = -5;
// rho = is how much the page is turned
n = 1.0 - perc;
n = 1.0 - cos(n * M_PI / 2.0);
n = n * n;
rho = -(n * M_PI);
//--//
rhol = -(n * M_PI);
// theta == curliness (how much page culrs in on itself
n = sin((1.0 - perc) * M_PI);
n = n * 1.2;
theta = 7.86 + n;
//--//
n = sin((1.0 - perc) * M_PI);
n = 1.0 - n;
n = n * n;
n = 1.0 - n;
thetal = 7.86 + n;
nw = 16;
nh = 16;
gszw = w / nw;
gszh = h / nh;
if (gszw < 4) gszw = 4;
if (gszh < 4) gszh = 4;
nw = (w + gszw - 1) / gszw;
nh = (h + gszh - 1) / gszh;
if ((st->slices_w != nw) || (st->slices_h != nh)) _state_slices_clear(st);
st->slices_w = nw;
st->slices_h = nh;
if (!st->slices)
{
st->slices = calloc(st->slices_w * st->slices_h, sizeof(Slice *));
if (!st->slices) return 0;
st->slices2 = calloc(st->slices_w * st->slices_h, sizeof(Slice *));
if (!st->slices2)
{
free(st->slices);
st->slices = NULL;
return 0;
}
}
num = (st->slices_w + 1) * (st->slices_h + 1);
tvo = alloca(sizeof(Vertex3) * num);
tvol = alloca(sizeof(Vertex3) * (st->slices_w + 1));
for (col = 0, gx = 0; gx <= (w + gszw - 1); gx += gszw, col++)
{
Vertex2 vil;
vil.x = gx;
vil.y = h - ((gx * h) / (w + gszw - 1));
_deform_point(&vil, &(tvol[col]), rhol, thetal, Al);
}
n = minva * sin(perc * M_PI);
n = n * n;
num = 0;
for (col = 0, gx = 0; gx <= (w + gszw - 1); gx += gszw, col++)
{
for (gy = 0; gy <= (h + gszh - 1); gy += gszh)
{
Vertex2 vi;
Vertex3 vo, tvo1;
if (gx > w) vi.x = w;
else vi.x = gx;
if (gy > h) vi.y = h;
else vi.y = gy;
_deform_point(&vi, &vo, rho, theta, A);
tvo1 = tvol[col];
if (gy > h) tvo1.y = h;
else tvo1.y = gy;
_interp_point(&vo, &tvo1, &(tvo[num]), n);
num++;
}
}
jump = st->slices_h + 1;
for (col = 0, gx = 0; gx < w; gx += gszw, col++)
{
num = st->slices_h * col;
num2 = jump * col;
gw = gszw;
if ((gx + gw) > w) gw = w - gx;
for (row = 0, gy = 0; gy < h; gy += gszh, row++)
{
Vertex3 vo[4];
if (b > 0) nn = num + st->slices_h - row - 1;
else nn = num + row;
gh = gszh;
if ((gy + gh) > h) gh = h - gy;
vo[0] = tvo[num2 + row];
vo[1] = tvo[num2 + row + jump];
vo[2] = tvo[num2 + row + jump + 1];
vo[3] = tvo[num2 + row + 1];
#define SWP(a, b) do {typeof(a) vt; vt = (a); (a) = (b); (b) = vt;} while (0)
if (b > 0)
{
SWP(vo[0], vo[3]);
SWP(vo[1], vo[2]);
vo[0].y = h - vo[0].y;
vo[1].y = h - vo[1].y;
vo[2].y = h - vo[2].y;
vo[3].y = h - vo[3].y;
}
// FRONT
sl = st->slices[nn];
if (!sl)
{
sl = _slice_new(st, front);
st->slices[nn] = sl;
}
_slice_xyz(st, sl,
vo[0].x, vo[0].y, vo[0].z,
vo[1].x, vo[1].y, vo[1].z,
vo[2].x, vo[2].y, vo[2].z,
vo[3].x, vo[3].y, vo[3].z);
if (b <= 0)
_slice_uv(st, sl,
gx, gy, gx + gw, gy, gx + gw, gy + gh, gx, gy + gh);
else
_slice_uv(st, sl,
gx, h - (gy + gh), gx + gw, h - (gy + gh), gx + gw,
h - gy, gx, h - gy);
// BACK
sl = st->slices2[nn];
if (!sl)
{
sl = _slice_new(st, back);
st->slices2[nn] = sl;
}
_slice_xyz(st, sl,
vo[1].x, vo[1].y, vo[1].z,
vo[0].x, vo[0].y, vo[0].z,
vo[3].x, vo[3].y, vo[3].z,
vo[2].x, vo[2].y, vo[2].z);
if (st->backflip)
{
if (b <= 0)
_slice_uv(st, sl, gx + gw, gy, gx, gy, gx, gy + gh, gx + gw,
gy + gh);
else
_slice_uv(st, sl, gx + gw, h - (gy + gh), gx, h - (gy + gh),
gx, h - gy, gx + gw, h - gy);
}
else
{
if (b <= 0)
_slice_uv(st, sl, w - (gx + gw), gy, w - (gx), gy, w - (gx),
gy + gh, w - (gx + gw), gy + gh);
else
_slice_uv(st, sl, w - (gx + gw), h - (gy + gh), w - (gx),
h - (gy + gh), w - (gx), h - gy, w - (gx + gw),
h - gy);
}
}
}
num = 0;
for (j = 0; j < st->slices_h; j++)
{
for (i = 0; i < st->slices_w; i++)
{
_slice_apply(st, st->slices[num], x, y, w, h, ox, oy, ow, oh);
_slice_apply(st, st->slices2[num], x, y, w, h, ox, oy, ow, oh);
_slice_light(st, st->slices[num], ox, oy, ow, oh);
_slice_light(st, st->slices2[num], ox, oy, ow, oh);
num++;
}
}
for (i = 0; i <= st->slices_w; i++)
{
num = i * st->slices_h;
for (j = 0; j <= st->slices_h; j++)
{
Slice *s[4];
s[0] = s[1] = s[2] = s[3] = NULL;
if ((i > 0) && (j > 0))
s[0] = st->slices[num - 1 - st->slices_h];
if ((i < st->slices_w) && (j > 0))
s[1] = st->slices[num - 1];
if ((i > 0) && (j < st->slices_h))
s[2] = st->slices[num - st->slices_h];
if ((i < st->slices_w) && (j < st->slices_h))
s[3] = st->slices[num];
if (st->dir == 0)
_slice_obj_vert_color_merge(s[0], 2, s[1], 3, s[2], 1, s[3], 0);
else if (st->dir == 1)
_slice_obj_vert_color_merge(s[0], 3, s[1], 2, s[2], 0, s[3], 1);
else if (st->dir == 2)
_slice_obj_vert_color_merge(s[0], 3, s[1], 2, s[2], 0, s[3], 1);
else/* if (st->dir == 3) will be this anyway */
_slice_obj_vert_color_merge(s[0], 2, s[1], 3, s[2], 1, s[3], 0);
s[0] = s[1] = s[2] = s[3] = NULL;
if ((i > 0) && (j > 0))
s[0] = st->slices2[num - 1 - st->slices_h];
if ((i < st->slices_w) && (j > 0))
s[1] = st->slices2[num - 1];
if ((i > 0) && (j < st->slices_h))
s[2] = st->slices2[num - st->slices_h];
if ((i < st->slices_w) && (j < st->slices_h))
s[3] = st->slices2[num];
if (st->dir == 0)
_slice_obj_vert_color_merge(s[0], 3, s[1], 2, s[2], 0, s[3], 1);
else if (st->dir == 1)
_slice_obj_vert_color_merge(s[0], 2, s[1], 3, s[2], 1, s[3], 0);
else if (st->dir == 2)
_slice_obj_vert_color_merge(s[0], 2, s[1], 3, s[2], 1, s[3], 0);
else/* if (st->dir == 3) will be this anyway */
_slice_obj_vert_color_merge(s[0], 3, s[1], 2, s[2], 0, s[3], 1);
num++;
}
}
num = 0;
for (i = 0; i < st->slices_w; i++)
{
for (j = 0; j < st->slices_h; j++)
{
_slice_3d(st, st->slices[num], ox, oy, ow, oh);
_slice_3d(st, st->slices2[num], ox, oy, ow, oh);
num++;
}
}
return 1;
}
static void
_state_end(Widget_Data *st)
{
_state_slices_clear(st);
}
static void
flip_show_hide(Evas_Object *obj)
{
Widget_Data *wd = elm_widget_data_get(obj);
if (elm_flip_front_visible_get(obj))
{
if (wd->pageflip)
{
if (wd->front.content)
{
evas_object_move(wd->front.content, 4999, 4999);
evas_object_show(wd->front.clip);
}
else
evas_object_hide(wd->front.clip);
if (wd->back.content)
evas_object_show(wd->back.clip);
else
evas_object_hide(wd->back.clip);
}
else
{
if (wd->front.content)
evas_object_show(wd->front.clip);
else
evas_object_hide(wd->front.clip);
if (wd->back.content)
evas_object_hide(wd->back.clip);
else
evas_object_hide(wd->back.clip);
}
}
else
{
if (wd->pageflip)
{
if (wd->front.content)
evas_object_show(wd->front.clip);
else
evas_object_hide(wd->front.clip);
if (wd->back.content)
{
evas_object_move(wd->back.content, 4999, 4999);
evas_object_show(wd->back.clip);
}
else
evas_object_hide(wd->back.clip);
}
else
{
if (wd->front.content)
evas_object_hide(wd->front.clip);
else
evas_object_hide(wd->front.clip);
if (wd->back.content)
evas_object_show(wd->back.clip);
else
evas_object_hide(wd->back.clip);
}
}
}
static void
_flip_do(Evas_Object *obj, double t, Elm_Flip_Mode mode, int lin, int rev)
{
Evas_Coord x, y, w, h;
double p, deg, pp;
Evas_Map *mf, *mb;
Evas_Coord cx, cy, px, py, foc;
int lx, ly, lz, lr, lg, lb, lar, lag, lab;
Widget_Data *wd = elm_widget_data_get(obj);
if (!wd) return;
mf = evas_map_new(4);
evas_map_smooth_set(mf, EINA_FALSE);
mb = evas_map_new(4);
evas_map_smooth_set(mb, EINA_FALSE);
if (wd->front.content)
{
const char *type = evas_object_type_get(wd->front.content);
// FIXME: only handles filled obj
if ((type) && (!strcmp(type, "image")))
{
int iw, ih;
evas_object_image_size_get(wd->front.content, &iw, &ih);
evas_object_geometry_get(wd->front.content, &x, &y, &w, &h);
evas_map_util_points_populate_from_geometry(mf, x, y, w, h, 0);
evas_map_point_image_uv_set(mf, 0, 0, 0);
evas_map_point_image_uv_set(mf, 1, iw, 0);
evas_map_point_image_uv_set(mf, 2, iw, ih);
evas_map_point_image_uv_set(mf, 3, 0, ih);
}
else
{
evas_object_geometry_get(wd->front.content, &x, &y, &w, &h);
evas_map_util_points_populate_from_geometry(mf, x, y, w, h, 0);
}
}
if (wd->back.content)
{
const char *type = evas_object_type_get(wd->back.content);
if ((type) && (!strcmp(type, "image")))
{
int iw, ih;
evas_object_image_size_get(wd->back.content, &iw, &ih);
evas_object_geometry_get(wd->back.content, &x, &y, &w, &h);
evas_map_util_points_populate_from_geometry(mb, x, y, w, h, 0);
evas_map_point_image_uv_set(mb, 0, 0, 0);
evas_map_point_image_uv_set(mb, 1, iw, 0);
evas_map_point_image_uv_set(mb, 2, iw, ih);
evas_map_point_image_uv_set(mb, 3, 0, ih);
}
else
{
evas_object_geometry_get(wd->back.content, &x, &y, &w, &h);
evas_map_util_points_populate_from_geometry(mb, x, y, w, h, 0);
}
}
evas_object_geometry_get(obj, &x, &y, &w, &h);
cx = x + (w / 2);
cy = y + (h / 2);
px = x + (w / 2);
py = y + (h / 2);
foc = 2048;
lx = cx;
ly = cy;
lz = -10000;
lr = 255;
lg = 255;
lb = 255;
lar = 0;
lag = 0;
lab = 0;
switch (mode)
{
case ELM_FLIP_ROTATE_Y_CENTER_AXIS:
p = 1.0 - t;
pp = p;
if (!lin) pp = (p * p);
p = 1.0 - pp;
if (wd->state) deg = 180.0 * p;
else deg = 180 + (180.0 * p);
if (rev) deg = -deg;
evas_map_util_3d_rotate(mf, 0.0, deg, 0.0, cx, cy, 0);
evas_map_util_3d_rotate(mb, 0.0, 180 + deg, 0.0, cx, cy, 0);
break;
case ELM_FLIP_ROTATE_X_CENTER_AXIS:
p = 1.0 - t;
pp = p;
if (!lin) pp = (p * p);
p = 1.0 - pp;
if (wd->state) deg = 180.0 * p;
else deg = 180 + (180.0 * p);
if (rev) deg = -deg;
evas_map_util_3d_rotate(mf, deg, 0.0, 0.0, cx, cy, 0);
evas_map_util_3d_rotate(mb, 180.0 + deg, 0.0, 0.0, cx, cy, 0);
break;
case ELM_FLIP_ROTATE_XZ_CENTER_AXIS:
p = 1.0 - t;
pp = p;
if (!lin) pp = (p * p);
p = 1.0 - pp;
if (wd->state) deg = 180.0 * p;
else deg = 180 + (180.0 * p);
if (rev) deg = -deg;
evas_map_util_3d_rotate(mf, deg, 0.0, deg, cx, cy, 0);
evas_map_util_3d_rotate(mb, 180 + deg, 0.0, 180 + deg, cx, cy, 0);
break;
case ELM_FLIP_ROTATE_YZ_CENTER_AXIS:
p = 1.0 - t;
pp = p;
if (!lin) pp = (p * p);
p = 1.0 - pp;
if (wd->state) deg = 180.0 * p;
else deg = 180 + (180.0 * p);
if (rev) deg = -deg;
evas_map_util_3d_rotate(mf, 0.0, deg, deg, cx, cy, 0);
evas_map_util_3d_rotate(mb, 0.0, 180.0 + deg, 180.0 + deg, cx, cy, 0);
break;
case ELM_FLIP_CUBE_LEFT:
p = 1.0 - t;
pp = p;
if (!lin) pp = (p * p);
p = 1.0 - pp;
deg = -90.0 * p;
if (wd->state)
{
evas_map_util_3d_rotate(mf, 0.0, deg, 0.0, cx, cy, w / 2);
evas_map_util_3d_rotate(mb, 0.0, deg + 90, 0.0, cx, cy, w / 2);
}
else
{
evas_map_util_3d_rotate(mf, 0.0, deg + 90, 0.0, cx, cy, w / 2);
evas_map_util_3d_rotate(mb, 0.0, deg, 0.0, cx, cy, w / 2);
}
break;
case ELM_FLIP_CUBE_RIGHT:
p = 1.0 - t;
pp = p;
if (!lin) pp = (p * p);
p = 1.0 - pp;
deg = 90.0 * p;
if (wd->state)
{
evas_map_util_3d_rotate(mf, 0.0, deg, 0.0, cx, cy, w / 2);
evas_map_util_3d_rotate(mb, 0.0, deg - 90, 0.0, cx, cy, w / 2);
}
else
{
evas_map_util_3d_rotate(mf, 0.0, deg - 90, 0.0, cx, cy, w / 2);
evas_map_util_3d_rotate(mb, 0.0, deg, 0.0, cx, cy, w / 2);
}
break;
case ELM_FLIP_CUBE_UP:
p = 1.0 - t;
pp = p;
if (!lin) pp = (p * p);
p = 1.0 - pp;
deg = -90.0 * p;
if (wd->state)
{
evas_map_util_3d_rotate(mf, deg, 0.0, 0.0, cx, cy, h / 2);
evas_map_util_3d_rotate(mb, deg + 90, 0.0, 0.0, cx, cy, h / 2);
}
else
{
evas_map_util_3d_rotate(mf, deg + 90, 0.0, 0.0, cx, cy, h / 2);
evas_map_util_3d_rotate(mb, deg, 0.0, 0.0, cx, cy, h / 2);
}
break;
case ELM_FLIP_CUBE_DOWN:
p = 1.0 - t;
pp = p;
if (!lin) pp = (p * p);
p = 1.0 - pp;
deg = 90.0 * p;
if (wd->state)
{
evas_map_util_3d_rotate(mf, deg, 0.0, 0.0, cx, cy, h / 2);
evas_map_util_3d_rotate(mb, deg - 90, 0.0, 0.0, cx, cy, h / 2);
}
else
{
evas_map_util_3d_rotate(mf, deg - 90, 0.0, 0.0, cx, cy, h / 2);
evas_map_util_3d_rotate(mb, deg, 0.0, 0.0, cx, cy, h / 2);
}
break;
case ELM_FLIP_PAGE_LEFT:
break;
case ELM_FLIP_PAGE_RIGHT:
break;
case ELM_FLIP_PAGE_UP:
break;
case ELM_FLIP_PAGE_DOWN:
break;
default:
break;
}
if (wd->front.content)
{
evas_map_util_3d_lighting(mf, lx, ly, lz, lr, lg, lb, lar, lag, lab);
evas_map_util_3d_perspective(mf, px, py, 0, foc);
evas_object_map_set(wd->front.content, mf);
evas_object_map_enable_set(wd->front.content, 1);
if (evas_map_util_clockwise_get(mf)) evas_object_show(wd->front.clip);
else evas_object_hide(wd->front.clip);
}
if (wd->back.content)
{
evas_map_util_3d_lighting(mb, lx, ly, lz, lr, lg, lb, lar, lag, lab);
evas_map_util_3d_perspective(mb, px, py, 0, foc);
evas_object_map_set(wd->back.content, mb);
evas_object_map_enable_set(wd->back.content, 1);
if (evas_map_util_clockwise_get(mb)) evas_object_show(wd->back.clip);
else evas_object_hide(wd->back.clip);
}
evas_map_free(mf);
evas_map_free(mb);
}
static void
_showhide(Evas_Object *obj)
{
Widget_Data *wd = elm_widget_data_get(obj);
Evas_Coord x, y, w, h;
if (!wd) return;
evas_object_geometry_get(obj, &x, &y, &w, &h);
if (wd->front.content)
{
if ((wd->pageflip) && (wd->state))
{
evas_object_move(wd->front.content, 4999, 4999);
}
else
{
if (!wd->animator)
evas_object_move(wd->front.content, x, y);
}
evas_object_resize(wd->front.content, w, h);
}
if (wd->back.content)
{
if ((wd->pageflip) && (!wd->state))
{
evas_object_move(wd->back.content, 4999, 4999);
}
else
{
if (!wd->animator)
evas_object_move(wd->back.content, x, y);
}
evas_object_resize(wd->back.content, w, h);
}
}
static Eina_Bool
_flip(Evas_Object *obj)
{
Widget_Data *wd = elm_widget_data_get(obj);
double t = ecore_loop_time_get() - wd->start;
Evas_Coord w, h;
if (!wd) return ECORE_CALLBACK_CANCEL;
if (!wd->animator) return ECORE_CALLBACK_CANCEL;
t = t / wd->len;
if (t > 1.0) t = 1.0;
evas_object_geometry_get(obj, NULL, NULL, &w, &h);
if (wd->mode == ELM_FLIP_PAGE_LEFT)
{
wd->dir = 0;
wd->started = EINA_TRUE;
wd->pageflip = EINA_TRUE;
wd->down_x = w - 1;
wd->down_y = h / 2;
wd->x = (1.0 - t) * wd->down_x;
wd->y = wd->down_y;
flip_show_hide(obj);
_state_update(wd);
}
else if (wd->mode == ELM_FLIP_PAGE_RIGHT)
{
wd->dir = 1;
wd->started = EINA_TRUE;
wd->pageflip = EINA_TRUE;
wd->down_x = 0;
wd->down_y = h / 2;
wd->x = (t) * w;
wd->y = wd->down_y;
flip_show_hide(obj);
_state_update(wd);
}
else if (wd->mode == ELM_FLIP_PAGE_UP)
{
wd->dir = 2;
wd->started = EINA_TRUE;
wd->pageflip = EINA_TRUE;
wd->down_x = w / 2;
wd->down_y = h - 1;
wd->x = wd->down_x;
wd->y = (1.0 - t) * wd->down_y;
flip_show_hide(obj);
_state_update(wd);
}
else if (wd->mode == ELM_FLIP_PAGE_DOWN)
{
wd->dir = 3;
wd->started = EINA_TRUE;
wd->pageflip = EINA_TRUE;
wd->down_x = w / 2;
wd->down_y = 0;
wd->x = wd->down_x;
wd->y = (t) * h;
flip_show_hide(obj);
_state_update(wd);
}
else
_flip_do(obj, t, wd->mode, 0, 0);
if (t >= 1.0)
{
wd->pageflip = EINA_FALSE;
_state_end(wd);
evas_object_map_enable_set(wd->front.content, 0);
evas_object_map_enable_set(wd->back.content, 0);
// FIXME: hack around evas rendering bug (only fix makes evas bitch-slow
evas_object_resize(wd->front.content, 0, 0);
evas_object_resize(wd->back.content, 0, 0);
evas_smart_objects_calculate(evas_object_evas_get(obj));
// FIXME: end hack
wd->animator = NULL;
wd->state = !wd->state;
_configure(obj);
flip_show_hide(obj);
evas_object_smart_callback_call(obj, SIG_ANIMATE_DONE, NULL);
return ECORE_CALLBACK_CANCEL;
}
return ECORE_CALLBACK_RENEW;
}
static void
_configure(Evas_Object *obj)
{
Widget_Data *wd = elm_widget_data_get(obj);
Evas_Coord x, y, w, h;
Evas_Coord fsize;
if (!wd) return;
_showhide(obj);
evas_object_geometry_get(obj, &x, &y, &w, &h);
// FIXME: manual flip wont get fixed
if (wd->animator) _flip(obj);
if (wd->event[0])
{
fsize = (double)w * wd->dir_hitsize[0];
elm_coords_finger_size_adjust(0, NULL, 1, &fsize);
evas_object_move(wd->event[0], x, y);
evas_object_resize(wd->event[0], w, fsize);
}
if (wd->event[1])
{
fsize = (double)w * wd->dir_hitsize[1];
elm_coords_finger_size_adjust(0, NULL, 1, &fsize);
evas_object_move(wd->event[1], x, y + h - fsize);
evas_object_resize(wd->event[1], w, fsize);
}
if (wd->event[2])
{
fsize = (double)h * wd->dir_hitsize[2];
elm_coords_finger_size_adjust(1, &fsize, 0, NULL);
evas_object_move(wd->event[2], x, y);
evas_object_resize(wd->event[2], fsize, h);
}
if (wd->event[3])
{
fsize = (double)h * wd->dir_hitsize[3];
elm_coords_finger_size_adjust(1, &fsize, 0, NULL);
evas_object_move(wd->event[3], x + w - fsize, y);
evas_object_resize(wd->event[3], fsize, h);
}
}
static void
_move(void *data __UNUSED__, Evas *e __UNUSED__, Evas_Object *obj, void *event_info __UNUSED__)
{
_configure(obj);
}
static void
_resize(void *data __UNUSED__, Evas *e __UNUSED__, Evas_Object *obj, void *event_info __UNUSED__)
{
_configure(obj);
}
static Eina_Bool
_animate(void *data)
{
return _flip(data);
}
static double
_pos_get(Widget_Data *wd, int *rev, Elm_Flip_Mode *m)
{
Evas_Coord x, y, w, h;
double t = 1.0;
evas_object_geometry_get(wd->obj, &x, &y, &w, &h);
switch (wd->intmode)
{
case ELM_FLIP_INTERACTION_ROTATE:
case ELM_FLIP_INTERACTION_CUBE:
{
if (wd->dir == 0)
{
if (wd->down_x > 0)
t = 1.0 - ((double)wd->x / (double)wd->down_x);
*rev = 1;
}
else if (wd->dir == 1)
{
if (wd->down_x < w)
t = 1.0 - ((double)(w - wd->x) / (double)(w - wd->down_x));
}
else if (wd->dir == 2)
{
if (wd->down_y > 0)
t = 1.0 - ((double)wd->y / (double)wd->down_y);
}
else if (wd->dir == 3)
{
if (wd->down_y < h)
t = 1.0 - ((double)(h - wd->y) / (double)(h - wd->down_y));
*rev = 1;
}
if (t < 0.0) t = 0.0;
else if (t > 1.0) t = 1.0;
if ((wd->dir == 0) || (wd->dir == 1))
{
if (wd->intmode == ELM_FLIP_INTERACTION_ROTATE)
*m = ELM_FLIP_ROTATE_Y_CENTER_AXIS;
else if (wd->intmode == ELM_FLIP_INTERACTION_CUBE)
{
if (*rev)
*m = ELM_FLIP_CUBE_LEFT;
else
*m = ELM_FLIP_CUBE_RIGHT;
}
}
else
{
if (wd->intmode == ELM_FLIP_INTERACTION_ROTATE)
*m = ELM_FLIP_ROTATE_X_CENTER_AXIS;
else if (wd->intmode == ELM_FLIP_INTERACTION_CUBE)
{
if (*rev)
*m = ELM_FLIP_CUBE_UP;
else
*m = ELM_FLIP_CUBE_DOWN;
}
}
}
default:
break;
}
return t;
}
static Eina_Bool
_event_anim(void *data, double pos)
{
Widget_Data *wd = data;
double p;
p = ecore_animator_pos_map(pos, ECORE_POS_MAP_ACCELERATE, 0.0, 0.0);
if (wd->finish)
{
if (wd->dir == 0)
wd->x = wd->ox * (1.0 - p);
else if (wd->dir == 1)
wd->x = wd->ox + ((wd->w - wd->ox) * p);
else if (wd->dir == 2)
wd->y = wd->oy * (1.0 - p);
else if (wd->dir == 3)
wd->y = wd->oy + ((wd->h - wd->oy) * p);
}
else
{
if (wd->dir == 0)
wd->x = wd->ox + ((wd->w - wd->ox) * p);
else if (wd->dir == 1)
wd->x = wd->ox * (1.0 - p);
else if (wd->dir == 2)
wd->y = wd->oy + ((wd->h - wd->oy) * p);
else if (wd->dir == 3)
wd->y = wd->oy * (1.0 - p);
}
switch (wd->intmode)
{
case ELM_FLIP_INTERACTION_NONE:
break;
case ELM_FLIP_INTERACTION_ROTATE:
case ELM_FLIP_INTERACTION_CUBE:
{
Elm_Flip_Mode m = ELM_FLIP_ROTATE_X_CENTER_AXIS;
int rev = 0;
p = _pos_get(wd, &rev, &m);
_flip_do(wd->obj, p, m, 1, rev);
}
break;
case ELM_FLIP_INTERACTION_PAGE:
wd->pageflip = EINA_TRUE;
_configure(data);
_state_update(wd);
break;
default:
break;
}
if (pos < 1.0) return ECORE_CALLBACK_RENEW;
wd->pageflip = EINA_FALSE;
_state_end(wd);
evas_object_map_enable_set(wd->front.content, 0);
evas_object_map_enable_set(wd->back.content, 0);
// FIXME: hack around evas rendering bug (only fix makes evas bitch-slow
evas_object_resize(wd->front.content, 0, 0);
evas_object_resize(wd->back.content, 0, 0);
evas_smart_objects_calculate(evas_object_evas_get(wd->obj));
// FIXME: end hack
wd->animator = NULL;
if (wd->finish) wd->state = !wd->state;
flip_show_hide(wd->obj);
_configure(wd->obj);
wd->animator = NULL;
evas_object_smart_callback_call(wd->obj, SIG_ANIMATE_DONE, NULL);
return ECORE_CALLBACK_CANCEL;
}
static void
_update_job(void *data)
{
Widget_Data *wd = data;
double p;
Elm_Flip_Mode m = ELM_FLIP_ROTATE_X_CENTER_AXIS;
int rev = 0;
wd->job = NULL;
switch (wd->intmode)
{
case ELM_FLIP_INTERACTION_ROTATE:
case ELM_FLIP_INTERACTION_CUBE:
p = _pos_get(wd, &rev, &m);
_flip_do(wd->obj, p, m, 1, rev);
break;
case ELM_FLIP_INTERACTION_PAGE:
wd->pageflip = EINA_TRUE;
_configure(data);
_state_update(wd);
break;
default:
break;
}
}
static void
_down_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info)
{
Evas_Object *fl = data;
Widget_Data *wd = elm_widget_data_get(fl);
Evas_Event_Mouse_Down *ev = event_info;
Evas_Coord x, y, w, h;
if (!wd) return;
if (ev->button != 1) return;
if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD) return ;
if (wd->animator)
{
ecore_animator_del(wd->animator);
wd->animator = NULL;
}
wd->down = EINA_TRUE;
wd->started = EINA_FALSE;
evas_object_geometry_get(data, &x, &y, &w, &h);
wd->x = ev->canvas.x - x;
wd->y = ev->canvas.y - y;
wd->w = w;
wd->h = h;
wd->down_x = wd->x;
wd->down_y = wd->y;
}
static void
_up_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info)
{
Evas_Object *fl = data;
Widget_Data *wd = elm_widget_data_get(fl);
Evas_Event_Mouse_Up *ev = event_info;
Evas_Coord x, y, w, h;
double tm = 0.5;
if (!wd) return;
if (ev->button != 1) return;
if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD) return ;
wd->down = 0;
evas_object_geometry_get(data, &x, &y, &w, &h);
wd->x = ev->canvas.x - x;
wd->y = ev->canvas.y - y;
wd->w = w;
wd->h = h;
wd->ox = wd->x;
wd->oy = wd->y;
if (wd->job)
{
ecore_job_del(wd->job);
wd->job = NULL;
}
wd->finish = EINA_FALSE;
if (wd->dir == 0)
{
tm = (double)wd->x / (double)wd->w;
if (wd->x < (wd->w / 2)) wd->finish = EINA_TRUE;
}
else if (wd->dir == 1)
{
if (wd->x > (wd->w / 2)) wd->finish = EINA_TRUE;
tm = 1.0 - ((double)wd->x / (double)wd->w);
}
else if (wd->dir == 2)
{
if (wd->y < (wd->h / 2)) wd->finish = EINA_TRUE;
tm = (double)wd->y / (double)wd->h;
}
else if (wd->dir == 3)
{
if (wd->y > (wd->h / 2)) wd->finish = EINA_TRUE;
tm = 1.0 - ((double)wd->y / (double)wd->h);
}
if (tm < 0.01) tm = 0.01;
else if (tm > 0.99) tm = 0.99;
if (!wd->finish) tm = 1.0 - tm;
tm *= 1.0; // FIXME: config for anim time
if (wd->animator) ecore_animator_del(wd->animator);
wd->animator = ecore_animator_timeline_add(tm, _event_anim, wd);
_event_anim(wd, 0.0);
}
static void
_move_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info)
{
Evas_Object *fl = data;
Widget_Data *wd = elm_widget_data_get(fl);
Evas_Event_Mouse_Move *ev = event_info;
Evas_Coord x, y, w, h;
if (!wd) return;
if (!wd->down) return;
if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD) return ;
evas_object_geometry_get(data, &x, &y, &w, &h);
wd->x = ev->cur.canvas.x - x;
wd->y = ev->cur.canvas.y - y;
wd->w = w;
wd->h = h;
if (!wd->started)
{
Evas_Coord dx, dy;
dx = wd->x - wd->down_x;
dy = wd->y - wd->down_y;
if (((dx * dx) + (dy * dy)) >
(_elm_config->finger_size * _elm_config->finger_size / 4))
{
wd->dir = 0;
if ((wd->x > (w / 2)) &&
(dx < 0) && (abs(dx) > abs(dy)))
wd->dir = 0; // left
else if ((wd->x < (w / 2)) && (dx >= 0) &&
(abs(dx) > abs(dy)))
wd->dir = 1; // right
else if ((wd->y > (h / 2)) && (dy < 0) && (abs(dy) >= abs(dx)))
wd->dir = 2; // up
else if ((wd->y < (h / 2)) && (dy >= 0) && (abs(dy) >= abs(dx)))
wd->dir = 3; // down
wd->started = EINA_TRUE;
if (wd->intmode == ELM_FLIP_INTERACTION_PAGE)
wd->pageflip = EINA_TRUE;
flip_show_hide(data);
evas_smart_objects_calculate(evas_object_evas_get(data));
_flip(data);
// FIXME: hack around evas rendering bug (only fix makes evas bitch-slow)
evas_object_map_enable_set(wd->front.content, EINA_FALSE);
evas_object_map_enable_set(wd->back.content, EINA_FALSE);
// FIXME: XXX why does this bork interactive flip??
// evas_object_resize(wd->front.content, 0, 0);
// evas_object_resize(wd->back.content, 0, 0);
evas_smart_objects_calculate(evas_object_evas_get(data));
_configure(obj);
// FIXME: end hack
evas_object_smart_callback_call(obj, SIG_ANIMATE_BEGIN, NULL);
}
else return;
}
ev->event_flags |= EVAS_EVENT_FLAG_ON_HOLD;
if (wd->job) ecore_job_del(wd->job);
wd->job = ecore_job_add(_update_job, wd);
}
static void
_flip_content_front_set(Evas_Object *obj, Evas_Object *content)
{
Widget_Data *wd = elm_widget_data_get(obj);
if (!wd) return;
int i;
if (wd->front.content == content) return;
if (wd->front.content) evas_object_del(wd->front.content);
wd->front.content = content;
if (content)
{
elm_widget_sub_object_add(obj, content);
evas_object_smart_member_add(content, obj);
evas_object_clip_set(content, wd->front.clip);
evas_object_event_callback_add(content,
EVAS_CALLBACK_CHANGED_SIZE_HINTS,
_changed_size_hints, obj);
_sizing_eval(obj);
}
// force calc to contents are the right size before transition
evas_smart_objects_calculate(evas_object_evas_get(obj));
flip_show_hide(obj);
_configure(obj);
if (wd->intmode != ELM_FLIP_INTERACTION_NONE)
{
for (i = 0; i < 4; i++) evas_object_raise(wd->event[i]);
}
}
static void
_flip_content_back_set(Evas_Object *obj, Evas_Object *content)
{
Widget_Data *wd = elm_widget_data_get(obj);
if (!wd) return;
int i;
if (wd->back.content == content) return;
if (wd->back.content) evas_object_del(wd->back.content);
wd->back.content = content;
if (content)
{
elm_widget_sub_object_add(obj, content);
evas_object_smart_member_add(content, obj);
evas_object_clip_set(content, wd->back.clip);
evas_object_event_callback_add(content,
EVAS_CALLBACK_CHANGED_SIZE_HINTS,
_changed_size_hints, obj);
_sizing_eval(obj);
}
// force calc to contents are the right size before transition
evas_smart_objects_calculate(evas_object_evas_get(obj));
flip_show_hide(obj);
_configure(obj);
if (wd->intmode != ELM_FLIP_INTERACTION_NONE)
{
for (i = 0; i < 4; i++) evas_object_raise(wd->event[i]);
}
}
static Evas_Object *
_content_front_unset(Evas_Object *obj)
{
Widget_Data *wd = elm_widget_data_get(obj);
if ((!wd) || (!wd->front.content)) return NULL;
Evas_Object *content = wd->front.content;
evas_object_clip_unset(content);
elm_widget_sub_object_del(obj, content);
evas_object_event_callback_del_full(content,
EVAS_CALLBACK_CHANGED_SIZE_HINTS,
_changed_size_hints, obj);
evas_object_smart_member_del(content);
wd->front.content = NULL;
return content;
}
static Evas_Object *
_content_back_unset(Evas_Object *obj)
{
Widget_Data *wd = elm_widget_data_get(obj);
if ((!wd) || (!wd->back.content)) return NULL;
Evas_Object *content = wd->back.content;
evas_object_clip_unset(content);
elm_widget_sub_object_del(obj, content);
evas_object_event_callback_del_full(content,
EVAS_CALLBACK_CHANGED_SIZE_HINTS,
_changed_size_hints, obj);
evas_object_smart_member_del(content);
wd->back.content = NULL;
return content;
}
static void
_content_set_hook(Evas_Object *obj, const char *part, Evas_Object *content)
{
ELM_CHECK_WIDTYPE(obj, widtype);
if (!part || !strcmp(part, "front"))
_flip_content_front_set(obj, content);
else if (!strcmp(part, "back"))
_flip_content_back_set(obj, content);
}
static Evas_Object *
_content_get_hook(const Evas_Object *obj, const char *part)
{
ELM_CHECK_WIDTYPE(obj, widtype) NULL;
Widget_Data *wd = elm_widget_data_get(obj);
if (!wd) return NULL;
if (!part || !strcmp(part, "front"))
return wd->front.content;
else if (!strcmp(part, "back"))
return wd->back.content;
return NULL;
}
static Evas_Object *
_content_unset_hook(Evas_Object *obj, const char *part)
{
ELM_CHECK_WIDTYPE(obj, widtype) NULL;
if (!part || !strcmp(part, "front"))
return _content_front_unset(obj);
else if (!strcmp(part, "back"))
return _content_back_unset(obj);
return NULL;
}
EAPI Evas_Object *
elm_flip_add(Evas_Object *parent)
{
Evas_Object *obj;
Evas *e;
Widget_Data *wd;
ELM_WIDGET_STANDARD_SETUP(wd, Widget_Data, parent, e, obj, NULL);
ELM_SET_WIDTYPE(widtype, "flip");
elm_widget_type_set(obj, "flip");
elm_widget_sub_object_add(parent, obj);
elm_widget_data_set(obj, wd);
elm_widget_del_hook_set(obj, _del_hook);
elm_widget_theme_hook_set(obj, _theme_hook);
elm_widget_focus_next_hook_set(obj, _elm_flip_focus_next_hook);
elm_widget_can_focus_set(obj, EINA_FALSE);
elm_widget_content_set_hook_set(obj, _content_set_hook);
elm_widget_content_get_hook_set(obj, _content_get_hook);
elm_widget_content_unset_hook_set(obj, _content_unset_hook);
wd->obj = obj;
wd->clip = evas_object_rectangle_add(e);
evas_object_static_clip_set(wd->clip, EINA_TRUE);
evas_object_color_set(wd->clip, 255, 255, 255, 255);
evas_object_move(wd->clip, -49999, -49999);
evas_object_resize(wd->clip, 99999, 99999);
elm_widget_sub_object_add(obj, wd->clip);
evas_object_clip_set(wd->clip, evas_object_clip_get(obj));
evas_object_smart_member_add(wd->clip, obj);
wd->front.clip = evas_object_rectangle_add(e);
evas_object_static_clip_set(wd->front.clip, EINA_TRUE);
evas_object_data_set(wd->front.clip, "_elm_leaveme", obj);
evas_object_color_set(wd->front.clip, 255, 255, 255, 255);
evas_object_move(wd->front.clip, -49999, -49999);
evas_object_resize(wd->front.clip, 99999, 99999);
elm_widget_sub_object_add(obj, wd->front.clip);
evas_object_smart_member_add(wd->front.clip, obj);
evas_object_clip_set(wd->front.clip, wd->clip);
wd->back.clip = evas_object_rectangle_add(e);
evas_object_static_clip_set(wd->back.clip, EINA_TRUE);
evas_object_data_set(wd->back.clip, "_elm_leaveme", obj);
evas_object_color_set(wd->back.clip, 255, 255, 255, 255);
evas_object_move(wd->back.clip, -49999, -49999);
evas_object_resize(wd->back.clip, 99999, 99999);
elm_widget_sub_object_add(wd->back.clip, obj);
evas_object_smart_member_add(obj, wd->back.clip);
evas_object_clip_set(wd->back.clip, wd->clip);
evas_object_smart_callback_add(obj, "sub-object-del", _sub_del, obj);
evas_object_event_callback_add(obj, EVAS_CALLBACK_MOVE, _move, NULL);
evas_object_event_callback_add(obj, EVAS_CALLBACK_RESIZE, _resize, NULL);
evas_object_event_callback_add(obj, EVAS_CALLBACK_CHANGED_SIZE_HINTS,
_changed_size_hints, obj);;
evas_object_smart_callbacks_descriptions_set(obj, _signals);
wd->state = EINA_TRUE;
wd->intmode = ELM_FLIP_INTERACTION_NONE;
_sizing_eval(obj);
return obj;
}
EAPI Eina_Bool
elm_flip_front_visible_get(const Evas_Object *obj)
{
ELM_CHECK_WIDTYPE(obj, widtype) EINA_FALSE;
Widget_Data *wd = elm_widget_data_get(obj);
if (!wd) return EINA_FALSE;
return wd->state;
}
EAPI void
elm_flip_perspective_set(Evas_Object *obj, Evas_Coord foc __UNUSED__, Evas_Coord x __UNUSED__, Evas_Coord y __UNUSED__)
{
ELM_CHECK_WIDTYPE(obj, widtype);
Widget_Data *wd = elm_widget_data_get(obj);
if (!wd) return;
}
// FIXME: add ambient and lighting control
EAPI void
elm_flip_go(Evas_Object *obj, Elm_Flip_Mode mode)
{
ELM_CHECK_WIDTYPE(obj, widtype);
Widget_Data *wd = elm_widget_data_get(obj);
if (!wd) return;
if (!wd->animator) wd->animator = ecore_animator_add(_animate, obj);
flip_show_hide(obj);
wd->mode = mode;
wd->start = ecore_loop_time_get();
wd->len = 0.5; // FIXME: make config val
if ((wd->mode == ELM_FLIP_PAGE_LEFT) ||
(wd->mode == ELM_FLIP_PAGE_RIGHT) ||
(wd->mode == ELM_FLIP_PAGE_UP) ||
(wd->mode == ELM_FLIP_PAGE_DOWN))
wd->pageflip = EINA_TRUE;
// force calc to contents are the right size before transition
evas_smart_objects_calculate(evas_object_evas_get(obj));
_flip(obj);
// FIXME: hack around evas rendering bug (only fix makes evas bitch-slow)
evas_object_map_enable_set(wd->front.content, 0);
evas_object_map_enable_set(wd->back.content, 0);
evas_object_resize(wd->front.content, 0, 0);
evas_object_resize(wd->back.content, 0, 0);
evas_smart_objects_calculate(evas_object_evas_get(obj));
_configure(obj);
// FIXME: end hack
evas_object_smart_callback_call(obj, SIG_ANIMATE_BEGIN, NULL);
}
EAPI void
elm_flip_interaction_set(Evas_Object *obj, Elm_Flip_Interaction mode)
{
ELM_CHECK_WIDTYPE(obj, widtype);
int i;
Widget_Data *wd = elm_widget_data_get(obj);
if (!wd) return;
if (wd->intmode == mode) return;
wd->intmode = mode;
for (i = 0; i < 4; i++)
{
if (wd->intmode == ELM_FLIP_INTERACTION_NONE)
{
if (wd->event[i])
{
evas_object_del(wd->event[i]);
wd->event[i] = NULL;
}
}
else
{
if ((wd->dir_enabled[i]) && (!wd->event[i]))
{
Evas *e = evas_object_evas_get(obj);
wd->event[i] = evas_object_rectangle_add(e);
elm_widget_sub_object_add(obj, wd->event[i]);
evas_object_clip_set(wd->event[i], evas_object_clip_get(obj));
evas_object_color_set(wd->event[i], 0, 0, 0, 0);
evas_object_show(wd->event[i]);
evas_object_smart_member_add(wd->event[i], obj);
evas_object_event_callback_add(wd->event[i],
EVAS_CALLBACK_MOUSE_DOWN,
_down_cb, obj);
evas_object_event_callback_add(wd->event[i],
EVAS_CALLBACK_MOUSE_UP,
_up_cb, obj);
evas_object_event_callback_add(wd->event[i],
EVAS_CALLBACK_MOUSE_MOVE,
_move_cb, obj);
}
}
}
_sizing_eval(obj);
_configure(obj);
}
EAPI Elm_Flip_Interaction
elm_flip_interaction_get(const Evas_Object *obj)
{
ELM_CHECK_WIDTYPE(obj, widtype) ELM_FLIP_INTERACTION_NONE;
Widget_Data *wd = elm_widget_data_get(obj);
if (!wd) return ELM_FLIP_INTERACTION_NONE;
return wd->intmode;
}
EAPI void
elm_flip_interaction_direction_enabled_set(Evas_Object *obj, Elm_Flip_Direction dir, Eina_Bool enabled)
{
ELM_CHECK_WIDTYPE(obj, widtype);
Widget_Data *wd = elm_widget_data_get(obj);
int i = -1;
if (!wd) return;
enabled = !!enabled;
if (dir == ELM_FLIP_DIRECTION_UP) i = 0;
else if (dir == ELM_FLIP_DIRECTION_DOWN) i = 1;
else if (dir == ELM_FLIP_DIRECTION_LEFT) i = 2;
else if (dir == ELM_FLIP_DIRECTION_RIGHT) i = 3;
if (i < 0) return;
if (wd->dir_enabled[i] == enabled) return;
wd->dir_enabled[i] = enabled;
if (wd->intmode == ELM_FLIP_INTERACTION_NONE) return;
if ((wd->dir_enabled[i]) && (!wd->event[i]))
{
wd->event[i] = evas_object_rectangle_add(evas_object_evas_get(obj));
elm_widget_sub_object_add(obj, wd->event[i]);
evas_object_clip_set(wd->event[i], evas_object_clip_get(obj));
evas_object_color_set(wd->event[i], 0, 0, 0, 0);
evas_object_show(wd->event[i]);
evas_object_smart_member_add(wd->event[i], obj);
evas_object_event_callback_add(wd->event[i], EVAS_CALLBACK_MOUSE_DOWN,
_down_cb, obj);
evas_object_event_callback_add(wd->event[i], EVAS_CALLBACK_MOUSE_UP,
_up_cb, obj);
evas_object_event_callback_add(wd->event[i], EVAS_CALLBACK_MOUSE_MOVE,
_move_cb, obj);
}
else if (!(wd->dir_enabled[i]) && (wd->event[i]))
{
evas_object_del(wd->event[i]);
wd->event[i] = NULL;
}
_sizing_eval(obj);
_configure(obj);
}
EAPI Eina_Bool
elm_flip_interaction_direction_enabled_get(Evas_Object *obj, Elm_Flip_Direction dir)
{
ELM_CHECK_WIDTYPE(obj, widtype) EINA_FALSE;
Widget_Data *wd = elm_widget_data_get(obj);
int i = -1;
if (!wd) return EINA_FALSE;
if (dir == ELM_FLIP_DIRECTION_UP) i = 0;
else if (dir == ELM_FLIP_DIRECTION_DOWN) i = 1;
else if (dir == ELM_FLIP_DIRECTION_LEFT) i = 2;
else if (dir == ELM_FLIP_DIRECTION_RIGHT) i = 3;
if (i < 0) return EINA_FALSE;
return wd->dir_enabled[i];
}
EAPI void
elm_flip_interaction_direction_hitsize_set(Evas_Object *obj, Elm_Flip_Direction dir, double hitsize)
{
ELM_CHECK_WIDTYPE(obj, widtype);
Widget_Data *wd = elm_widget_data_get(obj);
int i = -1;
if (!wd) return;
if (dir == ELM_FLIP_DIRECTION_UP) i = 0;
else if (dir == ELM_FLIP_DIRECTION_DOWN) i = 1;
else if (dir == ELM_FLIP_DIRECTION_LEFT) i = 2;
else if (dir == ELM_FLIP_DIRECTION_RIGHT) i = 3;
if (i < 0) return;
if (hitsize < 0.0) hitsize = 0.0;
else if (hitsize > 1.0) hitsize = 1.0;
if (wd->dir_hitsize[i] == hitsize) return;
wd->dir_hitsize[i] = hitsize;
_sizing_eval(obj);
_configure(obj);
}
EAPI double
elm_flip_interaction_direction_hitsize_get(Evas_Object *obj, Elm_Flip_Direction dir)
{
ELM_CHECK_WIDTYPE(obj, widtype) EINA_FALSE;
Widget_Data *wd = elm_widget_data_get(obj);
int i = -1;
if (!wd) return 0.0;
if (dir == ELM_FLIP_DIRECTION_UP) i = 0;
else if (dir == ELM_FLIP_DIRECTION_DOWN) i = 1;
else if (dir == ELM_FLIP_DIRECTION_LEFT) i = 2;
else if (dir == ELM_FLIP_DIRECTION_RIGHT) i = 3;
if (i < 0) return 0.0;
return wd->dir_hitsize[i];
}